V0.2.0: Implemented storing food in Horn of Plenty (needs testing)
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@ -2,15 +2,21 @@ package com.shatteredpixel.shatteredpixeldungeon.items.artifacts;
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import com.shatteredpixel.shatteredpixeldungeon.Assets;
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import com.shatteredpixel.shatteredpixeldungeon.Badges;
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import com.shatteredpixel.shatteredpixeldungeon.Dungeon;
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import com.shatteredpixel.shatteredpixeldungeon.Statistics;
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import com.shatteredpixel.shatteredpixeldungeon.actors.buffs.Hunger;
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import com.shatteredpixel.shatteredpixeldungeon.actors.hero.Hero;
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import com.shatteredpixel.shatteredpixeldungeon.effects.Speck;
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import com.shatteredpixel.shatteredpixeldungeon.effects.SpellSprite;
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import com.shatteredpixel.shatteredpixeldungeon.items.Item;
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import com.shatteredpixel.shatteredpixeldungeon.items.food.Blandfruit;
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import com.shatteredpixel.shatteredpixeldungeon.items.food.Food;
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import com.shatteredpixel.shatteredpixeldungeon.items.scrolls.ScrollOfRecharging;
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import com.shatteredpixel.shatteredpixeldungeon.scenes.GameScene;
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import com.shatteredpixel.shatteredpixeldungeon.sprites.ItemSpriteSheet;
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import com.shatteredpixel.shatteredpixeldungeon.utils.GLog;
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import com.shatteredpixel.shatteredpixeldungeon.utils.Utils;
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import com.shatteredpixel.shatteredpixeldungeon.windows.WndBag;
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import com.watabou.noosa.audio.Sample;
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import java.util.ArrayList;
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@ -20,7 +26,7 @@ import java.util.ArrayList;
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*/
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public class HornOfPlenty extends Artifact {
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//TODO: test for bugs, tune numbers.
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//TODO: test for bugs, tune numbers, add sprite switching.
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{
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name = "Horn of Plenty";
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@ -37,6 +43,9 @@ public class HornOfPlenty extends Artifact {
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public static final String AC_EAT = "EAT";
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public static final String AC_STORE = "STORE";
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protected String inventoryTitle = "Select a piece of food";
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protected WndBag.Mode mode = WndBag.Mode.FOOD;
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private static final String TXT_STATUS = "%d/%d";
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@Override
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@ -51,6 +60,8 @@ public class HornOfPlenty extends Artifact {
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@Override
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public void execute( Hero hero, String action ) {
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super.execute(hero, action);
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if (action.equals(AC_EAT)){
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((Hunger)hero.buff( Hunger.class )).satisfy( energy*charge );
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@ -88,15 +99,9 @@ public class HornOfPlenty extends Artifact {
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image = ItemSpriteSheet.ARTIFACT_HORN;
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} else if (action.equals(AC_STORE)){
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//TODO: gamescreen to select food item to store. can store anything that is isntanceof Food.
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/*currently thinking:
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blandFruit = 1;
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snack-tier = 5;
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hungry-tier = 15;
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starving-tier = 25;
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*/
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} else
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super.execute(hero, action);
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GameScene.selectItem(itemSelector, mode, inventoryTitle);
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}
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}
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@Override
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@ -148,4 +153,24 @@ public class HornOfPlenty extends Artifact {
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}
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protected static WndBag.Listener itemSelector = new WndBag.Listener() {
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@Override
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public void onSelect( Item item ) {
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if (item != null && item instanceof Food) {
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if (item instanceof Blandfruit && ((Blandfruit) item).potionAttrib == null){
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GLog.w("the horn rejects your unprepared blandfruit.");
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} else {
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curItem.level += ((Food)item).hornValue;
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if (curItem.level >= 150){
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curItem.level = 150;
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GLog.p("your horn has consumed all the food it can!");
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} else
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GLog.p("the horn consumes your food offering and grows in strength!");
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item.detach(Dungeon.hero.belongings.backpack);
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}
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}
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}
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};
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}
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@ -37,6 +37,7 @@ public class Blandfruit extends Food {
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stackable = false;
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image = ItemSpriteSheet.BLANDFRUIT;
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energy = (Hunger.STARVING - Hunger.HUNGRY)/2;
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hornValue = 15;
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}
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@Override
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@ -26,6 +26,7 @@ public class ChargrilledMeat extends Food {
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name = "chargrilled meat";
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image = ItemSpriteSheet.STEAK;
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energy = Hunger.STARVING - Hunger.HUNGRY;
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hornValue = 5;
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}
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@Override
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@ -40,6 +40,8 @@ public class Food extends Item {
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public float energy = Hunger.HUNGRY;
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public String message = "That food tasted delicious!";
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public int hornValue = 15;
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{
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stackable = true;
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@ -37,6 +37,7 @@ public class FrozenCarpaccio extends Food {
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name = "frozen carpaccio";
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image = ItemSpriteSheet.CARPACCIO;
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energy = Hunger.STARVING - Hunger.HUNGRY;
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hornValue = 5;
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}
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@Override
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@ -36,6 +36,7 @@ public class MysteryMeat extends Food {
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image = ItemSpriteSheet.MEAT;
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energy = Hunger.STARVING - Hunger.HUNGRY;
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message = "That food tasted... strange.";
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hornValue = 5;
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}
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@Override
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@ -27,6 +27,7 @@ public class OverpricedRation extends Food {
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image = ItemSpriteSheet.OVERPRICED;
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energy = Hunger.STARVING - Hunger.HUNGRY;
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message = "That food tasted ok.";
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hornValue = 5;
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}
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@Override
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@ -26,6 +26,7 @@ public class Pasty extends Food {
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name = "pasty";
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image = ItemSpriteSheet.PASTY;
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energy = Hunger.STARVING;
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hornValue = 25;
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}
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@Override
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@ -19,6 +19,7 @@ package com.shatteredpixel.shatteredpixeldungeon.windows;
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import android.graphics.RectF;
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import com.shatteredpixel.shatteredpixeldungeon.items.food.Food;
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import com.watabou.gltextures.TextureCache;
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import com.watabou.noosa.BitmapText;
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import com.watabou.noosa.ColorBlock;
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@ -58,7 +59,9 @@ public class WndBag extends WndTabbed {
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WEAPON,
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ARMOR,
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WAND,
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SEED
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SEED,
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FOOD,
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}
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protected static final int COLS = 4;
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@ -348,6 +351,7 @@ public class WndBag extends WndTabbed {
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mode == Mode.ARMOR && (item instanceof Armor) ||
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mode == Mode.WAND && (item instanceof Wand) ||
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mode == Mode.SEED && (item instanceof Seed) ||
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mode == Mode.FOOD && (item instanceof Food) ||
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mode == Mode.ALL
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);
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}
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