Evan Debenham
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f2a90a43b5
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v0.3.3a: fixed an incorrect sprite offset value for newborn elementals
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2015-12-27 13:57:53 -05:00 |
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Evan Debenham
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0ec187d73b
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v0.3.3a: added new teasers
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2015-12-27 13:57:53 -05:00 |
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Evan Debenham
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ad61f4a16a
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v0.3.3a: added a little holiday treat ;)
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2015-12-27 13:57:52 -05:00 |
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Evan Debenham
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2bb18fcd14
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v0.3.3a: bugfixes and safety checks to tengu and ranged attacks
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2015-12-27 13:57:52 -05:00 |
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Evan Debenham
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fe1fade887
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v0.3.3a: fixed a crash involving tengu's jump
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2015-12-27 13:57:51 -05:00 |
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Evan Debenham
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2c87715af5
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v0.3.3a: fixed a nullpointer in disintegration traps
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2015-12-27 13:57:51 -05:00 |
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Evan Debenham
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6fa4192dcf
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v0.3.3a: throw is now the default action for ceremonial candles
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2015-12-27 13:57:50 -05:00 |
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Evan Debenham
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77b4863b48
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v0.3.3a: fixed wand of prismatic light not prolonging light buff
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2015-12-27 13:57:49 -05:00 |
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Evan Debenham
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69a377c53f
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v0.3.3a: added some safety checks to GameLog
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2015-12-27 13:57:49 -05:00 |
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Evan Debenham
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75e232a429
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v0.3.3: removed google play games references from welcomescene
Sorry open source folk, the source is going to remain as independent as possible, so no dependencies on external platform stuff!
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2015-12-21 22:38:33 -05:00 |
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Evan Debenham
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eec711fb05
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v0.3.3: manifest commit
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2015-12-21 21:32:10 -05:00 |
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Evan Debenham
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e6a3310c42
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v0.3.3: undid warrior beard changes from 1.9.1 source
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2015-12-21 21:32:09 -05:00 |
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Evan Debenham
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aff724c8d5
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v0.3.3: added the ability to flip the screen in landscape/portrait
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2015-12-21 21:32:09 -05:00 |
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Evan Debenham
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078de8d91d
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v0.3.3: added the ability to highlight text in WndOptions
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2015-12-21 21:32:08 -05:00 |
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Evan Debenham
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a6db02535f
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v0.3.3: adjusted wndOptions to be wider in landscape
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2015-12-21 21:32:08 -05:00 |
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Evan Debenham
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66ee082503
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v0.3.3: updated copyright on maze painter
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2015-12-21 21:32:08 -05:00 |
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Evan Debenham
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64df321aa1
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v0.3.3: fixed bugs with rot heard and lashers
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2015-12-21 21:32:07 -05:00 |
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Evan Debenham
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108fd0085d
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v0.3.3: changed EVIL propery to DEMONIC, implemented it
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2015-12-21 21:32:07 -05:00 |
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Evan Debenham
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83b73c50ad
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v0.3.3: implemented the UNDEAD property
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2015-12-21 21:32:06 -05:00 |
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Evan Debenham
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338073a3f3
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v0.3.3: fixed a typo in thief
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2015-12-21 21:32:06 -05:00 |
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Evan Debenham
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3d8e104b9b
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v0.3.3: implemented BOSS and MINIBOSS properties
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2015-12-21 21:32:06 -05:00 |
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Evan Debenham
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e09f40378d
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v0.3.3: added char properties, starting with IMMOVABLE implementation
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2015-12-21 21:32:05 -05:00 |
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Evan Debenham
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30404257df
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v0.3.3: fixed guards using their chains while paralyzed
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2015-12-21 21:32:05 -05:00 |
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Evan Debenham
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3b2def76fd
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v0.3.3: added some safety checks to cursed wands spawning plants
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2015-12-21 21:32:04 -05:00 |
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Evan Debenham
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d2b2771f32
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v0.3.3: fixed a bug with Tengu's blink ability
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2015-12-21 21:32:04 -05:00 |
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Evan Debenham
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a210fe945c
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v0.3.3: removed exception eating in herosubclass
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2015-12-21 21:32:03 -05:00 |
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Evan Debenham
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f797e3464b
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v0.3.3: fixed a bug with ethereal chains and enemy visibility
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2015-12-21 21:32:03 -05:00 |
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Evan Debenham
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0c68376863
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v0.3.3: tweaked how items auto-pickup
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2015-12-21 21:32:03 -05:00 |
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Evan Debenham
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1cd0538e83
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v0.3.3: no subclass is now named 'none' instead of null
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2015-12-21 21:32:02 -05:00 |
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Evan Debenham
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c7d0c15221
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v0.3.3: tweaked the default text size for wndOptions
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2015-12-21 21:32:01 -05:00 |
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Evan Debenham
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d21aacdbdf
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v0.3.3: icon png optimization
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2015-12-21 21:31:58 -05:00 |
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Evan Debenham
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c03cd90b79
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v0.3.3: fixed item windows going offscreen in landscape
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2015-12-21 21:30:48 -05:00 |
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Evan Debenham
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dd3f866205
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v0.3.3: added a random maze generator, currently used in the tengu boss fight
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2015-12-21 21:28:49 -05:00 |
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Evan Debenham
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30668278c2
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v0.3.2c: manifest commit
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2015-12-21 18:04:53 -05:00 |
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Evan Debenham
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39781aa3fa
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v0.3.2c: fixed an issue with tengu dieing while sleeping
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2015-12-21 18:04:53 -05:00 |
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Evan Debenham
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71c5b24842
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v0.3.2c: tweaked inventory panels to have some transparency
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2015-12-21 18:04:53 -05:00 |
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Evan Debenham
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2b1b99333e
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v0.3.2c: potion of might no longer extends potion of strength for no reason
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2015-12-21 18:04:52 -05:00 |
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Evan Debenham
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38d25f33bb
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v0.3.2c: added visual effect for soul mark, reduced soul mark duration considerably
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2015-12-21 18:04:52 -05:00 |
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Evan Debenham
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0ef4ad71fc
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v0.3.2c: adjusted gnoll shaman's magic damage again to be based on their damage roll
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2015-12-21 18:04:51 -05:00 |
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Evan Debenham
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3ec72460f3
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v0.3.2c: reduced gnoll shaman's magic damage (still stronger than pre-0.3.2)
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2015-12-21 18:04:51 -05:00 |
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Evan Debenham
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b4269fb549
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v0.3.2c: fixed guards chaining invisible heroes
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2015-12-21 18:04:50 -05:00 |
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Evan Debenham
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b4ac28932e
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v0.3.2c: added some better saving redundancy to levelgen
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2015-12-21 18:04:50 -05:00 |
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Evan Debenham
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71d421fdd0
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v0.3.2c: tweaked chooseenemy behaviour, no longer sets enemy to null temporarily
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2015-12-21 18:04:49 -05:00 |
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Evan Debenham
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ef44eaad08
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v0.3.2c: fixed a crash in levelgen
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2015-12-21 18:04:49 -05:00 |
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Evan Debenham
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8bf7794bb6
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v0.3.2c: updated a couple poorly worded texts
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2015-12-21 18:04:48 -05:00 |
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Evan Debenham
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d7ae88d963
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v0.3.2c: re-added bones to prison boss level
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2015-12-21 18:04:48 -05:00 |
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Evan Debenham
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ba0044f48b
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v0.3.2c: Fixed bugs involving tengu and helper mobs
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2015-12-21 18:04:47 -05:00 |
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Evan Debenham
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4715b42b77
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v0.3.2c: Fixed a bugged interation between wand of blast wave and the tengu boss
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2015-12-21 18:04:47 -05:00 |
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Evan Debenham
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6b7e28c88a
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v0.3.2c: Fixed the timekeeper's hourglass stasis effect
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2015-12-21 18:04:46 -05:00 |
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Evan Debenham
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83b60bf5a4
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Merging 1.9.1 source: moved some quest class references
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2015-12-21 18:04:46 -05:00 |
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