v0.7.4b: fixed additional rare system UI issues
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@ -21,21 +21,29 @@
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package com.watabou.utils;
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import com.badlogic.gdx.Application;
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import com.badlogic.gdx.Gdx;
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import com.badlogic.gdx.Preferences;
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public class GameSettings {
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//TODO might want to rename this file. this is the auto-generated name for android atm
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public static final String PREFS_FILE = "ShatteredPixelDungeon";
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private static Preferences prefs;
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private static Preferences get() {
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if (prefs == null) {
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//TODO might want to rename this file. this is the auto-generated name for android atm
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prefs = Gdx.app.getPreferences("ShatteredPixelDungeon");
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prefs = Gdx.app.getPreferences(PREFS_FILE);
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}
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return prefs;
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}
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//allows setting up of preferences without Gdx.app being initialized
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public static void setPrefsFromInstance (Application instance){
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prefs = instance.getPreferences(PREFS_FILE);
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}
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public static boolean contains( String key ){
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return get().contains( key );
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}
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@ -32,6 +32,7 @@ import android.telephony.TelephonyManager;
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import com.badlogic.gdx.backends.android.AndroidApplication;
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import com.badlogic.gdx.backends.android.AndroidApplicationConfiguration;
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import com.shatteredpixel.shatteredpixeldungeon.SPDSettings;
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import com.shatteredpixel.shatteredpixeldungeon.ShatteredPixelDungeon;
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import com.watabou.noosa.Game;
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import com.watabou.noosa.audio.Music;
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@ -60,9 +61,13 @@ public class AndroidLauncher extends AndroidApplication {
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Game.versionCode = 0;
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}
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// grab preferences directly using our instance first
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// so that we don't need to rely on Gdx.app, which isn't initialized yet.
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SPDSettings.setPrefsFromInstance(instance);
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//set desired orientation (if it exists) before initializing the app.
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if (getPreferences("ShatteredPixelDungeon").contains("landscape")) {
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if (getPreferences("ShatteredPixelDungeon").getBoolean("landscape")){
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if (SPDSettings.landscapeFromSettings() != null) {
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if (SPDSettings.landscapeFromSettings()){
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instance.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_LANDSCAPE);
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} else {
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instance.setRequestedOrientation(ActivityInfo.SCREEN_ORIENTATION_SENSOR_PORTRAIT);
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@ -83,6 +88,8 @@ public class AndroidLauncher extends AndroidApplication {
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support = new AndroidPlatformSupport();
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support.updateSystemUI();
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initialize(new ShatteredPixelDungeon(support), config);
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view = (GLSurfaceView)graphics.getView();
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@ -115,4 +122,10 @@ public class AndroidLauncher extends AndroidApplication {
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super.onWindowFocusChanged(hasFocus);
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support.updateSystemUI();
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}
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@Override
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public void onMultiWindowModeChanged(boolean isInMultiWindowMode) {
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super.onMultiWindowModeChanged(isInMultiWindowMode);
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support.updateSystemUI();
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}
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}
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@ -115,7 +115,7 @@ public class AndroidPlatformSupport extends PlatformSupport {
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WindowManager.LayoutParams.FLAG_FULLSCREEN | WindowManager.LayoutParams.FLAG_FORCE_NOT_FULLSCREEN);
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}
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if (DeviceCompat.supportsFullScreen()){
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT){
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if (SPDSettings.fullscreen()) {
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AndroidLauncher.instance.getWindow().getDecorView().setSystemUiVisibility(
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View.SYSTEM_UI_FLAG_LAYOUT_STABLE | View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION
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@ -76,6 +76,14 @@ public class SPDSettings extends GameSettings {
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return getBoolean(KEY_LANDSCAPE, Game.dispWidth > Game.dispHeight);
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}
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public static Boolean landscapeFromSettings(){
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if (contains(KEY_LANDSCAPE)){
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return getBoolean(KEY_LANDSCAPE, false);
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} else {
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return null;
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}
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}
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public static void powerSaver( boolean value ){
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put( KEY_POWER_SAVER, value );
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((ShatteredPixelDungeon)ShatteredPixelDungeon.instance).updateDisplaySize();
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@ -104,7 +104,6 @@ public class ShatteredPixelDungeon extends Game {
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super.create();
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updateSystemUI();
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SPDSettings.landscape ( SPDSettings.landscape() );
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Music.INSTANCE.enable( SPDSettings.music() );
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Music.INSTANCE.volume( SPDSettings.musicVol()/10f );
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@ -220,10 +219,4 @@ public class ShatteredPixelDungeon extends Game {
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public static void updateSystemUI() {
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platform.updateSystemUI();
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}
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@Override
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public void resume() {
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super.resume();
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updateSystemUI();
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}
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}
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