Evan Debenham
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b733c6f4d0
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v0.3.2b: fixed a bug where the caves boss floor sign would sometimes appear under a trap
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2015-11-08 04:06:31 -05:00 |
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Evan Debenham
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3a9331eddb
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v0.3.2b: implemented locked room time mechanics into bosses
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2015-11-08 04:06:31 -05:00 |
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Evan Debenham
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318df64246
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v0.3.2b: fixed a bug where prison quest enemies would rarely not drop quest items.
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2015-11-08 04:06:30 -05:00 |
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Evan Debenham
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47aa30c830
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v0.3.2b: tweaked lock floor effect, allowed for some regen to process if time is awarded.
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2015-11-08 04:06:30 -05:00 |
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Evan Debenham
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519e1252cb
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v0.3.2b: fixed some bugs with groups and changed level visuals
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2015-11-08 04:06:29 -05:00 |
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Evan Debenham
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1c1c7dc4b1
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v0.3.2b: fixed a bug where wands bought from the shop would sometimes have excess charges.
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2015-11-08 04:06:29 -05:00 |
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Evan Debenham
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ec49a78bc4
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v0.3.2b: fixed a bug where multiple pit rooms would generate
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2015-11-08 04:06:28 -05:00 |
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Evan Debenham
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e662fa4cb1
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v0.3.2a: manifest commit
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2015-11-08 04:06:28 -05:00 |
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Evan Debenham
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acc249ec32
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v0.3.2a: also fixed a bug where ore veins would sparkle after being removed.
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2015-11-08 04:06:27 -05:00 |
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Evan Debenham
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e2a57a0e31
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v0.3.2a: refactored how level-generated visuals work, more flexible and resolves bugs
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2015-11-08 04:06:27 -05:00 |
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Evan Debenham
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b5176de721
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v0.3.2a: weak floor rooms now guarantee a pit below them
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2015-11-08 04:06:26 -05:00 |
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Evan Debenham
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3a5f724000
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v0.3.2a: tweaked tengu, increased his damage a bit and made him perform one less jump in phase 2.
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2015-11-08 04:06:26 -05:00 |
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Evan Debenham
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f8ebf6e8ee
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v0.3.2a: fixed some bugs with corrupted prison guards
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2015-11-08 04:06:25 -05:00 |
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Evan Debenham
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ff10fe618f
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v0.3.2a: reduced some of the debuff duration on crazed bandits
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2015-11-08 04:06:25 -05:00 |
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Evan Debenham
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460ef26660
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v0.3.2a: fixed a bug with thieves and slowed them down slightly when they have stolen an item.
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2015-11-08 04:06:24 -05:00 |
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Evan Debenham
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d60be385c2
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v0.3.2a: fixed one errant tile in prison boss level layout
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2015-11-08 04:06:24 -05:00 |
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Evan Debenham
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c1b6017b8d
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v0.3.2: manifest commit
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2015-11-08 04:06:23 -05:00 |
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Evan Debenham
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257ca8a6c6
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v0.3.2: changed most passive effects to pause when a floor is locked
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2015-11-08 04:06:23 -05:00 |
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Evan Debenham
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0bcaba7a7c
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v0.3.2: implemented notification window for mastery book changes
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2015-11-08 04:06:19 -05:00 |
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Evan Debenham
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6cfb967ab4
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v0.3.2: added ability to customize the button text for the new notification window
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2015-11-08 04:05:39 -05:00 |
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Evan Debenham
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ca4f25fe49
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v0.3.2: added a window class for a forced notification
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2015-11-08 04:05:39 -05:00 |
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Evan Debenham
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6cc42aa0fa
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v0.3.2: fixed prison boss maps sometimes permanently changing
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2015-11-08 04:05:38 -05:00 |
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Evan Debenham
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4ad00d9fe2
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v0.3.2: fixed tengu causing quickslot crashes in some cases
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2015-11-08 04:05:38 -05:00 |
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Evan Debenham
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4b2bfb3eb9
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v0.3.2: png optimization for some custom tiles
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2015-11-08 04:05:37 -05:00 |
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Evan Debenham
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a0409663fe
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v0.3.2: tweaked rot lasher health restore adn fixed bugs
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2015-11-08 04:05:37 -05:00 |
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Evan Debenham
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820ac85626
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v0.3.2: tweaked prison guard behaviour, eliminated bugs, made chains a bit more random, disallowed guards pulling you into a chasm
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2015-11-08 04:05:36 -05:00 |
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Evan Debenham
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6ec890da5a
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v0.3.2: fixed teleportation and movement inconsistencies with some characters
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2015-11-08 04:05:36 -05:00 |
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Evan Debenham
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0c29e09d7a
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v0.3.2: tweaks to tengu's visuals and jump behaviour
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2015-11-08 04:05:35 -05:00 |
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Evan Debenham
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a1d5858e47
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v0.3.2: increased shaman attack speed
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2015-11-08 04:05:35 -05:00 |
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Evan Debenham
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3e2e04d778
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v0.3.2: twaked tengu's boss arena to be a bit smaller
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2015-11-08 04:05:34 -05:00 |
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Evan Debenham
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31c53c33d5
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v0.3.2: items lost to level 10 layout changes are now returned
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2015-11-08 04:05:34 -05:00 |
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Evan Debenham
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a68f3b3c4c
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v0.3.2: also tweaked skeleton spawn rate on floor 6
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2015-11-08 04:05:33 -05:00 |
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Evan Debenham
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b09b24aeb5
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v0.3.2: twaeked tengu's description, adjusted thief spawn rate on floor 6
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2015-11-08 04:05:33 -05:00 |
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Evan Debenham
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4b6cd0531a
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v0.3.2: visual tweaks to tengu's "puff" effect
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2015-11-08 04:05:32 -05:00 |
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Evan Debenham
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97484fc90d
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v0.3.2: reduced fly swarm's damage some more
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2015-11-08 04:05:32 -05:00 |
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Evan Debenham
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a54b610fdd
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v0.3.2: thieves now cannot steal upgraded items
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2015-11-08 04:05:31 -05:00 |
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Evan Debenham
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c9d196622b
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v0.3.2: fixed some bugs with tengu boss fight
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2015-11-08 04:05:31 -05:00 |
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Evan Debenham
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b04cadcbf4
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v0.3.2: fixed a bug that coul cause the wandmaker to spawn twice or more.
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2015-11-08 04:05:30 -05:00 |
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Evan Debenham
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22a34cc9b7
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v0.3.2: fixed an inconsistency in fury's description
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2015-11-08 04:05:30 -05:00 |
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Evan Debenham
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45546c0d0d
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v0.3.2: added some flavour text to the prison
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2015-11-08 04:05:29 -05:00 |
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Evan Debenham
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77d9abcd7b
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v0.3.2: also reworked tengu's sprite
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2015-11-08 04:05:29 -05:00 |
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Evan Debenham
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da0e6c686c
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v0.3.2: reworked floor 10 and the tengu fight (lots of changes)
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2015-11-08 04:05:23 -05:00 |
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Evan Debenham
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c1356e0752
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v0.3.2: mobs now always respawn a little bit away from the player.
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2015-11-08 04:03:56 -05:00 |
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Evan Debenham
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e05077c1ca
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v0.3.2: waters of transmutation now properly carry over weigtstone imbue.
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2015-11-08 04:03:56 -05:00 |
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Evan Debenham
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03848b6b32
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v0.3.2: fixed a discrepancy in the description of lightened weapons
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2015-11-08 04:03:55 -05:00 |
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Evan Debenham
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479bf8054a
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v0.3.2: rebalanced mimics somewhat, significantly less harsh in the very earlygame.
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2015-11-08 04:03:55 -05:00 |
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Evan Debenham
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303a6ddc5b
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v0.3.2: tweaked fleeing to cancel at a certain distance, tweaked thieves to destroy their stolen item after escaping, tweaked bags to be kept (empty) on ressurect
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2015-11-08 04:03:54 -05:00 |
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Evan Debenham
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d829e63f19
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v0.3.2: added prison guards
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2015-11-08 04:03:54 -05:00 |
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Evan Debenham
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951bd49d92
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v0.3.2: fixed a bug with wandmaker levelgen
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2015-11-08 04:03:53 -05:00 |
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Evan Debenham
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14f4d4aad6
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v0.3.2: lotsa quest polish
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2015-11-08 04:03:53 -05:00 |
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