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88813fe837
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Fixed an issue where items held in hand would not refresh when placing them in a selected slot.
修复将物品放到已选中的槽位时,手中持有的物品没刷新的问题。
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2024-10-10 10:13:54 +08:00 |
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929dfb5f2f
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Unified Resource loading api, projectile weapon allows to configure spells.
统一资源加载的api,抛射体武器允许配置法术。
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2024-10-09 10:49:10 +08:00 |
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feeb8261e3
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Fixed an issue where items were overwritten using the wrong index when picking them up.
修复捡起物品时,使用错误的索引导致物品覆盖的问题。
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2024-10-08 09:03:10 +08:00 |
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f313240400
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The discharge certificate will no longer be deducted.
离职证明不再持续扣血了。
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2024-10-06 16:10:00 +08:00 |
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02f2fa0d93
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Joining and leaving certificate.
加入离职证明。
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2024-10-06 12:04:59 +08:00 |
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4a4d4a0c37
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Fixed an issue where AI could not pick up weapons.
修复AI不能捡起武器的问题。
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2024-10-05 20:56:50 +08:00 |
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e718d78137
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Fixed item ID and its container being lost when throwing items. Pick up the weapon again can not fire the bullet issue.
修复扔出物品时,物品的ID与自身的物品容器丢失。再次捡起武器无法发射子弹的问题。
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2024-10-05 10:20:55 +08:00 |
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8a7a9bcf5d
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Now supports spawning spell items.
支持生成法术物品了。
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2024-10-04 20:53:34 +08:00 |
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124c6ce0ba
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The UI will be automatically closed when the player leaves the range of the furniture. The spell editor is now able to load information about items placed in it.
玩家离开家具的操作范围时会自动关闭UI了。法术编辑器现在能够加载放入的物品信息。
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2024-10-04 16:13:34 +08:00 |
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2d7985010d
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Add item types. Item containers now support limiting added item types. Added spell classes for projectile weapons.
加入物品类型,物品容器支持限制添加的物品类型了。加入适用于抛射体武器的法术类。
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2024-10-04 10:21:09 +08:00 |
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bb0f582fed
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Fixed an issue where the spell Editor could not remove items placed in the second time.
修复法术编辑器二次放入物品无法取出的问题。
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2024-10-01 20:53:56 +08:00 |
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81344faa3e
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Add animation to spell editor.
加入法术编辑器的动画。
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2024-10-01 15:01:34 +08:00 |
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bfec07a0de
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Fixed When switching items, players would have multiple items stacked on their hands.
修复切换物品时,玩家手上会叠加多个物品。
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2024-09-30 08:56:00 +08:00 |
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c1c3fce58a
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Allows players to drag items onto the item container for quick storage.
允许玩家将物品拖到物品容器上以便快速入库。
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2024-09-29 23:30:42 +08:00 |
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2d92a92faf
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Backpacks are no longer allowed in backpacks.
不允许背包内放置背包了。
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2024-09-29 22:12:54 +08:00 |
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31a1d292d8
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Fixed an issue where players could pick up items in the backpack after throwing it.Supports placing items across item containers
修复玩家扔出背包后,再捡起背包内的物品消失的问题。支持跨容器替换物品了。
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2024-09-28 22:59:25 +08:00 |
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4f2208bd60
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Improving the ability to drag items, there are still some issues.
改进拖动物品的功能,仍然存在一些问题。
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2024-09-27 23:24:22 +08:00 |
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617164a4bc
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Fixed an issue where the inventory icon was not updated after the player threw an item.
修复玩家扔出物品后,物品栏没有更新图标的问题。
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2024-09-27 21:16:00 +08:00 |
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efff63ddd4
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Item containers no longer store items consecutively.
物品容器不再按照索引存储物品了。
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2024-09-27 20:53:04 +08:00 |
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b53f5bc2df
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Remove the drag and drop item code.
移除拖拽物品的代码。
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2024-09-25 23:01:52 +08:00 |
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b9a9349596
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Fixed an issue where two items would be selected at the same time when the player picked up the item and re-selected it.
修复玩家捡起物品后,重新选中物品,会有两个物品同时被选择的问题。
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2024-09-25 21:56:54 +08:00 |
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b7c3651462
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Use placeholders to resolve the problem that an empty slot cannot be selected in the shortcut bar.
使用占位符来解决快捷栏无法选中空槽位的问题。
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2024-09-23 23:17:57 +08:00 |
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63680a9410
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Add an event where item data changes.
加入物品数据改变的事件。
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2024-09-23 21:03:39 +08:00 |
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234241b74a
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Bind the item container to the item container display.
将物品容器和物品容器显示器绑定。
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2024-09-22 23:13:59 +08:00 |
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32299877c6
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Item containers maintain item collections, not item slots.
物品容器将维护物品集合,而不是物品槽。
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2024-09-22 16:51:42 +08:00 |
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2c6f8804ba
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Do not create duplicate ui nodes in the same ui group.
禁止在同一个ui组,创建重复的ui节点。
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2024-09-18 23:19:38 +08:00 |
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cb19423cb0
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Modifying a node Name.
修改节点名称。
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2024-09-18 20:20:02 +08:00 |
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c25d985f87
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Improve the efficiency of backpack UI toggle visibility. Prepare for the upcoming workbench UI.
提升背包UI切换可见度时的效率。为即将到来的工作台UI做准备。
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2024-09-14 23:38:57 +08:00 |
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1429b879e8
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Can generate a preview and place it in the mini-map.
能够生成预览图并将其放置到迷你地图内了。
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2024-09-01 23:24:35 +08:00 |
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4f16214885
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Modified the knockback algorithm.
修改击退算法。
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2024-08-22 22:03:44 +08:00 |
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d3f2076b11
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Fix the issue of picking up lost attributes after losing weapons.
修复失去武器后再捡起丢失属性的问题。
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2024-08-20 22:17:07 +08:00 |
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e54b62cb82
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Item ids can only be specified in yaml files.
物品的id只能在yaml文件内指定了。
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2024-08-01 23:30:28 +08:00 |
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219f207472
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Remove custom parameters in yaml. Rename the resource file.
移除在yaml内的自定义参数。重命名资源文件。
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2024-07-31 22:14:40 +08:00 |
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6c1b7b2e84
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Fixed warnings given by RiderIDE.
修复RiderIDE给出的警告。
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2024-07-25 20:32:59 +08:00 |
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549248cf6b
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Item containers are now retrieved from the game scene.
物品容器现在从游戏场景获取了。
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2024-07-24 21:03:24 +08:00 |
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015efbc271
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Support for loading module directories now.
支持加载模组目录了。
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2024-07-23 23:03:03 +08:00 |
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e454d4cedc
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Log upload to the server is supported.
支持将日志上传到服务器。
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2024-07-15 22:36:48 +08:00 |
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4aff26d7bc
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Added drag and drop to backpack for quick storage.
添加拖拽到背包快速存储的功能。
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2024-07-03 23:31:31 +08:00 |
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221628346e
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Improve error output and update readme.
完善错误输出,更新readme。
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2024-07-02 23:58:48 +08:00 |
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4251035a3b
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With the addition of LogLabel, character support is now patrolling between several points.
加入LogLabel,角色支持在几个点之间巡逻了。
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2024-07-02 23:16:04 +08:00 |
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1bb63cbb66
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Export attributes that allow knapsack nesting.
将是否允许背包嵌套的属性导出。
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2024-06-27 23:38:52 +08:00 |
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2dd5525adf
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Fixed an issue where Hotbar did not select item A by default, from slot 1 to slot 2, and then from slot 2.
解决Hotbar没有默认选中,将物品A从槽1放到槽2,再从槽2取出时报错的问题。
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2024-06-26 23:18:50 +08:00 |
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1b440b828f
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Fixed an issue where the number of weapons to be picked up after being thrown is 0, making it impossible to throw them again.
解决武器扔出后再捡起数量为0,导致无法再次扔出的问题。
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2024-06-25 23:54:37 +08:00 |
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dea683dbc5
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No backpack nesting backpack.
禁止背包嵌套背包。
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2024-06-25 22:11:19 +08:00 |
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d587c4fc01
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Separation NodeUtils InstantiatePackedScene method.
分离NodeUtils.InstantiatePackedScene方法。
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2024-06-24 22:19:12 +08:00 |
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b7f72c0456
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Add item generator.
加入物品生成器。
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2024-06-22 23:29:24 +08:00 |
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18d9ccb8ab
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Adjust the namespace.
调整命名空间。
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2024-06-22 19:21:06 +08:00 |
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53f830d5a6
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Fixed an issue where items could not be thrown.
修复无法扔出物品的问题。
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2024-06-21 22:55:31 +08:00 |
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309a7b73d2
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Remove item slots.
移除物品槽位。
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2024-06-21 19:16:40 +08:00 |
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5d6d42aa54
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Adds the selected slot change event to the item container.
加入物品容器选中的槽位改变事件。
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2024-06-20 00:02:32 +08:00 |
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