Commit Graph

119 Commits

Author SHA1 Message Date
Evan Debenham
b728dcb31b v0.3.1a: fixed the badges scene not obeying the volume slider. 2015-08-24 13:07:24 -04:00
Evan Debenham
a077406c8e v0.3.1: manifest commit 2015-08-24 13:07:17 -04:00
Evan Debenham
d2856e2589 v0.3.1: fixed a bug where inverting indicators from the main menu would cause a crash. 2015-08-24 13:05:00 -04:00
Evan Debenham
72515aee99 v0.3.1: modified a couple strings to fit better post-font changes 2015-08-24 13:04:47 -04:00
Evan Debenham
e404de5f45 v0.3.1: titlescene no longer fully renders when it is going to switch to the welcome scene 2015-08-24 13:04:46 -04:00
Evan Debenham
67e8904194 v0.3.1: reverted emoicon render order 2015-08-24 13:04:44 -04:00
Evan Debenham
fb96f7e2f5 v0.3.1: fixed a bug with tag flip changes 2015-08-24 13:04:38 -04:00
Evan Debenham
00aab9bd2d v0.3.1: added functionaltiy to flip indicators in the game UI 2015-08-24 13:04:37 -04:00
Evan Debenham
b2d0ed63d8 v0.3.1: followup tweaks to the descending gong changes. 2015-08-24 13:04:27 -04:00
Evan Debenham
95a3833448 v0.3.1: the descending gong sound now only plays when actually descending. 2015-08-24 13:04:24 -04:00
Evan Debenham
f6f10bca2e v0.3.1: overhauled font system, now only uses 2 bitmaps with one used in most cases. 2015-08-24 13:04:23 -04:00
Evan Debenham
18e488c63e v0.3.1: refactored resting based on new functionality. Hitting full HP now interrupts resting. 2015-08-24 13:04:14 -04:00
Evan Debenham
0a6c9c6e7f v0.3.1: added additional checks for display scaling. 2015-08-24 13:04:13 -04:00
Evan Debenham
c5252a5045 v0.3.1: all sorta UI changes 2015-08-24 13:04:04 -04:00
Evan Debenham
efd506dda7 v0.3.1: tweaked existing scenes to support new audio functionality 2015-08-24 13:00:29 -04:00
Evan Debenham
063d488dce v0.3.1: updated about scene to point to shattered website instead of tumblr. 2015-08-24 13:00:26 -04:00
Evan Debenham
5aabc2ea64 v0.3.1: tweaked fading on welcome scene 2015-08-24 13:00:22 -04:00
Evan Debenham
23162fcc82 v0.3.1: made display scaling a bit more strict on lower values. 2015-08-24 13:00:21 -04:00
Evan Debenham
e881dcf4f3 v0.3.1: changes to text scaling, should hopefully make it more consistent, especially at high resolutions. 2015-08-24 13:00:20 -04:00
Evan Debenham
d3ea235f61 v0.3.1: reworked UI scaling, now multiplier is user-selectable 2015-08-24 13:00:17 -04:00
Evan Debenham
dae5aca01b v0.3.1: added a button to allow re-checking of changes 2015-08-24 13:00:11 -04:00
Evan Debenham
d51a8b6182 v0.3.1: improved brightness controls, no longer cause color distortion. Also slightly tweaked fog coloration. 2015-08-24 11:37:41 -04:00
Evan Debenham
8947eabaf0 v0.3.1: added fine-grained brightness controls 2015-08-24 11:37:38 -04:00
Evan Debenham
179935fb87 v0.3.1: implemented a new toolbar UI including more minimum resolution width, options for up to 4 quickslots, and ui flip support. 2015-08-24 11:37:15 -04:00
Evan Debenham
938db71192 v0.3.0e: manifest commit 2015-06-21 20:59:18 -04:00
Evan Debenham
684c2caacb updated license information 2015-06-12 16:44:09 -04:00
Evan Debenham
cebdff0221 cleaned up formatting:
- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
2015-06-12 16:22:28 -04:00
Evan Debenham
baa83b7e43 v0.3.0d: manifest commit 2015-06-12 15:34:24 -04:00
Evan Debenham
8c42ebda5e v0.3.0c: manifest commit 2015-06-07 21:55:36 -04:00
Evan Debenham
dbeff25d2c v0.3.0c: refactored finding a character, no longer need to maintain chars[] array 2015-06-07 21:55:28 -04:00
Evan Debenham
85a907d14e v0.3.0c: trap refactor pt2, traps completely changed to work based on instantiable trap objects instead of terrain types
This makes the trap system far more extendable.
2015-06-07 21:55:24 -04:00
Evan Debenham
512c51dee1 v0.3.0b: final commit 2015-06-07 21:55:18 -04:00
Evan Debenham
3680179221 v0.3.0a: final commit 2015-06-07 21:55:14 -04:00
Evan Debenham
6f6cba893b v0.3.0: final commit 2015-06-07 21:55:11 -04:00
Evan Debenham
67601162f7 v0.3.0: fixed a bug involving older saves 2015-06-07 21:55:11 -04:00
Evan Debenham
39f140a4f5 v0.3.0: removed wand of blink (and moved visual fx to scroll of teleportation) 2015-06-07 21:55:04 -04:00
Evan Debenham
00dc49c021 v0.3.0: removed the ability to disenchant the wand of magic missile, removed wands as weapons, added save transfer logic for pre-0.3.0 2015-06-07 21:54:47 -04:00
Evan Debenham
45c92a66a9 v0.2.4d: final commit 2015-03-28 16:11:11 -04:00
Evan Debenham
3db441a5f7 v0.2.4d: imported camera tweak from desktop version 2015-03-28 16:10:23 -04:00
Evan Debenham
60076db78c v0.2.4c: final commit 2015-03-09 20:17:30 -04:00
Evan Debenham
3516978165 v0.2.4c: tweaked layout of UI tabs, no more shuffling once they've appeared 2015-03-09 20:17:16 -04:00
Evan Debenham
5325268220 Source Release: standardized some things between open source and closed source. 2015-03-02 19:36:09 -05:00
Evan Debenham
aa303d798b v0.2.4b: final commit 2015-03-02 19:12:29 -05:00
Evan Debenham
fb6f552e9e v0.2.4b: corrected issues with cell selector resetting too often. 2015-03-02 19:11:49 -05:00
Evan Debenham
0ff83ae127 v0.2.4a: Final Commit 2015-03-02 19:11:20 -05:00
Evan Debenham
5517e7e5c5 v0.2.4: final commit 2015-03-02 17:59:21 -05:00
Evan Debenham
cda93cb540 v0.2.4: reintroduced version code, but a little less text 2015-03-02 17:56:37 -05:00
Evan Debenham
c5e3f88280 v0.2.4: tweaked challenge button location 2015-03-02 17:42:25 -05:00
Evan Debenham
d93016aa4d v0.2.4: removed PD's source from title scene (not needed now that we're on latest, may add to about scene if it's needed again) 2015-03-02 17:41:43 -05:00
Evan Debenham
00abba9cef v0.2.4: reworked welcome scene 2015-03-02 17:40:20 -05:00