Commit Graph

166 Commits

Author SHA1 Message Date
Evan Debenham
1539d57f71 v0.8.0: fixed various errors with resized enemy sprites 2019-11-19 19:49:55 -05:00
Evan Debenham
b88036da0b v0.8.0: added window size/fullscreen support to desktop, refactored landscape code 2019-11-19 19:49:53 -05:00
Evan Debenham
f038bde5cc v0.8.0: tweaked lifecycle managment, actor thread is now allowed to end 2019-11-19 19:41:38 -05:00
Evan Debenham
df3a0a010b v0.8.0: added basic key action and key mapping support 2019-11-19 19:41:38 -05:00
Evan Debenham
addb991631 v0.8.0: improved file handling and added proper file location support to desktop 2019-11-19 19:41:37 -05:00
Evan Debenham
fcec1836b0 v0.8.0: added support for basic keyboard movement 2019-11-19 19:41:08 -05:00
Evan Debenham
7670bc147c v0.7.5e: implemented a very basic first desktop module and launcher 2019-10-24 13:55:44 -04:00
Evan Debenham
53907d8b7a v0.7.5e: added scroll wheel support 2019-10-24 13:55:21 -04:00
Evan Debenham
2ca6815050 v0.7.5e: fixed hitching errors in tween-based movement 2019-10-24 13:55:20 -04:00
Evan Debenham
9c652273a5 v0.7.5d: added various safety checks 2019-10-20 01:30:30 -04:00
Evan Debenham
7aedf906e7 v0.7.5c: fixed smooth camera jittering at low framerates 2019-10-17 13:43:16 -04:00
Evan Debenham
adaca2531e v0.7.5b: overhauled font selection to be significantly more flexible 2019-10-14 20:48:10 -04:00
Evan Debenham
84fa9daa5f v0.7.5b: added additional handling for missing characters 2019-10-14 20:47:51 -04:00
Evan Debenham
1dd4f66acd v0.7.5b: fixed spacing issues with ideographic punctuation marks 2019-10-14 20:47:51 -04:00
Evan Debenham
18349b146e v0.7.5b: added some error handling behaviour to new rendered text 2019-10-14 20:47:50 -04:00
Evan Debenham
72d1db49ed v0.7.5b: removed the baseline method from RenderedText, fixed one layout error with WndTitledMessage 2019-10-14 20:47:49 -04:00
Evan Debenham
b439092443 v0.7.5b: removed bitmaptextmultiline and various unused related code 2019-10-14 20:47:48 -04:00
Evan Debenham
03ebdde440 v0.7.5b: refactored renderedTextMultiline
It is now much more flexible, and is used in all places.
2019-10-14 20:47:09 -04:00
Evan Debenham
af7a4a03f0 v0.7.5b: fixed texture errors on old android versions 2019-10-14 20:45:56 -04:00
Evan Debenham
2aaf18b0b8 v0.7.5b: SPD-classes and core are no longer android-specific modules! 2019-10-14 20:45:53 -04:00
Evan Debenham
b985ed3bf5 v0.7.5b: first major portion of rewriting text rendering
some rough edges still need smoothing out
2019-10-14 20:45:44 -04:00
Evan Debenham
bbee1a1372 v0.7.5b: adjusted text rendering to always occur on the render thread 2019-10-14 20:45:43 -04:00
Evan Debenham
009752822d v0.7.5a: removed unnecessary explicit type arguments 2019-10-05 18:48:10 -04:00
Evan Debenham
dd94fbd438 v0.7.5a: added some safety sync checks to SparseArray 2019-10-05 18:47:37 -04:00
Evan Debenham
02a8a7e206 v0.7.5: removed unused imports, semicolons, and some unnecessary casts 2019-10-01 00:44:28 -04:00
Evan Debenham
48d2fc77fe v0.7.5: replaced all uses of java reflection with LibGDX reflection 2019-10-01 00:44:28 -04:00
Evan Debenham
0724717abf v0.7.5: decoupled android-based text input from SPD-classes 2019-10-01 00:44:28 -04:00
Evan Debenham
96dd6eff82 v0.7.5: added support for more dynamic custom tilemaps 2019-10-01 00:36:20 -04:00
Evan Debenham
f808e201f3 v0.7.5: game camera now pans instead of snapping in most cases 2019-10-01 00:36:16 -04:00
Evan Debenham
f0a44e8578 v0.7.5: fixed casting errors with sparsearray 2019-10-01 00:36:15 -04:00
Evan Debenham
8d4bc19dc0 v0.7.5: fixed some rare concurrency errors with sparsearray 2019-10-01 00:36:15 -04:00
Evan Debenham
20f49ac600 v0.7.5: corrected some issues caused by LibGDX 2019-10-01 00:36:09 -04:00
Evan Debenham
8b4b241f8a v0.7.4c: fixed various rare crash bugs 2019-08-14 15:51:53 -04:00
Evan Debenham
e8086d78f2 v0.7.4b: removed unused todo/fixme statements 2019-08-07 21:39:40 -04:00
Evan Debenham
019970b3e4 v0.7.4b: fixed errors with android lifecycle management 2019-08-07 21:39:39 -04:00
Evan Debenham
a3e04de98c v0.7.4b: fixed additional rare system UI issues 2019-08-07 21:39:36 -04:00
Evan Debenham
785726f4f8 v0.7.4b: refactored file handling to use String instead of File 2019-08-07 21:36:58 -04:00
Evan Debenham
7885da4b99 v0.7.4b: cleaned up a few leftovers from new init logic 2019-08-07 21:36:06 -04:00
Evan Debenham
3e815a3165 v0.7.4b: restructured initialization logic into new android module
A lot of cleanup is needed for this, but everything works
2019-08-01 16:04:14 -04:00
Evan Debenham
11efd1d0c3 v0.7.4b: cleaned up some miscellaneous android dependencies 2019-08-01 15:47:56 -04:00
Evan Debenham
05d7f354dd v0.7.4b: refactored input event handling structure 2019-08-01 15:47:10 -04:00
Evan Debenham
2a523f2ea2 v0.7.4b: Initial LibGDX commit! more details below:
Large sections of game logic are now working through libgdx instead of
android libraries. There is still work to do but this is the first
major step. Big changes include:
- Graphics code is now through LibGDX (except for text rendering)
- Initialization and screen-handling logic is now mostly through LibGDX
- Audio is now through LibGDX
- Input handling is now through LibGDX
- Most misc functions are now through LibGDX
2019-08-01 15:47:01 -04:00
Evan Debenham
d67a4bf021 v0.7.4: increased minSDK to 9(android 2.3) from 8(android 2.2) 2019-07-18 16:03:12 -04:00
Evan Debenham
8d6b3835b1 v0.7.3a: fixed all darts incorrect being consumed when tipping all 2019-05-25 18:06:21 -04:00
Evan Debenham
3e3d5f3364 v0.7.3a: added a sync check to script resetting 2019-05-25 18:06:20 -04:00
Evan Debenham
3867c5d61e v0.7.3: fixed an incorrectly placed space in copyright notice of some files 2019-05-23 19:27:10 -04:00
Evan Debenham
2c92332563 v0.7.3: Balance adjustments around magical resistance effects:
- magical resistances no longer apply to the melee attacks of magic users
- ring of elements buffed to 20% reduction per level from 16%
- antimagic glyph rebalanced, no longer depends on armor DR
2019-05-23 19:26:53 -04:00
Evan Debenham
971e421fa1 v0.7.2d: moved the base halo class to SPD-classes 2019-04-27 18:43:44 -04:00
Evan Debenham
96878b1095 v0.7.2c: adjusted how the game handles config changes 2019-04-24 19:24:02 -04:00
Evan Debenham
b2409522d9 v0.7.2b: removed unused compatibility check 2019-04-16 17:42:28 -04:00