Evan Debenham
|
8481daf252
|
v0.2.3: added full attack and death animations to ghost sprite.
|
2014-12-11 22:27:32 -05:00 |
|
Evan Debenham
|
1de8c8e9bf
|
v0.2.3: tweaked freerunner numbers (gotta go fast!)
|
2014-12-04 00:56:25 -05:00 |
|
Evan Debenham
|
cf8697e4de
|
v0.2.3: tied in placeholder spellbook sprite
|
2014-12-01 22:26:49 -05:00 |
|
Evan Debenham
|
70d18c822a
|
v0.2.3: WIP/placeholder sprites for new items
|
2014-12-01 22:25:06 -05:00 |
|
Evan Debenham
|
ad597172ce
|
v0.2.2: tweaked great crab animation speed
|
2014-11-01 22:38:06 -04:00 |
|
Evan Debenham
|
462f4c9d8b
|
v0.2.2: gave heroes remains a unique heap type & sprite
|
2014-10-30 10:02:25 -04:00 |
|
Evan Debenham
|
8d00feb289
|
v0.2.2: added descriptions and placeholder sprites for new plants
|
2014-10-26 01:03:00 -04:00 |
|
Evan Debenham
|
f352efded2
|
Merging Source v1.7.2: corrected sleeping typo
|
2014-10-21 00:41:44 -04:00 |
|
Evan Debenham
|
9f49d115d2
|
Merging Source v1.7.2: sprite changes
|
2014-10-20 20:12:43 -04:00 |
|
Evan Debenham
|
e2e9a25050
|
V0.2.1 : Finalized visuals for Gnoll Trickster
|
2014-10-13 17:04:15 -04:00 |
|
Evan Debenham
|
0b8b28d37a
|
V0.2.1 : Removed now unused quest items (rat skull gets to stick around a few versions to help old saves)
|
2014-10-13 15:07:54 -04:00 |
|
Evan Debenham
|
b048a3b242
|
V0.2.1 : WIP sprites for new quest bosses, plus a small Fetid Rat tweak.
|
2014-10-09 01:15:37 -04:00 |
|
Evan Debenham
|
8f4e1ee1f0
|
V0.2.1 : New sprite for Fetid Rat (still has nothing on the Rat King of course)
|
2014-10-09 00:18:43 -04:00 |
|
Evan Debenham
|
b7a81ff2aa
|
V0.2.1: added new stench particles to Fetid Rat sprite.
|
2014-10-08 17:41:03 -04:00 |
|
Evan Debenham
|
1c48866338
|
V0.2.1 : Initial Improvements to Goo's sprite
|
2014-09-29 01:16:40 -04:00 |
|
Evan Debenham
|
5807c17059
|
V0.2.0c : Corrected numerous bugs with Scroll of Lullaby
|
2014-09-22 20:01:58 -04:00 |
|
Evan Debenham
|
eb42461b03
|
V0.2.0: implemented Sandals of nature sprite, Sandals final form now named greaves (was leggings)
|
2014-09-15 01:34:01 -04:00 |
|
Evan Debenham
|
14ff09373b
|
V0.2.0: Various artifact logic/sprite changes
|
2014-09-08 01:01:34 -04:00 |
|
Evan Debenham
|
ac16a38c15
|
V0.2.0: corrected small spritesheet issue
|
2014-08-26 09:57:41 -04:00 |
|
Evan Debenham
|
c96c3c5bed
|
V0.2.0: updated sprites, reworked some class hierarchies (probably adds some bugs!)
|
2014-08-24 23:55:10 -04:00 |
|
Evan Debenham
|
56f9333c5c
|
V0.2.0: updated sprites, Trinkets renamed to Artifacts(much more fitting).
|
2014-08-22 02:21:38 -04:00 |
|
Evan Debenham
|
217495bc6e
|
V0.2.0: more sprite work
|
2014-08-21 01:28:05 -04:00 |
|
Evan Debenham
|
13a9a73203
|
V0.2.0: cleaned import, removed temp file
|
2014-08-19 20:42:21 -04:00 |
|
Evan Debenham
|
d996b16a4a
|
V0.2.0: made missile throw animation 'if statement' dynamic
|
2014-08-19 20:02:57 -04:00 |
|
Evan Debenham
|
0510e579b8
|
V0.2.0: finished mapping new spritesheet
|
2014-08-19 17:21:12 -04:00 |
|
Evan Debenham
|
449e8422ba
|
V0.2.0: finished mapping new spritesheet
|
2014-08-19 17:20:48 -04:00 |
|
Evan Debenham
|
c8d5b7a53c
|
V0.2.0: reworking item sprite sheet for more space (itemsold is temp)
|
2014-08-19 01:23:15 -04:00 |
|
Evan Debenham
|
fb115114f4
|
V0.1.1: updated sprites, added seed to generator, fixed (hopefully) all bugs
|
2014-08-15 22:48:02 -04:00 |
|
Evan Debenham
|
1fc6bf5b92
|
V0.1.1: more work on blandfruit, still not implemented
|
2014-08-13 00:25:40 -04:00 |
|
Evan Debenham
|
aed303672a
|
V0.1.0 Partial Commit
changed package and application names to differentiate from main PD
release
|
2014-08-03 14:46:22 -04:00 |
|