Commit Graph

2417 Commits

Author SHA1 Message Date
Evan Debenham
a5df5e9b5b v0.6.2: redesigned secret door and searching mechanics 2017-11-02 00:51:06 -04:00
Evan Debenham
8122e961ee v0.6.2: all enemies now have health bars if they are injured
removed sad ghost specific health bar
2017-11-02 00:51:04 -04:00
Evan Debenham
1d800853cb v0.6.2: fixed a typo when enemies die out of vision 2017-11-02 00:51:02 -04:00
Evan Debenham
ae154b8deb v0.6.2: fixed aspect ratio bug specific to galaxy s8 phones 2017-11-02 00:51:01 -04:00
Evan Debenham
7054594f7d v0.6.2: fixed gold dropping VFX triggering when it shouldn't trigger 2017-11-02 00:50:59 -04:00
Evan Debenham
ca077cefae v0.6.2: reworked wand of corruption 2017-11-02 00:50:57 -04:00
Evan Debenham
6967ed3586 v0.6.2: added support for tinting buff icons 2017-11-02 00:50:55 -04:00
Evan Debenham
592976b91c v0.6.2: cleaned up some game log entries 2017-11-02 00:50:53 -04:00
Evan Debenham
697c814551 v0.6.2: improved visuals for picked up items 2017-11-02 00:50:52 -04:00
Evan Debenham
b02d1d0d1a v0.6.2: improved zoom scaling as lower scaling values 2017-11-02 00:50:52 -04:00
Evan Debenham
a875b8f448 v0.6.2: overhauled alchemy system 2017-11-02 00:50:44 -04:00
Evan Debenham
832862272e v0.6.1b: manifest commit 2017-08-30 03:00:08 -04:00
Evan Debenham
4c0f588489 v0.6.1b: fixed concurrent modification exceptions when gettin buffs 2017-08-30 03:00:08 -04:00
Evan Debenham
42a43a115e v0.6.1b: updated translator credits 2017-08-30 03:00:07 -04:00
Evan Debenham
58c558a8fa v0.6.1b: updated mimic sprites to go along with chest changes 2017-08-30 03:00:07 -04:00
Evan Debenham
5c342e1afa v0.6.1b: fixed uncommon crashes caused by new mirror image logic 2017-08-30 03:00:07 -04:00
Evan Debenham
3ff7ccdbaf v0.6.1b: refactoring + bugfixes to buff indicator 2017-08-30 03:00:07 -04:00
Evan Debenham
95dcced4eb v0.6.1b: fixed doors being hidden on floor 2 more often than they should 2017-08-30 03:00:06 -04:00
Evan Debenham
1bebbc348a v0.6.1b: further adjustments to sad ghost error checking 2017-08-30 03:00:06 -04:00
Evan Debenham
71b74fd3de v0.6.1b: updated translations 2017-08-30 02:59:58 -04:00
Evan Debenham
bb2828234e v0.6.1b: fixed rare crashes caused by plant visuals 2017-08-30 02:58:33 -04:00
Evan Debenham
e9df79d108 v0.6.1b: fixed rare crashes when tengu's arena was very full 2017-08-30 02:58:33 -04:00
Evan Debenham
e756328eef v0.6.1b: fixed rare crashes when hero is cleared 2017-08-30 02:58:32 -04:00
Evan Debenham
5dcb6b5ef4 v0.6.1b: fixed extremely rare crash caused by cursed wands 2017-08-30 02:58:32 -04:00
Evan Debenham
25c0449bb0 v0.6.1b: fixed rare concurrent modification of actor sets 2017-08-30 02:58:32 -04:00
Evan Debenham
70cce2c8b3 v0.6.1b: fixed rare crashes caused by floating text 2017-08-30 02:58:32 -04:00
Evan Debenham
d71559e0cc v0.6.1b: fixed rare crashes caused by a camera as it is destroyed 2017-08-30 02:58:31 -04:00
Evan Debenham
b14348959a v0.6.1b: adjusted error checking on sad ghost's dialog 2017-08-30 02:58:31 -04:00
Evan Debenham
12e0442e24 v0.6.1b: fixed rare ANRs caused by shared preference editing 2017-08-30 02:58:31 -04:00
Evan Debenham
68e0916cf5 v0.6.1b: fixed a rare ANR caused by motion interruption 2017-08-30 02:58:30 -04:00
Evan Debenham
ff28b2314a v0.6.1b: added a safety check to touchscreen 2017-08-30 02:58:30 -04:00
Evan Debenham
e3653e6fcc v0.6.1b: stability improvemens to movieclip 2017-08-30 02:58:30 -04:00
Evan Debenham
6a7c063893 v0.6.1b: fixed magical sleep applying when the enemy is sleep immune 2017-08-30 02:58:30 -04:00
Evan Debenham
51ec4a4039 v0.6.1b: added a safety check to dungeon.loadlevel 2017-08-30 02:58:29 -04:00
Evan Debenham
0b417a09b9 v0.6.1b: fixed crashes involving missing ranking IDs 2017-08-30 02:58:29 -04:00
Evan Debenham
786e9cf0ea v0.6.1b: further fixes for hero searching more often than intended 2017-08-30 02:58:29 -04:00
Evan Debenham
13e0c37c38 v0.6.1b: corrected unnecessary catalogs saving 2017-08-30 02:58:28 -04:00
Evan Debenham
d274dc0320 v0.6.1b: fixed IDed transmuted items not being cataloged 2017-08-30 02:58:28 -04:00
Evan Debenham
389e9adf7c v0.6.1b: improved sprites for ranged weapons and chests 2017-08-30 02:58:28 -04:00
Evan Debenham
b03bfba296 v0.6.1b: fixed a bug with plants caused by Dungeon.visible changes 2017-08-30 02:58:28 -04:00
Evan Debenham
04e575bd23 v0.6.1b: examining a tile that has never been seen no longer shows text
This is to fix an exploit where players could search none-visible areas to determine where the map is.
2017-08-30 02:58:27 -04:00
Evan Debenham
e2750832c6 v0.6.1b: fixed a typo in alarm traps 2017-08-30 02:58:27 -04:00
Evan Debenham
5d1669431d v0.6.1b: Levels no longer set Dungeon.visible 2017-08-30 02:58:27 -04:00
Evan Debenham
55151aa0a9 v0.6.1a: manifest commit 2017-08-19 01:08:36 -04:00
Evan Debenham
769bdc298c v0.6.1a: fixed enemy sprites sometimes not visually dieing 2017-08-19 01:08:36 -04:00
Evan Debenham
82f83a7c37 v0.6.1a: translation updates 2017-08-19 01:08:35 -04:00
Evan Debenham
bd6f379e28 v0.6.1a: added a safety check to gamescene 2017-08-19 01:08:35 -04:00
Evan Debenham
7618025509 v0.6.1a: thieves are no longer able to escape while visible in any circumstance. 2017-08-19 01:08:35 -04:00
Evan Debenham
20f3288f06 v0.6.1a: fixed hangs caused by changes to hero search logic 2017-08-19 01:08:34 -04:00
Evan Debenham
cae26999c2 v0.6.1a: increased the cases where char buff access is synced 2017-08-19 01:08:34 -04:00