Evan Debenham
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e88ecef83e
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v0.2.4: updates tiles in line with source change
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2015-03-02 17:25:42 -05:00 |
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Evan Debenham
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bb28f2f477
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v0.2.4: refactored dieing to glyphs, dieing to self-damage in a defence proc now properly supported.
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2015-03-02 17:25:29 -05:00 |
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Evan Debenham
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1f50ce36b4
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v0.2.4: used a less obscure word for death by toxic gas
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2015-03-02 17:25:13 -05:00 |
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Evan Debenham
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91789216f9
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v0.2.4: renamed zeroed in to sniper's mark, to be consistent with class name, no functional changes.
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2015-03-02 17:25:02 -05:00 |
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Evan Debenham
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043e966129
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v0.2.4: fixed(or is it intentional? in that case buffed) huntress, now uses excess strength for melee weapons. Reduced reclaiming ammo chance to compensate a bit, clarified the accuracy reduction from using missile weapons in melee range.
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2015-03-02 17:24:48 -05:00 |
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Evan Debenham
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5fcc1a612a
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v0.2.4: Switched to Watabou's much more elegant logic for items falling between floors
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2015-03-02 17:24:32 -05:00 |
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Evan Debenham
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61246dcc46
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v0.2.4: added the potion bandolier to badge logic.
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2015-03-02 17:24:11 -05:00 |
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Evan Debenham
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36ea98c4bd
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v0.2.4: fire elementals can no longer be frozen, just directly take damage instead.
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2015-03-02 17:23:50 -05:00 |
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Evan Debenham
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47adfc1403
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v0.2.4: some corrections to heap explosion
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2015-03-02 17:23:35 -05:00 |
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Evan Debenham
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6625b70fe9
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v0.2.4: reverted custom shaking logic
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2015-03-02 17:23:22 -05:00 |
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Evan Debenham
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01f0f57a04
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v0.2.4: reworked rankings scene to properly handle scaling height
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2015-03-02 17:23:11 -05:00 |
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Evan Debenham
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7109ce995c
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v0.2.4: added support for heaps exploding, freezing/exploding potions now shatter in heaps.
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2015-03-02 17:23:01 -05:00 |
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Evan Debenham
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37af7dfec3
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v0.2.4: reworked actor ID system, IDs are now garunteed unique
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2015-03-02 17:22:48 -05:00 |
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Evan Debenham
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e4cfe7586a
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v0.2.4: refactored handling the quickslot when equipping.
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2015-03-02 17:22:31 -05:00 |
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Evan Debenham
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d94847af4c
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v0.2.4: added some safety checks to the quickslot button
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2015-03-02 17:22:04 -05:00 |
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Evan Debenham
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0d78119ab7
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v0.2.4: corrected some quickslot errors
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2015-03-02 17:21:42 -05:00 |
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Evan Debenham
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0ab5b8d18d
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v0.2.4: corrected a typo in melee weapons
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2015-03-02 17:21:26 -05:00 |
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Evan Debenham
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48aa3fc613
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v0.2.4: corrected typo with ring of force
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2015-03-02 17:21:04 -05:00 |
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Evan Debenham
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a815632305
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v0.2.4: ring of force now includes its average damage in its description
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2015-03-02 17:16:38 -05:00 |
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Evan Debenham
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e50a016b7e
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v0.2.4: made the penalty for unequipping an armband less harsh.
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2015-03-02 17:16:15 -05:00 |
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Evan Debenham
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860d001657
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v0.2.4: fixed unstable spellbook error
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2015-03-02 17:16:01 -05:00 |
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Evan Debenham
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dded8b5dc4
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v0.2.4: tweaked item generation: treasuries spawn a bit more gold, bombs are in armories, and honeypots are in shortages.
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2015-03-02 17:15:47 -05:00 |
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Evan Debenham
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72975a49cc
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v0.2.4: made potions susceptible to cold, refactored a bit of buff logic.
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2015-03-02 17:15:11 -05:00 |
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Evan Debenham
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ae2ba8be0e
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v0.2.4: corrected numbers in shop chance
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2015-03-02 17:14:49 -05:00 |
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Evan Debenham
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78b4f36ccf
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v0.2.4: added more items to shops, tweaked several item prices.
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2015-03-02 17:14:35 -05:00 |
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Evan Debenham
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f0df50d42f
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v0.2.4: hero no longer gains hunger from descending
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2015-03-02 17:14:17 -05:00 |
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Evan Debenham
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db326d87d5
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v0.2.4: buffed the huntress, improved some logic for thrown weapons
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2015-03-02 17:14:01 -05:00 |
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Evan Debenham
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071403a7aa
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v0.2.4: moved loot and continue tags to bottom right, much more accessable
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2015-03-02 17:13:17 -05:00 |
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Evan Debenham
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89d72e60d1
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v0.2.4: fixed chrome inconsistency, standardized tab layouts and made them pretty
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2015-03-02 17:13:03 -05:00 |
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Evan Debenham
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6b432a176e
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v0.2.4: fixed a casting error with mimic items
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2015-03-02 17:10:39 -05:00 |
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Evan Debenham
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b2e29708a0
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v0.2.4: corrected enchamtent/glyph logic, renamed scroll of Weapon Upgrade to Scroll of Magical Infusion
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2015-03-02 17:10:24 -05:00 |
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Evan Debenham
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92afe5977e
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v0.2.4: corrected order of bag tabs, size of tabs now scale based on space and bags owned.
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2015-03-02 17:09:51 -05:00 |
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Evan Debenham
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68406db6fe
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merging 1.7.5 source: windows changes
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2015-03-02 17:08:17 -05:00 |
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Evan Debenham
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7cc5192839
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v0.2.4: added potion bandolier, refactored logic for bag generation.
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2015-03-02 17:06:18 -05:00 |
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Evan Debenham
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7b3747fd05
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Merging 1.7.5 Source: item assets changes (plus placeholder for bandolier) + included grave sprite from donation features(simpler than keeping it out of every item sheet related commit)
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2015-03-02 16:36:30 -05:00 |
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Evan Debenham
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e2ee042c38
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Merging 1.7.5 Source: scenes changes
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2015-02-06 10:27:36 -05:00 |
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Evan Debenham
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a2670f2a36
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Merging 1.7.5 Source: core changes
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2015-02-06 10:03:40 -05:00 |
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Evan Debenham
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12b647959c
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Merging 1.7.5 Source: res changes
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2015-02-06 10:03:03 -05:00 |
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Evan Debenham
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47ccaceac4
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Merging 1.7.5 Source: sprites and assets changes
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2015-02-06 10:02:55 -05:00 |
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Evan Debenham
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8b1ffd9a72
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Merging 1.7.5 Source: items/artifacts changes
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2015-02-06 10:02:38 -05:00 |
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Evan Debenham
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37e1c8b8ff
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Merging 1.7.5 Source: items/weapon changes
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2015-02-06 10:02:26 -05:00 |
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Evan Debenham
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fbd2fb907e
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Merging 1.7.5 Source: items/wands changes
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2015-02-06 10:02:14 -05:00 |
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Evan Debenham
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c1b262a614
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merging 1.7.5 source: items/rings changes
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2015-02-06 10:01:58 -05:00 |
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Evan Debenham
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6387b697a9
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merging 1.7.5 source: items/scrolls changes
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2015-02-06 10:01:52 -05:00 |
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Evan Debenham
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9410dbbc8f
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merging 1.7.5 source: items/armor/glyphs changes
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2015-02-06 10:01:40 -05:00 |
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Evan Debenham
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1acebb380c
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Merging 1.7.5 Source: items/armor changes
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2015-02-06 10:00:53 -05:00 |
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Evan Debenham
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3f126e7a4f
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Merging 1.7.5 Source: items/ additions
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2015-02-06 10:00:36 -05:00 |
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Evan Debenham
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41e1f20e95
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Merging 1.7.5 Source: items/ changes
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2015-02-06 10:00:24 -05:00 |
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Evan Debenham
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a6c89490b0
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Merging 1.7.5 Source: levels/painters changes
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2015-02-06 09:57:41 -05:00 |
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Evan Debenham
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1a4d177a9e
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Merging 1.7.5 Source: levels/features changes
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2015-02-06 09:57:34 -05:00 |
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