Evan Debenham
|
cdfb25586e
|
v1.2.3: sacrificing duplicated swarms now gives a little progress
|
2022-04-14 15:32:00 -04:00 |
|
Evan Debenham
|
57727034ec
|
v1.2.3: fixed up errors in freeze functionality changes in v1.2.0
|
2022-04-14 15:32:00 -04:00 |
|
Evan Debenham
|
ad6fc6c071
|
v1.2.3: fixed v1.2.0 light cloak buff not applying in all cases
|
2022-04-14 15:32:00 -04:00 |
|
Evan Debenham
|
0289ce12d6
|
v1.2.3: fixed armband not benefiting from ring of energy
|
2022-04-14 15:32:00 -04:00 |
|
Evan Debenham
|
68d1f04722
|
v1.2.3: fixed error with v1.2.2 ratroic energy fix
|
2022-04-14 15:32:00 -04:00 |
|
Evan Debenham
|
8153077f5e
|
v1.2.3: fixed various rare crash bugs
|
2022-04-14 15:31:59 -04:00 |
|
Evan Debenham
|
5f4b2560d4
|
v1.2.2 fixed a few bugs and real final commit aaaaah
|
2022-04-08 13:55:02 -04:00 |
|
Evan Debenham
|
f0ecc2a94e
|
removed private_gl, which as unintentionally committed to open source
|
2022-04-07 20:34:50 -04:00 |
|
Evan Debenham
|
fc7782c92d
|
v1.2.2: re-final commit
|
2022-04-07 20:33:15 -04:00 |
|
Evan Debenham
|
9c92ab8154
|
v1.2.2: fixed items spawning as IDed counting as being IDed by the hero
|
2022-04-07 20:33:10 -04:00 |
|
Evan Debenham
|
f6d30c05d8
|
v1.2.2: added a safety check to some on-ID vfx
|
2022-04-07 20:33:10 -04:00 |
|
Evan Debenham
|
66865d0a43
|
v1.2.2: final commit
|
2022-04-07 20:33:05 -04:00 |
|
Evan Debenham
|
b4a4f565bc
|
v1.2.2: updated translations
|
2022-04-07 20:32:52 -04:00 |
|
Evan Debenham
|
3849a710ac
|
v1.2.2: made hero.tier() more resistant to threading issues
|
2022-04-07 20:32:52 -04:00 |
|
Evan Debenham
|
bd97a7f0fd
|
v1.2.2: fixed pressing on selected tabs closing windows
|
2022-04-07 20:32:51 -04:00 |
|
Evan Debenham
|
c5e6f056ce
|
v1.2.2: fixed hero info stats tab not updating with talent changes
|
2022-04-07 20:32:51 -04:00 |
|
Evan Debenham
|
936b69db19
|
v1.2.2: added more spawning requirements to cached rations
|
2022-04-07 20:32:51 -04:00 |
|
Evan Debenham
|
545b2377d1
|
v1.2.2: fixed badge windows sometimes going too wide
|
2022-04-07 20:32:51 -04:00 |
|
Evan Debenham
|
bc16b755b5
|
v1.2.2: reordered languages based on current popularity
|
2022-04-07 20:32:51 -04:00 |
|
Evan Debenham
|
2a006722ed
|
v1.2.2: prevented multiple potion generating special rooms on one floor
|
2022-04-07 20:32:51 -04:00 |
|
Evan Debenham
|
db28e0695b
|
v1.2.2: sacrifice rooms now require a bit less exp and are easier to use
|
2022-04-07 20:32:51 -04:00 |
|
Evan Debenham
|
6bee83e8c1
|
v1.2.2: fixed blacksmith being able to work with specific cursed items
|
2022-04-07 20:32:51 -04:00 |
|
Evan Debenham
|
5554abd279
|
v1.2.2: fixed some sources of arti charging working on cursed artifacts
|
2022-04-07 20:32:51 -04:00 |
|
Evan Debenham
|
f329bdf950
|
v1.2.2: fixed rankings not showing item curse/ID status for quickslots
|
2022-04-07 20:32:51 -04:00 |
|
Evan Debenham
|
8c8412eb8c
|
v1.2.2: fixed wand of frost not clearing magical fire
|
2022-04-07 20:32:51 -04:00 |
|
Evan Debenham
|
05c3621615
|
v1.2.2: fixed cases where heroic energy was being incorrectly renamed
|
2022-04-07 20:32:51 -04:00 |
|
Evan Debenham
|
d51fed0f4d
|
v1.2.2: fixed wild magic processing very quickly with some wands
|
2022-04-07 20:32:51 -04:00 |
|
Evan Debenham
|
9c8b6d44f5
|
v1.2.2: fixed great crab being able to block attacks from invis enemies
|
2022-04-07 20:32:50 -04:00 |
|
Evan Debenham
|
6a1c05be4b
|
v1.2.2: fixed right of might HT boost not being affected by lost invent
|
2022-04-07 20:32:50 -04:00 |
|
Evan Debenham
|
468b0e3c99
|
v1.2.2: fixed cases where char sprites would persist after destroyed
|
2022-04-07 20:32:50 -04:00 |
|
Evan Debenham
|
d580f0b9fe
|
v1.2.2: fixed transmuting staff removing its charger buff
|
2022-04-07 20:32:50 -04:00 |
|
Evan Debenham
|
9eb2855d1b
|
v1.2.1: updated translations and true final commit
|
2022-04-03 15:39:04 -04:00 |
|
Evan Debenham
|
b4e9e89cd5
|
v1.2.1: fixed DK not targetable with thrown items or wands on his throne
|
2022-04-03 15:38:59 -04:00 |
|
Evan Debenham
|
d323b95917
|
v1.2.1: fixed a crash with magical fire rooms
|
2022-04-03 15:38:59 -04:00 |
|
Evan Debenham
|
2827ae4983
|
v1.2.1: fixed char awareness working after a character dies
|
2022-04-03 15:38:59 -04:00 |
|
Evan Debenham
|
8ce89a7e24
|
v1.2.1: fixed cases of tooltips not disappearing when buttons do
|
2022-04-03 15:38:59 -04:00 |
|
Evan Debenham
|
19c0e8e4cf
|
v1.2.1: fixed an error with new game over buttons and re-final commit
|
2022-04-03 15:38:58 -04:00 |
|
Evan Debenham
|
85a8b8652b
|
v1.2.1: final commit
|
2022-04-03 15:38:49 -04:00 |
|
Evan Debenham
|
b523449d7d
|
v1.2.1: increased the minimum size of goo entrance rooms
|
2022-04-03 15:38:41 -04:00 |
|
Evan Debenham
|
078dac8960
|
v1.2.1: updated translations and translator credits
|
2022-04-03 15:38:41 -04:00 |
|
Evan Debenham
|
2d51ded579
|
v1.2.1: fixed a rare null pointer in Splash
|
2022-04-03 15:38:41 -04:00 |
|
Evan Debenham
|
da6263cdd6
|
v1.2.1: fixed the armband steal effect working on lower levelled enemies
|
2022-04-03 15:38:41 -04:00 |
|
Evan Debenham
|
061a28dd4b
|
v1.2.1: added a new game and menu button after game over
|
2022-04-03 15:38:41 -04:00 |
|
Evan Debenham
|
4fc020d6e3
|
v1.2.1: fixed fader effects stacking (e.g. when taking damage)
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
172781f75f
|
v1.2.1: improved the surprise and wound visuals
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
b3abb5f805
|
v1.2.1: removed Catalan language and added Galician
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
a83ce804a4
|
v1.2.1: fixed an exploit involving corrupting transmogrified rats
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
641db9b93b
|
v1.2.1: fixed siren's song from spellbook adding lullaby to inventory
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
a7d8bc6735
|
v1.2.1: the game now tries to preserve quickslot for transmuted items
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
64283a2e32
|
v1.2.1: fixed smoke bomb decoy being corruptable
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
aa2e012fa4
|
v1.2.1: fixed equipped items in lost inv showing with unequipped bg
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
c013ac8e30
|
v1.2.1: fixed keys ending selectors without triggering cancel logic
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
02e2118f3c
|
v1.2.1: fixed very rare cases of rose thinking a dead ghost is summoned
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
933e845a32
|
v1.2.1: fixed an oversight in crystal key description
|
2022-04-03 15:38:40 -04:00 |
|
Evan Debenham
|
db6559497d
|
v1.2.1: cell selector prompts are not properly closed with the back key
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
aca18e8b58
|
v1.2.1: fixed badge banners not appearing through the UI thread
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
c1ba8fdc49
|
v1.2.1: fixed inventory pane not switching to default bag for selectors
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
1a4378d1b7
|
v1.2.1: fixed autotargeting not working with right click menus
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
e8d33abb73
|
v1.2.1: fixed cell selector prompt overlapping full UI inventory
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
249da70c83
|
v1.2.1: fixed game log going into inventory in full UI
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
5faa486609
|
v1.2.1: fixed rare crash issues with aqua blast
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
ec014d7d8a
|
v1.2.1: cleaned up how the global badges list is accessed
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
a10c3b399f
|
v1.2.1: redesigned spreading logic for magical fire
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
d0d125da60
|
v1.2.1: fixed a typo v1.2 changelog
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
514a5988bb
|
v1.2.1: fixed a typo in sungrass desc
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
e51203f861
|
v1.2.1: fixed ui elements overlapping tooltips in talents pane
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
d1c477f8f2
|
v1.2.1: fixed null pointer crashes with action hover text
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
8869abac93
|
v1.2.1: fixed rare null pointer crashes with bag buttons
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
fa79fcd319
|
v1.2.1: fixed magical fire getting cleared when it shouldn't
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
4939f200ef
|
v1.2.1: removed gold as possible random loot from crystal choice rooms
|
2022-04-03 15:38:39 -04:00 |
|
Evan Debenham
|
87a1b8d7f3
|
v1.2.1: unlocking huntress now requires 10 attacks with thrown weps
|
2022-04-03 15:38:38 -04:00 |
|
Evan Debenham
|
e57f92415f
|
v1.2.1: fixed unintentionally committed debug code in succubus
|
2022-04-03 15:38:38 -04:00 |
|
Evan Debenham
|
200e0a3b16
|
v1.2.1: fixed rankings not showing more than 4 quickslot items
|
2022-04-03 15:38:38 -04:00 |
|
Evan Debenham
|
47d9f3219d
|
v1.2.0: updated translations and final commit
|
2022-03-23 11:33:35 -04:00 |
|
Evan Debenham
|
e642e789f2
|
v1.2.0: wand of frost now cleanses fire
|
2022-03-23 11:33:27 -04:00 |
|
Evan Debenham
|
21739af1cc
|
v1.2.0: fixed a crash caused by flipped toolbar
|
2022-03-23 11:33:27 -04:00 |
|
Evan Debenham
|
cfddbfc650
|
v1.2.0: fixed errors with new save deletion logic
|
2022-03-23 11:33:27 -04:00 |
|
Evan Debenham
|
6dc26622b2
|
v1.2.0: updated translations
|
2022-03-22 12:13:46 -04:00 |
|
Evan Debenham
|
5431025fed
|
v1.2.0: added translations to right click menus
|
2022-03-22 12:13:46 -04:00 |
|
Evan Debenham
|
e5203fb29d
|
v1.2.0: fixed itemslot text not resizing when margins are used
|
2022-03-22 12:13:46 -04:00 |
|
Evan Debenham
|
da1a1b9570
|
v1.2.0: fixed armband not artifact recharging to full
|
2022-03-22 12:13:46 -04:00 |
|
Evan Debenham
|
69ce3f0c09
|
v1.2.0: fixed last level not setting music
|
2022-03-22 12:13:46 -04:00 |
|
Evan Debenham
|
0c242c95b8
|
v1.2.0: fixed snap freeze and icecap not clearing magical fire
|
2022-03-22 12:13:46 -04:00 |
|
Evan Debenham
|
218af3ceb8
|
v1.2.0: improved crystal door sprites
|
2022-03-22 12:13:46 -04:00 |
|
Evan Debenham
|
077bdafe41
|
v1.2.0: deleted games now empty the main file instead of deleting it
|
2022-03-22 12:13:46 -04:00 |
|
Evan Debenham
|
c35e750ff0
|
v1.2.0: fixed armband being able to steal items blocked by challenges
|
2022-03-22 12:13:46 -04:00 |
|
Evan Debenham
|
599a758f15
|
v1.2.0: fixed cases of incorrect treasure spawns in some new rooms
|
2022-03-22 12:13:46 -04:00 |
|
Evan Debenham
|
ac9b0c374c
|
v1.2.0: mobile UI can now also have 5/6 quickslots if there is space
|
2022-03-22 12:13:46 -04:00 |
|
Evan Debenham
|
397d9af143
|
v1.2.0: remains logic now writes an empty bones file instead of deleting
|
2022-03-22 12:13:46 -04:00 |
|
Evan Debenham
|
879917f601
|
v1.2.0: fixed fog of war vfx not properly updating with warp beacon
|
2022-03-22 12:13:46 -04:00 |
|
Evan Debenham
|
a9ca5165a2
|
v1.2.0: fixed hourglass not being deactivateable if out of charges
|
2022-03-22 12:13:45 -04:00 |
|
Evan Debenham
|
c6dd031c9a
|
v1.2.0:improved the noticeablity of the journal button flashing
|
2022-03-22 12:13:45 -04:00 |
|
Evan Debenham
|
01757b71e5
|
v1.2.0: fixed red sentries being considered enemies when they shouldn't
|
2022-03-22 12:13:45 -04:00 |
|
Evan Debenham
|
c097ea8226
|
v1.2.0: sacrificial fire now speeds up enemy spawns if none are alive
|
2022-03-22 12:13:45 -04:00 |
|
Evan Debenham
|
f9bd72cd5e
|
v1.2.0: increased text size for depth and challenge icons
|
2022-03-22 12:13:35 -04:00 |
|
Evan Debenham
|
61cd95e1f2
|
v1.2.0: fixed music resuming during silent moments
|
2022-03-22 11:56:09 -04:00 |
|
Evan Debenham
|
d61ac8dc99
|
v1.2.0: fixed DM-200s and golems attacking through crystal doors
|
2022-03-22 11:56:09 -04:00 |
|
Evan Debenham
|
4ce6c1df45
|
v1.2.0: fixed alchemize prompt still appearing after spell is consumed
|
2022-03-22 11:56:09 -04:00 |
|
Evan Debenham
|
f9c95d0402
|
v1.2.0: fixed arcane catalysts not being convertable into energy
|
2022-03-22 11:56:09 -04:00 |
|
Evan Debenham
|
9ac130cff5
|
v1.2.0: fixed a typo in shocking brew
|
2022-03-18 16:54:24 -04:00 |
|