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Evan Debenham e78574ca5f v0.7.1: balance adjustments:
- tomahawk damage scaling reduced to +2/+2, from +2/+3
- throwing hammer damage scaling increased to +2/+5 from +2/+4
- damage multipliers for sniper abilities now include strength bonus (this is a nerf to flurry and snapshot)
- thrown weapons now get a 50% accuracy bonus when used at range
- removed sniper accuracy bonus
2018-12-20 00:27:04 -05:00
core v0.7.1: balance adjustments: 2018-12-20 00:27:04 -05:00
gradle/wrapper v0.7.0: updated gradle version 2018-10-24 03:02:21 -04:00
SPD-classes v0.7.0: updated gradle build tools, removed explicit build tools version 2018-10-24 03:05:23 -04:00
.gitignore v0.6.1: updated gitignore 2017-08-19 00:16:21 -04:00
build.gradle v0.7.0: updated gradle build tools, removed explicit build tools version 2018-10-24 03:05:23 -04:00
gradlew Converted ShatteredPD to Build from Gradle 2016-08-13 04:35:26 -04:00
gradlew.bat Converted ShatteredPD to Build from Gradle 2016-08-13 04:35:26 -04:00
LICENSE.txt actual source files added 2014-07-27 17:39:07 +04:00
README.md v0.4.2: updated readme.md 2016-09-09 18:01:48 -04:00
settings.gradle Converted ShatteredPD to Build from Gradle 2016-08-13 04:35:26 -04:00

Shattered Pixel Dungeon

A Roguelike RPG, with randomly generated levels, items, enemies, and traps! Based on the source code of Pixel Dungeon, by Watabou.

Shattered Pixel Dungeon uses gradle and is most easily compiled/edited using Android Studio.

Shattered Pixel Dungeon on Google Play: https://play.google.com/store/apps/details?id=com.shatteredpixel.shatteredpixeldungeon

On Amazon: https://www.amazon.com/Shattered-Pixel-Dungeon/dp/B00OH2C21M

On F-Droid (Which compiles directly from this source code): https://f-droid.org/repository/browse/?fdid=com.shatteredpixel.shatteredpixeldungeon

Official web-site: http://www.shatteredpixel.com

Developer's blog: http://shatteredpixel.tumblr.com/

Source code of original Pixel Dungeon: https://github.com/watabou/pixel-dungeon