333 lines
5.7 KiB
INI
333 lines
5.7 KiB
INI
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[action_Ms]
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autoTrigger:true
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isVisible:false
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fireTurretXAtGround:P1
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fireTurretXAtGround_withOffset:0,0
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[placementRule_限制]
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searchTags:马猴烧酒
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searchDistance:100000
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maxCount:1
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cannotPlaceMessage:There are up to 1 magic crystal at the same time.
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cannotPlaceMessage_zh:单个阵营最多同时存在1个魔导水晶。
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[action_拦截]
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price: 120000
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text: Intercept lightning storms
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text_zh:克制白鲸泡泡风暴
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description:Anti-lightning⚡torm
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description_zh:反白鲸泡泡风暴
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displayType: NONE
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buildSpeed: 40s
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pos: 40
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isActive:if self.ammoIncludingQueued(lessThan=3)
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isLocked:if self.resource(type='泡泡',greaterThan=150)
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isLockedMessage:You can make up to ✘ lightning interception shields!
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isLockedMessage_zh:你最大制作3组泡泡拦截炮!
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addResources: 泡泡=50
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ai_isHighPriority:true
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[core]
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name: 魔导水晶
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class: CustomUnitMetadata
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price: 200000
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maxHp: 0
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mass: 9000
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displayText: Magic Crystal
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displayDescription: -Restriction this nightmare, but it is the cruel choice that war.
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displayText_zh:魔导水晶
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displayDescription_zh: -克制俾斯麦这个噩梦,但终归是战争带来的残酷选择。
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tags:马猴烧酒
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#footprint used for collisions with units (left, up, right, down)
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footprint: -1,-1,1,1
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#used for placement, and placement of other buildings
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constructionFootprint: -2,-3,2,1
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energyMax: 12
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energyRegen: 0
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energyStartingPercentage:0
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techLevel: 3
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buildSpeed: 0.001
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#availableInDemo: true
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radius: 25
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#displayRadius: 25
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isBio: false
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isBuilding: true
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[turret_SdX]
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x: 0
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y: 0
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idleDir:0
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invisible: true
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canShoot:false
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interceptProjectiles_withTags:雷暴泡泡
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interceptProjectiles_andUnderDistance:1200
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canOnlyAttackUnitsWithTags:俾斯麦
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shoot_sound_vol:1
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size: 0
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limitingRange:1000
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resourceUsage: 泡泡=50
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[turret_SX]
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x: 0
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y: 0
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idleDir:0
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projectile: 2
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energyUsage:12
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[graphics]
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total_frames: 4
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image:魔导水晶.png
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image_back: NONE
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image_turret: NONE
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scaleImagesTo: 75
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#scaleTurretImagesTo: 9
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#AUTO
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image_shadow: NONE
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shadowOffsetX:1
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shadowOffsetY:1
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animation_idle_start: 0
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animation_idle_end: 3
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animation_idle_speed: 15
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[attack]
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canAttack: true
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canAttackFlyingUnits: true
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canAttackLandUnits: true
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canAttackUnderwaterUnits: false
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maxAttackRange: 5000
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canOnlyAttackUnitsWithTags:俾斯麦
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[movement]
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movementType: LAND
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moveSpeed: 1.2
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moveAccelerationSpeed: 0.03
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moveDecelerationSpeed: 0.08
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[ai]
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buildPriority: 0.30
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noneInBaseExtraPriority: 0.04
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noneGlobalExtraPriority: 0.1
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maxEachBase: 4
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maxGlobal: 4
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[ai]
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buildPriority: 0.05
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noneInBaseExtraPriority: 0.17
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maxEachBase: 3
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[effect_冲击波]
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priority:veryhigh
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alsoPlaySound:.射击后爆炸.ogg:0.3
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stripIndex:shockwave
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life:120
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scaleFrom: 0.5
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scaleTo:5
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[effect_定核]
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priority:veryhigh
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image:.定核.png
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life:120
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scaleFrom:3
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scaleTo:0
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[effect_震慑]
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priority:veryhigh
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image:.震慑.png
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life:600
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scaleFrom:0
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scaleTo:20
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[effect_蓄力]
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attachedToUnit:false
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image:.蓄力模式.png
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life:160
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dirOffsetRandom:180
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dirSpeed:8
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atmospheric: true
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scaleFrom:0.6
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scaleTo:1
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hSpeed:0.1
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yOffsetRelative:-54
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drawUnderUnits:true
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[effect_泡泡]
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attachedToUnit:false
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image:.泡泡.png
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yOffsetRelativeRandom:30
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xOffsetRelativeRandom:30
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scaleFrom:0.06
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scaleTo:0.08
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dirSpeed:8
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atmospheric: true
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life:180
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[effect_散光]
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attachedToUnit:false
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image:.散光.png
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life:300
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dirOffsetRandom:180
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atmospheric: true
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scaleFrom:3
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scaleTo:2.6
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[effect_痕迹]
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priority:veryhigh
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image:.痕迹.png
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life:1000
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scaleFrom:0.8
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scaleTo:0.8
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drawUnderUnits:true
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createWhenOverLiquid:false
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attachedToUnit: false
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[projectile_1]
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directDamage: 0
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life: 4000000
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speed: 1
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drawSize:0.4
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targetSpeed: 50
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image:.泡泡.png
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trailEffect:CUSTOM:泡泡
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largeHitEffect: true
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ballistic: true
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ballistic_delaymove_height:0
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ballistic_height: 4
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frame: 11
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#laserEffect:true
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instant:false
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areaDamage:0
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targetGround: true
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disableLeadTargeting:false
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autoTargetingOnDeadTarget:false
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deflectionPower:-1
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wobbleAmplitude: 0.2
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wobbleFrequency: 0.9s
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teamColorRatio_sourceRatio:0.8
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teamColorRatio:0.5
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[projectile_2]
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explodeEffect:CUSTOM:散光*2
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directDamage: 0
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life: 4000000
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speed: 15
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drawSize:1.2
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targetSpeed: 50
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image:.泡泡.png
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trailEffect:CUSTOM:泡泡
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largeHitEffect: true
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ballistic: true
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ballistic_delaymove_height:0
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ballistic_height: 4
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frame: 11
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#laserEffect:true
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instant:false
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#spawnUnit:雷暴*5
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disableLeadTargeting:false
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autoTargetingOnDeadTarget:false
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deflectionPower:-1
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wobbleAmplitude: 1.8
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wobbleFrequency: 1.9s
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teamColorRatio_sourceRatio:0.8
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teamColorRatio:0.5
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mutator0_ifUnitWithTags:俾斯麦
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mutator0_addResourcesDirectHit:setFlag=10,energy=500
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[global_resource_泡泡]
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hidden:true
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[arm_2]
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x:0
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y:0
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image_end:ls.png
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drawOverBody: false
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spinRate:3
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[turret_P1]
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invisible: true
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x:0
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y:63
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idleDir:0
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projectile: 8
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turnSpeed:9999
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shoot_light:#ABEFEF
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canShoot:true
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#shoot_sound:ROOT:/.单位贴图/.音效来源/.飞行器瞬移.ogg:0.4
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[projectile_8]
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directDamage:85
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drawSize:0.2
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life:0
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lightColor:#ABEFEF
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lightSize: 0.3
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#flameWeapon: true
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color:#ABEFEF
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explodeEffect: CUSTOM:lightSlowFade,CUSTOM:吸引蓄力,CUSTOM:虚空
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effectOnCreate:CUSTOM:光环,CUSTOM:lightSlowFade,CUSTOM:吸引蓄力,CUSTOM:虚空
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[effect_光环]
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alwayStartDirAtZero:true
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priority:high
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image:光环.png
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life:80
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fadeOut: true
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scaleFrom:0
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scaleTo:3.6
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alpha:1
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drawUnderUnits:true
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attachedToUnit:false
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hOffset:-63
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[effect_吸引蓄力]
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priority:high
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image:光环.png
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life:80
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fadeOut: true
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alwayStartDirAtZero:true
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scaleFrom:0.8
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scaleTo:0
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alpha:1
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drawUnderUnits:true
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attachedToUnit:false
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dirOffsetRandom:360
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spawnChance:0.8
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yOffsetRelative:-45
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[effect_虚空]
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image:虚空.png
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life:120
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fadeOut:true
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attachedToUnit:false
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scaleFrom:0
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scaleTo:1
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alpha:1
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drawUnderUnits:true
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spawnChance:0.6
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yOffsetRelative:-40
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[effect_lightSlowFade]
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image: SHARED:light_50.png
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life: 40
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fadeOut: true
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attachedToUnit:false
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color:#d89048
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scaleFrom:1.2
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scaleTo:1.15
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alpha: 0.4
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drawUnderUnits:false
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