Evan Debenham
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a6c89490b0
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Merging 1.7.5 Source: levels/painters changes
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2015-02-06 09:57:41 -05:00 |
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Evan Debenham
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1a4d177a9e
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Merging 1.7.5 Source: levels/features changes
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2015-02-06 09:57:34 -05:00 |
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Evan Debenham
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9dab291797
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Merging 1.7.5 Source: levels changes
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2015-02-06 09:57:28 -05:00 |
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Evan Debenham
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49bab26d7b
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v0.2.3f: corrected issues with the dried rose
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2015-01-26 09:18:29 -05:00 |
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Evan Debenham
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6a0776afcc
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v0.2.3f: removed unused import
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2015-01-26 00:30:52 -05:00 |
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Evan Debenham
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78fd89cb01
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v0.2.3f: tweaked behaviour of last shop level, also fixed bug involving shop generation.
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2015-01-26 00:30:24 -05:00 |
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Evan Debenham
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97f6b2f67c
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v0.2.3e: fixed a bug with sewer boss level gen.. hopefully for real this time.
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2015-01-21 16:23:46 -05:00 |
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Evan Debenham
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18580f7f0b
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v0.2.3e: scrolls can no longer appear on top of fire traps
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2015-01-20 16:50:23 -05:00 |
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Evan Debenham
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e4d0017137
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v0.2.3e: reworked night mode into a level feeling
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2015-01-20 16:49:55 -05:00 |
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Evan Debenham
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a1754cd68a
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v0.2.3e: Improved shop generation logic, fixes bugs and allows for much larger shops without error.
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2015-01-17 04:38:18 -05:00 |
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Evan Debenham
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e4ea5685ba
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v0.2.3d: further tweaks, now actually fixes blacksmith bug
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2015-01-14 23:16:13 -05:00 |
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Evan Debenham
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58c3317b72
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v0.2.3d: several tweaks to quest generation, should fix occasional crashing when using ankh on floors 1-9, and blacksmith rarely failing to spawn.
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2015-01-14 09:51:28 -05:00 |
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Evan Debenham
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872199b43e
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v0.2.3: improvements to the rankings page
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2015-01-03 21:55:40 -05:00 |
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Evan Debenham
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0a1a6834fc
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v0.2.3: correction to sewer boss levelgen logic, fixes a bug and levels should be bigger on average now.
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2014-12-22 10:10:13 -05:00 |
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Evan Debenham
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4695f8d3c5
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v0.2.3: fixed a bug where petals would spawn for a cursed rose
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2014-12-21 21:01:53 -05:00 |
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Evan Debenham
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cd8e11b311
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v0.2.3: updated TODOs
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2014-12-16 17:08:30 -05:00 |
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Evan Debenham
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7212451d57
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v0.2.3: sad ghost now disappears as you move between floors
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2014-12-11 23:24:21 -05:00 |
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Evan Debenham
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67a7bf0515
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v0.2.3: Hourglass bugfixes & some tweaks.
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2014-12-11 22:06:38 -05:00 |
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Evan Debenham
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b4d946d64c
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v0.2.3: fixed a bug with sewer boss levels and the rat king's room
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2014-12-09 11:57:43 -05:00 |
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Evan Debenham
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17facf7cde
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v0.2.3: initial implementation of dried rose
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2014-12-09 01:49:10 -05:00 |
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Evan Debenham
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5bf2d72a90
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v0.2.3: implementation on timekeepers hourglass (almost done!)
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2014-12-08 17:10:39 -05:00 |
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Evan Debenham
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301aff86c7
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v0.2.3: fixed a bug involving planting plants during levelgen.
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2014-12-07 19:52:27 -05:00 |
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Evan Debenham
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15c4bd66b7
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v0.2.3: further hourglass implementation
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2014-12-05 17:11:10 -05:00 |
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Evan Debenham
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0014888514
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v0.2.3: small code tweak
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2014-12-02 02:20:52 -05:00 |
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Evan Debenham
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ee9aad9078
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v0.2.3: partial implementation of Timekeeper's Hourglass
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2014-12-01 16:52:21 -05:00 |
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Evan Debenham
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657d6a68c7
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v0.2.3: refactored item dropping, added to/refactored drop limiter variables. Health potions are no longer farmable. This needs testing!
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2014-12-01 03:28:10 -05:00 |
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Evan Debenham
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36a0bcbcc5
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v0.2.3: first implementation of Alchemist's toolkit, a bit rough.
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2014-11-24 16:48:45 -05:00 |
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Evan Debenham
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0ba2ca4302
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v0.2.3: artifacts can now be cursed (couple rough edges to smooth out)
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2014-11-19 01:36:36 -05:00 |
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Evan Debenham
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4d4959c40d
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v0.2.2b: fixed a bug with challenges and dropped items
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2014-11-15 20:49:33 -05:00 |
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Evan Debenham
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22a639dd4f
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v0.2.2b: removed traps from Sewer Boss level
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2014-11-14 11:51:00 -05:00 |
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Evan Debenham
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55ea2dbcab
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v0.2.2a: reverted some changes to study rooms, corrected an error.
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2014-11-05 20:05:12 -05:00 |
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Evan Debenham
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d560a6e2d3
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v0.2.2a: made the study room type a bit more interesting.
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2014-11-05 16:51:37 -05:00 |
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Evan Debenham
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dc4232de2a
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v0.2.2a: refactored and tweaked placement of key items in rooms.
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2014-11-05 16:50:08 -05:00 |
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Evan Debenham
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fd81d67616
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v0.2.2a: fixed a bug with plants and grass stacking on level gen (they are no longer able to)
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2014-11-05 14:37:44 -05:00 |
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Evan Debenham
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dfda4a53c2
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v0.2.2a: tweaked level and hero gen logic for certain challenges
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2014-11-05 14:18:18 -05:00 |
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Evan Debenham
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462f4c9d8b
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v0.2.2: gave heroes remains a unique heap type & sprite
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2014-10-30 10:02:25 -04:00 |
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Evan Debenham
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161b444d67
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v0.2.2: corrected casting errors in javac compiler
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2014-10-24 22:13:31 -04:00 |
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Evan Debenham
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3706092e7b
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v0.2.2: falling items now appear on the next depth (potions shatter)
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2014-10-21 20:47:40 -04:00 |
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Evan Debenham
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1e62a6bd88
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Merging Source v1.7.2: level changes
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2014-10-20 22:55:37 -04:00 |
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Evan Debenham
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be836db8a1
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V0.2.1a: HOTFIX commit, corrected sewer boss map generation issue (note to self - a character should never under any circumstances be able to walk into the outer ring of the map)
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2014-10-13 23:07:57 -04:00 |
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Evan Debenham
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0e0faecc25
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V0.2.1 : Unblessed Ankh will now only reset a boss level when the level is locked.
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2014-10-13 03:19:35 -04:00 |
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Evan Debenham
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dd2ddf6f81
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V0.2.1 : Overhauled Goo's arena, now much more positioning possible.
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2014-10-13 02:50:54 -04:00 |
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Evan Debenham
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6c818ec0b1
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V0.2.1: Corrected bug involving failed item placement with Wandmaker quest (bug is also present with ghost, will be fixed in ghost quest overhaul shortly)
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2014-10-03 15:56:47 -04:00 |
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Evan Debenham
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d0227aebc8
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V0.2.1 : Added new level neighbour arrays
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2014-10-02 00:29:59 -04:00 |
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Evan Debenham
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a1954c3d33
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V0.2.0c : Removed unused import from HighGrass
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2014-09-22 19:26:53 -04:00 |
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Evan Debenham
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8febc963e5
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V0.2.0c : Added nullchecks to heaps and level heap placement on load.
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2014-09-21 22:34:06 -04:00 |
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Evan Debenham
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4dcb086ea8
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V0.2.0: Corrected a bug with Ring of Wealth functionality (< instead of >, i'm dumb =S)
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2014-09-15 09:23:58 -04:00 |
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Evan Debenham
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ad8d15b483
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V0.2.0: Tied artifact drops into rooms
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2014-09-14 20:43:13 -04:00 |
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Evan Debenham
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d1700407c8
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V0.2.0: Buffed ring of Wealth a bit
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2014-09-14 19:39:26 -04:00 |
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Evan Debenham
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96d5f1000f
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V0.2.0: Fully implemented Ring of Wealth
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2014-09-14 19:31:31 -04:00 |
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