Evan Debenham
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36ccb6d48d
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v0.3.1: fixed a bug where non-regular doors would spawn as hidden.
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2015-08-24 13:04:16 -04:00 |
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Evan Debenham
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cde5a4f63b
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v0.3.1: re-added hold to search
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2015-08-24 13:04:12 -04:00 |
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Evan Debenham
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8c96647743
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v0.3.1: reworked the trap special room type
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2015-08-24 13:00:33 -04:00 |
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Evan Debenham
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38852c357e
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v0.3.1: traps round 3
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2015-08-24 13:00:32 -04:00 |
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Evan Debenham
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b4f6bf1b0b
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v0.3.1: more traps
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2015-08-24 13:00:25 -04:00 |
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Evan Debenham
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8f2b52e4f8
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v0.3.1: fixed a bug where new lightning traps were reducing wand charges instead of increasing them.
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2015-08-24 13:00:24 -04:00 |
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Evan Debenham
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83dcbb19ec
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v0.3.1: added a sort of tutorial for the new double-tap to search functionality, and searchign in general
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2015-08-24 13:00:22 -04:00 |
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Evan Debenham
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20a6f91758
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v0.3.1: new traps batch 1
(11 new traps, changes to 2 existing traps)
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2015-08-24 13:00:19 -04:00 |
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Evan Debenham
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958c8a22fa
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v0.3.1: fixed a typo in poison trap
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2015-08-24 13:00:18 -04:00 |
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Evan Debenham
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0e49bb154b
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v0.3.1: fixed traps fading in when they are already visible
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2015-08-24 11:34:29 -04:00 |
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Evan Debenham
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9f02a93500
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v0.3.1: added in new trap sprites (no shading yet), added descriptions to existing traps
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2015-06-22 19:35:18 -04:00 |
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Evan Debenham
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c55e38a86a
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v0.3.0e: fixed a bug where summoning trap chains were spawning mobs inside of eachother
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2015-06-21 20:59:17 -04:00 |
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Evan Debenham
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14a2d4d8b2
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v0.3.0e: fixed caves levels sometimes spawning traps inside of walls
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2015-06-21 20:59:15 -04:00 |
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Evan Debenham
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684c2caacb
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updated license information
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2015-06-12 16:44:09 -04:00 |
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Evan Debenham
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cebdff0221
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cleaned up formatting:
- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
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2015-06-12 16:22:28 -04:00 |
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Evan Debenham
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b7db57f665
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v0.3.0d: enforced removing traps when setting terrain to a none-trap tile.
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2015-06-12 15:23:03 -04:00 |
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Evan Debenham
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88a55f3336
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v0.3.0d: corrected an error in sign placement
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2015-06-12 15:23:02 -04:00 |
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Evan Debenham
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fba591af68
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v0.3.0d: corrected capitalization in trap names
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2015-06-12 15:23:01 -04:00 |
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Evan Debenham
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8c42ebda5e
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v0.3.0c: manifest commit
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2015-06-07 21:55:36 -04:00 |
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Evan Debenham
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abbdcff9ea
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v0.3.0c: fixed some bugs relating to removing Actor.chars[], can now find mobs within a level by position too.
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2015-06-07 21:55:35 -04:00 |
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Evan Debenham
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72788624e7
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v0.3.0c: added a description to traps
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2015-06-07 21:55:34 -04:00 |
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Evan Debenham
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54b068ea78
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v0.3.0c: changes the order of removal vs activation on plants and traps
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2015-06-07 21:55:33 -04:00 |
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Evan Debenham
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c601027f27
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v0.3.0c: refactored plants to match the structure of new traps.
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2015-06-07 21:55:29 -04:00 |
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Evan Debenham
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4ac3ac817c
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v0.3.0c: fixed a bug with the blacksmith painter and new trap code
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2015-06-07 21:55:28 -04:00 |
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Evan Debenham
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dbeff25d2c
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v0.3.0c: refactored finding a character, no longer need to maintain chars[] array
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2015-06-07 21:55:28 -04:00 |
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Evan Debenham
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976ff5cb96
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v0.3.0c: centralized general sign placement logic, fixed a bug where traps would sometimes appear over signs.
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2015-06-07 21:55:26 -04:00 |
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Evan Debenham
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6efa4694b8
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v0.3.0c: cleaned up TODOs
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2015-06-07 21:55:25 -04:00 |
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Evan Debenham
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85a907d14e
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v0.3.0c: trap refactor pt2, traps completely changed to work based on instantiable trap objects instead of terrain types
This makes the trap system far more extendable.
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2015-06-07 21:55:24 -04:00 |
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Evan Debenham
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d14742fda0
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v0.3.0c: added the ability to get all cells from a room
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2015-06-07 21:55:19 -04:00 |
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Evan Debenham
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40c0d61dfa
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v0.3.0c: trap refactor pt1, moved all traps to be instance based (not properly tied into level logic yet)
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2015-06-07 21:55:18 -04:00 |
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Evan Debenham
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ed48a40c09
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v0.3.0b: corrected teleportation working in goo level, also mildly refactored cursed wand teleport effect
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2015-06-07 21:55:16 -04:00 |
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Evan Debenham
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39f140a4f5
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v0.3.0: removed wand of blink (and moved visual fx to scroll of teleportation)
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2015-06-07 21:55:04 -04:00 |
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Evan Debenham
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a4facdf950
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v0.3.0: adjusted some logic for pressing tiles, fixing issues where mobs press tiles and reveal traps (e.g. in wand of blast wave)
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2015-06-07 21:55:01 -04:00 |
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Evan Debenham
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e8a2004345
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v0.3.0: reworked acting order, now uses a proper priority system with owned properties
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2015-06-07 21:54:50 -04:00 |
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Evan Debenham
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3ae6f88914
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v0.3.0: improved interactions between plants and fire
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2015-06-07 21:54:49 -04:00 |
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Evan Debenham
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f195ee7dd0
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v0.3.0: adjusted seed and dew droprates from grass with and without the sandals of nature.
This is a buff to the ability to upgrade and grab seeds from the sandals, but a nerf to the amount of dew dropped from the sandals.
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2015-06-07 21:54:42 -04:00 |
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Evan Debenham
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4b680c93ad
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v0.3.0: reworked lightning effect and wand of lightning
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2015-06-07 21:54:40 -04:00 |
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Evan Debenham
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a2d5b03784
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v0.3.0: corrected descepancy in signs, given the renaming of scroll of weapon upgrade.
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2015-06-07 21:54:39 -04:00 |
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Evan Debenham
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9fad20a071
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v0.3.0: adusted levelgen to require more rooms minimum, adjusted mob spawning both on floor 1 and in general.
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2015-06-07 21:54:38 -04:00 |
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Evan Debenham
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2e52491f16
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v0.3.0: made mimics a bit tougher, rarer, and added a little extra loot to them.
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2015-06-07 21:54:38 -04:00 |
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Evan Debenham
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7cce41e650
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v0.3.0: adjusted dist1 neighbours arrays such that for any given index i, i-1 and i+1 correspond to the adjacent neighbour tiles.
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2015-06-07 21:54:29 -04:00 |
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Evan Debenham
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4e34e81365
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v0.3.0: improved previous hunger mechanics changes, now better coded & clarified
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2015-06-07 21:54:26 -04:00 |
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Evan Debenham
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08e7737111
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v0.3.0: tweaked sewer boss floor, slightly larger and less buggy.
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2015-06-07 21:54:25 -04:00 |
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Evan Debenham
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75f1181d27
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v0.3.0: changed food to work with new recharging mechanic. Also removed charging from lightning trap.
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2015-06-07 21:54:23 -04:00 |
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Evan Debenham
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99f853c190
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v0.3.0: reworked the ballistica system
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2015-06-07 21:54:21 -04:00 |
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Evan Debenham
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b6a1e3ec9e
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v0.2.4d: tweaked and refactored bag generation
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2015-03-28 16:10:01 -04:00 |
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Evan Debenham
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e4db8ba4e3
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v0.2.4d: added Merchant's Beacon
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2015-03-28 16:09:15 -04:00 |
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Evan Debenham
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2e0e03c163
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v0.2.4d: fixed some visual bugs with items barred from challenges
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2015-03-28 16:05:51 -04:00 |
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Evan Debenham
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5325268220
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Source Release: standardized some things between open source and closed source.
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2015-03-02 19:36:09 -05:00 |
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Evan Debenham
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4ec2e9deb7
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v0.2.4a: corrected errors with floors 26 and 27+
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2015-03-02 19:10:03 -05:00 |
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