Evan Debenham
6b432a176e
v0.2.4: fixed a casting error with mimic items
2015-03-02 17:10:39 -05:00
Evan Debenham
b2e29708a0
v0.2.4: corrected enchamtent/glyph logic, renamed scroll of Weapon Upgrade to Scroll of Magical Infusion
2015-03-02 17:10:24 -05:00
Evan Debenham
7cc5192839
v0.2.4: added potion bandolier, refactored logic for bag generation.
2015-03-02 17:06:18 -05:00
Evan Debenham
e931525669
Merging 1.7.5 Source: actors/mobs/npcs changes
2015-02-06 09:57:17 -05:00
Evan Debenham
d7934760c5
Merging 1.7.5 Source: actors/mobs changes
2015-02-06 09:56:58 -05:00
Evan Debenham
e951b7aad8
Merging 1.7.5 Source: actors/hero changes
2015-02-06 09:56:39 -05:00
Evan Debenham
9e79aab869
Merging 1.7.5 Source: actors/buffs changes
2015-02-06 09:56:12 -05:00
Evan Debenham
d50c566579
Merging 1.7.5 Source: actors/blobs changes
2015-02-06 09:56:04 -05:00
Evan Debenham
c467cb966c
Merging 1.7.5 Source: actors/ changes
2015-02-06 09:55:55 -05:00
Evan Debenham
a6bd3aae84
v0.2.3e: fixed a couple issues
2015-01-21 20:06:28 -05:00
Evan Debenham
f0fb0beb1a
v0.2.3e: stopped 2nd quickslot being initialized on rogue when only one slot is enabled.
2015-01-21 15:47:26 -05:00
Evan Debenham
2b44154ac1
v0.2.3e: refactored quick slot button, should now support multiple instances of itself tied to different quickslots, needs testing
2015-01-20 17:26:53 -05:00
Evan Debenham
e4d0017137
v0.2.3e: reworked night mode into a level feeling
2015-01-20 16:49:55 -05:00
Evan Debenham
6e3c2223cd
v0.2.3e: tonnes of fixes relating to WIP multi-quickslot implementation
2015-01-20 00:56:36 -05:00
Evan Debenham
e53c6b678f
v0.2.3e: added backend support for multiple quickslots (needs testing!)
2015-01-19 12:04:23 -05:00
Evan Debenham
72cbc3440f
v0.2.3e: corrected error in new pirahna logic
2015-01-18 01:45:45 -05:00
Evan Debenham
6cbb50a179
v0.2.3d: final two bosses are now immune to vertigo
2015-01-15 01:51:40 -05:00
Evan Debenham
1407ccf3bf
v0.2.3d: piranha now move right away when a door is closed on them.
2015-01-15 01:42:15 -05:00
Evan Debenham
58c3317b72
v0.2.3d: several tweaks to quest generation, should fix occasional crashing when using ankh on floors 1-9, and blacksmith rarely failing to spawn.
2015-01-14 09:51:28 -05:00
Evan Debenham
aeee25d3ce
v0.2.3d: tweaked effect of cursed talisman, no longer outright prevents searching.
...
Additionally, tweaked player sometimes spending 4 turns when finding something, usually only resulted in mobs getting free hits on you, no point to it.
2015-01-13 09:20:01 -05:00
Evan Debenham
51edf3e49a
v0.2.3d: damage from viscocity glyph no longer interrupts movement
2015-01-13 09:01:20 -05:00
Evan Debenham
a2c17c1338
v0.2.3d: tweaks to stealth deactivation, also fixes some bugs with hourglass
2015-01-12 22:27:21 -05:00
Evan Debenham
c4d51cc0f6
v0.2.3c: corrected icons for blandfruit buffs
2015-01-08 23:43:49 -05:00
Evan Debenham
ed4e92e495
v0.2.3c: Corrected swarm potion drop logic to respect order of operations, I do infact know 3rd grade math, I swear.
2015-01-08 14:55:44 -05:00
Evan Debenham
969b902566
v0.2.3c: removed now unecessary interruption from hitting hero. Hero now interrupts from taking damage, so this is pointless.
2015-01-08 14:53:41 -05:00
Evan Debenham
1b97a95892
v0.2.3: more NPCs now use hero's given name.
2015-01-03 22:31:22 -05:00
Evan Debenham
872199b43e
v0.2.3: improvements to the rankings page
2015-01-03 21:55:40 -05:00
Evan Debenham
3c615788cc
v0.2.3: fixed a bug where artifacts that cannot be cursed would drop unidentified.
2015-01-03 17:25:38 -05:00
Evan Debenham
f4d08fa9ef
v0.2.3: fixed a bug where armbands would be cursed when dropped.
2014-12-27 03:48:47 -05:00
Evan Debenham
6b1cd9cb72
v0.2.3: fixed a typo when caustic ooze is applied
2014-12-26 17:32:14 -05:00
Evan Debenham
353dc49fa4
v0.2.3: refactored logic to distinguish between a Hero's class name, and given name.
...
Note that given name is only going to be set by donation features, which are not in the open source, but the refactor is generally beneficial so I'm putting it in anyway.
2014-12-19 16:31:10 -05:00
Evan Debenham
b62090ae33
v0.2.3: gladiator's combo now works while unarmed
2014-12-18 12:56:50 -05:00
Evan Debenham
40760bb797
v0.2.3: added festive rat king =)
2014-12-16 22:34:31 -05:00
Evan Debenham
f9dafd5bba
v0.2.3: fixed a bug caused by result description tweaks
2014-12-16 21:53:05 -05:00
Evan Debenham
cd8e11b311
v0.2.3: updated TODOs
2014-12-16 17:08:30 -05:00
Evan Debenham
0dcdb66fad
v0.2.3: more result description corrections
2014-12-16 17:01:08 -05:00
Evan Debenham
cfb711b11d
v0.2.3: corrected dungeon result descriptions
2014-12-15 16:38:06 -05:00
Evan Debenham
cfb74c0a2d
v0.2.3: buff immunity collection fixes
2014-12-14 14:49:51 -05:00
Evan Debenham
1e3bc31c6b
v0.2.3: bugfixes
2014-12-14 14:17:56 -05:00
Evan Debenham
4d573c5004
v0.2.3: reworked mob targeting behaviour, now supports targeting any mob flagged as ally.
2014-12-14 03:11:20 -05:00
Evan Debenham
0046ee88e7
v0.2.3: bugfix with drowsy buff
2014-12-14 00:47:55 -05:00
Evan Debenham
1ed89667ea
v0.2.3: lots of dried rose implementation + tiny tweaks to hourglass
2014-12-12 02:25:54 -05:00
Evan Debenham
7212451d57
v0.2.3: sad ghost now disappears as you move between floors
2014-12-11 23:24:21 -05:00
Evan Debenham
67a7bf0515
v0.2.3: Hourglass bugfixes & some tweaks.
2014-12-11 22:06:38 -05:00
Evan Debenham
6a1a90022e
v0.2.3: corrected thieves dropping more than one armband.
2014-12-10 17:08:33 -05:00
Evan Debenham
17facf7cde
v0.2.3: initial implementation of dried rose
2014-12-09 01:49:10 -05:00
Evan Debenham
92c018ac44
v0.2.3: fixed various UI bugs
2014-12-08 23:07:43 -05:00
Evan Debenham
5bf2d72a90
v0.2.3: implementation on timekeepers hourglass (almost done!)
2014-12-08 17:10:39 -05:00
Evan Debenham
6fc71c9f8b
v0.2.3: final tweak to ring of force rework
2014-12-08 13:37:02 -05:00
Evan Debenham
4c353a4480
v0.2.3: corrected/improved ring of force rework
2014-12-08 11:47:03 -05:00