Commit Graph

3645 Commits

Author SHA1 Message Date
Evan Debenham
37611029a4 v0.7.3a: fixed bombs destroying armor which contains warrior's seal 2019-05-25 18:06:21 -04:00
Evan Debenham
8d6b3835b1 v0.7.3a: fixed all darts incorrect being consumed when tipping all 2019-05-25 18:06:21 -04:00
Evan Debenham
3e3d5f3364 v0.7.3a: added a sync check to script resetting 2019-05-25 18:06:20 -04:00
Evan Debenham
3100955ee1 v0.7.3: manifest commit 2019-05-23 19:27:43 -04:00
Evan Debenham
25c05c8892 v0.7.3: updated translations 2019-05-23 19:27:42 -04:00
Evan Debenham
7ac7727093 v0.7.3: removed support for pre-0.6.5c saves 2019-05-23 19:27:39 -04:00
Evan Debenham
1cad02e2a4 v0.7.3: improved the sprites and VFX for new thrown weapons 2019-05-23 19:27:20 -04:00
Evan Debenham
31b94f0ff5 v0.7.3: updated gradle version 2019-05-23 19:27:19 -04:00
Evan Debenham
12d7b91991 v0.7.3: balance adjustments to new enchants:
- increased the rate that corrupting enchant scales with upgrades
- kinetic now loses preserved damage more quickly
2019-05-23 19:27:19 -04:00
Evan Debenham
f0c02d13fd v0.7.3: fixes/adjustments:
- crash errors involving wild magic
- reclaim trap exploits
- crashes involving window preserving
- some typos
2019-05-23 19:27:19 -04:00
Evan Debenham
cd282c9148 v0.7.3: more bug fixes:
- fixed force cubes now correctly handling hero death
- fixed being able to stack many windows in the changes scene
2019-05-23 19:27:18 -04:00
Evan Debenham
9e78b85a55 v0.7.3: updated gradle plugin version 2019-05-23 19:27:18 -04:00
Evan Debenham
54cb223d21 v0.7.3: corrected typos with curse infusion and improved corrupting desc 2019-05-23 19:27:17 -04:00
Evan Debenham
fb0627f3d7 v0.7.3: challenges are now auto-enabled on debug builds 2019-05-23 19:27:17 -04:00
Evan Debenham
05193278f8 v0.7.3: thrown weapons can now be transmuted 2019-05-23 19:27:17 -04:00
Evan Debenham
1c259b789a v0.7.3: bugfixes:
- vampiric overhealing
- spirit bow generating scrolls of upgrade when curse infused
- armor kit not interacting correctly with curse infuse
- duplication bugs with reclaim trap
- new alchemy items not being craftable
- ring of wealth rarely generating items blocked by challenges
2019-05-23 19:27:16 -04:00
Evan Debenham
cfd2f7a811 v0.7.3: updated translations 2019-05-23 19:27:15 -04:00
Evan Debenham
afa8efd8e7 v0.7.3: deleted old boomerang code from pre-0.7.1 2019-05-23 19:27:15 -04:00
Evan Debenham
3867c5d61e v0.7.3: fixed an incorrectly placed space in copyright notice of some files 2019-05-23 19:27:10 -04:00
Evan Debenham
ea3f4bb99e v0.7.3: added 2 additional thrown weapons 2019-05-23 19:26:59 -04:00
Evan Debenham
1434e36725 v0.7.3: removed two enchants, replaced them with two new ones! 2019-05-23 19:26:59 -04:00
Evan Debenham
f08a064812 v0.7.3: fixed cases where transmog effect may trigger on mage's staff 2019-05-23 19:26:59 -04:00
Evan Debenham
401c79815c v0.7.3: adjustments to vampiric, chilling, and affection 2019-05-23 19:26:58 -04:00
Evan Debenham
4ea4d1ddf0 v0.7.3: darts no longer require alchemy to be tipped 2019-05-23 19:26:58 -04:00
Evan Debenham
ee7b5d6a6d v0.7.3: removed tipped darts from the alchemy guide, and adjust page droprates 2019-05-23 19:26:57 -04:00
Evan Debenham
cdc89ac211 v0.7.3: implemented two new thrown weapons 2019-05-23 19:26:57 -04:00
Evan Debenham
bba0fea962 v0.7.3: rebalanced warrior and subclasses:
- warrior's shield regen no longer scales with armor power
- berserker is now more easily able to maintain rage
- gladiator can now use thrown weapons in combos
- regular item use no longer resets gladiator's combo
- gladiator's slam ability now deals damage based on armor
2019-05-23 19:26:56 -04:00
Evan Debenham
a0224f0ed0 v0.7.3: implemented two new boss recipes 2019-05-23 19:26:56 -04:00
Evan Debenham
7693bbcc80 v0.7.3: removed unused sprites and added new ones (some still WIP) 2019-05-23 19:26:56 -04:00
Evan Debenham
be05dc5616 v0.7.3: removed old/unused combination elixirs and brews 2019-05-23 19:26:55 -04:00
Evan Debenham
ad2e3d7350 v0.7.3: tied more logic into the window restoring functionality 2019-05-23 19:26:55 -04:00
Evan Debenham
7ca293bcc5 v0.7.3: adjusted window saving to block restoring to a different scene type 2019-05-23 19:26:54 -04:00
Evan Debenham
133a39026e v0.7.3: fixed multiplicity glyph causing doorways to close incorrectly 2019-05-23 19:26:54 -04:00
Evan Debenham
3d000ece25 v0.7.3: balance changes to existing thrown weapons:
- throwing stone uses increased to 5 from 3, min damage increased to 2 from 1
- throwing hammer min damage increased to 10 from 8
- tomahawk damage scaling returned to normal, bleed now based on 60% of damage instead of 100%
2019-05-23 19:26:54 -04:00
Evan Debenham
8e6c677c1a v0.7.3: various glyph balance changes 2019-05-23 19:26:53 -04:00
Evan Debenham
2c92332563 v0.7.3: Balance adjustments around magical resistance effects:
- magical resistances no longer apply to the melee attacks of magic users
- ring of elements buffed to 20% reduction per level from 16%
- antimagic glyph rebalanced, no longer depends on armor DR
2019-05-23 19:26:53 -04:00
Evan Debenham
7fa8d80f03 v0.7.3: reworked reclaim trap. Now lets you store and shoot trap effects 2019-05-23 19:26:52 -04:00
Evan Debenham
2c2818939e v0.7.3: corrected price of curse infusion as the quantity was reduced 2019-05-23 19:26:52 -04:00
Evan Debenham
21f52e1928 v0.7.3: various trap adjustments in prep for new reclaim trap:
- disintegration trap no longer does % health damage
- flock trap duration no longer scales with depth
- bosses now resist grim traps, Yog is immune
- pitfall traps do not work on boss floors
- reduced poison dart trap scaling with depth
- rockfall traps are a static 5x5 AOE if they aren't on the ground
- summoning traps now work on boss floors
  - note that the curse of multiplicity also now works on boss floors
- bosses resist weakening traps
2019-05-23 19:26:50 -04:00
Evan Debenham
a9add83d2c v0.7.3: improved the shading on crystal keys 2019-05-23 19:25:48 -04:00
Evan Debenham
d030edbec7 v0.7.3: bugfixes:
- fixed prismatic images not properly dieing when falling into chasms
- fixed secret room distributions being skewed towards later floors
2019-05-23 19:19:00 -04:00
Evan Debenham
39ffe663f4 v0.7.3: rebalanced corrosive brew and curse infusion 2019-05-23 19:18:55 -04:00
Evan Debenham
302bf62037 v0.7.3: rebalanced elixir of aquatic restoration 2019-05-23 19:18:04 -04:00
Evan Debenham
e074a47518 v0.7.2d: manifest commit 2019-04-27 18:43:45 -04:00
Evan Debenham
971e421fa1 v0.7.2d: moved the base halo class to SPD-classes 2019-04-27 18:43:44 -04:00
Evan Debenham
dc8f6a1dbf v0.7.2d: bugfixes:
- fixed assassin blink not working on targets standing on traps
- fixed glyph of stone seriously over-calculating hit chance when evasion is greater than accuracy
- fixed cloak of shadows not saving turns until charge cost
- adjusted timekeeper's hourglass charges to behave like cloak of shadows charges
- fixed corrupted enemies never dropping loot
2019-04-27 18:43:44 -04:00
Evan Debenham
69a26f86b4 updated readme with more up to date links and compilation instructions 2019-04-24 19:24:12 -04:00
Evan Debenham
550f8da8e1 v0.7.2c: manifest commit 2019-04-24 19:24:11 -04:00
Evan Debenham
1cda72fd50 v0.7.2c: updated translations 2019-04-24 19:24:10 -04:00
Evan Debenham
e7bd8496d3 v0.7.2c: added adaptive icon support.
Icon is currently a bit basic, will likely be improved.
2019-04-24 19:24:04 -04:00