v0.3.2a: reduced some of the debuff duration on crazed bandits
This commit is contained in:
parent
460ef26660
commit
ff10fe618f
|
@ -48,9 +48,9 @@ public class Bandit extends Thief {
|
|||
protected boolean steal( Hero hero ) {
|
||||
if (super.steal( hero )) {
|
||||
|
||||
Buff.prolong( hero, Blindness.class, Random.Int( 5, 12 ) );
|
||||
Buff.prolong( hero, Blindness.class, Random.Int( 2, 5 ) );
|
||||
Buff.affect( hero, Poison.class ).set(Random.Int(5, 7) * Poison.durationFactor(enemy));
|
||||
Buff.prolong( hero, Cripple.class, Cripple.DURATION );
|
||||
Buff.prolong( hero, Cripple.class, Random.Int( 3, 8 ) );
|
||||
Dungeon.observe();
|
||||
|
||||
return true;
|
||||
|
|
Loading…
Reference in New Issue
Block a user