.. |
features
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v0.2.2: falling items now appear on the next depth (potions shatter)
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2014-10-21 20:47:40 -04:00 |
painters
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v0.2.2a: tweaked level and hero gen logic for certain challenges
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2014-11-05 14:18:18 -05:00 |
traps
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Merging Source v1.7.2: level changes
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2014-10-20 22:55:37 -04:00 |
CavesBossLevel.java
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v0.2.2: gave heroes remains a unique heap type & sprite
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2014-10-30 10:02:25 -04:00 |
CavesLevel.java
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V0.1.0 Partial Commit
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2014-08-03 14:46:22 -04:00 |
CityBossLevel.java
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v0.2.2: gave heroes remains a unique heap type & sprite
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2014-10-30 10:02:25 -04:00 |
CityLevel.java
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V0.1.0 Partial Commit
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2014-08-03 14:46:22 -04:00 |
DeadEndLevel.java
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V0.1.0 Partial Commit
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2014-08-03 14:46:22 -04:00 |
HallsBossLevel.java
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v0.2.2: gave heroes remains a unique heap type & sprite
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2014-10-30 10:02:25 -04:00 |
HallsLevel.java
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Merging Source v1.7.2: level changes
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2014-10-20 22:55:37 -04:00 |
LastLevel.java
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Merging Source v1.7.2: level changes
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2014-10-20 22:55:37 -04:00 |
LastShopLevel.java
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v0.2.2: gave heroes remains a unique heap type & sprite
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2014-10-30 10:02:25 -04:00 |
Level.java
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v0.2.2a: tweaked level and hero gen logic for certain challenges
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2014-11-05 14:18:18 -05:00 |
Patch.java
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V0.1.0 Partial Commit
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2014-08-03 14:46:22 -04:00 |
PrisonBossLevel.java
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v0.2.2: gave heroes remains a unique heap type & sprite
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2014-10-30 10:02:25 -04:00 |
PrisonLevel.java
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V0.1.0 Partial Commit
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2014-08-03 14:46:22 -04:00 |
RegularLevel.java
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v0.2.2a: tweaked level and hero gen logic for certain challenges
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2014-11-05 14:18:18 -05:00 |
Room.java
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V0.1.0 Partial Commit
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2014-08-03 14:46:22 -04:00 |
SewerBossLevel.java
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v0.2.2: gave heroes remains a unique heap type & sprite
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2014-10-30 10:02:25 -04:00 |
SewerLevel.java
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V0.1.0 Partial Commit
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2014-08-03 14:46:22 -04:00 |
Terrain.java
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Merging Source v1.7.2: level changes
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2014-10-20 22:55:37 -04:00 |