Evan Debenham
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bc1e3ee17a
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Merging 1.9.1 source: root changes
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2015-12-21 18:03:13 -05:00 |
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Evan Debenham
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bd4decc6b7
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Merging 1.9.1 source: tweaked welcome scene to make use of the new scrollbar
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2015-12-21 18:03:13 -05:00 |
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Evan Debenham
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3fdd6452db
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Merging 1.9.1 source: actor changes (minus questgivers, they will be done separately)
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2015-12-21 18:03:12 -05:00 |
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Evan Debenham
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83d492440e
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Merging 1.9.1 source: ui changes (plus wndchooseway)
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2015-12-21 18:03:12 -05:00 |
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Evan Debenham
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e35573883b
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Merging 1.9.1 source: window changes
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2015-12-21 18:03:08 -05:00 |
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Evan Debenham
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46a0f2b319
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Merging 1.9.1 source: scene changes
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2015-12-21 18:01:25 -05:00 |
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Evan Debenham
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c36f6d4bcf
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Merging 1.9.1 source: effects changes
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2015-12-21 18:01:24 -05:00 |
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Evan Debenham
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648246641a
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Merging 1.9.1 source: level changes
Differences:
- Altar room turned off for now
- Keep the guaranteed transmutation well
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2015-12-21 18:01:24 -05:00 |
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Evan Debenham
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d894c7297f
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Merging 1.9.1 source: sprite changes
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2015-12-21 18:01:23 -05:00 |
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Evan Debenham
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e65602dba0
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Merging 1.9.1 source: assets changes
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2015-12-21 18:01:13 -05:00 |
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Evan Debenham
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44880cb44e
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v0.3.2b: manifest commit
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2015-11-08 04:06:33 -05:00 |
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Evan Debenham
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8ae882c850
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v0.3.2b: reduced the amount of time awarded by tengu
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2015-11-08 04:06:33 -05:00 |
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Evan Debenham
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7999de94ac
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v0.3.2b: locked floor count now persists over save/load, also increased base amount to 50
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2015-11-08 04:06:32 -05:00 |
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Evan Debenham
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d2dc3aa712
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v0.3.2b: prevent DM-300 from awarding time from its own toxic gas
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2015-11-08 04:06:32 -05:00 |
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Evan Debenham
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b733c6f4d0
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v0.3.2b: fixed a bug where the caves boss floor sign would sometimes appear under a trap
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2015-11-08 04:06:31 -05:00 |
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Evan Debenham
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3a9331eddb
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v0.3.2b: implemented locked room time mechanics into bosses
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2015-11-08 04:06:31 -05:00 |
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Evan Debenham
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318df64246
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v0.3.2b: fixed a bug where prison quest enemies would rarely not drop quest items.
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2015-11-08 04:06:30 -05:00 |
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Evan Debenham
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47aa30c830
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v0.3.2b: tweaked lock floor effect, allowed for some regen to process if time is awarded.
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2015-11-08 04:06:30 -05:00 |
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Evan Debenham
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519e1252cb
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v0.3.2b: fixed some bugs with groups and changed level visuals
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2015-11-08 04:06:29 -05:00 |
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Evan Debenham
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1c1c7dc4b1
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v0.3.2b: fixed a bug where wands bought from the shop would sometimes have excess charges.
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2015-11-08 04:06:29 -05:00 |
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Evan Debenham
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ec49a78bc4
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v0.3.2b: fixed a bug where multiple pit rooms would generate
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2015-11-08 04:06:28 -05:00 |
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Evan Debenham
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e662fa4cb1
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v0.3.2a: manifest commit
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2015-11-08 04:06:28 -05:00 |
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Evan Debenham
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acc249ec32
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v0.3.2a: also fixed a bug where ore veins would sparkle after being removed.
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2015-11-08 04:06:27 -05:00 |
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Evan Debenham
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e2a57a0e31
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v0.3.2a: refactored how level-generated visuals work, more flexible and resolves bugs
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2015-11-08 04:06:27 -05:00 |
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Evan Debenham
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b5176de721
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v0.3.2a: weak floor rooms now guarantee a pit below them
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2015-11-08 04:06:26 -05:00 |
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Evan Debenham
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3a5f724000
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v0.3.2a: tweaked tengu, increased his damage a bit and made him perform one less jump in phase 2.
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2015-11-08 04:06:26 -05:00 |
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Evan Debenham
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f8ebf6e8ee
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v0.3.2a: fixed some bugs with corrupted prison guards
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2015-11-08 04:06:25 -05:00 |
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Evan Debenham
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ff10fe618f
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v0.3.2a: reduced some of the debuff duration on crazed bandits
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2015-11-08 04:06:25 -05:00 |
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Evan Debenham
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460ef26660
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v0.3.2a: fixed a bug with thieves and slowed them down slightly when they have stolen an item.
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2015-11-08 04:06:24 -05:00 |
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Evan Debenham
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d60be385c2
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v0.3.2a: fixed one errant tile in prison boss level layout
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2015-11-08 04:06:24 -05:00 |
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Evan Debenham
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c1b6017b8d
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v0.3.2: manifest commit
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2015-11-08 04:06:23 -05:00 |
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Evan Debenham
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257ca8a6c6
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v0.3.2: changed most passive effects to pause when a floor is locked
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2015-11-08 04:06:23 -05:00 |
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Evan Debenham
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0bcaba7a7c
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v0.3.2: implemented notification window for mastery book changes
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2015-11-08 04:06:19 -05:00 |
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Evan Debenham
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6cfb967ab4
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v0.3.2: added ability to customize the button text for the new notification window
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2015-11-08 04:05:39 -05:00 |
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Evan Debenham
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ca4f25fe49
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v0.3.2: added a window class for a forced notification
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2015-11-08 04:05:39 -05:00 |
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Evan Debenham
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6cc42aa0fa
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v0.3.2: fixed prison boss maps sometimes permanently changing
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2015-11-08 04:05:38 -05:00 |
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Evan Debenham
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4ad00d9fe2
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v0.3.2: fixed tengu causing quickslot crashes in some cases
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2015-11-08 04:05:38 -05:00 |
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Evan Debenham
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4b2bfb3eb9
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v0.3.2: png optimization for some custom tiles
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2015-11-08 04:05:37 -05:00 |
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Evan Debenham
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a0409663fe
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v0.3.2: tweaked rot lasher health restore adn fixed bugs
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2015-11-08 04:05:37 -05:00 |
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Evan Debenham
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820ac85626
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v0.3.2: tweaked prison guard behaviour, eliminated bugs, made chains a bit more random, disallowed guards pulling you into a chasm
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2015-11-08 04:05:36 -05:00 |
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Evan Debenham
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6ec890da5a
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v0.3.2: fixed teleportation and movement inconsistencies with some characters
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2015-11-08 04:05:36 -05:00 |
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Evan Debenham
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0c29e09d7a
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v0.3.2: tweaks to tengu's visuals and jump behaviour
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2015-11-08 04:05:35 -05:00 |
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Evan Debenham
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a1d5858e47
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v0.3.2: increased shaman attack speed
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2015-11-08 04:05:35 -05:00 |
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Evan Debenham
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3e2e04d778
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v0.3.2: twaked tengu's boss arena to be a bit smaller
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2015-11-08 04:05:34 -05:00 |
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Evan Debenham
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31c53c33d5
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v0.3.2: items lost to level 10 layout changes are now returned
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2015-11-08 04:05:34 -05:00 |
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Evan Debenham
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a68f3b3c4c
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v0.3.2: also tweaked skeleton spawn rate on floor 6
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2015-11-08 04:05:33 -05:00 |
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Evan Debenham
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b09b24aeb5
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v0.3.2: twaeked tengu's description, adjusted thief spawn rate on floor 6
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2015-11-08 04:05:33 -05:00 |
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Evan Debenham
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4b6cd0531a
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v0.3.2: visual tweaks to tengu's "puff" effect
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2015-11-08 04:05:32 -05:00 |
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Evan Debenham
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97484fc90d
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v0.3.2: reduced fly swarm's damage some more
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2015-11-08 04:05:32 -05:00 |
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Evan Debenham
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a54b610fdd
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v0.3.2: thieves now cannot steal upgraded items
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2015-11-08 04:05:31 -05:00 |
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