Evan Debenham
|
9f78c6b6c2
|
v0.6.3: standardized the string ID for equipping a cursed item
|
2018-01-20 16:02:16 -05:00 |
|
Evan Debenham
|
409af754ec
|
v0.6.3: rewrote shadowcasting logic, 3-10x more efficient
|
2018-01-20 16:02:16 -05:00 |
|
Evan Debenham
|
2009095a66
|
v0.6.3: improved actor priority logic
|
2018-01-20 16:02:16 -05:00 |
|
Evan Debenham
|
bfa96703aa
|
v0.6.3: adjusted order of rendering and updating to improve efficiency
|
2018-01-20 16:02:16 -05:00 |
|
Evan Debenham
|
5dcd285ecc
|
v0.6.2e: manifest commit
|
2017-11-19 14:42:41 -05:00 |
|
Evan Debenham
|
aa88bf7d23
|
v0.6.2e: fixed bad changes made to app lifecycle managment
|
2017-11-19 14:42:38 -05:00 |
|
Evan Debenham
|
5c087e72aa
|
changed gradle version back to 4.2 to resolve an issue on F-droid
|
2017-11-17 14:32:07 -05:00 |
|
Evan Debenham
|
859fcbc937
|
v0.6.2d: manifest commit
|
2017-11-17 14:32:06 -05:00 |
|
Evan Debenham
|
b2c72a26f8
|
v0.6.2d: translation updates
|
2017-11-17 14:32:04 -05:00 |
|
Evan Debenham
|
00a44a8352
|
v0.6.2d: adjusted how the game handles pauses/focus lost
|
2017-11-17 14:31:51 -05:00 |
|
Evan Debenham
|
9ee20966bb
|
v0.6.2d: fixed layout issues with wndInfoMob
|
2017-11-17 14:31:48 -05:00 |
|
Evan Debenham
|
597699770f
|
v0.6.2d: reverted a fix from 0.6.2c which caused deadlocks
|
2017-11-17 14:31:48 -05:00 |
|
Evan Debenham
|
62c5aeffc8
|
v0.6.2d: fixed various crash bugs and added safety checks
|
2017-11-17 14:31:47 -05:00 |
|
Evan Debenham
|
433d862882
|
v0.6.2c: manifest commit
|
2017-11-17 14:31:47 -05:00 |
|
Evan Debenham
|
ea6f82a98c
|
v0.6.2c: updated translations
|
2017-11-17 14:31:45 -05:00 |
|
Evan Debenham
|
913a504288
|
v0.6.2c: fixed crashes involving mimic spawning
|
2017-11-17 14:31:40 -05:00 |
|
Evan Debenham
|
1fbaa27f5b
|
v0.6.2c: fixed a variety of rare crash bugs
|
2017-11-17 14:31:40 -05:00 |
|
Evan Debenham
|
31042228ff
|
v0.6.2c: improved how the game handles music volume and asset handling
|
2017-11-17 14:31:37 -05:00 |
|
Evan Debenham
|
759ff2fb9d
|
v0.6.2b: manifest commit
|
2017-11-17 14:31:32 -05:00 |
|
Evan Debenham
|
4ee449c918
|
v0.6.2b: fixed bugs and added several safety checks
|
2017-11-17 14:31:28 -05:00 |
|
Evan Debenham
|
38e712cc50
|
v0.6.2b: updated translations including addition of Czech
|
2017-11-17 14:31:19 -05:00 |
|
Evan Debenham
|
14cf4835fc
|
v0.6.2b: increased the base charge speed on cloak of shadows
|
2017-11-17 14:31:18 -05:00 |
|
Evan Debenham
|
9d63559e2d
|
v0.6.2b: fixed containers clearing quickslots when collected
|
2017-11-17 14:31:18 -05:00 |
|
Evan Debenham
|
13b13020ce
|
v0.6.2b: improved alchemy pot visuals
|
2017-11-17 14:31:18 -05:00 |
|
Evan Debenham
|
5db33eb8a6
|
v0.6.2b: bolt-firing wands now press empty tiles if they land there
|
2017-11-17 14:31:18 -05:00 |
|
Evan Debenham
|
0af31996a4
|
v0.6.2b: improved how targeting traps determine distance
|
2017-11-17 14:31:17 -05:00 |
|
Evan Debenham
|
be198f1907
|
v0.6.2b: improved the error-resistance of mimic spawning logic
|
2017-11-17 14:31:17 -05:00 |
|
Evan Debenham
|
aa6baa035f
|
v0.6.2b: fixed distortion traps not full clearing notes entries
|
2017-11-17 14:31:17 -05:00 |
|
Evan Debenham
|
04c67713e8
|
v0.6.2b: fixed rare incorrect drmax values in class armor
|
2017-11-17 14:31:16 -05:00 |
|
Evan Debenham
|
553badc118
|
v0.6.2b: improved aspects of app lifecycle management
|
2017-11-17 14:31:16 -05:00 |
|
Evan Debenham
|
a248609df4
|
v0.6.2b: finished up improvements to changes scene
|
2017-11-17 14:31:16 -05:00 |
|
Evan Debenham
|
994ef969b6
|
v0.6.2b: filled in previous info in the changes scene (still missing commentary)
|
2017-11-17 14:31:16 -05:00 |
|
Evan Debenham
|
988f3dbe96
|
v0.6.2b: corrected alignment of the languages icon
|
2017-11-17 14:31:14 -05:00 |
|
Evan Debenham
|
dc460c3e18
|
v0.6.2b: brightened fog of war
|
2017-11-17 14:30:08 -05:00 |
|
Evan Debenham
|
41685ce45c
|
v0.6.2b: adjusted progaurd settings to (hopefully) avoid obscure crashes
|
2017-11-17 14:30:06 -05:00 |
|
Evan Debenham
|
cb14cbd2e6
|
v0.6.2b: a couple of translation adjustments
|
2017-11-17 14:29:54 -05:00 |
|
Evan Debenham
|
d7cc01c856
|
v0.6.2a: corrected a few small remaining issues + manifest commit again
|
2017-11-02 01:28:27 -04:00 |
|
Evan Debenham
|
3a8f148164
|
v0.6.2a: manifest commit
|
2017-11-02 01:28:27 -04:00 |
|
Evan Debenham
|
2369977c94
|
v0.6.2a: translations updates
|
2017-11-02 01:28:27 -04:00 |
|
Evan Debenham
|
4a9ce5dae1
|
v0.6.2a: added safety and sync checks for a number of rare crashes
|
2017-11-02 01:28:26 -04:00 |
|
Evan Debenham
|
3a6ae784f7
|
v0.6.2a: added safety checks to some usages of curItem
|
2017-11-02 01:28:26 -04:00 |
|
Evan Debenham
|
0ce6f14a73
|
v0.6.2a: fixed errors where music would be called without being prepared
|
2017-11-02 01:28:25 -04:00 |
|
Evan Debenham
|
25e840b427
|
v0.6.2a: fixed some missing text in venom (more fixing is needed later)
|
2017-11-02 01:28:25 -04:00 |
|
Evan Debenham
|
3cd6a2d08a
|
v0.6.2a: reduced the size of secret summoning rooms
|
2017-11-02 01:28:25 -04:00 |
|
Evan Debenham
|
a63032702f
|
v0.6.2a: fixed buff indicator interactions with plant effects
|
2017-11-02 01:28:24 -04:00 |
|
Evan Debenham
|
f1949a9c2f
|
v0.6.2a: fixed incorrect map reset logic in prison boss level
|
2017-11-02 01:28:24 -04:00 |
|
Evan Debenham
|
943dbe2100
|
v0.6.2a: fixed gladiator being able to use his ability on unseen enemies
|
2017-11-02 01:28:24 -04:00 |
|
Evan Debenham
|
99156c0005
|
v0.6.2a: added functionality for audio muting during phone calls
|
2017-11-02 01:28:23 -04:00 |
|
Evan Debenham
|
62a6c4be34
|
v0.6.2a: fixed crashes involving tengu's FOV not being initialized
|
2017-11-02 01:28:23 -04:00 |
|
Evan Debenham
|
9ad765e256
|
v0.6.2a: reduced the chance for golden chests to appear
|
2017-11-02 01:28:23 -04:00 |
|