Evan Debenham
|
5d23a20cd6
|
V0.2.0c : Fixed a bug with cloak of shadows and rankings.
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2014-09-22 20:23:42 -04:00 |
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Evan Debenham
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5807c17059
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V0.2.0c : Corrected numerous bugs with Scroll of Lullaby
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2014-09-22 20:01:58 -04:00 |
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Evan Debenham
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eaf2fcf81b
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Merge remote-tracking branch 'origin/master'
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2014-09-22 19:27:33 -04:00 |
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Evan Debenham
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a1954c3d33
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V0.2.0c : Removed unused import from HighGrass
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2014-09-22 19:26:53 -04:00 |
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Evan Debenham
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9c059712a7
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V0.2.0c: Updated Welcome Scene
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2014-09-22 17:34:22 -04:00 |
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Evan Debenham
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c8d54bf384
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V0.2.0c: Corrected signpost message relating to the ankh
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2014-09-22 17:22:28 -04:00 |
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Evan Debenham
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2198e5e3b7
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V0.2.0c : Reduced Horn of Plenty scaling slightly
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2014-09-21 23:57:50 -04:00 |
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Evan Debenham
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8febc963e5
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V0.2.0c : Added nullchecks to heaps and level heap placement on load.
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2014-09-21 22:34:06 -04:00 |
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Evan Debenham
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a1f6065b46
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V0.2.0c : Increased seed pouch capacity
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2014-09-21 16:45:45 -04:00 |
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Evan Debenham
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bf50d67912
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V0.2.0c : corrected rotberry seed pickup behaviour
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2014-09-21 16:38:14 -04:00 |
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Evan Debenham
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8aa2b5c8a2
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V0.2.0c : Fixed Ring of Might behaviour
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2014-09-21 16:35:01 -04:00 |
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Evan Debenham
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20686b5ba0
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V0.2.0c : correct typo in generator
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2014-09-21 16:10:10 -04:00 |
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Evan Debenham
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f8d76da5a8
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V0.2.0c : made Blandfruit stackable
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2014-09-18 21:27:45 -04:00 |
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Evan Debenham
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2d42627940
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V0.2.0b: Updated Welcome Scene
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2014-09-17 19:26:26 -04:00 |
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Evan Debenham
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23697978de
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V0.2.0b: Updated the description of Chalice of Blood
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2014-09-17 19:01:33 -04:00 |
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Evan Debenham
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f29b00bf99
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V0.2.0b: Corrected artifact sale value
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2014-09-17 18:53:04 -04:00 |
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Evan Debenham
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c5a15a0441
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V0.2.0b: Clarified Blandfruit description, buffed Blandfruit horn value
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2014-09-17 16:47:22 -04:00 |
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Evan Debenham
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82d90b90f1
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V0.2.0b: Fixed a bug with loading saves
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2014-09-17 16:17:29 -04:00 |
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Evan Debenham
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5878352dc8
|
V0.2.0a: corrected URL, real final commit
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2014-09-16 20:56:37 -04:00 |
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Evan Debenham
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689f71621a
|
V0.2.0a: Final Commit
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2014-09-16 20:54:42 -04:00 |
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Evan Debenham
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9dbfa2f76e
|
V0.2.0a: Reverted Talisman EXP change, fixed a Talisman bug.
|
2014-09-16 20:42:51 -04:00 |
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Evan Debenham
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0e5b4604b6
|
V0.2.0a: Made Artifacts sellable, buffed ring sale price (as they are stronger now)
|
2014-09-16 20:32:10 -04:00 |
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Evan Debenham
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3c88994561
|
V0.2.0a: Made Artifacts and Rings a little bit rarer
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2014-09-16 20:27:39 -04:00 |
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Evan Debenham
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f012cddc4a
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V0.2.0a: Made Talisman of Foresight a bit easier to level
|
2014-09-16 20:23:49 -04:00 |
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Evan Debenham
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11b289f4d1
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V0.2.0a: Some rebalancing on Chalice of Blood
|
2014-09-16 20:22:57 -04:00 |
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Evan Debenham
|
a02a5f2c0d
|
V0.2.0a: Fixed crashing on deleted items when loading saves.
|
2014-09-16 20:04:37 -04:00 |
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Evan Debenham
|
b8080a9dbe
|
V0.2.0a: Fixed a Bug with Sandals of Nature
|
2014-09-16 19:15:59 -04:00 |
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Evan Debenham
|
28bc72153b
|
V0.2.0: Fixed a bug with Cape of Thorns
|
2014-09-16 19:13:28 -04:00 |
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Evan Debenham
|
93b7d2ea3f
|
V0.2.0: final commit!
|
2014-09-15 20:30:10 -04:00 |
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Evan Debenham
|
f0c00d8961
|
V0.2.0: cleaned up Chalice of Blood visuals
|
2014-09-15 20:22:54 -04:00 |
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Evan Debenham
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9444554f79
|
V0.2.0: Added shading to talisman of foresight, tweaked Greaves of nature sprite, updated logo (still temp)
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2014-09-15 20:17:24 -04:00 |
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Evan Debenham
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94825656f5
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V0.2.0: tested artifacts, tweaked descriptions.
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2014-09-15 19:51:21 -04:00 |
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Evan Debenham
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c4def3b0e5
|
V0.2.0: made asassin damage bonus more consistent, but lower overall (to balance with having cloak)
|
2014-09-15 17:27:54 -04:00 |
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Evan Debenham
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3b1ef686ba
|
V0.2.0: Added polish to artifacts
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2014-09-15 16:53:20 -04:00 |
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Evan Debenham
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7ef7f1715a
|
V0.2.0: Made randomly generated rings cap at +2 (rings are much stronger on average now, this helps balance & encourage investing in rings)
|
2014-09-15 16:38:31 -04:00 |
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Evan Debenham
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c9d29b719b
|
V0.2.0: reduced charging amount on talisman of foresight when finding things.
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2014-09-15 13:33:15 -04:00 |
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Evan Debenham
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3885a0f039
|
V0.2.0: Chalice of Blood now caps at level 10, up from 8. Updated Regen buff logic to account for a level 10 chalice
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2014-09-15 09:43:57 -04:00 |
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Evan Debenham
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4dcb086ea8
|
V0.2.0: Corrected a bug with Ring of Wealth functionality (< instead of >, i'm dumb =S)
|
2014-09-15 09:23:58 -04:00 |
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Evan Debenham
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a15fc5a0a5
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V0.2.0: Created Sprite & buff icons for the Talisman of Foresight, sprite still needs shading.
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2014-09-15 02:31:40 -04:00 |
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Evan Debenham
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06dbf11823
|
V0.2.0: Corrected artifacts triggering the levelled item badge.
|
2014-09-15 01:34:34 -04:00 |
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Evan Debenham
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eb42461b03
|
V0.2.0: implemented Sandals of nature sprite, Sandals final form now named greaves (was leggings)
|
2014-09-15 01:34:01 -04:00 |
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Evan Debenham
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d5acee95a6
|
V0.2.0: corrected initial charge value on Talisman of Foresight
|
2014-09-14 20:53:16 -04:00 |
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Evan Debenham
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ad8d15b483
|
V0.2.0: Tied artifact drops into rooms
|
2014-09-14 20:43:13 -04:00 |
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Evan Debenham
|
56c1995bff
|
V0.2.0: changed default rouge quickslot & description.
|
2014-09-14 19:47:10 -04:00 |
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Evan Debenham
|
3c4ba9d019
|
V0.2.0: updated TODOs
|
2014-09-14 19:45:28 -04:00 |
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Evan Debenham
|
63696cb502
|
V0.2.0: Added last bit of Ring of Wealth logic
|
2014-09-14 19:40:59 -04:00 |
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Evan Debenham
|
efef1e65c9
|
V0.2.0: Added Artifacts to generator drop logic.
|
2014-09-14 19:40:04 -04:00 |
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Evan Debenham
|
d1700407c8
|
V0.2.0: Buffed ring of Wealth a bit
|
2014-09-14 19:39:26 -04:00 |
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Evan Debenham
|
96d5f1000f
|
V0.2.0: Fully implemented Ring of Wealth
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2014-09-14 19:31:31 -04:00 |
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Evan Debenham
|
6e9cc9dd69
|
V0.2.0: Fully implemented Talisman of Foresight
|
2014-09-14 18:38:23 -04:00 |
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Evan Debenham
|
f4e5060041
|
V0.2.0: Corrected some misc. item buff detach logic
|
2014-09-14 04:36:05 -04:00 |
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Evan Debenham
|
827bbac105
|
V0.2.0: Corrected missile logic with Ring of Sharpshooting
|
2014-09-14 02:11:06 -04:00 |
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Evan Debenham
|
b60478233d
|
V0.2.0: Implemented further Sandal logic, small tweak to horn logic.
|
2014-09-13 20:42:37 -04:00 |
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Evan Debenham
|
2070bffb0e
|
V0.2.0: reverted earthroot shake change from previous version
|
2014-09-13 17:37:08 -04:00 |
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Evan Debenham
|
7abb24f723
|
V0.2.0: Changed artifacts to use upgrade() instead of level++
|
2014-09-13 17:34:50 -04:00 |
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Evan Debenham
|
2021373e3e
|
V0.2.0: Swarm of flies made slightly stronger, and they drop health potions less often. Yeah that's right, I just hard nerfed the best way to farm HP in the game, what now!?
|
2014-09-12 15:52:36 -04:00 |
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Evan Debenham
|
2e85c6cf33
|
V0.2.0: Buffed Ring of Elements, resistance and duration factors increased
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2014-09-12 14:43:03 -04:00 |
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Evan Debenham
|
69b7e5a9fc
|
V0.2.0: implemented ring of Furor, light Sharpshooting refactor
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2014-09-12 14:16:39 -04:00 |
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Evan Debenham
|
04b1ace7a7
|
V0.2.0: refactored/corrected Ring of Sharpshooting logic
|
2014-09-12 11:07:27 -04:00 |
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Evan Debenham
|
5eea9c6cfc
|
V0.2.0: Corrected a bug with boomerang and Ring of Sharpshooting
|
2014-09-12 10:55:30 -04:00 |
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Evan Debenham
|
b3069feee9
|
V0.2.0: Added Horn of Plenty Sprite Switching
|
2014-09-12 00:47:25 -04:00 |
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Evan Debenham
|
c015902f83
|
V0.2.0: Updated TODOs
|
2014-09-12 00:18:19 -04:00 |
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Evan Debenham
|
149d199422
|
V0.2.0: Fixed a bug in EarthRoot
|
2014-09-12 00:15:40 -04:00 |
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Evan Debenham
|
1615f5e502
|
V0.2.0: Corrected Ring of Force implementation
|
2014-09-11 19:57:05 -04:00 |
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Evan Debenham
|
110631ea77
|
V0.2.0: Implemented Ring of Tenacity
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2014-09-11 16:45:19 -04:00 |
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Evan Debenham
|
2ad10e7168
|
V0.2.0: Implemented Ring of Sharpshooting
|
2014-09-11 15:33:46 -04:00 |
|
Evan Debenham
|
902b2a096f
|
V0.2.0: Implemented Ring of Might
|
2014-09-11 11:13:25 -04:00 |
|
Evan Debenham
|
cbb7d8b130
|
Merge remote-tracking branch 'origin/master'
|
2014-09-11 10:52:34 -04:00 |
|
Evan Debenham
|
c4c6372d2a
|
V0.2.0: Tied Ring of Force into game logic.
|
2014-09-11 10:51:57 -04:00 |
|
Evan Debenham
|
9c8ab0ccc9
|
V0.2.0: Updated TODOs
|
2014-09-11 00:48:13 -04:00 |
|
Evan Debenham
|
69e82d475d
|
V0.2.0: Corrected a bug from the source involving free hits on game loads
|
2014-09-10 21:38:59 -04:00 |
|
Evan Debenham
|
cce6e8dfa0
|
V0.2.0: returned spend override to hero class (does nothing, needed for access level, has to be public, super is protected).
|
2014-09-10 20:05:06 -04:00 |
|
Evan Debenham
|
fb5735b2c7
|
V0.2.0: Lightly buffed new ring of accuracy, removed old ring of accuracy implementation (it was giving both its old and new effect, oops)
|
2014-09-10 17:29:00 -04:00 |
|
Evan Debenham
|
ed86176362
|
V0.2.0: Added classes for 6 (yes 6!) new rings, tied into item handler/generator. Still need implementation.
|
2014-09-10 17:20:33 -04:00 |
|
Evan Debenham
|
255c98b148
|
V0.2.0: renamed Ring of Power to Ring of Magic
|
2014-09-10 15:50:28 -04:00 |
|
Evan Debenham
|
4ded3553b8
|
V0.2.0: updated aliases
|
2014-09-10 15:30:07 -04:00 |
|
Evan Debenham
|
ec16f3995c
|
V0.2.0: Deleted all seven unused rings (each one is replaced by an artifact)
|
2014-09-10 15:29:42 -04:00 |
|
Evan Debenham
|
2667f1bbf5
|
V0.2.0: Deleted all seven unused rings (each one is replaced by an artifact)
|
2014-09-10 15:01:08 -04:00 |
|
Evan Debenham
|
5684fe2367
|
V0.2.0: broke Ring of Evasion's kneecaps (nerfed it), now requires player to stand still for best effect, scaling factor now 15%(down from 20%)
|
2014-09-10 14:27:11 -04:00 |
|
Evan Debenham
|
e414777568
|
V0.2.0: Corrected a typo in ring of haste
|
2014-09-10 11:42:53 -04:00 |
|
Evan Debenham
|
17b71d183c
|
V0.2.0: reworked Ring of Accuracy, now reduces enemy evasion instead of attack accuracy.
|
2014-09-10 11:41:35 -04:00 |
|
Evan Debenham
|
ae271a7f4a
|
Merge remote-tracking branch 'origin/master'
|
2014-09-10 10:35:07 -04:00 |
|
Evan Debenham
|
1828209594
|
V0.2.0: reworked Ring of Haste, now only increases movement speed.
|
2014-09-10 10:34:43 -04:00 |
|
Evan Debenham
|
e465e1751c
|
V0.2.0: Updated About Scene
|
2014-09-09 01:05:53 -04:00 |
|
Evan Debenham
|
3c875390ef
|
V0.2.0: corrected back button functionality on Welcome Scene
|
2014-09-09 00:14:57 -04:00 |
|
Evan Debenham
|
ba636007c2
|
V0.2.0: improved bundling on several artifacts.
|
2014-09-08 17:35:44 -04:00 |
|
Evan Debenham
|
80467934f7
|
V0.2.0: added Talisman of Foresight
|
2014-09-08 17:15:47 -04:00 |
|
Evan Debenham
|
e8b3365f08
|
V0.2.0: Initial implementation for Sandals of Nature
|
2014-09-08 15:41:09 -04:00 |
|
Evan Debenham
|
33a6533d08
|
V0.2.0: Tiny correction in Horn of Plenty
|
2014-09-08 10:42:07 -04:00 |
|
Evan Debenham
|
0c06bd0719
|
V0.2.0: Corrected a logic flaw in earthroot buff
|
2014-09-08 09:35:26 -04:00 |
|
Evan Debenham
|
20b59a372d
|
V0.2.0: ...further corrected Chalice Logic & artifact logic
|
2014-09-08 01:12:36 -04:00 |
|
Evan Debenham
|
b91ed818ce
|
V0.2.0: corrected Chalice Logic
|
2014-09-08 01:08:46 -04:00 |
|
Evan Debenham
|
aa591d7c71
|
V0.2.0: correct string mismatch
|
2014-09-08 01:06:24 -04:00 |
|
Evan Debenham
|
14ff09373b
|
V0.2.0: Various artifact logic/sprite changes
|
2014-09-08 01:01:34 -04:00 |
|
Evan Debenham
|
5e038f5c5d
|
V0.2.0: Lots of Armband implementation
|
2014-09-07 17:13:52 -04:00 |
|
Evan Debenham
|
1338cabf67
|
V0.2.0: removed an unnecessary Curly Brace.
|
2014-09-05 17:30:41 -04:00 |
|
Evan Debenham
|
ff560b46a3
|
V0.2.0: further implemented armband, not yet tied to game logic.
|
2014-09-05 17:27:18 -04:00 |
|
Evan Debenham
|
e650767d29
|
V0.2.0: Partially implemented armband.
|
2014-09-05 16:29:57 -04:00 |
|
Evan Debenham
|
0f9854d40a
|
V0.2.0: further improved Blandfruit info string construction.
|
2014-09-05 10:10:38 -04:00 |
|
Evan Debenham
|
075d7db790
|
V0.2.0: updated icons, added shattered pixel logo.
|
2014-09-04 23:49:16 -04:00 |
|