Evan Debenham
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444fbaf484
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v0.3.0: removed the dew vial warning when picked up
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2015-06-07 21:54:32 -04:00 |
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Evan Debenham
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f844ee05d4
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v0.3.0: made some changes to EXP earning logic, reworked the warlock, added a level cap at level 30, buffed the potion of experience a bit.
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2015-06-07 21:54:32 -04:00 |
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Evan Debenham
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4759cb8a55
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v0.3.0: added wand of venom & venom gas
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2015-06-07 21:54:31 -04:00 |
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Evan Debenham
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00c19d55bd
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v0.3.0: added functionality for full buff descriptions (need to write them still)
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2015-06-07 21:54:28 -04:00 |
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Evan Debenham
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4e34e81365
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v0.3.0: improved previous hunger mechanics changes, now better coded & clarified
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2015-06-07 21:54:26 -04:00 |
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Evan Debenham
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06f747da8d
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v0.3.0: hunger is now inactive when a boss floor is locked.
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2015-06-07 21:54:25 -04:00 |
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Evan Debenham
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348f16c19b
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v0.3.0: reworked scroll of recharging & battlemage charging mechanics
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2015-06-07 21:54:23 -04:00 |
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Evan Debenham
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8f80762d91
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v0.3.0: added mage's staff and rebalanced wand of magic magic, still needs some polish/tuning
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2015-06-07 21:54:22 -04:00 |
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Evan Debenham
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99f853c190
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v0.3.0: reworked the ballistica system
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2015-06-07 21:54:21 -04:00 |
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Evan Debenham
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bc64d00e17
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v0.3.0: tweaked charm mechanics for mobs, ranged enemies will now fail to attack when charmed.
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2015-06-07 21:54:20 -04:00 |
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Evan Debenham
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f89179d346
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v0.2.4d: applied beacon tweaks
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2015-03-28 16:10:42 -04:00 |
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Evan Debenham
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4a224d7828
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v0.2.4d: fixed a bug where tengu could attack through charm
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2015-03-28 16:09:56 -04:00 |
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Evan Debenham
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28bb59af57
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v0.2.4d: corrected a description inconsistency with the fetid rat
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2015-03-28 16:09:50 -04:00 |
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Evan Debenham
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cfde64b218
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v0.2.4d: mimics no longer make the player drop gold, this fixes some bugs
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2015-03-28 16:06:37 -04:00 |
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Evan Debenham
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ff87c975c9
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v0.2.4d: fixed a duplication glitch with quickslotted weapons being removed by dwarf monks
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2015-03-28 16:06:30 -04:00 |
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Evan Debenham
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425a2b163a
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v0.2.4c: made yog mobs much more responsive when the eye is attacked
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2015-03-09 20:16:52 -04:00 |
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Evan Debenham
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471aa3ca7d
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v0.2.4c: fixed a bug where the battlemage could gain the sniper's mark buff
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2015-03-09 20:15:53 -04:00 |
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Evan Debenham
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5325268220
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Source Release: standardized some things between open source and closed source.
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2015-03-02 19:36:09 -05:00 |
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Evan Debenham
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5950244f9f
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v0.2.4b: crash fix and tweaks to bee AI
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2015-03-02 19:12:13 -05:00 |
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Evan Debenham
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d68d70ca76
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v0.2.4b: minor tweaks to mob targeting behaviour
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2015-03-02 19:12:03 -05:00 |
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Evan Debenham
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1f16b16637
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v0.2.4a: further corrections to descending on floor 26
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2015-03-02 19:11:08 -05:00 |
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Evan Debenham
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45d4297177
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v0.2.4a: fixed a bug with transmuted wands having the wrong amount of charges
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2015-03-02 19:10:16 -05:00 |
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Evan Debenham
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cb5cd807b3
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v0.2.4: reworked final floor
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2015-03-02 17:39:42 -05:00 |
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Evan Debenham
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9c5d4facf5
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v0.2.4: hero can now only be interrupted while moving.
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2015-03-02 17:39:04 -05:00 |
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Evan Debenham
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ce619510ea
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v0.2.4: corrected some mob AI faults.
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2015-03-02 17:38:52 -05:00 |
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Evan Debenham
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4cb2ca666c
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v0.2.4: updated TODOs
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2015-03-02 17:38:24 -05:00 |
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Evan Debenham
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08eb07634d
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v0.2.4: corrected a bug with fire elemental
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2015-03-02 17:37:35 -05:00 |
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Evan Debenham
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c5025653c8
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v0.2.4: reworked bees and honeypots
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2015-03-02 17:35:43 -05:00 |
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Evan Debenham
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23eb797070
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v0.2.4: resolved problems with goo, now using the new particle effect. Also tidied up Goo's description a bit.
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2015-03-02 17:34:06 -05:00 |
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Evan Debenham
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bb28f2f477
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v0.2.4: refactored dieing to glyphs, dieing to self-damage in a defence proc now properly supported.
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2015-03-02 17:25:29 -05:00 |
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Evan Debenham
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91789216f9
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v0.2.4: renamed zeroed in to sniper's mark, to be consistent with class name, no functional changes.
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2015-03-02 17:25:02 -05:00 |
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Evan Debenham
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36ea98c4bd
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v0.2.4: fire elementals can no longer be frozen, just directly take damage instead.
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2015-03-02 17:23:50 -05:00 |
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Evan Debenham
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6625b70fe9
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v0.2.4: reverted custom shaking logic
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2015-03-02 17:23:22 -05:00 |
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Evan Debenham
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37af7dfec3
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v0.2.4: reworked actor ID system, IDs are now garunteed unique
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2015-03-02 17:22:48 -05:00 |
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Evan Debenham
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72975a49cc
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v0.2.4: made potions susceptible to cold, refactored a bit of buff logic.
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2015-03-02 17:15:11 -05:00 |
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Evan Debenham
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f0df50d42f
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v0.2.4: hero no longer gains hunger from descending
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2015-03-02 17:14:17 -05:00 |
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Evan Debenham
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db326d87d5
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v0.2.4: buffed the huntress, improved some logic for thrown weapons
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2015-03-02 17:14:01 -05:00 |
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Evan Debenham
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6b432a176e
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v0.2.4: fixed a casting error with mimic items
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2015-03-02 17:10:39 -05:00 |
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Evan Debenham
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b2e29708a0
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v0.2.4: corrected enchamtent/glyph logic, renamed scroll of Weapon Upgrade to Scroll of Magical Infusion
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2015-03-02 17:10:24 -05:00 |
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Evan Debenham
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7cc5192839
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v0.2.4: added potion bandolier, refactored logic for bag generation.
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2015-03-02 17:06:18 -05:00 |
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Evan Debenham
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e931525669
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Merging 1.7.5 Source: actors/mobs/npcs changes
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2015-02-06 09:57:17 -05:00 |
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Evan Debenham
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d7934760c5
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Merging 1.7.5 Source: actors/mobs changes
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2015-02-06 09:56:58 -05:00 |
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Evan Debenham
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e951b7aad8
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Merging 1.7.5 Source: actors/hero changes
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2015-02-06 09:56:39 -05:00 |
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Evan Debenham
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9e79aab869
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Merging 1.7.5 Source: actors/buffs changes
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2015-02-06 09:56:12 -05:00 |
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Evan Debenham
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d50c566579
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Merging 1.7.5 Source: actors/blobs changes
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2015-02-06 09:56:04 -05:00 |
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Evan Debenham
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c467cb966c
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Merging 1.7.5 Source: actors/ changes
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2015-02-06 09:55:55 -05:00 |
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Evan Debenham
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a6bd3aae84
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v0.2.3e: fixed a couple issues
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2015-01-21 20:06:28 -05:00 |
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Evan Debenham
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f0fb0beb1a
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v0.2.3e: stopped 2nd quickslot being initialized on rogue when only one slot is enabled.
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2015-01-21 15:47:26 -05:00 |
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Evan Debenham
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2b44154ac1
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v0.2.3e: refactored quick slot button, should now support multiple instances of itself tied to different quickslots, needs testing
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2015-01-20 17:26:53 -05:00 |
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Evan Debenham
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e4d0017137
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v0.2.3e: reworked night mode into a level feeling
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2015-01-20 16:49:55 -05:00 |
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