v0.3.2c: reduced gnoll shaman's magic damage (still stronger than pre-0.3.2)

This commit is contained in:
Evan Debenham 2015-11-23 15:07:16 -05:00
parent b4269fb549
commit 3ec72460f3

View File

@ -95,7 +95,7 @@ public class Shaman extends Mob implements Callback {
spend( TIME_TO_ZAP );
if (hit( this, enemy, true )) {
int dmg = Random.Int( 2, 12 );
int dmg = Random.Int( 3, 8 );
if (Level.water[enemy.pos] && !enemy.flying) {
dmg *= 1.5f;
}