Evan Debenham
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ea19c8294f
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v0.3.3a: thieves now actually get away, rather than just destroying an item.
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2015-12-27 14:00:12 -05:00 |
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Evan Debenham
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73d9302be5
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v0.3.3a: tweaked fleeing to behave a bit more consistently with an invisible enemy
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2015-12-27 14:00:11 -05:00 |
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Evan Debenham
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84ab14a327
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v0.3.3a: 'visible enemies' rule no longer applies to container heaps
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2015-12-27 13:59:04 -05:00 |
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Evan Debenham
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2bb18fcd14
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v0.3.3a: bugfixes and safety checks to tengu and ranged attacks
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2015-12-27 13:57:52 -05:00 |
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Evan Debenham
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fe1fade887
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v0.3.3a: fixed a crash involving tengu's jump
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2015-12-27 13:57:51 -05:00 |
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Evan Debenham
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64df321aa1
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v0.3.3: fixed bugs with rot heard and lashers
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2015-12-21 21:32:07 -05:00 |
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Evan Debenham
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108fd0085d
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v0.3.3: changed EVIL propery to DEMONIC, implemented it
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2015-12-21 21:32:07 -05:00 |
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Evan Debenham
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83b73c50ad
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v0.3.3: implemented the UNDEAD property
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2015-12-21 21:32:06 -05:00 |
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Evan Debenham
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338073a3f3
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v0.3.3: fixed a typo in thief
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2015-12-21 21:32:06 -05:00 |
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Evan Debenham
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3d8e104b9b
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v0.3.3: implemented BOSS and MINIBOSS properties
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2015-12-21 21:32:06 -05:00 |
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Evan Debenham
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e09f40378d
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v0.3.3: added char properties, starting with IMMOVABLE implementation
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2015-12-21 21:32:05 -05:00 |
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Evan Debenham
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30404257df
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v0.3.3: fixed guards using their chains while paralyzed
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2015-12-21 21:32:05 -05:00 |
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Evan Debenham
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d2b2771f32
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v0.3.3: fixed a bug with Tengu's blink ability
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2015-12-21 21:32:04 -05:00 |
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Evan Debenham
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a210fe945c
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v0.3.3: removed exception eating in herosubclass
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2015-12-21 21:32:03 -05:00 |
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Evan Debenham
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0c68376863
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v0.3.3: tweaked how items auto-pickup
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2015-12-21 21:32:03 -05:00 |
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Evan Debenham
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1cd0538e83
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v0.3.3: no subclass is now named 'none' instead of null
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2015-12-21 21:32:02 -05:00 |
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Evan Debenham
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39781aa3fa
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v0.3.2c: fixed an issue with tengu dieing while sleeping
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2015-12-21 18:04:53 -05:00 |
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Evan Debenham
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38d25f33bb
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v0.3.2c: added visual effect for soul mark, reduced soul mark duration considerably
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2015-12-21 18:04:52 -05:00 |
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Evan Debenham
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0ef4ad71fc
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v0.3.2c: adjusted gnoll shaman's magic damage again to be based on their damage roll
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2015-12-21 18:04:51 -05:00 |
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Evan Debenham
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3ec72460f3
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v0.3.2c: reduced gnoll shaman's magic damage (still stronger than pre-0.3.2)
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2015-12-21 18:04:51 -05:00 |
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Evan Debenham
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b4269fb549
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v0.3.2c: fixed guards chaining invisible heroes
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2015-12-21 18:04:50 -05:00 |
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Evan Debenham
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71d421fdd0
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v0.3.2c: tweaked chooseenemy behaviour, no longer sets enemy to null temporarily
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2015-12-21 18:04:49 -05:00 |
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Evan Debenham
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ba0044f48b
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v0.3.2c: Fixed bugs involving tengu and helper mobs
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2015-12-21 18:04:47 -05:00 |
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Evan Debenham
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83b60bf5a4
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Merging 1.9.1 source: moved some quest class references
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2015-12-21 18:04:46 -05:00 |
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Evan Debenham
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366dce1610
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Merging 1.9.1 source: item changes
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2015-12-21 18:04:42 -05:00 |
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Evan Debenham
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3fdd6452db
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Merging 1.9.1 source: actor changes (minus questgivers, they will be done separately)
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2015-12-21 18:03:12 -05:00 |
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Evan Debenham
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8ae882c850
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v0.3.2b: reduced the amount of time awarded by tengu
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2015-11-08 04:06:33 -05:00 |
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Evan Debenham
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7999de94ac
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v0.3.2b: locked floor count now persists over save/load, also increased base amount to 50
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2015-11-08 04:06:32 -05:00 |
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Evan Debenham
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d2dc3aa712
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v0.3.2b: prevent DM-300 from awarding time from its own toxic gas
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2015-11-08 04:06:32 -05:00 |
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Evan Debenham
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3a9331eddb
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v0.3.2b: implemented locked room time mechanics into bosses
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2015-11-08 04:06:31 -05:00 |
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Evan Debenham
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318df64246
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v0.3.2b: fixed a bug where prison quest enemies would rarely not drop quest items.
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2015-11-08 04:06:30 -05:00 |
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Evan Debenham
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47aa30c830
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v0.3.2b: tweaked lock floor effect, allowed for some regen to process if time is awarded.
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2015-11-08 04:06:30 -05:00 |
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Evan Debenham
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3a5f724000
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v0.3.2a: tweaked tengu, increased his damage a bit and made him perform one less jump in phase 2.
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2015-11-08 04:06:26 -05:00 |
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Evan Debenham
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f8ebf6e8ee
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v0.3.2a: fixed some bugs with corrupted prison guards
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2015-11-08 04:06:25 -05:00 |
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Evan Debenham
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ff10fe618f
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v0.3.2a: reduced some of the debuff duration on crazed bandits
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2015-11-08 04:06:25 -05:00 |
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Evan Debenham
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460ef26660
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v0.3.2a: fixed a bug with thieves and slowed them down slightly when they have stolen an item.
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2015-11-08 04:06:24 -05:00 |
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Evan Debenham
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257ca8a6c6
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v0.3.2: changed most passive effects to pause when a floor is locked
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2015-11-08 04:06:23 -05:00 |
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Evan Debenham
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a0409663fe
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v0.3.2: tweaked rot lasher health restore adn fixed bugs
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2015-11-08 04:05:37 -05:00 |
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Evan Debenham
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820ac85626
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v0.3.2: tweaked prison guard behaviour, eliminated bugs, made chains a bit more random, disallowed guards pulling you into a chasm
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2015-11-08 04:05:36 -05:00 |
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Evan Debenham
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0c29e09d7a
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v0.3.2: tweaks to tengu's visuals and jump behaviour
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2015-11-08 04:05:35 -05:00 |
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Evan Debenham
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a1d5858e47
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v0.3.2: increased shaman attack speed
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2015-11-08 04:05:35 -05:00 |
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Evan Debenham
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a68f3b3c4c
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v0.3.2: also tweaked skeleton spawn rate on floor 6
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2015-11-08 04:05:33 -05:00 |
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Evan Debenham
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b09b24aeb5
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v0.3.2: twaeked tengu's description, adjusted thief spawn rate on floor 6
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2015-11-08 04:05:33 -05:00 |
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Evan Debenham
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4b6cd0531a
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v0.3.2: visual tweaks to tengu's "puff" effect
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2015-11-08 04:05:32 -05:00 |
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Evan Debenham
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97484fc90d
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v0.3.2: reduced fly swarm's damage some more
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2015-11-08 04:05:32 -05:00 |
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Evan Debenham
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a54b610fdd
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v0.3.2: thieves now cannot steal upgraded items
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2015-11-08 04:05:31 -05:00 |
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Evan Debenham
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c9d196622b
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v0.3.2: fixed some bugs with tengu boss fight
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2015-11-08 04:05:31 -05:00 |
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Evan Debenham
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b04cadcbf4
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v0.3.2: fixed a bug that coul cause the wandmaker to spawn twice or more.
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2015-11-08 04:05:30 -05:00 |
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Evan Debenham
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22a34cc9b7
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v0.3.2: fixed an inconsistency in fury's description
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2015-11-08 04:05:30 -05:00 |
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Evan Debenham
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45546c0d0d
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v0.3.2: added some flavour text to the prison
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2015-11-08 04:05:29 -05:00 |
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