Commit Graph

257 Commits

Author SHA1 Message Date
f3c46f2668
Fixed an issue where items would not be lost after player death.
修复玩家死亡后物品不会丢失的问题。
2024-10-10 10:53:13 +08:00
88813fe837
Fixed an issue where items held in hand would not refresh when placing them in a selected slot.
修复将物品放到已选中的槽位时,手中持有的物品没刷新的问题。
2024-10-10 10:13:54 +08:00
9416993849
Give the enemy pause after the attack.
使敌人攻击后有所停顿。
2024-10-09 21:21:38 +08:00
35dc2ee1b9
Make the barrier stop pickables.
使屏障可阻止可拾捡物。
2024-10-09 17:36:59 +08:00
5b5a9ae198
Fixed an issue where Ai characters could not attack with weapons.
修复Ai角色使用武器无法攻击的问题。
2024-10-09 16:51:03 +08:00
3695a7ef11
Add beginner's wand.
加入初学者法杖。
2024-10-09 15:54:43 +08:00
929dfb5f2f
Unified Resource loading api, projectile weapon allows to configure spells.
统一资源加载的api,抛射体武器允许配置法术。
2024-10-09 10:49:10 +08:00
d1c0f1e265
Add animations to show and hide mini maps.
为迷你地图的显示和隐藏加入动画。
2024-10-09 10:21:26 +08:00
53889ef2fd
Support split-wave Spawn monsters now.
支持分波次刷出怪物了。
2024-10-08 22:04:37 +08:00
d80c49ab02
Adjust the time of spawns of items and enemies in the map to when the player first enters the room.
将地图中物品,敌人生成的时机调整到玩家首次进入房间时。
2024-10-08 16:11:51 +08:00
5371d31d99
Split the function that places the barrier.
拆分放置屏障的函数。
2024-10-08 10:52:42 +08:00
5f9961aad7
Update texture.
更新纹理。
2024-10-08 09:59:33 +08:00
dd89150026
Remove operation prompt.
移除操作提示。
2024-10-08 09:33:41 +08:00
726e2b3d00
Fixed an issue where the triple shot spell could not be used.
修复三重射击法术无法使用的问题。
2024-10-08 09:26:11 +08:00
feeb8261e3
Fixed an issue where items were overwritten using the wrong index when picking them up.
修复捡起物品时,使用错误的索引导致物品覆盖的问题。
2024-10-08 09:03:10 +08:00
291ef653f0
Added wooden boxes and tutorial levels.
加入木箱子和教程关卡。
2024-10-07 23:29:08 +08:00
a9ab4a687c
Add the Necromancy Curse spell.
加入死灵诅咒法术。
2024-10-07 15:42:54 +08:00
25ad117d6f
Add melee weapons.
加入近战武器。
2024-10-07 15:17:04 +08:00
f313240400
The discharge certificate will no longer be deducted.
离职证明不再持续扣血了。
2024-10-06 16:10:00 +08:00
02f2fa0d93
Joining and leaving certificate.
加入离职证明。
2024-10-06 12:04:59 +08:00
bfc5ee6ac9
Modify the texture.
修改纹理。
2024-10-06 09:47:36 +08:00
4a4d4a0c37
Fixed an issue where AI could not pick up weapons.
修复AI不能捡起武器的问题。
2024-10-05 20:56:50 +08:00
4e83bca579
Ignore the Android build directory.
忽略安卓的编译目录。
2024-10-05 20:02:14 +08:00
6d9b9ca7ec
Improved the loading range of spells.
改进法术的加载范围。
2024-10-05 17:15:19 +08:00
3f96519ac0
Add the triple shot spell.
加入三重射击法术。
2024-10-05 16:19:31 +08:00
407798b13b
Recoil is calculated only after successful firing.
仅在成功开火后计算后座力。
2024-10-05 10:53:07 +08:00
e718d78137
Fixed item ID and its container being lost when throwing items. Pick up the weapon again can not fire the bullet issue.
修复扔出物品时,物品的ID与自身的物品容器丢失。再次捡起武器无法发射子弹的问题。
2024-10-05 10:20:55 +08:00
b7805c5804
Fixed array subscript out of bounds issue.
修复数组下标越界的问题。
2024-10-05 09:52:53 +08:00
839d60b62a
Allows players to reload projectiles on their weapons.
允许玩家对武器装填抛射体了。
2024-10-05 09:13:14 +08:00
8a7a9bcf5d
Now supports spawning spell items.
支持生成法术物品了。
2024-10-04 20:53:34 +08:00
124c6ce0ba
The UI will be automatically closed when the player leaves the range of the furniture. The spell editor is now able to load information about items placed in it.
玩家离开家具的操作范围时会自动关闭UI了。法术编辑器现在能够加载放入的物品信息。
2024-10-04 16:13:34 +08:00
2d7985010d
Add item types. Item containers now support limiting added item types. Added spell classes for projectile weapons.
加入物品类型,物品容器支持限制添加的物品类型了。加入适用于抛射体武器的法术类。
2024-10-04 10:21:09 +08:00
bb0f582fed
Fixed an issue where the spell Editor could not remove items placed in the second time.
修复法术编辑器二次放入物品无法取出的问题。
2024-10-01 20:53:56 +08:00
81344faa3e
Add animation to spell editor.
加入法术编辑器的动画。
2024-10-01 15:01:34 +08:00
77f2bac36e
Adds UI to spell editor.
加入法术编辑器的UI。
2024-09-30 22:13:51 +08:00
67706ca9d7
Ignore the fleet directory.
忽略fleet目录。
2024-09-30 09:10:34 +08:00
bfec07a0de
Fixed When switching items, players would have multiple items stacked on their hands.
修复切换物品时,玩家手上会叠加多个物品。
2024-09-30 08:56:00 +08:00
c1c3fce58a
Allows players to drag items onto the item container for quick storage.
允许玩家将物品拖到物品容器上以便快速入库。
2024-09-29 23:30:42 +08:00
2d92a92faf
Backpacks are no longer allowed in backpacks.
不允许背包内放置背包了。
2024-09-29 22:12:54 +08:00
31a1d292d8
Fixed an issue where players could pick up items in the backpack after throwing it.Supports placing items across item containers
修复玩家扔出背包后,再捡起背包内的物品消失的问题。支持跨容器替换物品了。
2024-09-28 22:59:25 +08:00
4f2208bd60
Improving the ability to drag items, there are still some issues.
改进拖动物品的功能,仍然存在一些问题。
2024-09-27 23:24:22 +08:00
617164a4bc
Fixed an issue where the inventory icon was not updated after the player threw an item.
修复玩家扔出物品后,物品栏没有更新图标的问题。
2024-09-27 21:16:00 +08:00
efff63ddd4
Item containers no longer store items consecutively.
物品容器不再按照索引存储物品了。
2024-09-27 20:53:04 +08:00
f881d43c3b
Bind the backpack to the ui.
使背包和ui绑定。
2024-09-26 22:43:10 +08:00
b53f5bc2df
Remove the drag and drop item code.
移除拖拽物品的代码。
2024-09-25 23:01:52 +08:00
b9a9349596
Fixed an issue where two items would be selected at the same time when the player picked up the item and re-selected it.
修复玩家捡起物品后,重新选中物品,会有两个物品同时被选择的问题。
2024-09-25 21:56:54 +08:00
b7c3651462
Use placeholders to resolve the problem that an empty slot cannot be selected in the shortcut bar.
使用占位符来解决快捷栏无法选中空槽位的问题。
2024-09-23 23:17:57 +08:00
63680a9410
Add an event where item data changes.
加入物品数据改变的事件。
2024-09-23 21:03:39 +08:00
234241b74a
Bind the item container to the item container display.
将物品容器和物品容器显示器绑定。
2024-09-22 23:13:59 +08:00
32299877c6
Item containers maintain item collections, not item slots.
物品容器将维护物品集合,而不是物品槽。
2024-09-22 16:51:42 +08:00