Evan Debenham
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7173c2cc47
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v0.3.1: fixed a bug where the mages staff could go over 10 charges
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2015-08-24 11:37:39 -04:00 |
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Evan Debenham
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1a690e3fab
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v0.3.0e: fixed a bug with battlemage stacking charges
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2015-06-21 20:59:18 -04:00 |
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Evan Debenham
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684c2caacb
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updated license information
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2015-06-12 16:44:09 -04:00 |
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Evan Debenham
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cebdff0221
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cleaned up formatting:
- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
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2015-06-12 16:22:28 -04:00 |
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Evan Debenham
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5cfd0385ae
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v0.3.0c: reduced the battlemage's bonus recharge
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2015-06-07 21:55:35 -04:00 |
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Evan Debenham
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e69ce214dc
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v0.3.0c: re-added particle effect when battlemage gets a staff proc.
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2015-06-07 21:55:33 -04:00 |
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Evan Debenham
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929d9a85dd
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v0.3.0c: fixed some bugs with the +1 charges effect from the mages staff
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2015-06-07 21:55:32 -04:00 |
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Evan Debenham
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c5e9ffa9fe
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v0.3.0c: refactored staff visual effects to be contained in wands.
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2015-06-07 21:55:25 -04:00 |
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Evan Debenham
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39c736189d
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v0.3.0c: refactor staff levelling, mages staff now gives a wand +1 max charges (magic missile reduced to 3 charges to compensate)
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2015-06-07 21:55:24 -04:00 |
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Evan Debenham
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8644df2190
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v0.3.0c: mage's staff no longer loses strength requirement from being upgraded
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2015-06-07 21:55:22 -04:00 |
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Evan Debenham
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249c9acd96
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v0.3.0c: the battlemage now gains half a charge up-front on his staff when melee attacking, instead of a 2 turn charge buff
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2015-06-07 21:55:21 -04:00 |
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Evan Debenham
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ec2d1bf511
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v0.3.0a: buffed mage and huntress earlygame
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2015-06-07 21:55:12 -04:00 |
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Evan Debenham
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67601162f7
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v0.3.0: fixed a bug involving older saves
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2015-06-07 21:55:11 -04:00 |
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Evan Debenham
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153328aa86
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v0.3.0: added particle effects to the mage's staff
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2015-06-07 21:55:09 -04:00 |
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Evan Debenham
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73e0f8fe1d
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v0.3.0: unique hero items now persist through revival
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2015-06-07 21:55:08 -04:00 |
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Evan Debenham
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d515b9c2f9
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v0.3.0: tweaked random levelling. Rings can be +3 again, armor/wep less likely to be +3, wands slightly more likely to be +2
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2015-06-07 21:54:58 -04:00 |
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Evan Debenham
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90a3e19b7b
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v0.3.0: fixed typos in mage's staff
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2015-06-07 21:54:53 -04:00 |
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Evan Debenham
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0f9bca32d0
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v0.3.0: balance tweaks and lots-o-polish for the mage's staff
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2015-06-07 21:54:51 -04:00 |
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Evan Debenham
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c73e186654
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v0.3.0: reduced rate of wand charging
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2015-06-07 21:54:45 -04:00 |
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Evan Debenham
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4b680c93ad
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v0.3.0: reworked lightning effect and wand of lightning
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2015-06-07 21:54:40 -04:00 |
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Evan Debenham
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3f1043e4b9
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v0.3.0: added chilled debuff
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2015-06-07 21:54:35 -04:00 |
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Evan Debenham
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2d134123de
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v0.3.0: structure for battlemage rework (some implementation, no balancing atm)
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2015-06-07 21:54:24 -04:00 |
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Evan Debenham
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ff804668a4
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v0.3.0: added placeholder sprite for mage's staff
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2015-06-07 21:54:23 -04:00 |
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Evan Debenham
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8f80762d91
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v0.3.0: added mage's staff and rebalanced wand of magic magic, still needs some polish/tuning
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2015-06-07 21:54:22 -04:00 |
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Evan Debenham
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6b4ac9848e
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v0.2.4c: fixed typos
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2015-03-09 20:16:26 -04:00 |
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Evan Debenham
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043e966129
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v0.2.4: fixed(or is it intentional? in that case buffed) huntress, now uses excess strength for melee weapons. Reduced reclaiming ammo chance to compensate a bit, clarified the accuracy reduction from using missile weapons in melee range.
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2015-03-02 17:24:48 -05:00 |
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Evan Debenham
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0ab5b8d18d
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v0.2.4: corrected a typo in melee weapons
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2015-03-02 17:21:26 -05:00 |
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Evan Debenham
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78b4f36ccf
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v0.2.4: added more items to shops, tweaked several item prices.
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2015-03-02 17:14:35 -05:00 |
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Evan Debenham
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db326d87d5
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v0.2.4: buffed the huntress, improved some logic for thrown weapons
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2015-03-02 17:14:01 -05:00 |
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Evan Debenham
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b2e29708a0
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v0.2.4: corrected enchamtent/glyph logic, renamed scroll of Weapon Upgrade to Scroll of Magical Infusion
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2015-03-02 17:10:24 -05:00 |
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Evan Debenham
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37e1c8b8ff
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Merging 1.7.5 Source: items/weapon changes
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2015-02-06 10:02:26 -05:00 |
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Evan Debenham
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944d2d33a2
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v0.2.3f: fixed yet more quickslot issues, this should be all of them.
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2015-01-26 02:11:39 -05:00 |
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Evan Debenham
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1703c7108d
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v0.2.2b: fixed a bug with the piercing enchant
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2014-11-14 17:35:50 -05:00 |
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Evan Debenham
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c4b55ae70b
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v0.2.2b: updated boomerang text to include weightstone properties
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2014-11-14 17:35:14 -05:00 |
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Evan Debenham
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6810d0adef
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v0.2.2: modified weightstone speed logic, now factors itself in before ring of furor.
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2014-10-29 16:09:26 -04:00 |
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Evan Debenham
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c7b63271aa
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v0.2.2: reworked weightstone
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2014-10-26 17:30:23 -04:00 |
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Evan Debenham
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fa53d78809
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v0.2.2: overhauled bones system(heroes remains). Fairly tentative, needs to be tested.
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2014-10-22 17:11:30 -04:00 |
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Evan Debenham
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13afc9df8d
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Merging Source v1.7.2: item changes
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2014-10-21 00:38:15 -04:00 |
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Evan Debenham
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827bbac105
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V0.2.0: Corrected missile logic with Ring of Sharpshooting
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2014-09-14 02:11:06 -04:00 |
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Evan Debenham
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69b7e5a9fc
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V0.2.0: implemented ring of Furor, light Sharpshooting refactor
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2014-09-12 14:16:39 -04:00 |
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Evan Debenham
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04b1ace7a7
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V0.2.0: refactored/corrected Ring of Sharpshooting logic
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2014-09-12 11:07:27 -04:00 |
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Evan Debenham
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5eea9c6cfc
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V0.2.0: Corrected a bug with boomerang and Ring of Sharpshooting
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2014-09-12 10:55:30 -04:00 |
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Evan Debenham
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c015902f83
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V0.2.0: Updated TODOs
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2014-09-12 00:18:19 -04:00 |
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Evan Debenham
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2ad10e7168
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V0.2.0: Implemented Ring of Sharpshooting
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2014-09-11 15:33:46 -04:00 |
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Evan Debenham
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9c8ab0ccc9
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V0.2.0: Updated TODOs
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2014-09-11 00:48:13 -04:00 |
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Evan Debenham
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aed303672a
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V0.1.0 Partial Commit
changed package and application names to differentiate from main PD
release
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2014-08-03 14:46:22 -04:00 |
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