Evan Debenham
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6cfb967ab4
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v0.3.2: added ability to customize the button text for the new notification window
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2015-11-08 04:05:39 -05:00 |
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Evan Debenham
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ca4f25fe49
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v0.3.2: added a window class for a forced notification
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2015-11-08 04:05:39 -05:00 |
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Evan Debenham
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6cc42aa0fa
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v0.3.2: fixed prison boss maps sometimes permanently changing
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2015-11-08 04:05:38 -05:00 |
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Evan Debenham
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4ad00d9fe2
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v0.3.2: fixed tengu causing quickslot crashes in some cases
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2015-11-08 04:05:38 -05:00 |
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Evan Debenham
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4b2bfb3eb9
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v0.3.2: png optimization for some custom tiles
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2015-11-08 04:05:37 -05:00 |
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Evan Debenham
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a0409663fe
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v0.3.2: tweaked rot lasher health restore adn fixed bugs
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2015-11-08 04:05:37 -05:00 |
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Evan Debenham
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820ac85626
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v0.3.2: tweaked prison guard behaviour, eliminated bugs, made chains a bit more random, disallowed guards pulling you into a chasm
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2015-11-08 04:05:36 -05:00 |
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Evan Debenham
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6ec890da5a
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v0.3.2: fixed teleportation and movement inconsistencies with some characters
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2015-11-08 04:05:36 -05:00 |
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Evan Debenham
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0c29e09d7a
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v0.3.2: tweaks to tengu's visuals and jump behaviour
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2015-11-08 04:05:35 -05:00 |
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Evan Debenham
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a1d5858e47
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v0.3.2: increased shaman attack speed
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2015-11-08 04:05:35 -05:00 |
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Evan Debenham
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3e2e04d778
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v0.3.2: twaked tengu's boss arena to be a bit smaller
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2015-11-08 04:05:34 -05:00 |
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Evan Debenham
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31c53c33d5
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v0.3.2: items lost to level 10 layout changes are now returned
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2015-11-08 04:05:34 -05:00 |
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Evan Debenham
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a68f3b3c4c
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v0.3.2: also tweaked skeleton spawn rate on floor 6
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2015-11-08 04:05:33 -05:00 |
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Evan Debenham
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b09b24aeb5
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v0.3.2: twaeked tengu's description, adjusted thief spawn rate on floor 6
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2015-11-08 04:05:33 -05:00 |
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Evan Debenham
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4b6cd0531a
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v0.3.2: visual tweaks to tengu's "puff" effect
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2015-11-08 04:05:32 -05:00 |
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Evan Debenham
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97484fc90d
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v0.3.2: reduced fly swarm's damage some more
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2015-11-08 04:05:32 -05:00 |
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Evan Debenham
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a54b610fdd
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v0.3.2: thieves now cannot steal upgraded items
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2015-11-08 04:05:31 -05:00 |
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Evan Debenham
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c9d196622b
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v0.3.2: fixed some bugs with tengu boss fight
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2015-11-08 04:05:31 -05:00 |
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Evan Debenham
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b04cadcbf4
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v0.3.2: fixed a bug that coul cause the wandmaker to spawn twice or more.
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2015-11-08 04:05:30 -05:00 |
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Evan Debenham
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22a34cc9b7
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v0.3.2: fixed an inconsistency in fury's description
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2015-11-08 04:05:30 -05:00 |
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Evan Debenham
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45546c0d0d
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v0.3.2: added some flavour text to the prison
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2015-11-08 04:05:29 -05:00 |
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Evan Debenham
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77d9abcd7b
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v0.3.2: also reworked tengu's sprite
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2015-11-08 04:05:29 -05:00 |
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Evan Debenham
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da0e6c686c
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v0.3.2: reworked floor 10 and the tengu fight (lots of changes)
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2015-11-08 04:05:23 -05:00 |
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Evan Debenham
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c1356e0752
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v0.3.2: mobs now always respawn a little bit away from the player.
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2015-11-08 04:03:56 -05:00 |
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Evan Debenham
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e05077c1ca
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v0.3.2: waters of transmutation now properly carry over weigtstone imbue.
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2015-11-08 04:03:56 -05:00 |
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Evan Debenham
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03848b6b32
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v0.3.2: fixed a discrepancy in the description of lightened weapons
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2015-11-08 04:03:55 -05:00 |
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Evan Debenham
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479bf8054a
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v0.3.2: rebalanced mimics somewhat, significantly less harsh in the very earlygame.
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2015-11-08 04:03:55 -05:00 |
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Evan Debenham
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303a6ddc5b
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v0.3.2: tweaked fleeing to cancel at a certain distance, tweaked thieves to destroy their stolen item after escaping, tweaked bags to be kept (empty) on ressurect
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2015-11-08 04:03:54 -05:00 |
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Evan Debenham
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d829e63f19
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v0.3.2: added prison guards
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2015-11-08 04:03:54 -05:00 |
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Evan Debenham
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951bd49d92
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v0.3.2: fixed a bug with wandmaker levelgen
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2015-11-08 04:03:53 -05:00 |
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Evan Debenham
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14f4d4aad6
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v0.3.2: lotsa quest polish
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2015-11-08 04:03:53 -05:00 |
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Evan Debenham
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2c3b12a1a7
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v0.3.2: finished spritework for rot garden, png optimization
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2015-11-08 04:03:52 -05:00 |
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Evan Debenham
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705a0f3966
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v0.3.2: more implementation on rotberry quest (almost done)
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2015-11-08 04:03:52 -05:00 |
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Evan Debenham
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e54d686be4
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v0.3.2: tweaked the wandmaker's dialog
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2015-11-08 04:03:51 -05:00 |
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Evan Debenham
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fc921f748c
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v0.3.2: balance / polish pass on elemental embers quest
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2015-11-08 04:03:51 -05:00 |
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Evan Debenham
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82cb22f1bf
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v0.3.2: added the ability to examine custom tile visuals
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2015-11-08 04:03:50 -05:00 |
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Evan Debenham
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d45f2b4573
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v0.3.2: implemented corpse dust quest
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2015-11-08 04:03:50 -05:00 |
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Evan Debenham
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f8749368a4
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v0.3.2: fully implemented elemental embers quest
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2015-11-08 04:03:49 -05:00 |
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Evan Debenham
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43327a5f4e
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v0.3.2: fixed some wandmaker quest bugs
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2015-11-08 04:03:49 -05:00 |
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Evan Debenham
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c3ea21d5f4
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v0.3.2: lots of wandmaker quest implementation
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2015-11-08 04:03:49 -05:00 |
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Evan Debenham
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cf2c54d115
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v0.3.2: some implementation on the ritual site quest
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2015-11-08 04:03:48 -05:00 |
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Evan Debenham
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1bc96bda43
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v0.3.2: balance tweaks to new warlock effect
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2015-11-08 04:03:48 -05:00 |
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Evan Debenham
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c8ce515720
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v0.3.2: adjusted ritual site, now occurs in a standard room
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2015-11-08 04:03:47 -05:00 |
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Evan Debenham
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23cb08406a
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v0.3.2: added in a painter for the rot garden with some basic sprites
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2015-11-08 04:03:47 -05:00 |
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Evan Debenham
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2b8a65b529
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v0.3.2: fixed mass grave occasionally spawning skeletons ontop of eachother.
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2015-11-08 04:03:46 -05:00 |
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Evan Debenham
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69667baafb
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v0.3.2: fixed a concurrent modification exception in distortion traps
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2015-11-08 04:03:46 -05:00 |
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Evan Debenham
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5d24147312
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v0.3.2: added in a painter for the ritual site room
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2015-11-08 04:03:45 -05:00 |
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Evan Debenham
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d668f6e587
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v0.3.2: added in a painter for the mass grave room
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2015-11-08 04:03:45 -05:00 |
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Evan Debenham
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bcdba04d42
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v0.3.2: expansion to custom tile visuals, no an automated way of making a set of them to fill a room
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2015-11-08 04:03:44 -05:00 |
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Evan Debenham
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2fb508c835
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v0.3.2: significantly refactored custom tile visuals
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2015-11-08 04:03:44 -05:00 |
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