v0.7.4b: refactored input event handling structure
This commit is contained in:
parent
2a523f2ea2
commit
05d7f354dd
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@ -24,97 +24,65 @@ package com.watabou.input;
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import com.badlogic.gdx.InputAdapter;
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import com.watabou.noosa.Game;
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import java.util.ArrayList;
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public class InputHandler extends InputAdapter {
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// Accumulated touch events
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protected ArrayList<Touchscreen.Touch> touchEvents = new ArrayList<>();
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// Accumulated key events
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protected ArrayList<Keys.Key> keyEvents = new ArrayList<>();
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@Override
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public boolean keyDown( int keyCode ) {
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if (keyCode != Keys.BACK &&
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keyCode != Keys.MENU) {
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return false;
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}
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synchronized (keyEvents) {
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keyEvents.add( new Keys.Key(keyCode, true) );
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}
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return true;
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}
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@Override
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public boolean keyUp( int keyCode ) {
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if (keyCode != Keys.BACK &&
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keyCode != Keys.MENU) {
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return false;
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}
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synchronized (keyEvents) {
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keyEvents.add( new Keys.Key(keyCode, false) );
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}
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return true;
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}
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@Override
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public boolean keyTyped(char character) {
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return false;
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}
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@Override
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public boolean touchDown(int screenX, int screenY, int pointer, int button) {
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screenX /= (Game.dispWidth / (float)Game.width);
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screenY /= (Game.dispHeight / (float)Game.height);
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synchronized (touchEvents) {
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touchEvents.add(new Touchscreen.Touch(screenX, screenY, pointer, true));
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}
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return true;
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}
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@Override
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public boolean touchUp(int screenX, int screenY, int pointer, int button) {
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screenX /= (Game.dispWidth / (float)Game.width);
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screenY /= (Game.dispHeight / (float)Game.height);
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synchronized (touchEvents) {
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touchEvents.add(new Touchscreen.Touch(screenX, screenY, pointer, false));
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}
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return true;
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}
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@Override
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public boolean touchDragged(int screenX, int screenY, int pointer) {
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screenX /= (Game.dispWidth / (float)Game.width);
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screenY /= (Game.dispHeight / (float)Game.height);
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synchronized (touchEvents) {
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touchEvents.add(new Touchscreen.Touch(screenX, screenY, pointer, true));
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}
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return true;
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}
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@Override
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public boolean mouseMoved(int screenX, int screenY) {
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return false;
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}
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@Override
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public boolean scrolled(int amount) {
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return false;
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}
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public void processAllEvents(){
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synchronized (touchEvents) {
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Touchscreen.processTouchEvents( touchEvents );
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touchEvents.clear();
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}
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synchronized (keyEvents) {
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Keys.processKeyEvents( keyEvents );
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keyEvents.clear();
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}
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PointerEvent.processPointerEvents();
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KeyEvent.processKeyEvents();
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}
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// *********************
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// *** Pointer Input ***
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// *********************
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@Override
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public synchronized boolean touchDown(int screenX, int screenY, int pointer, int button) {
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screenX /= (Game.dispWidth / (float)Game.width);
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screenY /= (Game.dispHeight / (float)Game.height);
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PointerEvent.addPointerEvent(new PointerEvent(screenX, screenY, pointer, true));
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return true;
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}
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@Override
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public synchronized boolean touchUp(int screenX, int screenY, int pointer, int button) {
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screenX /= (Game.dispWidth / (float)Game.width);
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screenY /= (Game.dispHeight / (float)Game.height);
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PointerEvent.addPointerEvent(new PointerEvent(screenX, screenY, pointer, false));
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return true;
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}
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@Override
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public synchronized boolean touchDragged(int screenX, int screenY, int pointer) {
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screenX /= (Game.dispWidth / (float)Game.width);
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screenY /= (Game.dispHeight / (float)Game.height);
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PointerEvent.addPointerEvent(new PointerEvent(screenX, screenY, pointer, true));
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return true;
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}
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// *****************
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// *** Key Input ***
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// *****************
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@Override
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public synchronized boolean keyDown( int keyCode ) {
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if (keyCode != KeyEvent.BACK && keyCode != KeyEvent.MENU) {
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return false;
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}
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KeyEvent.addKeyEvent( new KeyEvent(keyCode, true) );
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return true;
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}
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@Override
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public synchronized boolean keyUp( int keyCode ) {
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if (keyCode != KeyEvent.BACK && keyCode != KeyEvent.MENU) {
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return false;
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}
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KeyEvent.addKeyEvent( new KeyEvent(keyCode, false) );
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return true;
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}
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}
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@ -26,28 +26,48 @@ import com.watabou.utils.Signal;
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import java.util.ArrayList;
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//TODO probably want to merge this into a central input processor class
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public class Keys {
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public class KeyEvent {
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public int code;
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public boolean pressed;
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public KeyEvent( int code, boolean pressed ) {
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this.code = code;
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this.pressed = pressed;
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}
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// **********************
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// *** Static members ***
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// **********************
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public static final int BACK = Input.Keys.BACK;
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public static final int MENU = Input.Keys.MENU;
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public static Signal<Key> event = new Signal<>( true );
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public static void processKeyEvents( ArrayList<Key> events ){
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for (Key k : events){
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event.dispatch(k);
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}
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private static Signal<KeyEvent> keySignal = new Signal<>( true );
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public static void addKeyListener( Signal.Listener<KeyEvent> listener ){
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keySignal.add(listener);
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}
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public static class Key {
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public int code;
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public boolean pressed;
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public Key( int code, boolean pressed ) {
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this.code = code;
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this.pressed = pressed;
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public static void removeKeyListener( Signal.Listener<KeyEvent> listener ){
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keySignal.remove(listener);
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}
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public static void clearListeners(){
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keySignal.removeAll();
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}
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//Accumulated key events
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private static ArrayList<KeyEvent> keyEvents = new ArrayList<>();
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public static synchronized void addKeyEvent( KeyEvent event ){
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keyEvents.add( event );
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}
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public static synchronized void processKeyEvents(){
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for (KeyEvent k : keyEvents){
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keySignal.dispatch(k);
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}
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keyEvents.clear();
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}
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}
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104
SPD-classes/src/main/java/com/watabou/input/PointerEvent.java
Normal file
104
SPD-classes/src/main/java/com/watabou/input/PointerEvent.java
Normal file
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@ -0,0 +1,104 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2019 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.watabou.input;
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import com.watabou.utils.PointF;
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import com.watabou.utils.Signal;
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import java.util.ArrayList;
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import java.util.HashMap;
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public class PointerEvent {
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public PointF start;
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public PointF current;
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public int id;
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public boolean down;
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public PointerEvent( int x, int y, int id, boolean down){
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start = current = new PointF(x, y);
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this.id = id;
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this.down = down;
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}
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public void update( PointerEvent other ){
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this.current = other.current;
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}
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public void update( int x, int y ){
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current.set( x, y );
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}
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public PointerEvent up() {
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down = false;
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return this;
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}
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// **********************
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// *** Static members ***
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// **********************
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private static Signal<PointerEvent> pointerSignal = new Signal<>( true );
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public static void addPointerListener( Signal.Listener<PointerEvent> listener ){
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pointerSignal.add(listener);
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}
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public static void removePointerListener( Signal.Listener<PointerEvent> listener ){
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pointerSignal.remove(listener);
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}
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public static void clearListeners(){
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pointerSignal.removeAll();
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}
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// Accumulated pointer events
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private static ArrayList<PointerEvent> pointerEvents = new ArrayList<>();
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private static HashMap<Integer, PointerEvent> activePointers = new HashMap<>();
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public static synchronized void addPointerEvent( PointerEvent event ){
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pointerEvents.add( event );
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}
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public static synchronized void processPointerEvents(){
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for (PointerEvent p : pointerEvents){
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if (activePointers.containsKey(p.id)){
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PointerEvent existing = activePointers.get(p.id);
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existing.current = p.current;
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if (existing.down == p.down){
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pointerSignal.dispatch( null );
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} else if (p.down) {
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pointerSignal.dispatch( existing );
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} else {
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activePointers.remove(existing.id);
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pointerSignal.dispatch(existing.up());
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}
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} else {
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if (p.down) {
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activePointers.put(p.id, p);
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}
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pointerSignal.dispatch(p);
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}
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}
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pointerEvents.clear();
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}
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}
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@ -1,86 +0,0 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
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* Copyright (C) 2014-2019 Evan Debenham
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>
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*/
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package com.watabou.input;
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import com.watabou.utils.PointF;
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import com.watabou.utils.Signal;
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import java.util.ArrayList;
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import java.util.HashMap;
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//TODO integrate into a central input handler class
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public class Touchscreen {
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public static Signal<Touch> event = new Signal<>( true );
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public static HashMap<Integer,Touch> pointers = new HashMap<>();
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public static void processTouchEvents( ArrayList<Touch> events ) {
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for (Touch t : events){
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if (pointers.containsKey(t.id)){
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Touch existing = pointers.get(t.id);
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existing.current = t.current;
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if (existing.down == t.down){
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event.dispatch( null );
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} else if (t.down) {
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event.dispatch( existing );
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} else {
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pointers.remove(existing.id);
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event.dispatch(existing.up());
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}
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} else {
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if (t.down) {
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pointers.put(t.id, t);
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}
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event.dispatch(t);
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}
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}
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}
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public static class Touch {
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public PointF start;
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public PointF current;
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public int id;
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public boolean down;
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public Touch( int x, int y, int id, boolean down){
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start = current = new PointF(x, y);
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this.id = id;
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this.down = down;
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}
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public void update( Touch other ){
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this.current = other.current;
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}
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public void update( int x, int y ){
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current.set( x, y );
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}
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public Touch up() {
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down = false;
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return this;
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}
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}
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}
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@ -36,7 +36,7 @@ import com.watabou.gltextures.TextureCache;
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import com.watabou.glwrap.Blending;
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import com.watabou.glwrap.Vertexbuffer;
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import com.watabou.input.InputHandler;
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import com.watabou.input.Keys;
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import com.watabou.input.KeyEvent;
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import com.watabou.noosa.audio.Music;
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import com.watabou.utils.SystemTime;
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@ -132,8 +132,8 @@ public class Game extends AndroidApplication implements ApplicationListener {
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inputHandler = new InputHandler();
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Gdx.input.setInputProcessor(inputHandler);
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Gdx.input.setCatchKey(Keys.BACK, true);
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Gdx.input.setCatchKey(Keys.MENU, true);
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Gdx.input.setCatchKey(KeyEvent.BACK, true);
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Gdx.input.setCatchKey(KeyEvent.MENU, true);
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//FIXME this doesn't seem to work quite right. That might not be due to LibGDX though.
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Music.setMuteListener();
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123
SPD-classes/src/main/java/com/watabou/noosa/PointerArea.java
Normal file
123
SPD-classes/src/main/java/com/watabou/noosa/PointerArea.java
Normal file
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@ -0,0 +1,123 @@
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/*
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* Pixel Dungeon
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* Copyright (C) 2012-2015 Oleg Dolya
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*
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* Shattered Pixel Dungeon
|
||||
* Copyright (C) 2014-2019 Evan Debenham
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
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*/
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package com.watabou.noosa;
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import com.watabou.input.PointerEvent;
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import com.watabou.utils.Signal;
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public class PointerArea extends Visual implements Signal.Listener<PointerEvent> {
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// Its target can be pointerarea itself
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public Visual target;
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protected PointerEvent curEvent = null;
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//if true, this PointerArea will always block input, even when it is inactive
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public boolean blockWhenInactive = false;
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public PointerArea(Visual target ) {
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super( 0, 0, 0, 0 );
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this.target = target;
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PointerEvent.addPointerListener( this );
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}
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public PointerArea(float x, float y, float width, float height ) {
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super( x, y, width, height );
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this.target = this;
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visible = false;
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PointerEvent.addPointerListener( this );
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}
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@Override
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public boolean onSignal( PointerEvent event ) {
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boolean hit = event != null && target.overlapsScreenPoint( (int)event.current.x, (int)event.current.y );
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if (!isActive()) {
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return (hit && blockWhenInactive);
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}
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if (hit) {
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boolean returnValue = (event.down || event == curEvent);
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if (event.down) {
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if (curEvent == null) {
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curEvent = event;
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}
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onPointerDown( event );
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} else {
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onPointerUp( event );
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if (curEvent == event) {
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curEvent = null;
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onClick( event );
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}
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}
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return returnValue;
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} else {
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if (event == null && curEvent != null) {
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onDrag(curEvent);
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}
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else if (curEvent != null && !event.down) {
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onPointerUp( event );
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curEvent = null;
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}
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return false;
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}
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}
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protected void onPointerDown( PointerEvent event ) {
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}
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protected void onPointerUp( PointerEvent event) {
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}
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protected void onClick( PointerEvent event ) {
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||||
}
|
||||
|
||||
protected void onDrag( PointerEvent event ) {
|
||||
}
|
||||
|
||||
public void reset() {
|
||||
curEvent = null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void destroy() {
|
||||
PointerEvent.removePointerListener( this );
|
||||
super.destroy();
|
||||
}
|
||||
}
|
|
@ -21,34 +21,35 @@
|
|||
|
||||
package com.watabou.noosa;
|
||||
|
||||
import com.watabou.input.Keys;
|
||||
import com.watabou.input.KeyEvent;
|
||||
import com.watabou.utils.Signal;
|
||||
|
||||
public class Scene extends Group {
|
||||
|
||||
private Signal.Listener<Keys.Key> keyListener;
|
||||
private Signal.Listener<KeyEvent> keyListener;
|
||||
|
||||
public void create() {
|
||||
Keys.event.add( keyListener = new Signal.Listener<Keys.Key>() {
|
||||
KeyEvent.addKeyListener( keyListener = new Signal.Listener<KeyEvent>() {
|
||||
@Override
|
||||
public void onSignal( Keys.Key key ) {
|
||||
if (Game.instance != null && key.pressed) {
|
||||
switch (key.code) {
|
||||
case Keys.BACK:
|
||||
public boolean onSignal( KeyEvent event ) {
|
||||
if (Game.instance != null && event.pressed) {
|
||||
switch (event.code) {
|
||||
case KeyEvent.BACK:
|
||||
onBackPressed();
|
||||
break;
|
||||
case Keys.MENU:
|
||||
case KeyEvent.MENU:
|
||||
onMenuPressed();
|
||||
break;
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
} );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void destroy() {
|
||||
Keys.event.remove( keyListener );
|
||||
KeyEvent.removeKeyListener( keyListener );
|
||||
super.destroy();
|
||||
}
|
||||
|
||||
|
|
|
@ -1,121 +0,0 @@
|
|||
/*
|
||||
* Pixel Dungeon
|
||||
* Copyright (C) 2012-2015 Oleg Dolya
|
||||
*
|
||||
* Shattered Pixel Dungeon
|
||||
* Copyright (C) 2014-2019 Evan Debenham
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU General Public License
|
||||
* along with this program. If not, see <http://www.gnu.org/licenses/>
|
||||
*/
|
||||
|
||||
package com.watabou.noosa;
|
||||
|
||||
import com.watabou.input.Touchscreen;
|
||||
import com.watabou.input.Touchscreen.Touch;
|
||||
import com.watabou.utils.Signal;
|
||||
|
||||
public class TouchArea extends Visual implements Signal.Listener<Touchscreen.Touch> {
|
||||
|
||||
// Its target can be toucharea itself
|
||||
public Visual target;
|
||||
|
||||
protected Touchscreen.Touch touch = null;
|
||||
|
||||
//if true, this TouchArea will always block input, even when it is inactive
|
||||
public boolean blockWhenInactive = false;
|
||||
|
||||
public TouchArea( Visual target ) {
|
||||
super( 0, 0, 0, 0 );
|
||||
this.target = target;
|
||||
|
||||
Touchscreen.event.add( this );
|
||||
}
|
||||
|
||||
public TouchArea( float x, float y, float width, float height ) {
|
||||
super( x, y, width, height );
|
||||
this.target = this;
|
||||
|
||||
visible = false;
|
||||
|
||||
Touchscreen.event.add( this );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSignal( Touch touch ) {
|
||||
|
||||
boolean hit = touch != null && target.overlapsScreenPoint( (int)touch.current.x, (int)touch.current.y );
|
||||
|
||||
if (!isActive()) {
|
||||
if (hit && blockWhenInactive) Touchscreen.event.cancel();
|
||||
return;
|
||||
}
|
||||
|
||||
if (hit) {
|
||||
|
||||
if (touch.down || touch == this.touch) Touchscreen.event.cancel();
|
||||
|
||||
if (touch.down) {
|
||||
|
||||
if (this.touch == null) {
|
||||
this.touch = touch;
|
||||
}
|
||||
onTouchDown( touch );
|
||||
|
||||
} else {
|
||||
|
||||
onTouchUp( touch );
|
||||
|
||||
if (this.touch == touch) {
|
||||
this.touch = null;
|
||||
onClick( touch );
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
} else {
|
||||
|
||||
if (touch == null && this.touch != null) {
|
||||
onDrag( this.touch );
|
||||
}
|
||||
|
||||
else if (this.touch != null && !touch.down) {
|
||||
onTouchUp( touch );
|
||||
this.touch = null;
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
protected void onTouchDown( Touch touch ) {
|
||||
}
|
||||
|
||||
protected void onTouchUp( Touch touch ) {
|
||||
}
|
||||
|
||||
protected void onClick( Touch touch ) {
|
||||
}
|
||||
|
||||
protected void onDrag( Touch touch ) {
|
||||
}
|
||||
|
||||
public void reset() {
|
||||
touch = null;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void destroy() {
|
||||
Touchscreen.event.remove( this );
|
||||
super.destroy();
|
||||
}
|
||||
}
|
|
@ -21,15 +21,15 @@
|
|||
|
||||
package com.watabou.noosa.ui;
|
||||
|
||||
import com.watabou.input.Touchscreen.Touch;
|
||||
import com.watabou.input.PointerEvent;
|
||||
import com.watabou.noosa.Game;
|
||||
import com.watabou.noosa.TouchArea;
|
||||
import com.watabou.noosa.PointerArea;
|
||||
|
||||
public class Button extends Component {
|
||||
|
||||
public static float longClick = 1f;
|
||||
|
||||
protected TouchArea hotArea;
|
||||
protected PointerArea hotArea;
|
||||
|
||||
protected boolean pressed;
|
||||
protected float pressTime;
|
||||
|
@ -38,25 +38,25 @@ public class Button extends Component {
|
|||
|
||||
@Override
|
||||
protected void createChildren() {
|
||||
hotArea = new TouchArea( 0, 0, 0, 0 ) {
|
||||
hotArea = new PointerArea( 0, 0, 0, 0 ) {
|
||||
@Override
|
||||
protected void onTouchDown(Touch touch) {
|
||||
protected void onPointerDown( PointerEvent event ) {
|
||||
pressed = true;
|
||||
pressTime = 0;
|
||||
processed = false;
|
||||
Button.this.onTouchDown();
|
||||
};
|
||||
Button.this.onPointerDown();
|
||||
}
|
||||
@Override
|
||||
protected void onTouchUp(Touch touch) {
|
||||
protected void onPointerUp( PointerEvent event ) {
|
||||
pressed = false;
|
||||
Button.this.onTouchUp();
|
||||
};
|
||||
Button.this.onPointerUp();
|
||||
}
|
||||
@Override
|
||||
protected void onClick( Touch touch ) {
|
||||
protected void onClick( PointerEvent event ) {
|
||||
if (!processed) {
|
||||
Button.this.onClick();
|
||||
}
|
||||
};
|
||||
}
|
||||
};
|
||||
add( hotArea );
|
||||
}
|
||||
|
@ -74,7 +74,7 @@ public class Button extends Component {
|
|||
|
||||
hotArea.reset();
|
||||
processed = true;
|
||||
onTouchUp();
|
||||
onPointerUp();
|
||||
|
||||
Game.vibrate( 50 );
|
||||
}
|
||||
|
@ -82,13 +82,12 @@ public class Button extends Component {
|
|||
}
|
||||
}
|
||||
|
||||
protected void onTouchDown() {};
|
||||
protected void onTouchUp() {};
|
||||
protected void onClick() {};
|
||||
|
||||
protected void onPointerDown() {}
|
||||
protected void onPointerUp() {}
|
||||
protected void onClick() {}
|
||||
protected boolean onLongClick() {
|
||||
return false;
|
||||
};
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void layout() {
|
||||
|
|
|
@ -25,9 +25,7 @@ import java.util.LinkedList;
|
|||
|
||||
public class Signal<T> {
|
||||
|
||||
private LinkedList<Listener<T>> listeners = new LinkedList<Signal.Listener<T>>();
|
||||
|
||||
private boolean canceled;
|
||||
private LinkedList<Listener<T>> listeners = new LinkedList<>();
|
||||
|
||||
private boolean stackMode;
|
||||
|
||||
|
@ -70,13 +68,11 @@ public class Signal<T> {
|
|||
|
||||
@SuppressWarnings("unchecked")
|
||||
Listener<T>[] list = listeners.toArray( new Listener[0] );
|
||||
|
||||
canceled = false;
|
||||
|
||||
for (Listener<T> listener : list) {
|
||||
|
||||
if (listeners.contains(listener)) {
|
||||
listener.onSignal(t);
|
||||
if (canceled) {
|
||||
if (listener.onSignal(t)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -84,11 +80,8 @@ public class Signal<T> {
|
|||
}
|
||||
}
|
||||
|
||||
public void cancel() {
|
||||
canceled = true;
|
||||
}
|
||||
|
||||
public static interface Listener<T> {
|
||||
public void onSignal( T t );
|
||||
public interface Listener<T> {
|
||||
//return true if the signal has been handled
|
||||
boolean onSignal( T t );
|
||||
}
|
||||
}
|
||||
|
|
|
@ -27,8 +27,6 @@ import android.os.Build;
|
|||
import android.view.View;
|
||||
import android.view.WindowManager;
|
||||
|
||||
import com.badlogic.gdx.Gdx;
|
||||
import com.badlogic.gdx.backends.android.AndroidApplication;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.scenes.WelcomeScene;
|
||||
import com.watabou.noosa.Game;
|
||||
|
|
|
@ -22,7 +22,6 @@
|
|||
package com.shatteredpixel.shatteredpixeldungeon.actors.mobs.npcs;
|
||||
|
||||
import com.shatteredpixel.shatteredpixeldungeon.Assets;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.Actor;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.actors.blobs.CorrosiveGas;
|
||||
|
|
|
@ -37,8 +37,6 @@ import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.ExitRoom;
|
|||
import com.shatteredpixel.shatteredpixeldungeon.levels.rooms.standard.ImpShopRoom;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
|
||||
import com.watabou.noosa.Group;
|
||||
import com.watabou.utils.PathFinder;
|
||||
import com.watabou.utils.Random;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
|
|
|
@ -29,11 +29,11 @@ import com.shatteredpixel.shatteredpixeldungeon.ui.ExitButton;
|
|||
import com.shatteredpixel.shatteredpixeldungeon.ui.Icons;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.ui.RenderedTextMultiline;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
|
||||
import com.watabou.input.Touchscreen.Touch;
|
||||
import com.watabou.input.PointerEvent;
|
||||
import com.watabou.noosa.Camera;
|
||||
import com.watabou.noosa.Image;
|
||||
import com.watabou.noosa.PointerArea;
|
||||
import com.watabou.noosa.RenderedText;
|
||||
import com.watabou.noosa.TouchArea;
|
||||
import com.watabou.utils.DeviceCompat;
|
||||
|
||||
public class AboutScene extends PixelScene {
|
||||
|
@ -92,9 +92,9 @@ public class AboutScene extends PixelScene {
|
|||
shpxlink.setPos((colWidth - shpxlink.width()) / 2, shpxtext.bottom() + 6);
|
||||
align(shpxlink);
|
||||
|
||||
TouchArea shpxhotArea = new TouchArea( shpxlink.left(), shpxlink.top(), shpxlink.width(), shpxlink.height() ) {
|
||||
PointerArea shpxhotArea = new PointerArea( shpxlink.left(), shpxlink.top(), shpxlink.width(), shpxlink.height() ) {
|
||||
@Override
|
||||
protected void onClick( Touch touch ) {
|
||||
protected void onClick( PointerEvent event ) {
|
||||
DeviceCompat.openURI( "https://" + LNK_SHPX );
|
||||
}
|
||||
};
|
||||
|
@ -133,9 +133,9 @@ public class AboutScene extends PixelScene {
|
|||
wataLink.setPos(wataOffset + (colWidth - wataLink.width()) / 2 , wataText.bottom() + 6);
|
||||
align(wataLink);
|
||||
|
||||
TouchArea hotArea = new TouchArea( wataLink.left(), wataLink.top(), wataLink.width(), wataLink.height() ) {
|
||||
PointerArea hotArea = new PointerArea( wataLink.left(), wataLink.top(), wataLink.width(), wataLink.height() ) {
|
||||
@Override
|
||||
protected void onClick( Touch touch ) {
|
||||
protected void onClick( PointerEvent event ) {
|
||||
DeviceCompat.openURI( "https://" + LNK_WATA );
|
||||
}
|
||||
};
|
||||
|
|
|
@ -499,12 +499,12 @@ public class AlchemyScene extends PixelScene {
|
|||
|
||||
slot = new ItemSlot() {
|
||||
@Override
|
||||
protected void onTouchDown() {
|
||||
protected void onPointerDown() {
|
||||
bg.brightness( 1.2f );
|
||||
Sample.INSTANCE.play( Assets.SND_CLICK );
|
||||
};
|
||||
@Override
|
||||
protected void onTouchUp() {
|
||||
protected void onPointerUp() {
|
||||
bg.resetColor();
|
||||
}
|
||||
@Override
|
||||
|
|
|
@ -28,13 +28,13 @@ import com.shatteredpixel.shatteredpixeldungeon.actors.Char;
|
|||
import com.shatteredpixel.shatteredpixeldungeon.actors.mobs.Mob;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.items.Heap;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.tiles.DungeonTilemap;
|
||||
import com.watabou.input.Touchscreen.Touch;
|
||||
import com.watabou.input.PointerEvent;
|
||||
import com.watabou.noosa.Camera;
|
||||
import com.watabou.noosa.TouchArea;
|
||||
import com.watabou.noosa.PointerArea;
|
||||
import com.watabou.utils.GameMath;
|
||||
import com.watabou.utils.PointF;
|
||||
|
||||
public class CellSelector extends TouchArea {
|
||||
public class CellSelector extends PointerArea {
|
||||
|
||||
public Listener listener = null;
|
||||
|
||||
|
@ -50,14 +50,14 @@ public class CellSelector extends TouchArea {
|
|||
}
|
||||
|
||||
@Override
|
||||
protected void onClick( Touch touch ) {
|
||||
protected void onClick( PointerEvent event ) {
|
||||
if (dragging) {
|
||||
|
||||
dragging = false;
|
||||
|
||||
} else {
|
||||
|
||||
PointF p = Camera.main.screenToCamera( (int)touch.current.x, (int)touch.current.y );
|
||||
PointF p = Camera.main.screenToCamera( (int) event.current.x, (int) event.current.y );
|
||||
for (Char mob : Dungeon.level.mobs.toArray(new Mob[0])){
|
||||
if (mob.sprite != null && mob.sprite.overlapsPoint( p.x, p.y)){
|
||||
select( mob.pos );
|
||||
|
@ -73,8 +73,8 @@ public class CellSelector extends TouchArea {
|
|||
}
|
||||
|
||||
select( ((DungeonTilemap)target).screenToTile(
|
||||
(int)touch.current.x,
|
||||
(int)touch.current.y,
|
||||
(int) event.current.x,
|
||||
(int) event.current.y,
|
||||
true ) );
|
||||
}
|
||||
}
|
||||
|
@ -111,47 +111,47 @@ public class CellSelector extends TouchArea {
|
|||
}
|
||||
|
||||
private boolean pinching = false;
|
||||
private Touch another;
|
||||
private PointerEvent another;
|
||||
private float startZoom;
|
||||
private float startSpan;
|
||||
|
||||
@Override
|
||||
protected void onTouchDown( Touch t ) {
|
||||
protected void onPointerDown( PointerEvent event ) {
|
||||
|
||||
if (t != touch && another == null) {
|
||||
if (event != curEvent && another == null) {
|
||||
|
||||
if (!touch.down) {
|
||||
touch = t;
|
||||
onTouchDown( t );
|
||||
if (!curEvent.down) {
|
||||
curEvent = event;
|
||||
onPointerDown( event );
|
||||
return;
|
||||
}
|
||||
|
||||
pinching = true;
|
||||
|
||||
another = t;
|
||||
startSpan = PointF.distance( touch.current, another.current );
|
||||
another = event;
|
||||
startSpan = PointF.distance( curEvent.current, another.current );
|
||||
startZoom = camera.zoom;
|
||||
|
||||
dragging = false;
|
||||
} else if (t != touch) {
|
||||
} else if (event != curEvent) {
|
||||
reset();
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onTouchUp( Touch t ) {
|
||||
if (pinching && (t == touch || t == another)) {
|
||||
protected void onPointerUp( PointerEvent event ) {
|
||||
if (pinching && (event == curEvent || event == another)) {
|
||||
|
||||
pinching = false;
|
||||
|
||||
zoom(Math.round( camera.zoom ));
|
||||
|
||||
dragging = true;
|
||||
if (t == touch) {
|
||||
touch = another;
|
||||
if (event == curEvent) {
|
||||
curEvent = another;
|
||||
}
|
||||
another = null;
|
||||
lastPos.set( touch.current );
|
||||
lastPos.set( curEvent.current );
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -159,13 +159,13 @@ public class CellSelector extends TouchArea {
|
|||
private PointF lastPos = new PointF();
|
||||
|
||||
@Override
|
||||
protected void onDrag( Touch t ) {
|
||||
protected void onDrag( PointerEvent event ) {
|
||||
|
||||
camera.target = null;
|
||||
|
||||
if (pinching) {
|
||||
|
||||
float curSpan = PointF.distance( touch.current, another.current );
|
||||
float curSpan = PointF.distance( curEvent.current, another.current );
|
||||
float zoom = (startZoom * curSpan / startSpan);
|
||||
camera.zoom( GameMath.gate(
|
||||
PixelScene.minZoom,
|
||||
|
@ -174,14 +174,14 @@ public class CellSelector extends TouchArea {
|
|||
|
||||
} else {
|
||||
|
||||
if (!dragging && PointF.distance( t.current, t.start ) > dragThreshold) {
|
||||
if (!dragging && PointF.distance( event.current, event.start ) > dragThreshold) {
|
||||
|
||||
dragging = true;
|
||||
lastPos.set( t.current );
|
||||
lastPos.set( event.current );
|
||||
|
||||
} else if (dragging) {
|
||||
camera.scroll.offset( PointF.diff( lastPos, t.current ).invScale( camera.zoom ) );
|
||||
lastPos.set( t.current );
|
||||
camera.scroll.offset( PointF.diff( lastPos, event.current ).invScale( camera.zoom ) );
|
||||
lastPos.set( event.current );
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -28,7 +28,7 @@ import com.shatteredpixel.shatteredpixeldungeon.effects.BadgeBanner;
|
|||
import com.shatteredpixel.shatteredpixeldungeon.ui.RenderedTextMultiline;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
|
||||
import com.watabou.glwrap.Blending;
|
||||
import com.watabou.input.Touchscreen;
|
||||
import com.watabou.input.PointerEvent;
|
||||
import com.watabou.noosa.BitmapText;
|
||||
import com.watabou.noosa.BitmapText.Font;
|
||||
import com.watabou.noosa.BitmapTextMultiline;
|
||||
|
@ -164,7 +164,7 @@ public class PixelScene extends Scene {
|
|||
@Override
|
||||
public void destroy() {
|
||||
super.destroy();
|
||||
Touchscreen.event.removeAll();
|
||||
PointerEvent.clearListeners();
|
||||
}
|
||||
|
||||
public static BitmapText.Font font;
|
||||
|
|
|
@ -41,7 +41,7 @@ import com.watabou.gltextures.SmartTexture;
|
|||
import com.watabou.gltextures.TextureCache;
|
||||
import com.watabou.glwrap.Matrix;
|
||||
import com.watabou.glwrap.Quad;
|
||||
import com.watabou.input.Touchscreen.Touch;
|
||||
import com.watabou.input.PointerEvent;
|
||||
import com.watabou.noosa.Camera;
|
||||
import com.watabou.noosa.ColorBlock;
|
||||
import com.watabou.noosa.Game;
|
||||
|
@ -49,7 +49,7 @@ import com.watabou.noosa.Group;
|
|||
import com.watabou.noosa.Image;
|
||||
import com.watabou.noosa.NoosaScript;
|
||||
import com.watabou.noosa.TextureFilm;
|
||||
import com.watabou.noosa.TouchArea;
|
||||
import com.watabou.noosa.PointerArea;
|
||||
import com.watabou.noosa.Visual;
|
||||
import com.watabou.noosa.audio.Music;
|
||||
import com.watabou.utils.Point;
|
||||
|
@ -199,8 +199,8 @@ public class SurfaceScene extends PixelScene {
|
|||
window.add( a );
|
||||
window.add( pet );
|
||||
|
||||
window.add( new TouchArea( sky ) {
|
||||
protected void onClick( Touch touch ) {
|
||||
window.add( new PointerArea( sky ) {
|
||||
protected void onClick( PointerEvent event ) {
|
||||
pet.jump();
|
||||
}
|
||||
} );
|
||||
|
|
|
@ -57,13 +57,13 @@ public class ExitButton extends Button {
|
|||
}
|
||||
|
||||
@Override
|
||||
protected void onTouchDown() {
|
||||
protected void onPointerDown() {
|
||||
image.brightness( 1.5f );
|
||||
Sample.INSTANCE.play( Assets.SND_CLICK );
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onTouchUp() {
|
||||
protected void onPointerUp() {
|
||||
image.resetColor();
|
||||
}
|
||||
|
||||
|
|
|
@ -61,7 +61,7 @@ public class GameLog extends Component implements Signal.Listener<String> {
|
|||
}
|
||||
|
||||
@Override
|
||||
public synchronized void onSignal( String text ) {
|
||||
public synchronized boolean onSignal( String text ) {
|
||||
|
||||
if (length != entries.size()){
|
||||
clear();
|
||||
|
@ -126,6 +126,7 @@ public class GameLog extends Component implements Signal.Listener<String> {
|
|||
}
|
||||
|
||||
layout();
|
||||
return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
|
|
@ -52,13 +52,13 @@ public class IconButton extends Button {
|
|||
}
|
||||
|
||||
@Override
|
||||
protected void onTouchDown() {
|
||||
protected void onPointerDown() {
|
||||
if (icon != null) icon.brightness( 1.5f );
|
||||
Sample.INSTANCE.play( Assets.SND_CLICK );
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onTouchUp() {
|
||||
protected void onPointerUp() {
|
||||
if (icon != null) icon.resetColor();
|
||||
}
|
||||
|
||||
|
|
|
@ -83,13 +83,13 @@ public class LanguageButton extends Button {
|
|||
}
|
||||
|
||||
@Override
|
||||
protected void onTouchDown() {
|
||||
protected void onPointerDown() {
|
||||
image.brightness( 1.5f );
|
||||
Sample.INSTANCE.play( Assets.SND_CLICK );
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onTouchUp() {
|
||||
protected void onPointerUp() {
|
||||
image.resetColor();
|
||||
updateIcon();
|
||||
}
|
||||
|
|
|
@ -23,18 +23,18 @@ package com.shatteredpixel.shatteredpixeldungeon.ui;
|
|||
|
||||
import com.shatteredpixel.shatteredpixeldungeon.Chrome;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
|
||||
import com.watabou.input.Touchscreen;
|
||||
import com.watabou.input.PointerEvent;
|
||||
import com.watabou.noosa.ColorBlock;
|
||||
import com.watabou.noosa.NinePatch;
|
||||
import com.watabou.noosa.PointerArea;
|
||||
import com.watabou.noosa.RenderedText;
|
||||
import com.watabou.noosa.TouchArea;
|
||||
import com.watabou.noosa.ui.Component;
|
||||
import com.watabou.utils.GameMath;
|
||||
import com.watabou.utils.PointF;
|
||||
|
||||
public abstract class OptionSlider extends Component {
|
||||
|
||||
private TouchArea touchArea;
|
||||
private PointerArea pointerArea;
|
||||
|
||||
private RenderedText title;
|
||||
private RenderedText minTxt;
|
||||
|
@ -102,32 +102,24 @@ public abstract class OptionSlider extends Component {
|
|||
sliderNode = Chrome.get(Chrome.Type.RED_BUTTON);
|
||||
sliderNode.size(5, 9);
|
||||
|
||||
touchArea = new TouchArea(0, 0, 0, 0){
|
||||
pointerArea = new PointerArea(0, 0, 0, 0){
|
||||
boolean pressed = false;
|
||||
|
||||
@Override
|
||||
protected void onTouchDown(Touchscreen.Touch touch) {
|
||||
protected void onPointerDown( PointerEvent event ) {
|
||||
pressed = true;
|
||||
PointF p = camera().screenToCamera((int) touch.current.x, (int) touch.current.y);
|
||||
PointF p = camera().screenToCamera((int) event.current.x, (int) event.current.y);
|
||||
sliderNode.x = GameMath.gate(sliderBG.x-2, p.x, sliderBG.x+sliderBG.width()-2);
|
||||
sliderNode.brightness(1.5f);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onDrag(Touchscreen.Touch touch) {
|
||||
protected void onPointerUp( PointerEvent event ) {
|
||||
if (pressed) {
|
||||
PointF p = camera().screenToCamera((int) touch.current.x, (int) touch.current.y);
|
||||
sliderNode.x = GameMath.gate(sliderBG.x - 2, p.x, sliderBG.x + sliderBG.width() - 2);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onTouchUp(Touchscreen.Touch touch) {
|
||||
if (pressed) {
|
||||
PointF p = camera().screenToCamera((int) touch.current.x, (int) touch.current.y);
|
||||
PointF p = camera().screenToCamera((int) event.current.x, (int) event.current.y);
|
||||
sliderNode.x = GameMath.gate(sliderBG.x - 2, p.x, sliderBG.x + sliderBG.width() - 2);
|
||||
sliderNode.resetColor();
|
||||
|
||||
|
||||
//sets the selected value
|
||||
selectedVal = minVal + Math.round(sliderNode.x / tickDist);
|
||||
sliderNode.x = (int) (x + tickDist * (selectedVal - minVal));
|
||||
|
@ -135,8 +127,16 @@ public abstract class OptionSlider extends Component {
|
|||
pressed = false;
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onDrag( PointerEvent event ) {
|
||||
if (pressed) {
|
||||
PointF p = camera().screenToCamera((int) event.current.x, (int) event.current.y);
|
||||
sliderNode.x = GameMath.gate(sliderBG.x - 2, p.x, sliderBG.x + sliderBG.width() - 2);
|
||||
}
|
||||
}
|
||||
};
|
||||
add(touchArea);
|
||||
add(pointerArea);
|
||||
|
||||
}
|
||||
|
||||
|
@ -162,10 +162,10 @@ public abstract class OptionSlider extends Component {
|
|||
sliderNode.x = (int)(x + tickDist*(selectedVal-minVal));
|
||||
sliderNode.y = sliderBG.y-4;
|
||||
|
||||
touchArea.x = x;
|
||||
touchArea.y = y;
|
||||
touchArea.width = width();
|
||||
touchArea.height = height();
|
||||
pointerArea.x = x;
|
||||
pointerArea.y = y;
|
||||
pointerArea.width = width();
|
||||
pointerArea.height = height();
|
||||
|
||||
BG.size(width(), height());
|
||||
BG.x = x;
|
||||
|
|
|
@ -50,13 +50,13 @@ public class PrefsButton extends Button {
|
|||
}
|
||||
|
||||
@Override
|
||||
protected void onTouchDown() {
|
||||
protected void onPointerDown() {
|
||||
image.brightness( 1.5f );
|
||||
Sample.INSTANCE.play( Assets.SND_CLICK );
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onTouchUp() {
|
||||
protected void onPointerUp() {
|
||||
image.resetColor();
|
||||
}
|
||||
|
||||
|
|
|
@ -97,11 +97,11 @@ public class QuickSlotButton extends Button implements WndBag.Listener {
|
|||
return QuickSlotButton.this.onLongClick();
|
||||
}
|
||||
@Override
|
||||
protected void onTouchDown() {
|
||||
protected void onPointerDown() {
|
||||
icon.lightness( 0.7f );
|
||||
}
|
||||
@Override
|
||||
protected void onTouchUp() {
|
||||
protected void onPointerUp() {
|
||||
icon.resetColor();
|
||||
}
|
||||
};
|
||||
|
|
|
@ -22,10 +22,10 @@
|
|||
package com.shatteredpixel.shatteredpixeldungeon.ui;
|
||||
|
||||
import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
|
||||
import com.watabou.input.Touchscreen.Touch;
|
||||
import com.watabou.input.PointerEvent;
|
||||
import com.watabou.noosa.Camera;
|
||||
import com.watabou.noosa.ColorBlock;
|
||||
import com.watabou.noosa.TouchArea;
|
||||
import com.watabou.noosa.PointerArea;
|
||||
import com.watabou.noosa.ui.Component;
|
||||
import com.watabou.utils.Point;
|
||||
import com.watabou.utils.PointF;
|
||||
|
@ -35,7 +35,7 @@ public class ScrollPane extends Component {
|
|||
protected static final int THUMB_COLOR = 0xFF7b8073;
|
||||
protected static final float THUMB_ALPHA = 0.5f;
|
||||
|
||||
protected TouchController controller;
|
||||
protected PointerController controller;
|
||||
protected Component content;
|
||||
protected ColorBlock thumb;
|
||||
|
||||
|
@ -69,7 +69,7 @@ public class ScrollPane extends Component {
|
|||
|
||||
@Override
|
||||
protected void createChildren() {
|
||||
controller = new TouchController();
|
||||
controller = new PointerController();
|
||||
add( controller );
|
||||
|
||||
thumb = new ColorBlock( 1, 1, THUMB_COLOR );
|
||||
|
@ -107,17 +107,17 @@ public class ScrollPane extends Component {
|
|||
public void onClick( float x, float y ) {
|
||||
}
|
||||
|
||||
public class TouchController extends TouchArea {
|
||||
public class PointerController extends PointerArea {
|
||||
|
||||
private float dragThreshold;
|
||||
|
||||
public TouchController() {
|
||||
public PointerController() {
|
||||
super( 0, 0, 0, 0 );
|
||||
dragThreshold = PixelScene.defaultZoom * 8;
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onTouchUp( Touch touch ) {
|
||||
protected void onPointerUp( PointerEvent event ) {
|
||||
if (dragging) {
|
||||
|
||||
dragging = false;
|
||||
|
@ -125,7 +125,7 @@ public class ScrollPane extends Component {
|
|||
|
||||
} else {
|
||||
|
||||
PointF p = content.camera.screenToCamera( (int)touch.current.x, (int)touch.current.y );
|
||||
PointF p = content.camera.screenToCamera( (int) event.current.x, (int) event.current.y );
|
||||
ScrollPane.this.onClick( p.x, p.y );
|
||||
|
||||
}
|
||||
|
@ -135,12 +135,12 @@ public class ScrollPane extends Component {
|
|||
private PointF lastPos = new PointF();
|
||||
|
||||
@Override
|
||||
protected void onDrag( Touch t ) {
|
||||
protected void onDrag( PointerEvent event ) {
|
||||
if (dragging) {
|
||||
|
||||
Camera c = content.camera;
|
||||
|
||||
c.scroll.offset( PointF.diff( lastPos, t.current ).invScale( c.zoom ) );
|
||||
c.scroll.offset( PointF.diff( lastPos, event.current ).invScale( c.zoom ) );
|
||||
if (c.scroll.x + width > content.width()) {
|
||||
c.scroll.x = content.width() - width;
|
||||
}
|
||||
|
@ -156,12 +156,12 @@ public class ScrollPane extends Component {
|
|||
|
||||
thumb.y = y + height * c.scroll.y / content.height();
|
||||
|
||||
lastPos.set( t.current );
|
||||
lastPos.set( event.current );
|
||||
|
||||
} else if (PointF.distance( t.current, t.start ) > dragThreshold) {
|
||||
} else if (PointF.distance( event.current, event.start ) > dragThreshold) {
|
||||
|
||||
dragging = true;
|
||||
lastPos.set( t.current );
|
||||
lastPos.set( event.current );
|
||||
thumb.am = 1;
|
||||
|
||||
}
|
||||
|
|
|
@ -21,9 +21,9 @@
|
|||
|
||||
package com.shatteredpixel.shatteredpixeldungeon.ui;
|
||||
|
||||
import com.watabou.input.Touchscreen.Touch;
|
||||
import com.watabou.input.PointerEvent;
|
||||
import com.watabou.noosa.Image;
|
||||
import com.watabou.noosa.TouchArea;
|
||||
import com.watabou.noosa.PointerArea;
|
||||
import com.watabou.noosa.ui.Component;
|
||||
|
||||
public class SimpleButton extends Component {
|
||||
|
@ -43,19 +43,19 @@ public class SimpleButton extends Component {
|
|||
image = new Image();
|
||||
add( image );
|
||||
|
||||
add( new TouchArea( image ) {
|
||||
add( new PointerArea( image ) {
|
||||
@Override
|
||||
protected void onTouchDown(Touch touch) {
|
||||
protected void onPointerDown( PointerEvent event ) {
|
||||
image.brightness( 1.2f );
|
||||
};
|
||||
}
|
||||
@Override
|
||||
protected void onTouchUp(Touch touch) {
|
||||
protected void onPointerUp( PointerEvent event ) {
|
||||
image.brightness( 1.0f );
|
||||
};
|
||||
}
|
||||
@Override
|
||||
protected void onClick( Touch touch ) {
|
||||
protected void onClick( PointerEvent event ) {
|
||||
SimpleButton.this.onClick();
|
||||
};
|
||||
}
|
||||
} );
|
||||
}
|
||||
|
||||
|
|
|
@ -32,13 +32,13 @@ import com.shatteredpixel.shatteredpixeldungeon.sprites.HeroSprite;
|
|||
import com.shatteredpixel.shatteredpixeldungeon.windows.WndGame;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.windows.WndHero;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.windows.WndJournal;
|
||||
import com.watabou.input.Touchscreen.Touch;
|
||||
import com.watabou.input.PointerEvent;
|
||||
import com.watabou.noosa.BitmapText;
|
||||
import com.watabou.noosa.Camera;
|
||||
import com.watabou.noosa.Game;
|
||||
import com.watabou.noosa.Image;
|
||||
import com.watabou.noosa.NinePatch;
|
||||
import com.watabou.noosa.TouchArea;
|
||||
import com.watabou.noosa.PointerArea;
|
||||
import com.watabou.noosa.audio.Sample;
|
||||
import com.watabou.noosa.particles.Emitter;
|
||||
import com.watabou.noosa.ui.Button;
|
||||
|
@ -82,9 +82,9 @@ public class StatusPane extends Component {
|
|||
bg = new NinePatch( Assets.STATUS, 0, 0, 128, 36, 85, 0, 45, 0 );
|
||||
add( bg );
|
||||
|
||||
add( new TouchArea( 0, 1, 31, 31 ) {
|
||||
add( new PointerArea( 0, 1, 31, 31 ) {
|
||||
@Override
|
||||
protected void onClick( Touch touch ) {
|
||||
protected void onClick( PointerEvent event ) {
|
||||
Image sprite = Dungeon.hero.sprite;
|
||||
if (!sprite.isVisible()) {
|
||||
Camera.main.focusOn( sprite );
|
||||
|
@ -322,13 +322,13 @@ public class StatusPane extends Component {
|
|||
}
|
||||
|
||||
@Override
|
||||
protected void onTouchDown() {
|
||||
protected void onPointerDown() {
|
||||
bg.brightness( 1.5f );
|
||||
Sample.INSTANCE.play( Assets.SND_CLICK );
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onTouchUp() {
|
||||
protected void onPointerUp() {
|
||||
if (keyIcon.keyCount() > 0) {
|
||||
bg.brightness(.8f - (Math.min(6, keyIcon.keyCount()) / 20f));
|
||||
} else {
|
||||
|
@ -374,13 +374,13 @@ public class StatusPane extends Component {
|
|||
}
|
||||
|
||||
@Override
|
||||
protected void onTouchDown() {
|
||||
protected void onPointerDown() {
|
||||
image.brightness( 1.5f );
|
||||
Sample.INSTANCE.play( Assets.SND_CLICK );
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onTouchUp() {
|
||||
protected void onPointerUp() {
|
||||
image.resetColor();
|
||||
}
|
||||
|
||||
|
|
|
@ -84,13 +84,13 @@ public class StyledButton extends Button {
|
|||
}
|
||||
|
||||
@Override
|
||||
protected void onTouchDown() {
|
||||
protected void onPointerDown() {
|
||||
bg.brightness( 1.2f );
|
||||
Sample.INSTANCE.play( Assets.SND_CLICK );
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onTouchUp() {
|
||||
protected void onPointerUp() {
|
||||
bg.resetColor();
|
||||
}
|
||||
|
||||
|
|
|
@ -324,12 +324,12 @@ public class Toolbar extends Component {
|
|||
}
|
||||
|
||||
@Override
|
||||
protected void onTouchDown() {
|
||||
protected void onPointerDown() {
|
||||
base.brightness( 1.4f );
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onTouchUp() {
|
||||
protected void onPointerUp() {
|
||||
if (active) {
|
||||
base.resetColor();
|
||||
} else {
|
||||
|
|
|
@ -24,24 +24,23 @@ package com.shatteredpixel.shatteredpixeldungeon.ui;
|
|||
import com.shatteredpixel.shatteredpixeldungeon.Chrome;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.effects.ShadowBox;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
|
||||
import com.watabou.input.Keys;
|
||||
import com.watabou.input.Keys.Key;
|
||||
import com.watabou.input.Touchscreen.Touch;
|
||||
import com.watabou.input.KeyEvent;
|
||||
import com.watabou.input.PointerEvent;
|
||||
import com.watabou.noosa.Camera;
|
||||
import com.watabou.noosa.Game;
|
||||
import com.watabou.noosa.Group;
|
||||
import com.watabou.noosa.NinePatch;
|
||||
import com.watabou.noosa.TouchArea;
|
||||
import com.watabou.noosa.PointerArea;
|
||||
import com.watabou.utils.Signal;
|
||||
|
||||
public class Window extends Group implements Signal.Listener<Key> {
|
||||
public class Window extends Group implements Signal.Listener<KeyEvent> {
|
||||
|
||||
protected int width;
|
||||
protected int height;
|
||||
|
||||
protected int yOffset;
|
||||
|
||||
protected TouchArea blocker;
|
||||
protected PointerArea blocker;
|
||||
protected ShadowBox shadow;
|
||||
protected NinePatch chrome;
|
||||
|
||||
|
@ -65,12 +64,12 @@ public class Window extends Group implements Signal.Listener<Key> {
|
|||
|
||||
this.yOffset = yOffset;
|
||||
|
||||
blocker = new TouchArea( 0, 0, PixelScene.uiCamera.width, PixelScene.uiCamera.height ) {
|
||||
blocker = new PointerArea( 0, 0, PixelScene.uiCamera.width, PixelScene.uiCamera.height ) {
|
||||
@Override
|
||||
protected void onClick( Touch touch ) {
|
||||
protected void onClick( PointerEvent event ) {
|
||||
if (Window.this.parent != null && !Window.this.chrome.overlapsScreenPoint(
|
||||
(int)touch.current.x,
|
||||
(int)touch.current.y )) {
|
||||
(int) event.current.x,
|
||||
(int) event.current.y )) {
|
||||
|
||||
onBackPressed();
|
||||
}
|
||||
|
@ -112,7 +111,7 @@ public class Window extends Group implements Signal.Listener<Key> {
|
|||
camera.y / camera.zoom,
|
||||
chrome.width(), chrome.height );
|
||||
|
||||
Keys.event.add( this );
|
||||
KeyEvent.addKeyListener( this );
|
||||
}
|
||||
|
||||
public void resize( int w, int h ) {
|
||||
|
@ -151,23 +150,23 @@ public class Window extends Group implements Signal.Listener<Key> {
|
|||
super.destroy();
|
||||
|
||||
Camera.remove( camera );
|
||||
Keys.event.remove( this );
|
||||
KeyEvent.removeKeyListener( this );
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSignal( Key key ) {
|
||||
if (key.pressed) {
|
||||
switch (key.code) {
|
||||
case Keys.BACK:
|
||||
onBackPressed();
|
||||
break;
|
||||
case Keys.MENU:
|
||||
onMenuPressed();
|
||||
break;
|
||||
public boolean onSignal( KeyEvent event ) {
|
||||
if (event.pressed) {
|
||||
switch (event.code) {
|
||||
case KeyEvent.BACK:
|
||||
onBackPressed();
|
||||
return true;
|
||||
case KeyEvent.MENU:
|
||||
onMenuPressed();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
Keys.event.cancel();
|
||||
return false;
|
||||
}
|
||||
|
||||
public void onBackPressed() {
|
||||
|
|
|
@ -23,18 +23,18 @@ package com.shatteredpixel.shatteredpixeldungeon.ui.changelist;
|
|||
|
||||
import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.windows.WndTitledMessage;
|
||||
import com.watabou.input.Touchscreen;
|
||||
import com.watabou.input.PointerEvent;
|
||||
import com.watabou.noosa.Image;
|
||||
import com.watabou.noosa.TouchArea;
|
||||
import com.watabou.noosa.PointerArea;
|
||||
|
||||
public class ChangesWindow extends WndTitledMessage {
|
||||
|
||||
public ChangesWindow(Image icon, String title, String message ) {
|
||||
super( icon, title, message);
|
||||
|
||||
TouchArea blocker = new TouchArea( 0, 0, PixelScene.uiCamera.width, PixelScene.uiCamera.height ) {
|
||||
PointerArea blocker = new PointerArea( 0, 0, PixelScene.uiCamera.width, PixelScene.uiCamera.height ) {
|
||||
@Override
|
||||
protected void onClick( Touchscreen.Touch touch ) {
|
||||
protected void onClick( PointerEvent event ) {
|
||||
hide();
|
||||
}
|
||||
};
|
||||
|
|
|
@ -412,12 +412,12 @@ public class WndBag extends WndTabbed {
|
|||
}
|
||||
|
||||
@Override
|
||||
protected void onTouchDown() {
|
||||
protected void onPointerDown() {
|
||||
bg.brightness( 1.5f );
|
||||
Sample.INSTANCE.play( Assets.SND_CLICK, 0.7f, 0.7f, 1.2f );
|
||||
};
|
||||
|
||||
protected void onTouchUp() {
|
||||
protected void onPointerUp() {
|
||||
bg.brightness( 1.0f );
|
||||
};
|
||||
|
||||
|
|
|
@ -135,12 +135,12 @@ public class WndBlacksmith extends Window {
|
|||
|
||||
slot = new ItemSlot() {
|
||||
@Override
|
||||
protected void onTouchDown() {
|
||||
protected void onPointerDown() {
|
||||
bg.brightness( 1.2f );
|
||||
Sample.INSTANCE.play( Assets.SND_CLICK );
|
||||
};
|
||||
@Override
|
||||
protected void onTouchUp() {
|
||||
protected void onPointerUp() {
|
||||
bg.resetColor();
|
||||
}
|
||||
@Override
|
||||
|
|
|
@ -348,12 +348,12 @@ public class WndRanking extends WndTabbed {
|
|||
}
|
||||
|
||||
@Override
|
||||
protected void onTouchDown() {
|
||||
protected void onPointerDown() {
|
||||
bg.brightness( 1.5f );
|
||||
Sample.INSTANCE.play( Assets.SND_CLICK, 0.7f, 0.7f, 1.2f );
|
||||
};
|
||||
|
||||
protected void onTouchUp() {
|
||||
protected void onPointerUp() {
|
||||
bg.brightness( 1.0f );
|
||||
};
|
||||
|
||||
|
@ -392,12 +392,12 @@ public class WndRanking extends WndTabbed {
|
|||
}
|
||||
|
||||
@Override
|
||||
protected void onTouchDown() {
|
||||
protected void onPointerDown() {
|
||||
bg.brightness( 1.5f );
|
||||
Sample.INSTANCE.play( Assets.SND_CLICK, 0.7f, 0.7f, 1.2f );
|
||||
};
|
||||
|
||||
protected void onTouchUp() {
|
||||
protected void onPointerUp() {
|
||||
bg.brightness( 1.0f );
|
||||
};
|
||||
|
||||
|
|
|
@ -28,9 +28,9 @@ import com.shatteredpixel.shatteredpixeldungeon.messages.Messages;
|
|||
import com.shatteredpixel.shatteredpixeldungeon.scenes.PixelScene;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.ui.RenderedTextMultiline;
|
||||
import com.shatteredpixel.shatteredpixeldungeon.ui.Window;
|
||||
import com.watabou.input.Touchscreen.Touch;
|
||||
import com.watabou.input.PointerEvent;
|
||||
import com.watabou.noosa.Game;
|
||||
import com.watabou.noosa.TouchArea;
|
||||
import com.watabou.noosa.PointerArea;
|
||||
import com.watabou.utils.SparseArray;
|
||||
|
||||
public class WndStory extends Window {
|
||||
|
@ -74,9 +74,9 @@ public class WndStory extends Window {
|
|||
tf.setPos(MARGIN, 0);
|
||||
add( tf );
|
||||
|
||||
add( new TouchArea( chrome ) {
|
||||
add( new PointerArea( chrome ) {
|
||||
@Override
|
||||
protected void onClick( Touch touch ) {
|
||||
protected void onClick( PointerEvent event ) {
|
||||
hide();
|
||||
}
|
||||
} );
|
||||
|
|
Loading…
Reference in New Issue
Block a user