Evan Debenham
ab3de97c03
v0.7.1c: added a safety check to loading games in progress info
2019-01-12 16:56:53 -05:00
Evan Debenham
35497542a8
v0.7.1c: updated gradle version
2019-01-12 16:56:52 -05:00
Evan Debenham
34d150d682
v0.7.1c: fixed various incorrect charging interactions with mystical energy
2019-01-12 16:56:52 -05:00
Evan Debenham
7dffe6bf23
v0.7.1c: removed android-specific code from several classes in core
2019-01-12 16:56:49 -05:00
Evan Debenham
18f72cd5ac
v0.7.1c: buffed dwarf king, he now resists common AOE effects
2019-01-12 16:56:40 -05:00
Evan Debenham
39286d005b
v0.7.1c: buffed soul mark effect significantly
2019-01-12 16:56:40 -05:00
Evan Debenham
04edae387d
v0.7.1c: actually fixed remains issues with thrown weapons
2019-01-12 16:56:40 -05:00
Evan Debenham
e70c5bbb41
v0.7.1c: Fixed:
...
- Dwarf King not being able to summon if he could not see an enemy
- recycle generating health potions when it shouldn't
- soul mark being substantially more common than intended
- rare cases where DM-300 could fail to spawn due to too small a level
- magical porter rarely causing soft-locks
- thrown weapons not having their level IDed from remains
2019-01-12 16:56:39 -05:00
Evan Debenham
f3705520ed
v0.7.1b: manifest commit
2018-12-30 16:49:51 -05:00
Evan Debenham
1c579107f6
v0.7.1b: updated translations
2018-12-30 16:49:50 -05:00
Evan Debenham
f4dbb59365
v0.7.1b: bugfixes:
...
- fixed prison guards not correctly incrementing their potion drop count
- added safety checks to high grass and spirit bow
2018-12-30 16:49:50 -05:00
Evan Debenham
4737fb60b0
v0.7.1b: various hero balance changes
2018-12-30 16:49:49 -05:00
Evan Debenham
fe2025e334
v0.7.1b: various item balance changes
2018-12-30 16:49:48 -05:00
Evan Debenham
f840e5b2f0
v0.7.1a: fixed a serious loading bug, and re-manifest commit
2018-12-21 02:50:47 -05:00
Evan Debenham
fc5cca1446
v0.7.1a: manifest commit
2018-12-20 23:16:47 -05:00
Evan Debenham
489eda3a24
v0.7.1a: updated translations
2018-12-20 23:16:47 -05:00
Evan Debenham
77e712003c
v0.7.1a: added safety checks to blacksmith and bones
2018-12-20 23:16:46 -05:00
Evan Debenham
5b6bacc627
v0.7.1a: traps now check if chars on them are flying when appropriate
2018-12-20 23:16:46 -05:00
Evan Debenham
51be374f75
v0.7.1a: bugfixes:
...
- fixed a crash when sniper's mark would fail to auto-target
- fixed some oddness with new time fixing logic (was affecting chasms)
- corrected a changelog typo
2018-12-20 00:37:43 -05:00
Evan Debenham
227013177d
v0.7.1: manifest commit
2018-12-20 00:37:42 -05:00
Evan Debenham
f260807958
v0.7.1: updated translations and translator credits
2018-12-20 00:37:41 -05:00
Evan Debenham
4b11a8cdcb
v0.7.1: updated translations
2018-12-20 00:37:40 -05:00
Evan Debenham
787c64571f
v0.7.1: substantially improved the studded glove sprite
2018-12-20 00:37:40 -05:00
Evan Debenham
b8f2bf873f
v0.7.1: Further reduced the opacity of the turn counter
2018-12-20 00:37:39 -05:00
Evan Debenham
72661657d2
v0.7.1: Fixed:
...
- buffs retaining target after failing to attach
- tengu incorrectly not pausing acting in some cases
- being able to carry partial turns between floors (they are spent now)
- quickslot failing to update correctly when thrown weapons are upgraded
- time to drop taking 1/2 turn for no reason
- circle arc using a gradient for no reason
2018-12-20 00:37:38 -05:00
Evan Debenham
3474ec95cc
v0.7.1: adjusted the size and transparency of the turn counter
2018-12-20 00:37:37 -05:00
Evan Debenham
a4e4dd3449
v0.7.1: added some transparency to furrowed grass visuals
...
This should make it easier to see items/characters in grass
2018-12-20 00:37:37 -05:00
Evan Debenham
3a5ba568b0
v0.7.1: updated translations
2018-12-20 00:37:36 -05:00
Evan Debenham
680f841845
v0.7.1: added a partial turn indicator to the game scene
2018-12-20 00:37:35 -05:00
Evan Debenham
5c77c0feee
v0.7.1: added item stats into the journal
2018-12-20 00:37:34 -05:00
Evan Debenham
a7f1174bb9
v0.7.1: made adjustments to cut down on SFX spam from some traps
2018-12-20 00:37:33 -05:00
Evan Debenham
bf5e12e9d3
v0.7.1: adjusted some specific elements of how the game handles time
2018-12-20 00:37:33 -05:00
Evan Debenham
738a0e91e3
v0.7.1: updated translations
2018-12-20 00:37:32 -05:00
Evan Debenham
ae29fb3275
v0.7.1: sniper damage-augmented special attack is now garunteed to hit
2018-12-20 00:37:31 -05:00
Evan Debenham
2349e44099
v0.7.1: huntress knuckledusters are now studded gloves (sprite is WIP)
2018-12-20 00:37:30 -05:00
Evan Debenham
4fb394214d
v0.7.1: weapons that block damage now have precise descriptions for it
...
also reduced the blocking for sai and gauntlet by 1 each
2018-12-20 00:37:29 -05:00
Evan Debenham
1ace437283
v0.7.1: adjusted ring of force, no longer works with thrown weapons
2018-12-20 00:37:28 -05:00
Evan Debenham
bc5372a4ca
v0.7.1: updated translations
2018-12-20 00:37:27 -05:00
Evan Debenham
5ae7b2df9d
v0.7.1: added a safety check to sniper's mark
2018-12-20 00:37:26 -05:00
Evan Debenham
5157b83394
v0.7.1: corrected inconsistencies with ring description logic
2018-12-20 00:37:25 -05:00
Evan Debenham
0ea97b0149
v0.7.1: fixed various errors relating to missile weapons, upgrading, and the blacksmith
2018-12-20 00:37:24 -05:00
Evan Debenham
e1bfd1bbbc
v0.7.1: bugfixes:
...
- fixed spirit bow not working with ring of sharpshooting
- fixed curse infusion not cursing spirit bow
- removed boomerang from the catalog
- fixed missile weapons being cursable in various situations
2018-12-20 00:37:12 -05:00
Evan Debenham
54d8adf7ac
v0.7.1: fixed various typos and grammar errors
2018-12-20 00:27:04 -05:00
Evan Debenham
e78574ca5f
v0.7.1: balance adjustments:
...
- tomahawk damage scaling reduced to +2/+2, from +2/+3
- throwing hammer damage scaling increased to +2/+5 from +2/+4
- damage multipliers for sniper abilities now include strength bonus (this is a nerf to flurry and snapshot)
- thrown weapons now get a 50% accuracy bonus when used at range
- removed sniper accuracy bonus
2018-12-20 00:27:04 -05:00
Evan Debenham
3fcf77898a
v0.7.1: updated translations
2018-12-20 00:27:03 -05:00
Evan Debenham
90a76fbf12
v0.7.1: fixed various bugs with missile weapon functionality
2018-12-20 00:27:02 -05:00
Evan Debenham
c05fdef69e
v0.7.1: added debug functionality for hero class unlocks
2018-12-20 00:27:02 -05:00
Evan Debenham
584fabd667
v0.7.1: implemented sniper special attacks
2018-12-20 00:27:01 -05:00
Evan Debenham
9f8b66cdf0
v0.7.1: added special plant effects for warden
2018-12-20 00:27:01 -05:00
Evan Debenham
a14dcf4a35
v0.7.1: tipped darts now tie into durability and synergize with warden
2018-12-20 00:27:00 -05:00