Go to file
Evan Debenham 80c591e64a v0.3.0: fixed a bug with new ballistica system
(somehow I always get Math.min & Math.max mixed up)
2015-06-07 21:54:26 -04:00
assets v0.3.0: reworked scroll of recharging & battlemage charging mechanics 2015-06-07 21:54:23 -04:00
res Merging 1.7.5 Source: res changes 2015-02-06 10:03:03 -05:00
src/com/shatteredpixel/shatteredpixeldungeon v0.3.0: fixed a bug with new ballistica system 2015-06-07 21:54:26 -04:00
.gitignore updated .gitignore 2014-10-15 23:50:23 -04:00
AndroidManifest.xml v0.2.4d: final commit 2015-03-28 16:11:11 -04:00
LICENSE.txt actual source files added 2014-07-27 17:39:07 +04:00
README.md Update README.md 2014-07-27 18:03:16 +04:00

Pixel Dungeon

Traditional roguelike game with pixel-art graphics and simple interface.

Pixel Dungeon on GooglePlay: https://play.google.com/store/apps/details?id=com.watabou.pixeldungeon

Official web-site: http://pixeldungeon.watabou.ru/

Developer's blog: http://pixeldungeon.tumblr.com/

To build the game you will need my unnamed game library: https://github.com/watabou/PD-classes