Evan Debenham
|
db28e0695b
|
v1.2.2: sacrifice rooms now require a bit less exp and are easier to use
|
2022-04-07 20:32:51 -04:00 |
|
Evan Debenham
|
6bee83e8c1
|
v1.2.2: fixed blacksmith being able to work with specific cursed items
|
2022-04-07 20:32:51 -04:00 |
|
Evan Debenham
|
5554abd279
|
v1.2.2: fixed some sources of arti charging working on cursed artifacts
|
2022-04-07 20:32:51 -04:00 |
|
Evan Debenham
|
f329bdf950
|
v1.2.2: fixed rankings not showing item curse/ID status for quickslots
|
2022-04-07 20:32:51 -04:00 |
|
Evan Debenham
|
8c8412eb8c
|
v1.2.2: fixed wand of frost not clearing magical fire
|
2022-04-07 20:32:51 -04:00 |
|
Evan Debenham
|
05c3621615
|
v1.2.2: fixed cases where heroic energy was being incorrectly renamed
|
2022-04-07 20:32:51 -04:00 |
|
Evan Debenham
|
d51fed0f4d
|
v1.2.2: fixed wild magic processing very quickly with some wands
|
2022-04-07 20:32:51 -04:00 |
|
Evan Debenham
|
9c8b6d44f5
|
v1.2.2: fixed great crab being able to block attacks from invis enemies
|
2022-04-07 20:32:50 -04:00 |
|
Evan Debenham
|
6a1c05be4b
|
v1.2.2: fixed right of might HT boost not being affected by lost invent
|
2022-04-07 20:32:50 -04:00 |
|
Evan Debenham
|
468b0e3c99
|
v1.2.2: fixed cases where char sprites would persist after destroyed
|
2022-04-07 20:32:50 -04:00 |
|
Evan Debenham
|
d580f0b9fe
|
v1.2.2: fixed transmuting staff removing its charger buff
|
2022-04-07 20:32:50 -04:00 |
|
Evan Debenham
|
9eb2855d1b
|
v1.2.1: updated translations and true final commit
|
2022-04-03 15:39:04 -04:00 |
|
Evan Debenham
|
b4e9e89cd5
|
v1.2.1: fixed DK not targetable with thrown items or wands on his throne
|
2022-04-03 15:38:59 -04:00 |
|
Evan Debenham
|
d323b95917
|
v1.2.1: fixed a crash with magical fire rooms
|
2022-04-03 15:38:59 -04:00 |
|
Evan Debenham
|
2827ae4983
|
v1.2.1: fixed char awareness working after a character dies
|
2022-04-03 15:38:59 -04:00 |
|
Evan Debenham
|
8ce89a7e24
|
v1.2.1: fixed cases of tooltips not disappearing when buttons do
|
2022-04-03 15:38:59 -04:00 |
|
Evan Debenham
|
19c0e8e4cf
|
v1.2.1: fixed an error with new game over buttons and re-final commit
|
2022-04-03 15:38:58 -04:00 |
|
Evan Debenham
|
85a8b8652b
|
v1.2.1: final commit
|
2022-04-03 15:38:49 -04:00 |
|
Evan Debenham
|
b523449d7d
|
v1.2.1: increased the minimum size of goo entrance rooms
|
2022-04-03 15:38:41 -04:00 |
|
Evan Debenham
|
078dac8960
|
v1.2.1: updated translations and translator credits
|
2022-04-03 15:38:41 -04:00 |
|
Evan Debenham
|
2d51ded579
|
v1.2.1: fixed a rare null pointer in Splash
|
2022-04-03 15:38:41 -04:00 |
|
Evan Debenham
|
8f8fec839d
|
v1.2.1: game settings now remember previous window size when maximized
|
2022-04-03 15:38:41 -04:00 |
|
Evan Debenham
|
da6263cdd6
|
v1.2.1: fixed the armband steal effect working on lower levelled enemies
|
2022-04-03 15:38:41 -04:00 |
|
Evan Debenham
|
061a28dd4b
|
v1.2.1: added a new game and menu button after game over
|
2022-04-03 15:38:41 -04:00 |
|
Evan Debenham
|
4fc020d6e3
|
v1.2.1: fixed fader effects stacking (e.g. when taking damage)
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
172781f75f
|
v1.2.1: improved the surprise and wound visuals
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
b3abb5f805
|
v1.2.1: removed Catalan language and added Galician
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
f1e154ec12
|
v1.2.1: fixed logic with linux save conversion
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
a83ce804a4
|
v1.2.1: fixed an exploit involving corrupting transmogrified rats
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
641db9b93b
|
v1.2.1: fixed siren's song from spellbook adding lullaby to inventory
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
a7d8bc6735
|
v1.2.1: the game now tries to preserve quickslot for transmuted items
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
64283a2e32
|
v1.2.1: fixed smoke bomb decoy being corruptable
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
e63b5a208c
|
v1.2.1: added support for binding mouse 4 and 5 to game actions
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
aa2e012fa4
|
v1.2.1: fixed equipped items in lost inv showing with unequipped bg
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
c013ac8e30
|
v1.2.1: fixed keys ending selectors without triggering cancel logic
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
02e2118f3c
|
v1.2.1: fixed very rare cases of rose thinking a dead ghost is summoned
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
933e845a32
|
v1.2.1: fixed an oversight in crystal key description
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
db6559497d
|
v1.2.1: cell selector prompts are not properly closed with the back key
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
aca18e8b58
|
v1.2.1: fixed badge banners not appearing through the UI thread
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
c1ba8fdc49
|
v1.2.1: fixed inventory pane not switching to default bag for selectors
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
1a4378d1b7
|
v1.2.1: fixed autotargeting not working with right click menus
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
e8d33abb73
|
v1.2.1: fixed cell selector prompt overlapping full UI inventory
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
249da70c83
|
v1.2.1: fixed game log going into inventory in full UI
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
5faa486609
|
v1.2.1: fixed rare crash issues with aqua blast
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
ec014d7d8a
|
v1.2.1: cleaned up how the global badges list is accessed
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
a10c3b399f
|
v1.2.1: redesigned spreading logic for magical fire
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
d0d125da60
|
v1.2.1: fixed a typo v1.2 changelog
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
514a5988bb
|
v1.2.1: fixed a typo in sungrass desc
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
e51203f861
|
v1.2.1: fixed ui elements overlapping tooltips in talents pane
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
d1c477f8f2
|
v1.2.1: fixed null pointer crashes with action hover text
|
2022-04-03 15:38:39 -04:00 |
|