Evan Debenham
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673f024c17
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v0.3.0: enforce consistency on naming for the recharging buff
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2015-06-07 21:54:26 -04:00 |
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Evan Debenham
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4e34e81365
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v0.3.0: improved previous hunger mechanics changes, now better coded & clarified
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2015-06-07 21:54:26 -04:00 |
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Evan Debenham
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80c591e64a
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v0.3.0: fixed a bug with new ballistica system
(somehow I always get Math.min & Math.max mixed up)
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2015-06-07 21:54:26 -04:00 |
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Evan Debenham
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06f747da8d
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v0.3.0: hunger is now inactive when a boss floor is locked.
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2015-06-07 21:54:25 -04:00 |
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Evan Debenham
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08e7737111
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v0.3.0: tweaked sewer boss floor, slightly larger and less buggy.
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2015-06-07 21:54:25 -04:00 |
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Evan Debenham
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07ae32ebb5
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v0.3.0: refactored ring randomization, which has been broken since 0.2.0(rings capped at +1 instead of +2, oops!)
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2015-06-07 21:54:24 -04:00 |
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Evan Debenham
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2d134123de
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v0.3.0: structure for battlemage rework (some implementation, no balancing atm)
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2015-06-07 21:54:24 -04:00 |
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Evan Debenham
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75f1181d27
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v0.3.0: changed food to work with new recharging mechanic. Also removed charging from lightning trap.
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2015-06-07 21:54:23 -04:00 |
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Evan Debenham
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348f16c19b
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v0.3.0: reworked scroll of recharging & battlemage charging mechanics
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2015-06-07 21:54:23 -04:00 |
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Evan Debenham
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ff804668a4
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v0.3.0: added placeholder sprite for mage's staff
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2015-06-07 21:54:23 -04:00 |
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Evan Debenham
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8f80762d91
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v0.3.0: added mage's staff and rebalanced wand of magic magic, still needs some polish/tuning
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2015-06-07 21:54:22 -04:00 |
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Evan Debenham
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773481ceb4
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v0.3.0: added placeholder sprites for new & reworked wands. All names are WIP.
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2015-06-07 21:54:22 -04:00 |
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Evan Debenham
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99f853c190
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v0.3.0: reworked the ballistica system
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2015-06-07 21:54:21 -04:00 |
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Evan Debenham
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9c1cfc095f
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v0.3.0: wand types are now automatically known (wands still need to be IDed though)
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2015-06-07 21:54:21 -04:00 |
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Evan Debenham
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bc64d00e17
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v0.3.0: tweaked charm mechanics for mobs, ranged enemies will now fail to attack when charmed.
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2015-06-07 21:54:20 -04:00 |
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Evan Debenham
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ec2ba6afca
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v0.3.0: self-targeting with wands is now impossible
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2015-06-07 21:54:20 -04:00 |
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Evan Debenham
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f564c3478d
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v0.3.0: reworked wand charging, now charges based on missing charges, and when the charger is applied the scaling factor can be set.
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2015-06-07 21:54:20 -04:00 |
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Evan Debenham
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45c92a66a9
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v0.2.4d: final commit
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2015-03-28 16:11:11 -04:00 |
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Evan Debenham
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a22729ae83
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v0.2.4d: tweaked Scroll of Magical Infusion's description
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2015-03-28 16:10:46 -04:00 |
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Evan Debenham
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f89179d346
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v0.2.4d: applied beacon tweaks
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2015-03-28 16:10:42 -04:00 |
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Evan Debenham
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3db441a5f7
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v0.2.4d: imported camera tweak from desktop version
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2015-03-28 16:10:23 -04:00 |
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Evan Debenham
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5d837c3297
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v0.2.4d: further fixed issues with quickslot and dropping bags
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2015-03-28 16:10:18 -04:00 |
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Evan Debenham
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6720d530f4
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v0.2.4d: fixed a bug with timekeeper's hourglass
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2015-03-28 16:10:14 -04:00 |
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Evan Debenham
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394d7a0a73
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v0.2.4d: added name initials for identified potions and scrolls
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2015-03-28 16:10:09 -04:00 |
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Evan Debenham
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b6a1e3ec9e
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v0.2.4d: tweaked and refactored bag generation
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2015-03-28 16:10:01 -04:00 |
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Evan Debenham
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4a224d7828
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v0.2.4d: fixed a bug where tengu could attack through charm
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2015-03-28 16:09:56 -04:00 |
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Evan Debenham
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28bb59af57
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v0.2.4d: corrected a description inconsistency with the fetid rat
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2015-03-28 16:09:50 -04:00 |
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Evan Debenham
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1ee7bbba41
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v0.2.4d: fixed a bug where losing a bag wouldn't remove items from the quickslot.
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2015-03-28 16:09:37 -04:00 |
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Evan Debenham
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d3899871ac
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v0.2.4d: added safety checks to some mod ai state modifiers, fixing some bugs
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2015-03-28 16:09:31 -04:00 |
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Evan Debenham
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e4db8ba4e3
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v0.2.4d: added Merchant's Beacon
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2015-03-28 16:09:15 -04:00 |
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Evan Debenham
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cfde64b218
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v0.2.4d: mimics no longer make the player drop gold, this fixes some bugs
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2015-03-28 16:06:37 -04:00 |
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Evan Debenham
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ff87c975c9
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v0.2.4d: fixed a duplication glitch with quickslotted weapons being removed by dwarf monks
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2015-03-28 16:06:30 -04:00 |
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Evan Debenham
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d5fecdc717
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v0.2.4d: removed unnecessary semicolon
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2015-03-28 16:06:21 -04:00 |
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Evan Debenham
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fc77aa9afa
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v0.2.4d: tweaked the ability to disable parameters on the item slot, edited quickslots to take advantage of this.
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2015-03-28 16:06:10 -04:00 |
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Evan Debenham
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2711b225dd
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v0.2.4d: tweaked the item sprite null identifier
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2015-03-28 16:06:00 -04:00 |
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Evan Debenham
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2e0e03c163
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v0.2.4d: fixed some visual bugs with items barred from challenges
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2015-03-28 16:05:51 -04:00 |
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Evan Debenham
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ddb8bf5c2f
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v0.2.4d: fixed a bug where bonus DR would be lost from inscribed armor
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2015-03-28 16:05:30 -04:00 |
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Evan Debenham
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cf298acb17
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v0.2.4d: fixed quirks with wand targeting
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2015-03-28 16:05:18 -04:00 |
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Evan Debenham
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60076db78c
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v0.2.4c: final commit
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2015-03-09 20:17:30 -04:00 |
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Evan Debenham
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3516978165
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v0.2.4c: tweaked layout of UI tabs, no more shuffling once they've appeared
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2015-03-09 20:17:16 -04:00 |
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Evan Debenham
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cb661755be
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v0.2.4c: buffed the unstable spellbook again, now charges significantly faster.
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2015-03-09 20:17:03 -04:00 |
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Evan Debenham
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425a2b163a
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v0.2.4c: made yog mobs much more responsive when the eye is attacked
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2015-03-09 20:16:52 -04:00 |
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Evan Debenham
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985481de85
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v0.2.4c: fixed potions not being properly frozen in heaps
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2015-03-09 20:16:37 -04:00 |
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Evan Debenham
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6b4ac9848e
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v0.2.4c: fixed typos
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2015-03-09 20:16:26 -04:00 |
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Evan Debenham
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6fdb9f3a4f
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v0.2.4c: fixed a bug where wand of magic missile would stay in quickslot when disenchanted while equipped
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2015-03-09 20:16:16 -04:00 |
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Evan Debenham
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ec1a4823b6
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v0.2.4c: fixed a crash with bombs choosing adjacent tiles
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2015-03-09 20:16:07 -04:00 |
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Evan Debenham
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471aa3ca7d
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v0.2.4c: fixed a bug where the battlemage could gain the sniper's mark buff
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2015-03-09 20:15:53 -04:00 |
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Evan Debenham
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b8412b6765
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v0.2.4c: added null check to sprite linking
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2015-03-09 20:15:36 -04:00 |
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Evan Debenham
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22d072f3e7
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Source Release: png optimization on icons.png
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2015-03-02 19:38:48 -05:00 |
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Evan Debenham
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5325268220
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Source Release: standardized some things between open source and closed source.
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2015-03-02 19:36:09 -05:00 |
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