v0.3.3: removed google play games references from welcomescene
Sorry open source folk, the source is going to remain as independent as possible, so no dependencies on external platform stuff!
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@ -39,7 +39,7 @@ public class WelcomeScene extends PixelScene {
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private static final String TTL_Welcome = "Welcome!";
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private static final String TTL_Update = "v0.3.3: Google Play Games!";
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private static final String TTL_Update = "v0.3.3";
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private static final String TTL_Future = "Wait What?";
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@ -63,16 +63,6 @@ public class WelcomeScene extends PixelScene {
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"Happy Dungeoneering!";
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private static final String TXT_Update =
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"Support for Google Play Games:\n" +
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"- Badges can now sync across devices\n" +
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"- Five Google Play Achievements added\n" +
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"- Rankings sync will come in future\n" +
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"\n" +
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"Press the controller button in the main menu to learn more\n" +
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"\n" +
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"Shattered remains a 100% offline game if Google Play Games is not enabled\n" +
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"\n" +
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"\n" +
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"Gameplay Changes:\n" +
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"- Tengu's maze is now different each time\n" +
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"- Items no longer auto-pickup when enemies are near\n" +
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