Evan Debenham
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f195ee7dd0
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v0.3.0: adjusted seed and dew droprates from grass with and without the sandals of nature.
This is a buff to the ability to upgrade and grab seeds from the sandals, but a nerf to the amount of dew dropped from the sandals.
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2015-06-07 21:54:42 -04:00 |
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Evan Debenham
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4b680c93ad
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v0.3.0: reworked lightning effect and wand of lightning
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2015-06-07 21:54:40 -04:00 |
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Evan Debenham
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a2d5b03784
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v0.3.0: corrected descepancy in signs, given the renaming of scroll of weapon upgrade.
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2015-06-07 21:54:39 -04:00 |
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Evan Debenham
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9fad20a071
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v0.3.0: adusted levelgen to require more rooms minimum, adjusted mob spawning both on floor 1 and in general.
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2015-06-07 21:54:38 -04:00 |
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Evan Debenham
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2e52491f16
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v0.3.0: made mimics a bit tougher, rarer, and added a little extra loot to them.
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2015-06-07 21:54:38 -04:00 |
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Evan Debenham
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7cce41e650
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v0.3.0: adjusted dist1 neighbours arrays such that for any given index i, i-1 and i+1 correspond to the adjacent neighbour tiles.
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2015-06-07 21:54:29 -04:00 |
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Evan Debenham
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4e34e81365
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v0.3.0: improved previous hunger mechanics changes, now better coded & clarified
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2015-06-07 21:54:26 -04:00 |
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Evan Debenham
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08e7737111
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v0.3.0: tweaked sewer boss floor, slightly larger and less buggy.
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2015-06-07 21:54:25 -04:00 |
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Evan Debenham
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75f1181d27
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v0.3.0: changed food to work with new recharging mechanic. Also removed charging from lightning trap.
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2015-06-07 21:54:23 -04:00 |
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Evan Debenham
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99f853c190
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v0.3.0: reworked the ballistica system
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2015-06-07 21:54:21 -04:00 |
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Evan Debenham
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b6a1e3ec9e
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v0.2.4d: tweaked and refactored bag generation
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2015-03-28 16:10:01 -04:00 |
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Evan Debenham
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e4db8ba4e3
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v0.2.4d: added Merchant's Beacon
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2015-03-28 16:09:15 -04:00 |
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Evan Debenham
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2e0e03c163
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v0.2.4d: fixed some visual bugs with items barred from challenges
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2015-03-28 16:05:51 -04:00 |
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Evan Debenham
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5325268220
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Source Release: standardized some things between open source and closed source.
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2015-03-02 19:36:09 -05:00 |
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Evan Debenham
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4ec2e9deb7
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v0.2.4a: corrected errors with floors 26 and 27+
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2015-03-02 19:10:03 -05:00 |
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Evan Debenham
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f3c27fbbd7
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v0.2.4: improved gold reward from graveyards
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2015-03-02 17:41:52 -05:00 |
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Evan Debenham
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cb5cd807b3
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v0.2.4: reworked final floor
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2015-03-02 17:39:42 -05:00 |
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Evan Debenham
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be563be012
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v0.2.4: added proper effects to last shop level
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2015-03-02 17:39:30 -05:00 |
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Evan Debenham
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e6e63ad96e
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v0.2.4: fixed a bug with signs
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2015-03-02 17:35:04 -05:00 |
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Evan Debenham
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1e5a6663be
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v0.2.4: tweaked signs further
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2015-03-02 17:26:05 -05:00 |
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Evan Debenham
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907bf6c439
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v0.2.4: signs now properly ignite again in the demon halls
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2015-03-02 17:25:56 -05:00 |
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Evan Debenham
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5fcc1a612a
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v0.2.4: Switched to Watabou's much more elegant logic for items falling between floors
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2015-03-02 17:24:32 -05:00 |
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Evan Debenham
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dded8b5dc4
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v0.2.4: tweaked item generation: treasuries spawn a bit more gold, bombs are in armories, and honeypots are in shortages.
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2015-03-02 17:15:47 -05:00 |
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Evan Debenham
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ae2ba8be0e
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v0.2.4: corrected numbers in shop chance
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2015-03-02 17:14:49 -05:00 |
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Evan Debenham
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78b4f36ccf
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v0.2.4: added more items to shops, tweaked several item prices.
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2015-03-02 17:14:35 -05:00 |
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Evan Debenham
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b2e29708a0
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v0.2.4: corrected enchamtent/glyph logic, renamed scroll of Weapon Upgrade to Scroll of Magical Infusion
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2015-03-02 17:10:24 -05:00 |
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Evan Debenham
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7cc5192839
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v0.2.4: added potion bandolier, refactored logic for bag generation.
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2015-03-02 17:06:18 -05:00 |
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Evan Debenham
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a6c89490b0
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Merging 1.7.5 Source: levels/painters changes
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2015-02-06 09:57:41 -05:00 |
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Evan Debenham
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1a4d177a9e
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Merging 1.7.5 Source: levels/features changes
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2015-02-06 09:57:34 -05:00 |
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Evan Debenham
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9dab291797
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Merging 1.7.5 Source: levels changes
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2015-02-06 09:57:28 -05:00 |
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Evan Debenham
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49bab26d7b
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v0.2.3f: corrected issues with the dried rose
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2015-01-26 09:18:29 -05:00 |
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Evan Debenham
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6a0776afcc
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v0.2.3f: removed unused import
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2015-01-26 00:30:52 -05:00 |
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Evan Debenham
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78fd89cb01
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v0.2.3f: tweaked behaviour of last shop level, also fixed bug involving shop generation.
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2015-01-26 00:30:24 -05:00 |
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Evan Debenham
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97f6b2f67c
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v0.2.3e: fixed a bug with sewer boss level gen.. hopefully for real this time.
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2015-01-21 16:23:46 -05:00 |
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Evan Debenham
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18580f7f0b
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v0.2.3e: scrolls can no longer appear on top of fire traps
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2015-01-20 16:50:23 -05:00 |
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Evan Debenham
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e4d0017137
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v0.2.3e: reworked night mode into a level feeling
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2015-01-20 16:49:55 -05:00 |
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Evan Debenham
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a1754cd68a
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v0.2.3e: Improved shop generation logic, fixes bugs and allows for much larger shops without error.
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2015-01-17 04:38:18 -05:00 |
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Evan Debenham
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e4ea5685ba
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v0.2.3d: further tweaks, now actually fixes blacksmith bug
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2015-01-14 23:16:13 -05:00 |
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Evan Debenham
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58c3317b72
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v0.2.3d: several tweaks to quest generation, should fix occasional crashing when using ankh on floors 1-9, and blacksmith rarely failing to spawn.
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2015-01-14 09:51:28 -05:00 |
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Evan Debenham
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872199b43e
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v0.2.3: improvements to the rankings page
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2015-01-03 21:55:40 -05:00 |
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Evan Debenham
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0a1a6834fc
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v0.2.3: correction to sewer boss levelgen logic, fixes a bug and levels should be bigger on average now.
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2014-12-22 10:10:13 -05:00 |
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Evan Debenham
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4695f8d3c5
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v0.2.3: fixed a bug where petals would spawn for a cursed rose
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2014-12-21 21:01:53 -05:00 |
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Evan Debenham
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cd8e11b311
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v0.2.3: updated TODOs
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2014-12-16 17:08:30 -05:00 |
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Evan Debenham
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7212451d57
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v0.2.3: sad ghost now disappears as you move between floors
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2014-12-11 23:24:21 -05:00 |
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Evan Debenham
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67a7bf0515
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v0.2.3: Hourglass bugfixes & some tweaks.
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2014-12-11 22:06:38 -05:00 |
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Evan Debenham
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b4d946d64c
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v0.2.3: fixed a bug with sewer boss levels and the rat king's room
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2014-12-09 11:57:43 -05:00 |
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Evan Debenham
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17facf7cde
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v0.2.3: initial implementation of dried rose
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2014-12-09 01:49:10 -05:00 |
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Evan Debenham
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5bf2d72a90
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v0.2.3: implementation on timekeepers hourglass (almost done!)
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2014-12-08 17:10:39 -05:00 |
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Evan Debenham
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301aff86c7
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v0.2.3: fixed a bug involving planting plants during levelgen.
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2014-12-07 19:52:27 -05:00 |
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Evan Debenham
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15c4bd66b7
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v0.2.3: further hourglass implementation
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2014-12-05 17:11:10 -05:00 |
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