Evan Debenham
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35da3512df
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v0.3.0c: corrected some behaviour on wand of corruption
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2015-06-07 21:55:30 -04:00 |
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Evan Debenham
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b91d5d7185
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v0.3.0c: rebalanced wand of corruption, added a buff icon to corruption
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2015-06-07 21:55:30 -04:00 |
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Evan Debenham
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c601027f27
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v0.3.0c: refactored plants to match the structure of new traps.
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2015-06-07 21:55:29 -04:00 |
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Evan Debenham
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69665db104
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v0.3.0c: fixed a bug with seed probabilities.
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2015-06-07 21:55:28 -04:00 |
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Evan Debenham
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dbeff25d2c
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v0.3.0c: refactored finding a character, no longer need to maintain chars[] array
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2015-06-07 21:55:28 -04:00 |
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Evan Debenham
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ade7ae440b
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v0.3.0c: reworked wand of frost on hit effect
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2015-06-07 21:55:27 -04:00 |
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Evan Debenham
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df60335c0d
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v0.3.0c: reworked wand of magic missile staff effect, now charges all wands.
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2015-06-07 21:55:26 -04:00 |
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Evan Debenham
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c5e9ffa9fe
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v0.3.0c: refactored staff visual effects to be contained in wands.
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2015-06-07 21:55:25 -04:00 |
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Evan Debenham
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6efa4694b8
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v0.3.0c: cleaned up TODOs
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2015-06-07 21:55:25 -04:00 |
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Evan Debenham
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85a907d14e
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v0.3.0c: trap refactor pt2, traps completely changed to work based on instantiable trap objects instead of terrain types
This makes the trap system far more extendable.
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2015-06-07 21:55:24 -04:00 |
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Evan Debenham
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7e79a10501
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v0.3.0c: wand of blast wave now takes advantage of pushing callbacks
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2015-06-07 21:55:24 -04:00 |
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Evan Debenham
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39c736189d
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v0.3.0c: refactor staff levelling, mages staff now gives a wand +1 max charges (magic missile reduced to 3 charges to compensate)
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2015-06-07 21:55:24 -04:00 |
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Evan Debenham
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266ac5752b
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v0.3.0c: the mage now partially IDs wands after using them
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2015-06-07 21:55:22 -04:00 |
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Evan Debenham
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249c9acd96
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v0.3.0c: the battlemage now gains half a charge up-front on his staff when melee attacking, instead of a 2 turn charge buff
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2015-06-07 21:55:21 -04:00 |
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Evan Debenham
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b24b58b278
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v0.3.0c: fixed a bug where the player was not properly charmed by the wand of transfusion
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2015-06-07 21:55:20 -04:00 |
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Evan Debenham
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40c0d61dfa
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v0.3.0c: trap refactor pt1, moved all traps to be instance based (not properly tied into level logic yet)
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2015-06-07 21:55:18 -04:00 |
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Evan Debenham
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ed48a40c09
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v0.3.0b: corrected teleportation working in goo level, also mildly refactored cursed wand teleport effect
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2015-06-07 21:55:16 -04:00 |
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Evan Debenham
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8cbdc6500a
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v0.3.0b: wand of frost now freezes heaps
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2015-06-07 21:55:15 -04:00 |
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Evan Debenham
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454d49f49b
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v0.3.0b: fixed a crash issue with wand of regrowth, also added proper limited drop tracking to it.
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2015-06-07 21:55:14 -04:00 |
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Evan Debenham
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246c5efa53
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v0.3.0a: fixed wands sometimes not charging
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2015-06-07 21:55:13 -04:00 |
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Evan Debenham
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418e600482
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v0.3.0a: fixed crash bug with wand of blast wave
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2015-06-07 21:55:13 -04:00 |
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Evan Debenham
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ec2d1bf511
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v0.3.0a: buffed mage and huntress earlygame
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2015-06-07 21:55:12 -04:00 |
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Evan Debenham
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854fca08a3
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v0.3.0: corrected wands needlessly bundling max charges
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2015-06-07 21:55:11 -04:00 |
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Evan Debenham
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446dd4a340
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v0.3.0: reduced starting charges on wand of regrowth to 1
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2015-06-07 21:55:09 -04:00 |
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Evan Debenham
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99af72cfe3
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v0.3.0: cursed wands no longer lose levels
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2015-06-07 21:55:07 -04:00 |
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Evan Debenham
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f16865aade
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v0.3.0: made certain mobs resistant/immune to the wand of blast wave's pushing
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2015-06-07 21:55:05 -04:00 |
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Evan Debenham
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39f140a4f5
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v0.3.0: removed wand of blink (and moved visual fx to scroll of teleportation)
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2015-06-07 21:55:04 -04:00 |
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Evan Debenham
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60ff641bc5
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v0.3.0: removed wand of flock (moved sheed to npcs package)
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2015-06-07 21:55:04 -04:00 |
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Evan Debenham
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0b15d8caac
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v0.3.0: removed now unusued wands (mostly)
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2015-06-07 21:55:04 -04:00 |
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Evan Debenham
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fc6d1f128b
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v0.3.0: added better sprites & descriptions to new plants
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2015-06-07 21:55:03 -04:00 |
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Evan Debenham
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65563322ea
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v0.3.0: added polish to wand of regrowth, also tweaked fireblast effects.
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2015-06-07 21:55:02 -04:00 |
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Evan Debenham
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bbb1844018
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v0.3.0: polish for wand of fireblast
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2015-06-07 21:55:02 -04:00 |
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Evan Debenham
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04a6ff8433
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v0.3.0: added a particle effect for cursed wands
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2015-06-07 21:55:01 -04:00 |
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Evan Debenham
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f1f68163ad
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v0.3.0: improved game crash cursed wand effect
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2015-06-07 21:55:00 -04:00 |
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Evan Debenham
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053d594722
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v0.3.0: implemented all cursed wand effects
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2015-06-07 21:55:00 -04:00 |
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Evan Debenham
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33616a1ce2
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v0.3.0: implemented common and very rare cursed wand effects
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2015-06-07 21:54:59 -04:00 |
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Evan Debenham
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20437994e2
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v0.3.0: added in baseline functionality for cursed wands, need to fill it in still
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2015-06-07 21:54:59 -04:00 |
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Evan Debenham
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d515b9c2f9
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v0.3.0: tweaked random levelling. Rings can be +3 again, armor/wep less likely to be +3, wands slightly more likely to be +2
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2015-06-07 21:54:58 -04:00 |
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Evan Debenham
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624277ef97
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v0.3.0: reworked Lloyd's beacon, now an artifact
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2015-06-07 21:54:57 -04:00 |
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Evan Debenham
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38c84d6018
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v0.3.0: removed self-kill check from wand of magic missile
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2015-06-07 21:54:56 -04:00 |
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Evan Debenham
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6c9552f215
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v0.3.0: tuned down the power of magic missile slightly
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2015-06-07 21:54:56 -04:00 |
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Evan Debenham
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c3cba0f046
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v0.3.0: reworked wand of regrowth, some polish needed though
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2015-06-07 21:54:54 -04:00 |
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Evan Debenham
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e770674ae7
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v0.3.0: added immunity checks to wand of corruption
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2015-06-07 21:54:54 -04:00 |
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Evan Debenham
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c10ac916e8
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v0.3.0: updated TODOs
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2015-06-07 21:54:52 -04:00 |
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Evan Debenham
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08686f8e92
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v0.3.0: added wand of corruption
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2015-06-07 21:54:52 -04:00 |
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Evan Debenham
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cb0a8db666
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v0.3.0: increased wand usages to know up to 50% of original value (from 25%)
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2015-06-07 21:54:52 -04:00 |
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Evan Debenham
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edadf3f38e
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v0.3.0: added wand of transfusion
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2015-06-07 21:54:49 -04:00 |
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Evan Debenham
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00dc49c021
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v0.3.0: removed the ability to disenchant the wand of magic missile, removed wands as weapons, added save transfer logic for pre-0.3.0
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2015-06-07 21:54:47 -04:00 |
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Evan Debenham
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c73e186654
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v0.3.0: reduced rate of wand charging
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2015-06-07 21:54:45 -04:00 |
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Evan Debenham
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0f27550960
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v0.3.0: added wand of blast wave
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2015-06-07 21:54:44 -04:00 |
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