218 lines
3.7 KiB
INI
218 lines
3.7 KiB
INI
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[placementRule_规则]
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minCount:1
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cannotPlaceMessage_zh:此炮塔威胁极高,禁止远离基地建造!
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cannotPlaceMessage:-The distance base has been determined to be malicious Rush, which is prohibited from being built.
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excludeIncompleteBuildings:true
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searchDistance:2200
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searchTeam:own
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searchTags:妖姬中心
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[placementRule_限制]
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searchTags:奇兰
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searchDistance:100000
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maxCount:12
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cannotPlaceMessage:每个队伍最多只能有13个奇兰炮塔。
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searchTeam:own
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[core]
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name: 奇兰防空
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class: CustomUnitMetadata
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price: 44000,妖姬粒子=500
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maxHp: 32000
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mass: 9000
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#dont_load:true
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tags:奇兰
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displayText: Qiran Shenglianya Tower - AntiAIR
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displayDescription: -The immortal mysterious research unit, the latest power of Qiran.\ n - a solid foundation for the pre-defense of the enchanting Ji.
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displayText_zh:奇兰圣莲炮塔
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displayDescription_zh:妖姬神秘研究单位,奇兰的最新力作。\n-为妖姬前期的防御扎实了良好的基础。
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#footprint used for collisions with units (left, up, right, down)
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footprint: 0,0,1,1
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#used for placement, and placement of other buildings
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constructionFootprint:0,0,1,1
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buildingToFootprintOffsetX:20
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buildingToFootprintOffsetY:20
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selfRegenRate:0.1
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techLevel: 1
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buildSpeed: 64s
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#availableInDemo: true
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radius: 16
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#displayRadius: 25
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buildingSelectionOffset: -6
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isBuilding: true
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isBio: false
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[graphics]
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total_frames: 1
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image: 奇兰底座.png
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image_wreak: NONE
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image_turret: 奇兰炮塔.png
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#scaleImagesTo: 48
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#scaleTurretImagesTo: 9
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turretImageScale: 0.7
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teamColorsOnTurret: true
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#AUTO
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image_shadow: NONE
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shadowOffsetX:1
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shadowOffsetY:1
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[attack]
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canAttack: true
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canAttackFlyingUnits: true
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canAttackLandUnits: true
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canAttackUnderwaterUnits: false
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turretSize: 8
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turretTurnSpeed: 6
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maxAttackRange: 790
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shootDelay: 2s
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[turret_0]
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x: 10
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y: 7
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attachedTo: base
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slave: true
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copyFrom: 1
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linkDelayWithTurret: 1
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invisible: true
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[turret_1]
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x: 0
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y: 0
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size:20
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attachedTo: base
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slave:true
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shoot_sound:missile_fire
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shoot_sound_vol:1
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shoot_flame:shockwave
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shoot_light:#FFFFCCCC
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recoilOffset: -4
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shouldResetTurret: false
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invisible: true
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limitingAngle:5
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delay:2s
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[turret_2]
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x: 0
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y: 0
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size: 20
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attachedTo: base
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slave: true
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copyFrom: 1
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linkDelayWithTurret: 1
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[turret_base]
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x:0
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y:0
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recoilOffset: -2
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canShoot:false
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shouldResetTurret: false
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idleSpin: 0.25
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turnSpeed: 2
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turnSpeedAcceleration: 0.375
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[movement]
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movementType: NONE
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moveSpeed: 0
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moveAccelerationSpeed: 0.01
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moveDecelerationSpeed: 0.01
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maxTurnSpeed: 0
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turnAcceleration: 0.1
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[ai]
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buildPriority: 0.45
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noneInBaseExtraPriority: 0.17
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maxEachBase: 24
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[effect_光]
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image:.激光之怒2.png
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life:12
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fadeOut: true
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attachedToUnit:true
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scaleFrom: 0.25
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scaleTo: 0.25
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alpha:0.4
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[effect_光2]
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alwayStartDirAtZero:true
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image:.激光之怒2.png
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life:12
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fadeOut: true
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attachedToUnit:true
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scaleFrom: 0.5
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scaleTo: 0.5
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alpha:0.4
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[projectile_1]
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life: 15
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instant:true
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instantReuseLast: true
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instantReuseLast_alsoChangeTurretAim: true
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moveWithParent: true
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beamImage: SHARED:beam3.png
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beamImageEnd: SHARED:beam1_end.png
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beamImageStart: SHARED:beam1_start.png
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#beamImageOffsetRate: 1.5
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beamImageOffsetRate: 2
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explodeEffect: NONE
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explodeEffectOnShield: NONE
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shieldDamageMultiplier: 0.75
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sweepOffsetFromTargetRadius:0.4
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#sweepOffset: x
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sweepSpeed:10
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#=== others ===
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directDamage: 100
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#color: #aa6284b8
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#color: #dd99bcf2
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color: #42f2f5
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teamColorRatio_sourceRatio:0.8
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teamColorRatio:0.5
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explodeEffect: CUSTOM:hitLightFlash,CUSTOM:光2
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explodeEffectOnShield:CUSTOM:hitLightFlash,CUSTOM:光2
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areaDamage: 800
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areaRadius: 150
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[effect_hitLightFlash]
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priority:high
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alwayStartDirAtZero:true
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image:.幻象之光.png
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life:12
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attachedToUnit: false
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scaleFrom: 0.6
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scaleTo: 0.8
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alpha: 0.2
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drawUnderUnits:false
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alpha:1
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scaleFrom: 1.3
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scaleTo: 2.2
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