Commit Graph

95 Commits

Author SHA1 Message Date
Evan Debenham
35da3512df v0.3.0c: corrected some behaviour on wand of corruption 2015-06-07 21:55:30 -04:00
Evan Debenham
b91d5d7185 v0.3.0c: rebalanced wand of corruption, added a buff icon to corruption 2015-06-07 21:55:30 -04:00
Evan Debenham
c601027f27 v0.3.0c: refactored plants to match the structure of new traps. 2015-06-07 21:55:29 -04:00
Evan Debenham
69665db104 v0.3.0c: fixed a bug with seed probabilities. 2015-06-07 21:55:28 -04:00
Evan Debenham
dbeff25d2c v0.3.0c: refactored finding a character, no longer need to maintain chars[] array 2015-06-07 21:55:28 -04:00
Evan Debenham
ade7ae440b v0.3.0c: reworked wand of frost on hit effect 2015-06-07 21:55:27 -04:00
Evan Debenham
df60335c0d v0.3.0c: reworked wand of magic missile staff effect, now charges all wands. 2015-06-07 21:55:26 -04:00
Evan Debenham
c5e9ffa9fe v0.3.0c: refactored staff visual effects to be contained in wands. 2015-06-07 21:55:25 -04:00
Evan Debenham
6efa4694b8 v0.3.0c: cleaned up TODOs 2015-06-07 21:55:25 -04:00
Evan Debenham
85a907d14e v0.3.0c: trap refactor pt2, traps completely changed to work based on instantiable trap objects instead of terrain types
This makes the trap system far more extendable.
2015-06-07 21:55:24 -04:00
Evan Debenham
7e79a10501 v0.3.0c: wand of blast wave now takes advantage of pushing callbacks 2015-06-07 21:55:24 -04:00
Evan Debenham
39c736189d v0.3.0c: refactor staff levelling, mages staff now gives a wand +1 max charges (magic missile reduced to 3 charges to compensate) 2015-06-07 21:55:24 -04:00
Evan Debenham
266ac5752b v0.3.0c: the mage now partially IDs wands after using them 2015-06-07 21:55:22 -04:00
Evan Debenham
249c9acd96 v0.3.0c: the battlemage now gains half a charge up-front on his staff when melee attacking, instead of a 2 turn charge buff 2015-06-07 21:55:21 -04:00
Evan Debenham
b24b58b278 v0.3.0c: fixed a bug where the player was not properly charmed by the wand of transfusion 2015-06-07 21:55:20 -04:00
Evan Debenham
40c0d61dfa v0.3.0c: trap refactor pt1, moved all traps to be instance based (not properly tied into level logic yet) 2015-06-07 21:55:18 -04:00
Evan Debenham
ed48a40c09 v0.3.0b: corrected teleportation working in goo level, also mildly refactored cursed wand teleport effect 2015-06-07 21:55:16 -04:00
Evan Debenham
8cbdc6500a v0.3.0b: wand of frost now freezes heaps 2015-06-07 21:55:15 -04:00
Evan Debenham
454d49f49b v0.3.0b: fixed a crash issue with wand of regrowth, also added proper limited drop tracking to it. 2015-06-07 21:55:14 -04:00
Evan Debenham
246c5efa53 v0.3.0a: fixed wands sometimes not charging 2015-06-07 21:55:13 -04:00
Evan Debenham
418e600482 v0.3.0a: fixed crash bug with wand of blast wave 2015-06-07 21:55:13 -04:00
Evan Debenham
ec2d1bf511 v0.3.0a: buffed mage and huntress earlygame 2015-06-07 21:55:12 -04:00
Evan Debenham
854fca08a3 v0.3.0: corrected wands needlessly bundling max charges 2015-06-07 21:55:11 -04:00
Evan Debenham
446dd4a340 v0.3.0: reduced starting charges on wand of regrowth to 1 2015-06-07 21:55:09 -04:00
Evan Debenham
99af72cfe3 v0.3.0: cursed wands no longer lose levels 2015-06-07 21:55:07 -04:00
Evan Debenham
f16865aade v0.3.0: made certain mobs resistant/immune to the wand of blast wave's pushing 2015-06-07 21:55:05 -04:00
Evan Debenham
39f140a4f5 v0.3.0: removed wand of blink (and moved visual fx to scroll of teleportation) 2015-06-07 21:55:04 -04:00
Evan Debenham
60ff641bc5 v0.3.0: removed wand of flock (moved sheed to npcs package) 2015-06-07 21:55:04 -04:00
Evan Debenham
0b15d8caac v0.3.0: removed now unusued wands (mostly) 2015-06-07 21:55:04 -04:00
Evan Debenham
fc6d1f128b v0.3.0: added better sprites & descriptions to new plants 2015-06-07 21:55:03 -04:00
Evan Debenham
65563322ea v0.3.0: added polish to wand of regrowth, also tweaked fireblast effects. 2015-06-07 21:55:02 -04:00
Evan Debenham
bbb1844018 v0.3.0: polish for wand of fireblast 2015-06-07 21:55:02 -04:00
Evan Debenham
04a6ff8433 v0.3.0: added a particle effect for cursed wands 2015-06-07 21:55:01 -04:00
Evan Debenham
f1f68163ad v0.3.0: improved game crash cursed wand effect 2015-06-07 21:55:00 -04:00
Evan Debenham
053d594722 v0.3.0: implemented all cursed wand effects 2015-06-07 21:55:00 -04:00
Evan Debenham
33616a1ce2 v0.3.0: implemented common and very rare cursed wand effects 2015-06-07 21:54:59 -04:00
Evan Debenham
20437994e2 v0.3.0: added in baseline functionality for cursed wands, need to fill it in still 2015-06-07 21:54:59 -04:00
Evan Debenham
d515b9c2f9 v0.3.0: tweaked random levelling. Rings can be +3 again, armor/wep less likely to be +3, wands slightly more likely to be +2 2015-06-07 21:54:58 -04:00
Evan Debenham
624277ef97 v0.3.0: reworked Lloyd's beacon, now an artifact 2015-06-07 21:54:57 -04:00
Evan Debenham
38c84d6018 v0.3.0: removed self-kill check from wand of magic missile 2015-06-07 21:54:56 -04:00
Evan Debenham
6c9552f215 v0.3.0: tuned down the power of magic missile slightly 2015-06-07 21:54:56 -04:00
Evan Debenham
c3cba0f046 v0.3.0: reworked wand of regrowth, some polish needed though 2015-06-07 21:54:54 -04:00
Evan Debenham
e770674ae7 v0.3.0: added immunity checks to wand of corruption 2015-06-07 21:54:54 -04:00
Evan Debenham
c10ac916e8 v0.3.0: updated TODOs 2015-06-07 21:54:52 -04:00
Evan Debenham
08686f8e92 v0.3.0: added wand of corruption 2015-06-07 21:54:52 -04:00
Evan Debenham
cb0a8db666 v0.3.0: increased wand usages to know up to 50% of original value (from 25%) 2015-06-07 21:54:52 -04:00
Evan Debenham
edadf3f38e v0.3.0: added wand of transfusion 2015-06-07 21:54:49 -04:00
Evan Debenham
00dc49c021 v0.3.0: removed the ability to disenchant the wand of magic missile, removed wands as weapons, added save transfer logic for pre-0.3.0 2015-06-07 21:54:47 -04:00
Evan Debenham
c73e186654 v0.3.0: reduced rate of wand charging 2015-06-07 21:54:45 -04:00
Evan Debenham
0f27550960 v0.3.0: added wand of blast wave 2015-06-07 21:54:44 -04:00