Evan Debenham
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b728dcb31b
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v0.3.1a: fixed the badges scene not obeying the volume slider.
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2015-08-24 13:07:24 -04:00 |
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Evan Debenham
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a077406c8e
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v0.3.1: manifest commit
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2015-08-24 13:07:17 -04:00 |
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Evan Debenham
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d2856e2589
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v0.3.1: fixed a bug where inverting indicators from the main menu would cause a crash.
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2015-08-24 13:05:00 -04:00 |
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Evan Debenham
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72515aee99
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v0.3.1: modified a couple strings to fit better post-font changes
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2015-08-24 13:04:47 -04:00 |
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Evan Debenham
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e404de5f45
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v0.3.1: titlescene no longer fully renders when it is going to switch to the welcome scene
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2015-08-24 13:04:46 -04:00 |
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Evan Debenham
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67e8904194
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v0.3.1: reverted emoicon render order
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2015-08-24 13:04:44 -04:00 |
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Evan Debenham
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fb96f7e2f5
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v0.3.1: fixed a bug with tag flip changes
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2015-08-24 13:04:38 -04:00 |
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Evan Debenham
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00aab9bd2d
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v0.3.1: added functionaltiy to flip indicators in the game UI
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2015-08-24 13:04:37 -04:00 |
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Evan Debenham
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b2d0ed63d8
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v0.3.1: followup tweaks to the descending gong changes.
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2015-08-24 13:04:27 -04:00 |
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Evan Debenham
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95a3833448
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v0.3.1: the descending gong sound now only plays when actually descending.
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2015-08-24 13:04:24 -04:00 |
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Evan Debenham
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f6f10bca2e
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v0.3.1: overhauled font system, now only uses 2 bitmaps with one used in most cases.
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2015-08-24 13:04:23 -04:00 |
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Evan Debenham
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18e488c63e
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v0.3.1: refactored resting based on new functionality. Hitting full HP now interrupts resting.
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2015-08-24 13:04:14 -04:00 |
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Evan Debenham
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0a6c9c6e7f
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v0.3.1: added additional checks for display scaling.
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2015-08-24 13:04:13 -04:00 |
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Evan Debenham
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c5252a5045
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v0.3.1: all sorta UI changes
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2015-08-24 13:04:04 -04:00 |
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Evan Debenham
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efd506dda7
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v0.3.1: tweaked existing scenes to support new audio functionality
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2015-08-24 13:00:29 -04:00 |
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Evan Debenham
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063d488dce
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v0.3.1: updated about scene to point to shattered website instead of tumblr.
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2015-08-24 13:00:26 -04:00 |
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Evan Debenham
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5aabc2ea64
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v0.3.1: tweaked fading on welcome scene
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2015-08-24 13:00:22 -04:00 |
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Evan Debenham
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23162fcc82
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v0.3.1: made display scaling a bit more strict on lower values.
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2015-08-24 13:00:21 -04:00 |
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Evan Debenham
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e881dcf4f3
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v0.3.1: changes to text scaling, should hopefully make it more consistent, especially at high resolutions.
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2015-08-24 13:00:20 -04:00 |
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Evan Debenham
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d3ea235f61
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v0.3.1: reworked UI scaling, now multiplier is user-selectable
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2015-08-24 13:00:17 -04:00 |
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Evan Debenham
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dae5aca01b
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v0.3.1: added a button to allow re-checking of changes
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2015-08-24 13:00:11 -04:00 |
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Evan Debenham
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d51a8b6182
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v0.3.1: improved brightness controls, no longer cause color distortion. Also slightly tweaked fog coloration.
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2015-08-24 11:37:41 -04:00 |
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Evan Debenham
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8947eabaf0
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v0.3.1: added fine-grained brightness controls
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2015-08-24 11:37:38 -04:00 |
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Evan Debenham
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179935fb87
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v0.3.1: implemented a new toolbar UI including more minimum resolution width, options for up to 4 quickslots, and ui flip support.
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2015-08-24 11:37:15 -04:00 |
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Evan Debenham
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938db71192
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v0.3.0e: manifest commit
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2015-06-21 20:59:18 -04:00 |
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Evan Debenham
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684c2caacb
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updated license information
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2015-06-12 16:44:09 -04:00 |
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Evan Debenham
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cebdff0221
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cleaned up formatting:
- removed trailing whitespace
- changed all leading whitespace to tabs
- removed IDE created author comments
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2015-06-12 16:22:28 -04:00 |
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Evan Debenham
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baa83b7e43
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v0.3.0d: manifest commit
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2015-06-12 15:34:24 -04:00 |
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Evan Debenham
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8c42ebda5e
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v0.3.0c: manifest commit
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2015-06-07 21:55:36 -04:00 |
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Evan Debenham
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dbeff25d2c
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v0.3.0c: refactored finding a character, no longer need to maintain chars[] array
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2015-06-07 21:55:28 -04:00 |
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Evan Debenham
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85a907d14e
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v0.3.0c: trap refactor pt2, traps completely changed to work based on instantiable trap objects instead of terrain types
This makes the trap system far more extendable.
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2015-06-07 21:55:24 -04:00 |
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Evan Debenham
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512c51dee1
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v0.3.0b: final commit
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2015-06-07 21:55:18 -04:00 |
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Evan Debenham
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3680179221
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v0.3.0a: final commit
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2015-06-07 21:55:14 -04:00 |
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Evan Debenham
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6f6cba893b
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v0.3.0: final commit
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2015-06-07 21:55:11 -04:00 |
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Evan Debenham
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67601162f7
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v0.3.0: fixed a bug involving older saves
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2015-06-07 21:55:11 -04:00 |
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Evan Debenham
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39f140a4f5
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v0.3.0: removed wand of blink (and moved visual fx to scroll of teleportation)
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2015-06-07 21:55:04 -04:00 |
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Evan Debenham
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00dc49c021
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v0.3.0: removed the ability to disenchant the wand of magic missile, removed wands as weapons, added save transfer logic for pre-0.3.0
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2015-06-07 21:54:47 -04:00 |
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Evan Debenham
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45c92a66a9
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v0.2.4d: final commit
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2015-03-28 16:11:11 -04:00 |
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Evan Debenham
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3db441a5f7
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v0.2.4d: imported camera tweak from desktop version
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2015-03-28 16:10:23 -04:00 |
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Evan Debenham
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60076db78c
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v0.2.4c: final commit
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2015-03-09 20:17:30 -04:00 |
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Evan Debenham
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3516978165
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v0.2.4c: tweaked layout of UI tabs, no more shuffling once they've appeared
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2015-03-09 20:17:16 -04:00 |
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Evan Debenham
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5325268220
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Source Release: standardized some things between open source and closed source.
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2015-03-02 19:36:09 -05:00 |
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Evan Debenham
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aa303d798b
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v0.2.4b: final commit
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2015-03-02 19:12:29 -05:00 |
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Evan Debenham
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fb6f552e9e
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v0.2.4b: corrected issues with cell selector resetting too often.
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2015-03-02 19:11:49 -05:00 |
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Evan Debenham
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0ff83ae127
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v0.2.4a: Final Commit
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2015-03-02 19:11:20 -05:00 |
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Evan Debenham
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5517e7e5c5
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v0.2.4: final commit
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2015-03-02 17:59:21 -05:00 |
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Evan Debenham
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cda93cb540
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v0.2.4: reintroduced version code, but a little less text
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2015-03-02 17:56:37 -05:00 |
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Evan Debenham
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c5e3f88280
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v0.2.4: tweaked challenge button location
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2015-03-02 17:42:25 -05:00 |
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Evan Debenham
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d93016aa4d
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v0.2.4: removed PD's source from title scene (not needed now that we're on latest, may add to about scene if it's needed again)
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2015-03-02 17:41:43 -05:00 |
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Evan Debenham
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00abba9cef
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v0.2.4: reworked welcome scene
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2015-03-02 17:40:20 -05:00 |
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