Commit Graph

284 Commits

Author SHA1 Message Date
Evan Debenham
f64d56252f updated copyright for 2022 2022-02-03 12:18:16 -05:00
Evan Debenham
b7119acd3e v1.1.2: added an option to override silent mode on iOS 2022-01-13 18:41:18 -05:00
Evan Debenham
cc221bc089 v1.1.2: added inset support for notched iPhones in landscape 2022-01-13 18:41:18 -05:00
Evan Debenham
db74efea10 v1.1.2: removed waiting on pause and improved bundle saving efficiency
This will hopefully address save corruption errors for Pixel phones on Android 12
2022-01-13 18:41:18 -05:00
Evan Debenham
ebc8d7ecb5 v1.1.0: Switched to libGDX's JSON library, addresses iOS crashes 2021-12-01 19:59:32 -05:00
Evan Debenham
816d5fcd0e v1.1.0: scroll of polymorph reworked into scroll of metamorphosis 2021-11-29 19:56:58 -05:00
Evan Debenham
4ee98f2578 v1.1.0: fixed poor crash messages when desktop crashes without natives 2021-11-29 19:54:23 -05:00
Evan Debenham
30c00f95b6 v1.0.3: fixed audio issues on desktop caused by threading addition 2021-08-31 19:18:38 -04:00
Evan Debenham
df54b93c49 v1.0.2: added a missing sync check in music to prevent crashes 2021-08-29 11:11:09 -04:00
Evan Debenham
b21e437011 v1.0.1: pressing enter now confirms single line text input 2021-08-26 12:49:11 -04:00
Evan Debenham
69f122d449 v1.0.1: fixed graphics stutter when tracks are switched 2021-08-26 12:49:05 -04:00
Evan Debenham
46635bbd9c v1.0.1: removed an unnecessary call to music.stop when disposing 2021-08-26 12:49:05 -04:00
Evan Debenham
b08f3479c1 v0.9.4: fixed rare texture errors in fog of war 2021-08-14 17:41:46 -04:00
Evan Debenham
2ba47587aa v0.9.4: removed legacyDevice method from DeviceCompat 2021-08-11 20:10:44 -04:00
Evan Debenham
4b6f487f1b v0.9.4: various bugfixes
- crash on Android text input
- crash on stone of clairvoyance
- bags not working with a full inventory
- missing vfx on wandmaker
2021-08-08 19:59:12 -04:00
Evan Debenham
87186c1426 v0.9.4: fixed a camera zoom error with text input 2021-08-08 18:07:17 -04:00
Evan Debenham
d03c80cb97 v0.9.4: moved last bits of texture creation into TextureCache 2021-08-08 18:07:17 -04:00
Evan Debenham
020d14011f v0.9.4: fixed cases of vertex buffers not being cleared 2021-08-08 18:04:35 -04:00
Evan Debenham
285dd374b3 v0.9.4: fixed iOS text input errors 2021-08-08 18:04:33 -04:00
Evan Debenham
7307c38a3c v0.9.4: overhauled text input, now multiplatform using libGDX textField 2021-08-08 18:04:16 -04:00
Evan Debenham
bcdbf8ef43 v0.9.4: added support for input multiplexing 2021-08-08 18:04:16 -04:00
Evan Debenham
a492c565d0 v0.9.4: refactored code relating to font generators 2021-08-08 18:04:16 -04:00
Evan Debenham
72275d240d v0.9.4: removed unnecessary texture reference in TextureFilm 2021-08-08 18:04:16 -04:00
Evan Debenham
c50c012f8f v0.9.4: added the ability to play a variable list of music tracks 2021-08-08 18:04:15 -04:00
Evan Debenham
fa94762a31 v0.9.4: added mp3 music for iOS 2021-08-08 18:04:15 -04:00
Evan Debenham
804f0bda2e v0.9.4: adjusted justResumed to not be blank and only trigger on android 2021-08-08 18:02:21 -04:00
Evan Debenham
d610383717 v0.9.4: added main code module support for iOS 2021-08-08 18:02:21 -04:00
Evan Debenham
9b63eb5e09 v0.9.4: updated libGDX to 1.10.0, dropping support for Android 2.3/3 2021-08-08 18:02:21 -04:00
Evan Debenham
fcae90e52c v0.9.3a: improved the verbosity of text errors reports 2021-06-13 21:32:34 -04:00
Evan Debenham
304b3a4ba5 v0.9.3: added one forgotten cast from previous commit re: JDK 9 issues 2021-05-21 16:39:13 -04:00
Evan Debenham
ef8750b326 v0.9.3: added casts to buffer methods to prevent JDK 9+ issues 2021-05-21 16:39:12 -04:00
Evan Debenham
5f45faaa30 v0.9.3: long press now defaults to .5s and uses Android accessibility 2021-05-21 16:38:08 -04:00
Evan Debenham
c43c1e7b93 v0.9.3: fixed some tab/space issues in font rendering code 2021-05-21 16:26:57 -04:00
Evan Debenham
c991208b9b v0.9.2b: fixed URL opening bug in Android 11, and re-final commit 2021-03-22 19:13:48 -04:00
Evan Debenham
8992a492eb v0.9.2: fixed cases where bad game settings could crash on desktop 2021-02-24 19:21:56 -05:00
Evan Debenham
3afc33d48d v0.9.2: removed an unintentional print statement from Game 2021-02-14 18:46:26 -05:00
Evan Debenham
412ea03892 v0.9.2: improved logic for buttons inside of scroll areas 2021-02-14 18:45:39 -05:00
Evan Debenham
0cec93ade6 v0.9.1c: adjusted justResumed functionality to include cold starts 2021-01-13 13:48:59 -05:00
Evan Debenham
628e8fed7d v0.9.1b: addressed/removed numerous TODO/FIXME lines & some unused code 2021-01-04 16:50:44 -05:00
Evan Debenham
17ccce9e6a v0.9.1b: added some logic to improve (measured) loading times on Android 2021-01-04 16:50:44 -05:00
Evan Debenham
4f4174c7b9 v0.9.1b: added various safety checks to prevent crashes 2021-01-04 16:50:42 -05:00
Evan Debenham
b401a1476f v0.9.1b: adjusted error handling when scripts fail to link 2021-01-04 16:50:05 -05:00
Evan Debenham
fef273cfc3 v0.9.1a: more android lifecycle adjustments, should fix various bugs 2020-12-17 12:23:49 -05:00
Evan Debenham
84d3029b04 v0.9.1a: adjusted fragment shader to always use mediump 2020-12-17 12:23:49 -05:00
Evan Debenham
26d59d66cb v0.9.1: reverted static change to scene for now (causes crashes) 2020-12-11 13:36:08 -05:00
Evan Debenham
5dcb46823f v0.9.1: made scene static to fix rare cases of scene not being destroyed 2020-12-10 21:22:41 -05:00
Evan Debenham
2b6de19995 v0.9.1: slightly improved android performance on warm start 2020-11-30 15:06:57 -05:00
Evan Debenham
25a638fc89 v0.9.0a: adjusted ninepatch logic to cache flip state 2020-10-08 23:51:08 -04:00
Evan Debenham
12b7e47883 v0.9.0: fixed lingering taps when using gestures on Android 11 2020-10-01 14:40:42 -04:00
Evan Debenham
023f746df7 v0.9.0: added safety checks to prevent a few rare crashes 2020-09-22 22:31:55 -04:00