Commit Graph

3843 Commits

Author SHA1 Message Date
Evan Debenham
93b5fe3eb6 V0.2.0: fully implemented charging chalice 2014-09-03 10:38:02 -04:00
Evan Debenham
e00291b675 V0.2.0: corrected spelling/sentence structure 2014-09-02 11:38:48 -04:00
Evan Debenham
0347fafd2e V0.2.0: Added a welcome/update screen 2014-09-02 01:51:25 -04:00
Evan Debenham
e731f6f71d V0.2.0: Fixed a bug with the item sprite sheet and hard-coded values(ooh, another PC-classes tweak) 2014-08-31 03:42:31 -04:00
Evan Debenham
9034325963 V0.2.0: Implemented artifact level display 2014-08-30 19:30:35 -04:00
Evan Debenham
4721a9476c V0.2.0: Cloak of Shadows now properly stores exp over save/load 2014-08-30 18:27:57 -04:00
Evan Debenham
b3b39bdbb2 V0.2.0: added death interaction with Chalice of Blood 2014-08-30 02:30:43 -04:00
Evan Debenham
9cf86c5f93 V0.2.0: fixed a nullpointer bug 2014-08-30 02:26:21 -04:00
Evan Debenham
7301b5a751 V0.2.0: fixed death interaction with Scroll of Psionic Blast 2014-08-30 02:25:52 -04:00
Evan Debenham
9224f1539a V0.2.0: fixed two bugs with buff logic. 2014-08-29 19:32:30 -04:00
Evan Debenham
41d0ca00da V0.2.0: Partially implemented Chalice of Blood, needs testing/refining 2014-08-29 15:19:35 -04:00
Evan Debenham
d84ed470cd V0.2.0: Cleaned up equip code(pending integration with KindOfMisc super) 2014-08-29 13:54:28 -04:00
Evan Debenham
72be421d93 V0.2.0: fixed a logic flaw with cloak of shadows recharge. 2014-08-29 00:57:23 -04:00
Evan Debenham
3cdc3885a0 V0.2.0: Cleaned up string stuff in Blandfruit 2014-08-28 16:56:07 -04:00
Evan Debenham
116d2b501f V0.2.0: Horn of Plenty number tweaking 2014-08-28 16:37:16 -04:00
Evan Debenham
8733e99e03 V0.2.0: normalized Cloak of Shadows starting level (should start at level = 0) 2014-08-28 16:23:28 -04:00
Evan Debenham
605ec62223 V0.2.0: minor bugfix in sungrass. 2014-08-28 09:54:27 -04:00
Evan Debenham
871e00f597 V0.2.0: bugfix/light class restructure 2014-08-28 00:29:29 -04:00
Evan Debenham
d1fae63918 V0.2.0: fixed another bug, number tweaking, display clarity. 2014-08-28 00:28:32 -04:00
Evan Debenham
fba96fe4cc V0.2.0: created Chalice of Blood class 2014-08-27 17:00:08 -04:00
Evan Debenham
8c2f004a53 V0.2.0: Cloak of Shadows balance tweaking 2014-08-27 16:34:24 -04:00
Evan Debenham
b54680f78b V0.2.0: Implemented storing food in Horn of Plenty (needs testing) 2014-08-27 11:44:25 -04:00
Evan Debenham
f033a2b872 V0.2.0: fixed a save/load issue with Cloak of Shadows 2014-08-27 01:43:13 -04:00
Evan Debenham
b436df4682 V0.2.0: Cloak of Shadows implemented, just needs polish & number tweaking 2014-08-27 00:54:19 -04:00
Evan Debenham
3c471b3e19 V0.2.0: Tweaked behaviour relating to order of actions, fixes a bug: when a buff is first attached it randomly acts twice instead of once. 2014-08-27 00:53:22 -04:00
Evan Debenham
9231e99838 V0.2.0: Partially implemented Horn of Plenty. 2014-08-26 16:52:18 -04:00
Evan Debenham
2f6f42c946 V0.2.0: cleaned artifact class structure, improved cloak. 2014-08-26 16:51:46 -04:00
Evan Debenham
fdfae8e215 V0.2.0: added safety checks for invisibility (fixes bug with new item). 2014-08-26 09:58:14 -04:00
Evan Debenham
ac16a38c15 V0.2.0: corrected small spritesheet issue 2014-08-26 09:57:41 -04:00
Evan Debenham
55910d3552 Rename CloakofShadows.java to CloakOfShadows.java 2014-08-26 09:16:47 -04:00
Evan Debenham
92e664472b V0.2.0: Refined Cloak of Shadows implementation, almost done. 2014-08-26 01:19:17 -04:00
Evan Debenham
c8ffb41754 V0.2.0: cleaned up tiny bit of anhk code. 2014-08-25 17:09:58 -04:00
Evan Debenham
62d5ccebbd V0.2.0: Partially implemented Cloak of Shadows 2014-08-25 17:09:40 -04:00
Evan Debenham
43f32590df V0.2.0: minor spritesheet update 2014-08-25 00:21:20 -04:00
Evan Debenham
2fad9b3af0 V0.2.0: see previous commit 2014-08-24 23:59:22 -04:00
Evan Debenham
c96c3c5bed V0.2.0: updated sprites, reworked some class hierarchies (probably adds some bugs!) 2014-08-24 23:55:10 -04:00
Evan Debenham
ac1e6ff8f3 V0.2.0: Added 3 new artifact sprites 2014-08-22 17:31:04 -04:00
Evan Debenham
56f9333c5c V0.2.0: updated sprites, Trinkets renamed to Artifacts(much more fitting). 2014-08-22 02:21:38 -04:00
Evan Debenham
5e4108510a V0.2.0: made Blandfruit seeds significantly less rare. 2014-08-21 01:35:16 -04:00
Evan Debenham
217495bc6e V0.2.0: more sprite work 2014-08-21 01:28:05 -04:00
Evan Debenham
13e407dacd V0.2.0: WIP sprites for new items 2014-08-20 17:12:47 -04:00
Evan Debenham
0b3a3a3730 V0.2.0: fixed a badge bug in Potion of Might 2014-08-20 09:26:44 -04:00
Evan Debenham
13a9a73203 V0.2.0: cleaned import, removed temp file 2014-08-19 20:42:21 -04:00
Evan Debenham
d996b16a4a V0.2.0: made missile throw animation 'if statement' dynamic 2014-08-19 20:02:57 -04:00
Evan Debenham
0510e579b8 V0.2.0: finished mapping new spritesheet 2014-08-19 17:21:12 -04:00
Evan Debenham
449e8422ba V0.2.0: finished mapping new spritesheet 2014-08-19 17:20:48 -04:00
Evan Debenham
3356eb019f V0.2.0: fixed ankhs stacking (doy...) 2014-08-19 14:15:31 -04:00
Evan Debenham
c8d5b7a53c V0.2.0: reworking item sprite sheet for more space (itemsold is temp) 2014-08-19 01:23:15 -04:00
Evan Debenham
f86b05e4b6 V0.1.1a: final commit, HOTFIX 2014-08-16 16:17:47 -04:00
Evan Debenham
3ce1347e52 V0.1.1a: corrected Ankh not saving state (forgot to implement, doy..) 2014-08-16 16:16:32 -04:00