Commit Graph

1318 Commits

Author SHA1 Message Date
Evan Debenham
3fdd6452db Merging 1.9.1 source: actor changes (minus questgivers, they will be done separately) 2015-12-21 18:03:12 -05:00
Evan Debenham
83d492440e Merging 1.9.1 source: ui changes (plus wndchooseway) 2015-12-21 18:03:12 -05:00
Evan Debenham
e35573883b Merging 1.9.1 source: window changes 2015-12-21 18:03:08 -05:00
Evan Debenham
46a0f2b319 Merging 1.9.1 source: scene changes 2015-12-21 18:01:25 -05:00
Evan Debenham
c36f6d4bcf Merging 1.9.1 source: effects changes 2015-12-21 18:01:24 -05:00
Evan Debenham
648246641a Merging 1.9.1 source: level changes
Differences:
- Altar room turned off for now
- Keep the guaranteed transmutation well
2015-12-21 18:01:24 -05:00
Evan Debenham
d894c7297f Merging 1.9.1 source: sprite changes 2015-12-21 18:01:23 -05:00
Evan Debenham
e65602dba0 Merging 1.9.1 source: assets changes 2015-12-21 18:01:13 -05:00
Evan Debenham
44880cb44e v0.3.2b: manifest commit 2015-11-08 04:06:33 -05:00
Evan Debenham
8ae882c850 v0.3.2b: reduced the amount of time awarded by tengu 2015-11-08 04:06:33 -05:00
Evan Debenham
7999de94ac v0.3.2b: locked floor count now persists over save/load, also increased base amount to 50 2015-11-08 04:06:32 -05:00
Evan Debenham
d2dc3aa712 v0.3.2b: prevent DM-300 from awarding time from its own toxic gas 2015-11-08 04:06:32 -05:00
Evan Debenham
b733c6f4d0 v0.3.2b: fixed a bug where the caves boss floor sign would sometimes appear under a trap 2015-11-08 04:06:31 -05:00
Evan Debenham
3a9331eddb v0.3.2b: implemented locked room time mechanics into bosses 2015-11-08 04:06:31 -05:00
Evan Debenham
318df64246 v0.3.2b: fixed a bug where prison quest enemies would rarely not drop quest items. 2015-11-08 04:06:30 -05:00
Evan Debenham
47aa30c830 v0.3.2b: tweaked lock floor effect, allowed for some regen to process if time is awarded. 2015-11-08 04:06:30 -05:00
Evan Debenham
519e1252cb v0.3.2b: fixed some bugs with groups and changed level visuals 2015-11-08 04:06:29 -05:00
Evan Debenham
1c1c7dc4b1 v0.3.2b: fixed a bug where wands bought from the shop would sometimes have excess charges. 2015-11-08 04:06:29 -05:00
Evan Debenham
ec49a78bc4 v0.3.2b: fixed a bug where multiple pit rooms would generate 2015-11-08 04:06:28 -05:00
Evan Debenham
e662fa4cb1 v0.3.2a: manifest commit 2015-11-08 04:06:28 -05:00
Evan Debenham
acc249ec32 v0.3.2a: also fixed a bug where ore veins would sparkle after being removed. 2015-11-08 04:06:27 -05:00
Evan Debenham
e2a57a0e31 v0.3.2a: refactored how level-generated visuals work, more flexible and resolves bugs 2015-11-08 04:06:27 -05:00
Evan Debenham
b5176de721 v0.3.2a: weak floor rooms now guarantee a pit below them 2015-11-08 04:06:26 -05:00
Evan Debenham
3a5f724000 v0.3.2a: tweaked tengu, increased his damage a bit and made him perform one less jump in phase 2. 2015-11-08 04:06:26 -05:00
Evan Debenham
f8ebf6e8ee v0.3.2a: fixed some bugs with corrupted prison guards 2015-11-08 04:06:25 -05:00
Evan Debenham
ff10fe618f v0.3.2a: reduced some of the debuff duration on crazed bandits 2015-11-08 04:06:25 -05:00
Evan Debenham
460ef26660 v0.3.2a: fixed a bug with thieves and slowed them down slightly when they have stolen an item. 2015-11-08 04:06:24 -05:00
Evan Debenham
d60be385c2 v0.3.2a: fixed one errant tile in prison boss level layout 2015-11-08 04:06:24 -05:00
Evan Debenham
c1b6017b8d v0.3.2: manifest commit 2015-11-08 04:06:23 -05:00
Evan Debenham
257ca8a6c6 v0.3.2: changed most passive effects to pause when a floor is locked 2015-11-08 04:06:23 -05:00
Evan Debenham
0bcaba7a7c v0.3.2: implemented notification window for mastery book changes 2015-11-08 04:06:19 -05:00
Evan Debenham
6cfb967ab4 v0.3.2: added ability to customize the button text for the new notification window 2015-11-08 04:05:39 -05:00
Evan Debenham
ca4f25fe49 v0.3.2: added a window class for a forced notification 2015-11-08 04:05:39 -05:00
Evan Debenham
6cc42aa0fa v0.3.2: fixed prison boss maps sometimes permanently changing 2015-11-08 04:05:38 -05:00
Evan Debenham
4ad00d9fe2 v0.3.2: fixed tengu causing quickslot crashes in some cases 2015-11-08 04:05:38 -05:00
Evan Debenham
4b2bfb3eb9 v0.3.2: png optimization for some custom tiles 2015-11-08 04:05:37 -05:00
Evan Debenham
a0409663fe v0.3.2: tweaked rot lasher health restore adn fixed bugs 2015-11-08 04:05:37 -05:00
Evan Debenham
820ac85626 v0.3.2: tweaked prison guard behaviour, eliminated bugs, made chains a bit more random, disallowed guards pulling you into a chasm 2015-11-08 04:05:36 -05:00
Evan Debenham
6ec890da5a v0.3.2: fixed teleportation and movement inconsistencies with some characters 2015-11-08 04:05:36 -05:00
Evan Debenham
0c29e09d7a v0.3.2: tweaks to tengu's visuals and jump behaviour 2015-11-08 04:05:35 -05:00
Evan Debenham
a1d5858e47 v0.3.2: increased shaman attack speed 2015-11-08 04:05:35 -05:00
Evan Debenham
3e2e04d778 v0.3.2: twaked tengu's boss arena to be a bit smaller 2015-11-08 04:05:34 -05:00
Evan Debenham
31c53c33d5 v0.3.2: items lost to level 10 layout changes are now returned 2015-11-08 04:05:34 -05:00
Evan Debenham
a68f3b3c4c v0.3.2: also tweaked skeleton spawn rate on floor 6 2015-11-08 04:05:33 -05:00
Evan Debenham
b09b24aeb5 v0.3.2: twaeked tengu's description, adjusted thief spawn rate on floor 6 2015-11-08 04:05:33 -05:00
Evan Debenham
4b6cd0531a v0.3.2: visual tweaks to tengu's "puff" effect 2015-11-08 04:05:32 -05:00
Evan Debenham
97484fc90d v0.3.2: reduced fly swarm's damage some more 2015-11-08 04:05:32 -05:00
Evan Debenham
a54b610fdd v0.3.2: thieves now cannot steal upgraded items 2015-11-08 04:05:31 -05:00
Evan Debenham
c9d196622b v0.3.2: fixed some bugs with tengu boss fight 2015-11-08 04:05:31 -05:00
Evan Debenham
b04cadcbf4 v0.3.2: fixed a bug that coul cause the wandmaker to spawn twice or more. 2015-11-08 04:05:30 -05:00