Evan Debenham
|
dcebda3214
|
V0.2.0: Removed ring of thorns from game logic, tied in cape.
|
2014-09-03 14:50:56 -04:00 |
|
Evan Debenham
|
33b015a25e
|
V0.2.0: Added Cape of Thorns
|
2014-09-03 14:39:15 -04:00 |
|
Evan Debenham
|
93b5fe3eb6
|
V0.2.0: fully implemented charging chalice
|
2014-09-03 10:38:02 -04:00 |
|
Evan Debenham
|
e00291b675
|
V0.2.0: corrected spelling/sentence structure
|
2014-09-02 11:38:48 -04:00 |
|
Evan Debenham
|
0347fafd2e
|
V0.2.0: Added a welcome/update screen
|
2014-09-02 01:51:25 -04:00 |
|
Evan Debenham
|
e731f6f71d
|
V0.2.0: Fixed a bug with the item sprite sheet and hard-coded values(ooh, another PC-classes tweak)
|
2014-08-31 03:42:31 -04:00 |
|
Evan Debenham
|
9034325963
|
V0.2.0: Implemented artifact level display
|
2014-08-30 19:30:35 -04:00 |
|
Evan Debenham
|
4721a9476c
|
V0.2.0: Cloak of Shadows now properly stores exp over save/load
|
2014-08-30 18:27:57 -04:00 |
|
Evan Debenham
|
b3b39bdbb2
|
V0.2.0: added death interaction with Chalice of Blood
|
2014-08-30 02:30:43 -04:00 |
|
Evan Debenham
|
9cf86c5f93
|
V0.2.0: fixed a nullpointer bug
|
2014-08-30 02:26:21 -04:00 |
|
Evan Debenham
|
7301b5a751
|
V0.2.0: fixed death interaction with Scroll of Psionic Blast
|
2014-08-30 02:25:52 -04:00 |
|
Evan Debenham
|
9224f1539a
|
V0.2.0: fixed two bugs with buff logic.
|
2014-08-29 19:32:30 -04:00 |
|
Evan Debenham
|
41d0ca00da
|
V0.2.0: Partially implemented Chalice of Blood, needs testing/refining
|
2014-08-29 15:19:35 -04:00 |
|
Evan Debenham
|
d84ed470cd
|
V0.2.0: Cleaned up equip code(pending integration with KindOfMisc super)
|
2014-08-29 13:54:28 -04:00 |
|
Evan Debenham
|
72be421d93
|
V0.2.0: fixed a logic flaw with cloak of shadows recharge.
|
2014-08-29 00:57:23 -04:00 |
|
Evan Debenham
|
3cdc3885a0
|
V0.2.0: Cleaned up string stuff in Blandfruit
|
2014-08-28 16:56:07 -04:00 |
|
Evan Debenham
|
116d2b501f
|
V0.2.0: Horn of Plenty number tweaking
|
2014-08-28 16:37:16 -04:00 |
|
Evan Debenham
|
8733e99e03
|
V0.2.0: normalized Cloak of Shadows starting level (should start at level = 0)
|
2014-08-28 16:23:28 -04:00 |
|
Evan Debenham
|
605ec62223
|
V0.2.0: minor bugfix in sungrass.
|
2014-08-28 09:54:27 -04:00 |
|
Evan Debenham
|
871e00f597
|
V0.2.0: bugfix/light class restructure
|
2014-08-28 00:29:29 -04:00 |
|
Evan Debenham
|
d1fae63918
|
V0.2.0: fixed another bug, number tweaking, display clarity.
|
2014-08-28 00:28:32 -04:00 |
|
Evan Debenham
|
fba96fe4cc
|
V0.2.0: created Chalice of Blood class
|
2014-08-27 17:00:08 -04:00 |
|
Evan Debenham
|
8c2f004a53
|
V0.2.0: Cloak of Shadows balance tweaking
|
2014-08-27 16:34:24 -04:00 |
|
Evan Debenham
|
b54680f78b
|
V0.2.0: Implemented storing food in Horn of Plenty (needs testing)
|
2014-08-27 11:44:25 -04:00 |
|
Evan Debenham
|
f033a2b872
|
V0.2.0: fixed a save/load issue with Cloak of Shadows
|
2014-08-27 01:43:13 -04:00 |
|
Evan Debenham
|
b436df4682
|
V0.2.0: Cloak of Shadows implemented, just needs polish & number tweaking
|
2014-08-27 00:54:19 -04:00 |
|
Evan Debenham
|
3c471b3e19
|
V0.2.0: Tweaked behaviour relating to order of actions, fixes a bug: when a buff is first attached it randomly acts twice instead of once.
|
2014-08-27 00:53:22 -04:00 |
|
Evan Debenham
|
9231e99838
|
V0.2.0: Partially implemented Horn of Plenty.
|
2014-08-26 16:52:18 -04:00 |
|
Evan Debenham
|
2f6f42c946
|
V0.2.0: cleaned artifact class structure, improved cloak.
|
2014-08-26 16:51:46 -04:00 |
|
Evan Debenham
|
fdfae8e215
|
V0.2.0: added safety checks for invisibility (fixes bug with new item).
|
2014-08-26 09:58:14 -04:00 |
|
Evan Debenham
|
ac16a38c15
|
V0.2.0: corrected small spritesheet issue
|
2014-08-26 09:57:41 -04:00 |
|
Evan Debenham
|
55910d3552
|
Rename CloakofShadows.java to CloakOfShadows.java
|
2014-08-26 09:16:47 -04:00 |
|
Evan Debenham
|
92e664472b
|
V0.2.0: Refined Cloak of Shadows implementation, almost done.
|
2014-08-26 01:19:17 -04:00 |
|
Evan Debenham
|
c8ffb41754
|
V0.2.0: cleaned up tiny bit of anhk code.
|
2014-08-25 17:09:58 -04:00 |
|
Evan Debenham
|
62d5ccebbd
|
V0.2.0: Partially implemented Cloak of Shadows
|
2014-08-25 17:09:40 -04:00 |
|
Evan Debenham
|
43f32590df
|
V0.2.0: minor spritesheet update
|
2014-08-25 00:21:20 -04:00 |
|
Evan Debenham
|
2fad9b3af0
|
V0.2.0: see previous commit
|
2014-08-24 23:59:22 -04:00 |
|
Evan Debenham
|
c96c3c5bed
|
V0.2.0: updated sprites, reworked some class hierarchies (probably adds some bugs!)
|
2014-08-24 23:55:10 -04:00 |
|
Evan Debenham
|
ac1e6ff8f3
|
V0.2.0: Added 3 new artifact sprites
|
2014-08-22 17:31:04 -04:00 |
|
Evan Debenham
|
56f9333c5c
|
V0.2.0: updated sprites, Trinkets renamed to Artifacts(much more fitting).
|
2014-08-22 02:21:38 -04:00 |
|
Evan Debenham
|
5e4108510a
|
V0.2.0: made Blandfruit seeds significantly less rare.
|
2014-08-21 01:35:16 -04:00 |
|
Evan Debenham
|
217495bc6e
|
V0.2.0: more sprite work
|
2014-08-21 01:28:05 -04:00 |
|
Evan Debenham
|
13e407dacd
|
V0.2.0: WIP sprites for new items
|
2014-08-20 17:12:47 -04:00 |
|
Evan Debenham
|
0b3a3a3730
|
V0.2.0: fixed a badge bug in Potion of Might
|
2014-08-20 09:26:44 -04:00 |
|
Evan Debenham
|
13a9a73203
|
V0.2.0: cleaned import, removed temp file
|
2014-08-19 20:42:21 -04:00 |
|
Evan Debenham
|
d996b16a4a
|
V0.2.0: made missile throw animation 'if statement' dynamic
|
2014-08-19 20:02:57 -04:00 |
|
Evan Debenham
|
0510e579b8
|
V0.2.0: finished mapping new spritesheet
|
2014-08-19 17:21:12 -04:00 |
|
Evan Debenham
|
449e8422ba
|
V0.2.0: finished mapping new spritesheet
|
2014-08-19 17:20:48 -04:00 |
|
Evan Debenham
|
3356eb019f
|
V0.2.0: fixed ankhs stacking (doy...)
|
2014-08-19 14:15:31 -04:00 |
|
Evan Debenham
|
c8d5b7a53c
|
V0.2.0: reworking item sprite sheet for more space (itemsold is temp)
|
2014-08-19 01:23:15 -04:00 |
|