Commit Graph

96 Commits

Author SHA1 Message Date
1fee1cce86
Adjust when to load resources.
调整加载资源的时机。
2024-10-11 17:22:31 +08:00
e21d37edce
Fixed an issue where players were blocked by a wall when entering a room.
修复玩家进入房间时被墙挡住的问题。
2024-10-11 14:52:39 +08:00
891986f706
Thrown items no longer have collision damage.
扔出的物品不再具有碰撞伤害。
2024-10-11 10:22:28 +08:00
fc1a12acd0
Players standing on the edge of the platform can also jump down.
玩家站在平台边缘也可以向下跳跃了。
2024-10-10 16:29:54 +08:00
eb6be280e0
Fixed an issue where weapons would block projectiles.
修复武器会阻挡抛射体的问题。
2024-10-10 16:03:07 +08:00
9416993849
Give the enemy pause after the attack.
使敌人攻击后有所停顿。
2024-10-09 21:21:38 +08:00
35dc2ee1b9
Make the barrier stop pickables.
使屏障可阻止可拾捡物。
2024-10-09 17:36:59 +08:00
3695a7ef11
Add beginner's wand.
加入初学者法杖。
2024-10-09 15:54:43 +08:00
929dfb5f2f
Unified Resource loading api, projectile weapon allows to configure spells.
统一资源加载的api,抛射体武器允许配置法术。
2024-10-09 10:49:10 +08:00
53889ef2fd
Support split-wave Spawn monsters now.
支持分波次刷出怪物了。
2024-10-08 22:04:37 +08:00
d80c49ab02
Adjust the time of spawns of items and enemies in the map to when the player first enters the room.
将地图中物品,敌人生成的时机调整到玩家首次进入房间时。
2024-10-08 16:11:51 +08:00
feeb8261e3
Fixed an issue where items were overwritten using the wrong index when picking them up.
修复捡起物品时,使用错误的索引导致物品覆盖的问题。
2024-10-08 09:03:10 +08:00
291ef653f0
Added wooden boxes and tutorial levels.
加入木箱子和教程关卡。
2024-10-07 23:29:08 +08:00
a9ab4a687c
Add the Necromancy Curse spell.
加入死灵诅咒法术。
2024-10-07 15:42:54 +08:00
25ad117d6f
Add melee weapons.
加入近战武器。
2024-10-07 15:17:04 +08:00
f313240400
The discharge certificate will no longer be deducted.
离职证明不再持续扣血了。
2024-10-06 16:10:00 +08:00
02f2fa0d93
Joining and leaving certificate.
加入离职证明。
2024-10-06 12:04:59 +08:00
4a4d4a0c37
Fixed an issue where AI could not pick up weapons.
修复AI不能捡起武器的问题。
2024-10-05 20:56:50 +08:00
3f96519ac0
Add the triple shot spell.
加入三重射击法术。
2024-10-05 16:19:31 +08:00
e718d78137
Fixed item ID and its container being lost when throwing items. Pick up the weapon again can not fire the bullet issue.
修复扔出物品时,物品的ID与自身的物品容器丢失。再次捡起武器无法发射子弹的问题。
2024-10-05 10:20:55 +08:00
839d60b62a
Allows players to reload projectiles on their weapons.
允许玩家对武器装填抛射体了。
2024-10-05 09:13:14 +08:00
8a7a9bcf5d
Now supports spawning spell items.
支持生成法术物品了。
2024-10-04 20:53:34 +08:00
124c6ce0ba
The UI will be automatically closed when the player leaves the range of the furniture. The spell editor is now able to load information about items placed in it.
玩家离开家具的操作范围时会自动关闭UI了。法术编辑器现在能够加载放入的物品信息。
2024-10-04 16:13:34 +08:00
2d7985010d
Add item types. Item containers now support limiting added item types. Added spell classes for projectile weapons.
加入物品类型,物品容器支持限制添加的物品类型了。加入适用于抛射体武器的法术类。
2024-10-04 10:21:09 +08:00
81344faa3e
Add animation to spell editor.
加入法术编辑器的动画。
2024-10-01 15:01:34 +08:00
77f2bac36e
Adds UI to spell editor.
加入法术编辑器的UI。
2024-09-30 22:13:51 +08:00
32299877c6
Item containers maintain item collections, not item slots.
物品容器将维护物品集合,而不是物品槽。
2024-09-22 16:51:42 +08:00
cb19423cb0
Modifying a node Name.
修改节点名称。
2024-09-18 20:20:02 +08:00
c25d985f87
Improve the efficiency of backpack UI toggle visibility. Prepare for the upcoming workbench UI.
提升背包UI切换可见度时的效率。为即将到来的工作台UI做准备。
2024-09-14 23:38:57 +08:00
ba11bf06da
Make spell separation table.
制作法术分离工作台。
2024-09-13 23:04:39 +08:00
1e019339d8
After the map is generated, tiles will be copied from the Barrier layer when unused slots appear. Plug the slot.
生成地图后,当出现尚未使用的插槽,将会从Barrier层拷贝瓦片。堵上插槽。
2024-09-08 21:17:05 +08:00
c1a3bfa266
Improved weapon recoil effect.
改进武器的后座力效果。
2024-09-01 22:25:20 +08:00
5b0803f85f
After the player leaves the room, the previous room vision is deprived and enemies are frozen.
玩家离开房间后上个房间视野将被剥夺,敌人被冻结。
2024-08-25 18:49:48 +08:00
38c0bdff2a
Join the fog of war.
加入战争迷雾。
2024-08-24 22:49:59 +08:00
4f16214885
Modified the knockback algorithm.
修改击退算法。
2024-08-22 22:03:44 +08:00
d3f2076b11
Fix the issue of picking up lost attributes after losing weapons.
修复失去武器后再捡起丢失属性的问题。
2024-08-20 22:17:07 +08:00
cff0507d25
Bullet tracking will no longer penetrate the wall.
子弹跟踪不再会穿透墙壁了。
2024-08-20 00:15:12 +08:00
2a5629fc86
Projectiles can now track enemies.
抛射体可以跟踪敌人了。
2024-08-18 16:09:31 +08:00
8c02a0548c
Upgrade to 4.3.
升级到4.3。
2024-08-15 22:58:28 +08:00
5d9643476f
Bullets can now track enemies.
子弹可以跟踪敌人了。
2024-08-14 23:08:07 +08:00
451d6d0849
Add bullet arc and number of bullets generated.
加入子弹弧度和产生子弹的数量
2024-08-13 23:07:05 +08:00
3b2ba7440c
Improved the collision logic of bullets.
改进子弹的碰撞逻辑。
2024-08-12 22:30:13 +08:00
ef58f3885b
The projectile weapon allows the projectile queue to be fired sequentially.
抛射体武器,允许循序发射抛射体队列了。
2024-08-11 23:29:23 +08:00
05ac2dec60
Join Mr. Raven.
加入乌鸦先生。
2024-08-11 00:25:00 +08:00
cceda0bd1f
Remove the GetMeta method.
移除GetMeta方法。
2024-08-05 22:52:20 +08:00
4459b6a88b
Added the game difficulty configuration class and added the ability to generate scenes after projectiles kill enemies.
加入游戏难度的配置类,加入抛射体杀死敌人后生成场景的功能。
2024-08-04 00:32:49 +08:00
e54b62cb82
Item ids can only be specified in yaml files.
物品的id只能在yaml文件内指定了。
2024-08-01 23:30:28 +08:00
219f207472
Remove custom parameters in yaml. Rename the resource file.
移除在yaml内的自定义参数。重命名资源文件。
2024-07-31 22:14:40 +08:00
c397aff026
Add sound effects.
加入音效。
2024-07-28 17:53:54 +08:00
f4660fe581
Adjust Mod timing, temporarily disable Mod.
调整Mod时序,暂时禁用Mod。
2024-07-28 10:09:44 +08:00