Evan Debenham
0b9b46a065
v0.7.3b: fixed death by electricity not trigger normal death logic
2019-06-01 16:10:30 -04:00
Evan Debenham
49b85e5775
v0.7.3b: fixed poison dart traps having different effects depending on visibility
2019-06-01 16:10:29 -04:00
Evan Debenham
9dd77eedd3
v0.7.3b: refactored shattered honeypots, they are now stackable
2019-06-01 16:10:29 -04:00
Evan Debenham
8b97172557
v0.7.3b: fixed further cases where thrown weapons would be lost when killing tengu
2019-06-01 16:10:29 -04:00
Evan Debenham
d22b0d7353
v0.7.3b: fixed a typo in corrupting enchant
2019-06-01 16:10:28 -04:00
Evan Debenham
87b748b1c4
v0.7.3a: manifest commit
2019-05-25 18:06:23 -04:00
Evan Debenham
3e5c57561d
v0.7.3a: translation updates
2019-05-25 18:06:23 -04:00
Evan Debenham
d71fcdadeb
v0.7.3a: adjusted tengu boss logic.
...
- Items now drop in the final arena on tengu death.
- Fixed thrown weapons sometimes being lost at the end of the fight.
2019-05-25 18:06:23 -04:00
Evan Debenham
412b729ff2
v0.7.3a: fixed rare visual bugs with banner graphics
2019-05-25 18:06:22 -04:00
Evan Debenham
e06e4e1c85
v0.7.3a: refactored custom tiled visuals. Now custom tilemaps
2019-05-25 18:06:22 -04:00
Evan Debenham
3864d5c21e
v0.7.3a: adjusted the behaviour of Tengu's thrown attacks
2019-05-25 18:06:21 -04:00
Evan Debenham
37611029a4
v0.7.3a: fixed bombs destroying armor which contains warrior's seal
2019-05-25 18:06:21 -04:00
Evan Debenham
8d6b3835b1
v0.7.3a: fixed all darts incorrect being consumed when tipping all
2019-05-25 18:06:21 -04:00
Evan Debenham
3e3d5f3364
v0.7.3a: added a sync check to script resetting
2019-05-25 18:06:20 -04:00
Evan Debenham
3100955ee1
v0.7.3: manifest commit
2019-05-23 19:27:43 -04:00
Evan Debenham
25c05c8892
v0.7.3: updated translations
2019-05-23 19:27:42 -04:00
Evan Debenham
7ac7727093
v0.7.3: removed support for pre-0.6.5c saves
2019-05-23 19:27:39 -04:00
Evan Debenham
1cad02e2a4
v0.7.3: improved the sprites and VFX for new thrown weapons
2019-05-23 19:27:20 -04:00
Evan Debenham
31b94f0ff5
v0.7.3: updated gradle version
2019-05-23 19:27:19 -04:00
Evan Debenham
12d7b91991
v0.7.3: balance adjustments to new enchants:
...
- increased the rate that corrupting enchant scales with upgrades
- kinetic now loses preserved damage more quickly
2019-05-23 19:27:19 -04:00
Evan Debenham
f0c02d13fd
v0.7.3: fixes/adjustments:
...
- crash errors involving wild magic
- reclaim trap exploits
- crashes involving window preserving
- some typos
2019-05-23 19:27:19 -04:00
Evan Debenham
cd282c9148
v0.7.3: more bug fixes:
...
- fixed force cubes now correctly handling hero death
- fixed being able to stack many windows in the changes scene
2019-05-23 19:27:18 -04:00
Evan Debenham
9e78b85a55
v0.7.3: updated gradle plugin version
2019-05-23 19:27:18 -04:00
Evan Debenham
54cb223d21
v0.7.3: corrected typos with curse infusion and improved corrupting desc
2019-05-23 19:27:17 -04:00
Evan Debenham
fb0627f3d7
v0.7.3: challenges are now auto-enabled on debug builds
2019-05-23 19:27:17 -04:00
Evan Debenham
05193278f8
v0.7.3: thrown weapons can now be transmuted
2019-05-23 19:27:17 -04:00
Evan Debenham
1c259b789a
v0.7.3: bugfixes:
...
- vampiric overhealing
- spirit bow generating scrolls of upgrade when curse infused
- armor kit not interacting correctly with curse infuse
- duplication bugs with reclaim trap
- new alchemy items not being craftable
- ring of wealth rarely generating items blocked by challenges
2019-05-23 19:27:16 -04:00
Evan Debenham
cfd2f7a811
v0.7.3: updated translations
2019-05-23 19:27:15 -04:00
Evan Debenham
afa8efd8e7
v0.7.3: deleted old boomerang code from pre-0.7.1
2019-05-23 19:27:15 -04:00
Evan Debenham
3867c5d61e
v0.7.3: fixed an incorrectly placed space in copyright notice of some files
2019-05-23 19:27:10 -04:00
Evan Debenham
ea3f4bb99e
v0.7.3: added 2 additional thrown weapons
2019-05-23 19:26:59 -04:00
Evan Debenham
1434e36725
v0.7.3: removed two enchants, replaced them with two new ones!
2019-05-23 19:26:59 -04:00
Evan Debenham
f08a064812
v0.7.3: fixed cases where transmog effect may trigger on mage's staff
2019-05-23 19:26:59 -04:00
Evan Debenham
401c79815c
v0.7.3: adjustments to vampiric, chilling, and affection
2019-05-23 19:26:58 -04:00
Evan Debenham
4ea4d1ddf0
v0.7.3: darts no longer require alchemy to be tipped
2019-05-23 19:26:58 -04:00
Evan Debenham
ee7b5d6a6d
v0.7.3: removed tipped darts from the alchemy guide, and adjust page droprates
2019-05-23 19:26:57 -04:00
Evan Debenham
cdc89ac211
v0.7.3: implemented two new thrown weapons
2019-05-23 19:26:57 -04:00
Evan Debenham
bba0fea962
v0.7.3: rebalanced warrior and subclasses:
...
- warrior's shield regen no longer scales with armor power
- berserker is now more easily able to maintain rage
- gladiator can now use thrown weapons in combos
- regular item use no longer resets gladiator's combo
- gladiator's slam ability now deals damage based on armor
2019-05-23 19:26:56 -04:00
Evan Debenham
a0224f0ed0
v0.7.3: implemented two new boss recipes
2019-05-23 19:26:56 -04:00
Evan Debenham
7693bbcc80
v0.7.3: removed unused sprites and added new ones (some still WIP)
2019-05-23 19:26:56 -04:00
Evan Debenham
be05dc5616
v0.7.3: removed old/unused combination elixirs and brews
2019-05-23 19:26:55 -04:00
Evan Debenham
ad2e3d7350
v0.7.3: tied more logic into the window restoring functionality
2019-05-23 19:26:55 -04:00
Evan Debenham
7ca293bcc5
v0.7.3: adjusted window saving to block restoring to a different scene type
2019-05-23 19:26:54 -04:00
Evan Debenham
133a39026e
v0.7.3: fixed multiplicity glyph causing doorways to close incorrectly
2019-05-23 19:26:54 -04:00
Evan Debenham
3d000ece25
v0.7.3: balance changes to existing thrown weapons:
...
- throwing stone uses increased to 5 from 3, min damage increased to 2 from 1
- throwing hammer min damage increased to 10 from 8
- tomahawk damage scaling returned to normal, bleed now based on 60% of damage instead of 100%
2019-05-23 19:26:54 -04:00
Evan Debenham
8e6c677c1a
v0.7.3: various glyph balance changes
2019-05-23 19:26:53 -04:00
Evan Debenham
2c92332563
v0.7.3: Balance adjustments around magical resistance effects:
...
- magical resistances no longer apply to the melee attacks of magic users
- ring of elements buffed to 20% reduction per level from 16%
- antimagic glyph rebalanced, no longer depends on armor DR
2019-05-23 19:26:53 -04:00
Evan Debenham
7fa8d80f03
v0.7.3: reworked reclaim trap. Now lets you store and shoot trap effects
2019-05-23 19:26:52 -04:00
Evan Debenham
2c2818939e
v0.7.3: corrected price of curse infusion as the quantity was reduced
2019-05-23 19:26:52 -04:00
Evan Debenham
21f52e1928
v0.7.3: various trap adjustments in prep for new reclaim trap:
...
- disintegration trap no longer does % health damage
- flock trap duration no longer scales with depth
- bosses now resist grim traps, Yog is immune
- pitfall traps do not work on boss floors
- reduced poison dart trap scaling with depth
- rockfall traps are a static 5x5 AOE if they aren't on the ground
- summoning traps now work on boss floors
- note that the curse of multiplicity also now works on boss floors
- bosses resist weakening traps
2019-05-23 19:26:50 -04:00