v0.9.4: adjusted justResumed to not be blank and only trigger on android
This commit is contained in:
parent
d610383717
commit
804f0bda2e
|
@ -35,6 +35,7 @@ import com.watabou.input.PointerEvent;
|
|||
import com.watabou.noosa.audio.Music;
|
||||
import com.watabou.noosa.audio.Sample;
|
||||
import com.watabou.utils.Callback;
|
||||
import com.watabou.utils.DeviceCompat;
|
||||
import com.watabou.utils.PlatformSupport;
|
||||
import com.watabou.utils.Reflection;
|
||||
|
||||
|
@ -88,11 +89,6 @@ public class Game implements ApplicationListener {
|
|||
instance = this;
|
||||
this.platform = platform;
|
||||
}
|
||||
|
||||
//FIXME this is a temporary workaround to improve start times on android (first frame is 'cheated' and only renders a black screen)
|
||||
//this is partly to improve stats on google play, and partly to try and diagnose what the cause of slow loading times is
|
||||
//ultimately once the cause is found it should be fixed and this should no longer be needed
|
||||
private boolean justResumed = true;
|
||||
|
||||
@Override
|
||||
public void create() {
|
||||
|
@ -140,7 +136,12 @@ public class Game implements ApplicationListener {
|
|||
resetScene();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
//FIXME this is a temporary workaround to improve start times on android (first frame is 'cheated' and skips rendering)
|
||||
//this is partly to improve stats on google play, and partly to try and diagnose what the cause of slow loading times is
|
||||
//ultimately once the cause is found it should be fixed and this should no longer be needed
|
||||
private boolean justResumed = true;
|
||||
|
||||
@Override
|
||||
public void render() {
|
||||
//prevents weird rare cases where the app is running twice
|
||||
|
@ -150,9 +151,8 @@ public class Game implements ApplicationListener {
|
|||
}
|
||||
|
||||
if (justResumed){
|
||||
Gdx.gl.glClear(Gdx.gl.GL_COLOR_BUFFER_BIT);
|
||||
justResumed = false;
|
||||
return;
|
||||
if (DeviceCompat.isAndroid()) return;
|
||||
}
|
||||
|
||||
NoosaScript.get().resetCamera();
|
||||
|
|
Loading…
Reference in New Issue
Block a user