v0.3.2a: reduced some of the debuff duration on crazed bandits

This commit is contained in:
Evan Debenham 2015-11-06 15:31:49 -05:00 committed by Evan Debenham
parent 460ef26660
commit ff10fe618f

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@ -48,9 +48,9 @@ public class Bandit extends Thief {
protected boolean steal( Hero hero ) {
if (super.steal( hero )) {
Buff.prolong( hero, Blindness.class, Random.Int( 5, 12 ) );
Buff.prolong( hero, Blindness.class, Random.Int( 2, 5 ) );
Buff.affect( hero, Poison.class ).set(Random.Int(5, 7) * Poison.durationFactor(enemy));
Buff.prolong( hero, Cripple.class, Cripple.DURATION );
Buff.prolong( hero, Cripple.class, Random.Int( 3, 8 ) );
Dungeon.observe();
return true;