Commit Graph

4211 Commits

Author SHA1 Message Date
Evan Debenham
09c714db84 v0.9.1: fixed a no text found error in talisman of foresight 2020-11-30 15:06:27 -05:00
Evan Debenham
89c2e2b487 v0.9.1: added a new fissure room to the caves 2020-11-30 15:06:27 -05:00
Evan Debenham
8f8169c8e7 v0.9.1: fixed incorrect int arithmetic when artifacts transfer levels 2020-11-30 15:06:27 -05:00
Evan Debenham
350086c9a4 v0.9.1: tweaked the wording for artifact charge buff's description 2020-11-30 15:06:27 -05:00
Evan Debenham
39dea55d00 v0.9.1: fixed various corruption issues, including:
- Mimics not dropping their loot if instantly corrupted
- Corrupted mobs being constantly alerted
- Attempting to corrupt immune mobs leading to a tracked kill
2020-11-30 15:06:27 -05:00
Evan Debenham
fc319ad420 v0.9.1: improved quickslot targeting logic in edge cases 2020-11-30 15:06:27 -05:00
Evan Debenham
22036628d3 v0.9.1: fixed rare errors resulting from v0.9.0 AI changes 2020-11-30 15:06:27 -05:00
Evan Debenham
61372291ca v0.9.1: fixed hunger able to be increased while well fed 2020-11-30 15:06:27 -05:00
Evan Debenham
d47a223b9e v0.9.1: fixed preparation ignoring hero being rooted 2020-11-30 15:06:27 -05:00
Evan Debenham
98f5d1cffa v0.9.1: barrier now decays more slowly at low shielding levels 2020-11-30 15:06:27 -05:00
Evan Debenham
eda94b1074 v0.9.1: added baseline functionality for tier 2 talents. 2020-11-30 15:06:26 -05:00
Evan Debenham
772da815d6 v0.9.1: further improvements to room merging logic 2020-11-30 15:06:26 -05:00
Evan Debenham
5655cdff1c v0.9.1: gave custom blood colors to several characters 2020-11-30 15:06:26 -05:00
Evan Debenham
f4177f8dad v0.9.1: removed unusual delay behavior from flock traps 2020-11-30 15:06:26 -05:00
Evan Debenham
c60a1bf237 v0.9.1: clarified potion of purity desc 2020-11-30 15:06:26 -05:00
Evan Debenham
a44f84c271 v0.9.1: fixed vertigoed large chars ignoring open space rules 2020-11-30 15:06:26 -05:00
Evan Debenham
28bea55368 v0.9.1: fixed allies rarely appearing ontop of hero after tengu fight 2020-11-30 15:06:26 -05:00
Evan Debenham
f89aca4dc0 v0.9.1: fixed figure eight builder never putting entrance towards top 2020-11-30 15:06:26 -05:00
Evan Debenham
3ac006700e v0.9.1: tweaked pillars room slightly, always spawns 4 pillars if large 2020-11-30 15:06:26 -05:00
Evan Debenham
0efe174eec v0.9.1: improved skulls room and added a new chasm room 2020-11-30 15:06:26 -05:00
Evan Debenham
04ee91729c v0.9.1: fixed talisman of foresight gaining charge while cursed 2020-11-30 15:06:26 -05:00
Evan Debenham
8966e41c96 v0.9.1: fixed errors with Goo's running animation 2020-11-30 15:06:26 -05:00
Evan Debenham
1369ac221c v0.9.1: fixed errors with room merge limits 2020-11-30 15:06:26 -05:00
Evan Debenham
f0b815471e v0.9.1: fixed a shop placement issue in figure eight layouts 2020-11-30 15:06:26 -05:00
Evan Debenham
3a3398ef3d v0.9.1: added a new cell block room to the prison 2020-11-30 15:06:26 -05:00
Evan Debenham
4442997ef1 v0.9.1: improved and moved around pillars, hallway, and statues rooms 2020-11-30 15:06:25 -05:00
Evan Debenham
3f5359146e v0.9.1: tweaked room merging logic:
- entrance rooms can no longer merge
- blacksmith room can now merge
- burned and minefield rooms can no longer merge
- added limits to how often rooms can merge
2020-11-30 15:06:25 -05:00
Evan Debenham
84450af30c v0.9.1: improved layout logic and added figure eight builder 2020-11-30 15:06:25 -05:00
Evan Debenham
5437e58045 v0.9.1: fixed further layout bugs in pipe and perimeter rooms 2020-11-30 15:06:25 -05:00
Evan Debenham
81156427bb v0.9.1: fixed a bug with sewer pipe rooms and let them merge together 2020-11-30 15:06:25 -05:00
Evan Debenham
fafb887d3b v0.9.1: improved the caves painter, halls painter, and ruins room 2020-11-30 15:06:25 -05:00
Evan Debenham
c37c25fd84 v0.9.1: further tweaked default size of the regular builder main path 2020-11-30 15:06:25 -05:00
Evan Debenham
0bfcd5e4a3 v0.9.1: fixed errors when DK or some fists would take negative dmg 2020-11-30 15:06:25 -05:00
Evan Debenham
0d9bd47ba6 v0.9.1: added a bit of chaos to larger tunnel/hall rooms with many doors 2020-11-30 15:06:25 -05:00
Evan Debenham
dd9e25308b v0.9.1: fixed various minor errors relating to time freeze interactions 2020-11-30 15:06:25 -05:00
Evan Debenham
989c524e33 v0.9.1: fixed DM-300 rarely spawning on top of allies 2020-11-30 15:06:25 -05:00
Evan Debenham
8244af9db6 v0.9.1: fixed curse infusion not awarding item level badge 2020-11-30 15:06:25 -05:00
Evan Debenham
5722910ce7 v0.9.1: added a new regional room for the city 2020-11-30 15:06:25 -05:00
Evan Debenham
1298ab426c v0.9.1: tweaked grass/water/trap placement logic for room merges 2020-11-30 15:06:25 -05:00
Evan Debenham
ac8a79ee54 v0.9.1: tweaks to goo boss level and fire eight builder 2020-11-30 15:06:25 -05:00
Evan Debenham
a8bc6e74ff v0.9.1: added a new circular basin room to the sewers 2020-11-30 15:06:24 -05:00
Evan Debenham
38497c6343 v0.9.1: improved code for stone of intuition and item handlers, stone now also works on rings! 2020-11-30 15:06:24 -05:00
Evan Debenham
2496dc0d1c v0.9.1: sniper's mark, charm and terror now detach if their targets die 2020-11-30 15:06:24 -05:00
Evan Debenham
51fd143a6e v0.9.1: added an icon and description to the pincushion buff 2020-11-30 15:06:24 -05:00
Evan Debenham
92b0b69ac7 v0.9.1: improved the layout of vault rooms 2020-11-30 15:06:24 -05:00
Evan Debenham
316fdc13d6 v0.9.1: fixed DM-300 not using new gas SFX 2020-11-30 15:06:24 -05:00
Evan Debenham
5fb85a42b9 v0.9.1: updated gradle version to 6.7 2020-11-30 15:06:24 -05:00
Evan Debenham
8f16b90667 v0.9.1: Improved window UI for sad ghost rewards 2020-11-30 15:06:24 -05:00
Evan Debenham
acfc24b97c v0.9.1: tweaked cave room logic, larger and a bit more chaotic now. 2020-11-30 15:06:24 -05:00
Evan Debenham
81ea918406 v0.9.1: made merged room logic much more permissive (too much atm!) 2020-11-30 15:06:24 -05:00