Evan Debenham
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3d55729861
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v0.2.3: more implementation on hourglass
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2014-12-05 03:25:58 -05:00 |
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Evan Debenham
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9a5f13b656
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v0.2.3: tweaked hunger slightly, no longer interrupts movement.
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2014-12-04 16:26:19 -05:00 |
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Evan Debenham
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1de8c8e9bf
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v0.2.3: tweaked freerunner numbers (gotta go fast!)
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2014-12-04 00:56:25 -05:00 |
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Evan Debenham
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656ca5612d
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v0.2.3: fixed bugs/improved attack indicator
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2014-12-04 00:46:54 -05:00 |
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Evan Debenham
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8c459a434b
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v0.2.3: reworked freerunner's class ability
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2014-12-03 17:17:35 -05:00 |
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Evan Debenham
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1ad866e0ef
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v0.2.3: unarmored rogues now gain evasion as if they were wearing cloth
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2014-12-03 16:58:27 -05:00 |
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Evan Debenham
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23bfbfd3e7
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v0.2.3: reworked ring of evasion, again
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2014-12-03 16:49:27 -05:00 |
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Evan Debenham
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a3cb4a2542
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v0.2.3: re-fixed a bug with mobs and save/loading
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2014-12-03 15:42:54 -05:00 |
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Evan Debenham
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d4b66ae6ef
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v0.2.3: improvements to alchemists toolkit.
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2014-12-03 15:26:58 -05:00 |
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Evan Debenham
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ddc3786b44
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v0.2.3: changed how some of the code deals with exception. More visible errors, but better error reporting. These methods should never fail for any reason other than an IOException anyway, so the intent here is that if they do fail for another reason, it is worth one user's game session so that I can get a bug report.
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2014-12-02 14:26:34 -05:00 |
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Evan Debenham
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0014888514
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v0.2.3: small code tweak
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2014-12-02 02:20:52 -05:00 |
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Evan Debenham
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486cdcf2b7
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v0.2.3: removed android L warning (issue does not seem to be affecting OTAs, only select few who flashed from a dev pre-release).
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2014-12-02 02:13:15 -05:00 |
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Evan Debenham
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ac567a12f2
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v0.2.3: tweaks/fixes to Alchemists Toolkit
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2014-12-02 02:11:55 -05:00 |
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Evan Debenham
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cf8697e4de
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v0.2.3: tied in placeholder spellbook sprite
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2014-12-01 22:26:49 -05:00 |
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Evan Debenham
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70d18c822a
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v0.2.3: WIP/placeholder sprites for new items
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2014-12-01 22:25:06 -05:00 |
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Evan Debenham
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ee9aad9078
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v0.2.3: partial implementation of Timekeeper's Hourglass
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2014-12-01 16:52:21 -05:00 |
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Evan Debenham
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e6e0966635
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v0.2.3: fixed a bug with unstable spellbook
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2014-12-01 14:34:30 -05:00 |
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Evan Debenham
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e7c1c05878
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v0.2.3: tweaked the balancing on Unstable Spellbook
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2014-12-01 13:01:39 -05:00 |
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Evan Debenham
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37065ff0c4
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v0.2.3: updated a TODO
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2014-12-01 03:29:10 -05:00 |
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Evan Debenham
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657d6a68c7
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v0.2.3: refactored item dropping, added to/refactored drop limiter variables. Health potions are no longer farmable. This needs testing!
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2014-12-01 03:28:10 -05:00 |
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Evan Debenham
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dd29262806
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v0.2.3: damage now more frequently interrupts player movement
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2014-11-29 15:14:56 -05:00 |
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Evan Debenham
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dfff62ef05
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v0.2.3: Sandals of nature buffed (in anticipation of nerfs to potion farming)
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2014-11-28 16:26:31 -05:00 |
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Evan Debenham
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a0617572bb
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v0.2.3: cloak of shadows is now unique to the rogue
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2014-11-28 11:51:40 -05:00 |
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Evan Debenham
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c8a5884b45
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v0.2.3: reduced recharge speed of cloak, now scales on missing charge instead of level.
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2014-11-28 11:47:56 -05:00 |
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Evan Debenham
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50c7f1e9aa
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v0.2.3: added a null safety check.
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2014-11-28 09:47:43 -05:00 |
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Evan Debenham
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7532ad91cb
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v0.2.3: implemented Unstable Spellbook upgrade logic
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2014-11-27 17:14:35 -05:00 |
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Evan Debenham
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3043e88979
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v0.2.3: partially implemented unstable spellbook
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2014-11-26 17:19:05 -05:00 |
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Evan Debenham
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803bd132ae
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v0.2.3: reduced the severity of curses on Horn of Plenty and Chalice of Blood
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2014-11-26 14:07:59 -05:00 |
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Evan Debenham
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eb22583e86
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v0.2.3: usability improvements and bugfixes to cloak of shadows
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2014-11-26 01:40:36 -05:00 |
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Evan Debenham
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dd77c19c13
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v0.2.3: fixed a bug with artifact transmutation
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2014-11-26 00:58:52 -05:00 |
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Evan Debenham
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965f45047b
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v0.2.3: Significantly buffed the cape of thorns
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2014-11-25 15:31:26 -05:00 |
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Evan Debenham
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31a2676bbb
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v0.2.3: Talisman of foresight nerfed, now more dependant on level scaling. Levels faster though.
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2014-11-25 14:27:46 -05:00 |
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Evan Debenham
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05940761f6
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v0.2.3 light buffs to Horn of Plenty (before levelling up)
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2014-11-25 14:23:26 -05:00 |
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Evan Debenham
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d3bd917932
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v0.2.3: increased required EXP on armband by 20%
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2014-11-25 14:11:06 -05:00 |
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Evan Debenham
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1d44a72efc
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v0.2.3: Master thieves armband now loses some charge when unequipped.
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2014-11-25 14:09:00 -05:00 |
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Evan Debenham
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a12f41f612
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v0.2.3: changes to error handling for corrupted save information (should pop up with a more helpful error, instead of a crash).
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2014-11-25 01:15:11 -05:00 |
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Evan Debenham
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23a644403b
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v0.2.3: fixed a bug with frost and fire elementals
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2014-11-24 22:39:58 -05:00 |
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Evan Debenham
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2ab55e2417
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Merge remote-tracking branch 'origin/master'
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2014-11-24 16:49:13 -05:00 |
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Evan Debenham
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36a0bcbcc5
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v0.2.3: first implementation of Alchemist's toolkit, a bit rough.
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2014-11-24 16:48:45 -05:00 |
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Evan Debenham
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ccc4588e6a
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v0.2.3: fixed a new bug with talisman of foresight
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2014-11-22 17:01:22 -05:00 |
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Evan Debenham
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f40f7f325c
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v0.2.3: refactored blandfruit bundling
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2014-11-20 15:44:57 -05:00 |
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Evan Debenham
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ec8ced5fc4
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v0.2.3: tweaks/corrections to blandfruit and associated buffs
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2014-11-20 01:59:32 -05:00 |
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Evan Debenham
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4a3098c208
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v0.2.3: refactored buffs which provide immunities, added (unused) resistances as well.
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2014-11-19 21:36:13 -05:00 |
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Evan Debenham
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b8355f0471
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v0.2.3: improved blandfruit: previously harmful fruit now give unique buffs.
Renamed fruit to be more heavily tied to their seeds.
New buffs have placeholder graphics, need permanent ones.
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2014-11-19 17:04:07 -05:00 |
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Evan Debenham
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b73ee347f6
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v0.2.3: bones now transfer artifact levels (but they are capped as usual)
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2014-11-19 13:20:38 -05:00 |
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Evan Debenham
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977a320fc2
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v0.2.3: transmuted artifacts now retain their levels
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2014-11-19 11:41:36 -05:00 |
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Evan Debenham
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f59fc8c304
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v0.2.3: refactored levelling on some artifacts
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2014-11-19 10:56:26 -05:00 |
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Evan Debenham
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c4b2c9ab4b
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v0.2.3: corrected identified state of starting cloak
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2014-11-19 01:43:05 -05:00 |
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Evan Debenham
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817da5a778
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v0.2.3: removed unintended tester code.
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2014-11-19 01:40:42 -05:00 |
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Evan Debenham
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0ba2ca4302
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v0.2.3: artifacts can now be cursed (couple rough edges to smooth out)
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2014-11-19 01:36:36 -05:00 |
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