Evan Debenham
2d176b4b62
v0.2.2: fixed a bug with the ghost quest.
2014-10-25 14:11:08 -04:00
Evan Debenham
161b444d67
v0.2.2: corrected casting errors in javac compiler
2014-10-24 22:13:31 -04:00
Evan Debenham
7648e8fc17
v0.2.2: added new plants (very rough, many details to add)
2014-10-24 15:54:49 -04:00
Evan Debenham
fa53d78809
v0.2.2: overhauled bones system(heroes remains). Fairly tentative, needs to be tested.
2014-10-22 17:11:30 -04:00
Evan Debenham
e10cdb3747
v0.2.2: Corrected item slot display for keys
2014-10-21 22:30:54 -04:00
Evan Debenham
3706092e7b
v0.2.2: falling items now appear on the next depth (potions shatter)
2014-10-21 20:47:40 -04:00
Evan Debenham
29a323ebcf
Merge branch 'v0.2.1' of https://github.com/00-Evan/shattered-pixel-dungeon
...
Changes in v0.2.1c
Conflicts:
src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/npcs/Ghost.java
Additionally:
Improved challenge characteristics (now armor challenge removes the reward menu button, rather than giving cloth armor)
2014-10-21 09:53:56 -04:00
Evan Debenham
1592ceb6d8
Merge branch 'v0.2.1' of https://github.com/00-Evan/shattered-pixel-dungeon
...
Changes in v0.2.1c
Conflicts:
src/com/shatteredpixel/shatteredpixeldungeon/actors/mobs/npcs/Ghost.java
Additionally:
Improved challenge characteristics (now armor challenge removes the reward menu button, rather than giving cloth armor)
2014-10-21 09:52:56 -04:00
Evan Debenham
b4d4e6a4d6
v0.2.1c: final commit
2014-10-21 02:31:21 -04:00
Evan Debenham
1198c96a53
v0.2.1c: final balance tweaks, tweaked Goo clarity
2014-10-21 02:00:53 -04:00
Evan Debenham
cc0a3ad412
Merging Source v1.7.2: final commit, assuming there are no bugs. Now to work on v0.2.2
2014-10-21 00:51:09 -04:00
Evan Debenham
f352efded2
Merging Source v1.7.2: corrected sleeping typo
2014-10-21 00:41:44 -04:00
Evan Debenham
13afc9df8d
Merging Source v1.7.2: item changes
2014-10-21 00:38:15 -04:00
Evan Debenham
4a49763309
Merging Source v1.7.2: actor changes
2014-10-20 23:51:15 -04:00
Evan Debenham
724338b57f
Merging Source v1.7.2: effects changes
2014-10-20 23:00:20 -04:00
Evan Debenham
1e62a6bd88
Merging Source v1.7.2: level changes
2014-10-20 22:55:37 -04:00
Evan Debenham
e2b877b6b9
Merging Source v1.7.2: plant changes
2014-10-20 22:38:13 -04:00
Evan Debenham
9f49d115d2
Merging Source v1.7.2: sprite changes
2014-10-20 20:12:43 -04:00
Evan Debenham
0ae4285220
V0.2.1c: further sewer quest rebalancing, changed text
2014-10-20 16:59:02 -04:00
Evan Debenham
33db534e25
Merging Source v1.7.2: window changes
2014-10-20 03:24:59 -04:00
Evan Debenham
735af276c8
Merging Source v1.7.2: UI changes
2014-10-18 21:30:38 -04:00
Evan Debenham
9f9e117c95
Merging Source v1.7.2: scene changes
2014-10-18 04:59:03 -04:00
Evan Debenham
c976144fdf
Merging Source v1.7.2: main class changes
2014-10-18 04:55:31 -04:00
Evan Debenham
2faaa4b865
V0.2.1c: Tentative rebalance to sewer quest bosses
2014-10-17 14:47:14 -04:00
Evan Debenham
92a17f392e
Merging Source v1.7.2: top-level class changes
2014-10-17 02:16:42 -04:00
Evan Debenham
6d177a163a
Importing Source v1.7.2: Assets
2014-10-17 00:24:01 -04:00
Evan Debenham
41e4578c43
updated .gitignore
2014-10-15 23:50:23 -04:00
Evan Debenham
f229ede8ee
V0.2.1b: final commit
2014-10-14 20:24:22 -04:00
Evan Debenham
e8bf75e69a
V0.2.1b: reduced the Gnoll Trickster's power a little bit.
2014-10-14 20:08:23 -04:00
Evan Debenham
21da2b392a
V0.2.1b: backed out of changes window, for now
2014-10-14 20:06:23 -04:00
Evan Debenham
3a69679a71
V0.2.1b: spelling + syntax errors
2014-10-14 19:35:35 -04:00
Evan Debenham
21bfecb69f
V0.2.1b: WIP changes windows
2014-10-14 18:04:48 -04:00
Evan Debenham
02e54f1440
V0.2.1b: Corrected sprite errors in sad ghost window
2014-10-14 16:16:18 -04:00
Evan Debenham
fff98d8bd1
V0.2.1b: Corrected bug with wandmaker and corpse dust.
2014-10-14 14:59:28 -04:00
Evan Debenham
1eb0136dab
V0.2.1 : HOTFIX commit, final commit.
2014-10-13 23:17:06 -04:00
Evan Debenham
6cd16e7f20
V0.2.1a: corrected a typo (might as well while i'm here)
2014-10-13 23:09:41 -04:00
Evan Debenham
be836db8a1
V0.2.1a: HOTFIX commit, corrected sewer boss map generation issue (note to self - a character should never under any circumstances be able to walk into the outer ring of the map)
2014-10-13 23:07:57 -04:00
Evan Debenham
054b8135db
V0.2.1 : final commit!
2014-10-13 18:24:30 -04:00
Evan Debenham
34c560aa93
V0.2.1 : Updated Great Crab sprite (my revisit later, good enough for now).
2014-10-13 18:14:37 -04:00
Evan Debenham
e2e9a25050
V0.2.1 : Finalized visuals for Gnoll Trickster
2014-10-13 17:04:15 -04:00
Evan Debenham
19aa1c3f1a
V0.2.1 : Reworked several of the new texts.
2014-10-13 16:46:23 -04:00
Evan Debenham
0b8b28d37a
V0.2.1 : Removed now unused quest items (rat skull gets to stick around a few versions to help old saves)
2014-10-13 15:07:54 -04:00
Evan Debenham
bada599913
V0.2.1 : adjusted quest logic, should elegantly handle old quests now.
2014-10-13 14:45:35 -04:00
Evan Debenham
01fa54eb38
V0.2.1 : Ankh now actually only resets the level when it is locked
2014-10-13 13:28:15 -04:00
Evan Debenham
e72df0f32a
V0.2.1 : Tweaks to ghost boss coding/mechanics
2014-10-13 04:20:04 -04:00
Evan Debenham
2955d830ef
V0.2.1 : Improved Great Crab logic, made item generation from ghost slightly more generous.
2014-10-13 03:30:21 -04:00
Evan Debenham
0e0faecc25
V0.2.1 : Unblessed Ankh will now only reset a boss level when the level is locked.
2014-10-13 03:19:35 -04:00
Evan Debenham
dd2ddf6f81
V0.2.1 : Overhauled Goo's arena, now much more positioning possible.
2014-10-13 02:50:54 -04:00
Evan Debenham
e6b8732f90
V0.2.1 : reintroduced welcome string error (I can't bring myself to remove it)
2014-10-12 19:27:34 -04:00
Evan Debenham
38c80c1038
V0.2.1 : made it SUPER CLEAR the dew vial no longer revives
2014-10-12 16:40:07 -04:00