StarRiver-EndlessJourney-RW.../code/magicdragon/极光坦克/极光.ini

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[core]
name: 极光
class: CustomUnitMetadata
price: 2400
maxHp: 920
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mass: 800
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techLevel: 2
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buildSpeed: 35s
availableInDemo: false
radius: 17
#displayRadius: 13
isBio: false
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transportSlotsNeeded: 2
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displayText: Light Ling Tank
displayDescription: -Fully armed, use laser light prism to cause 2 times damage to the shield, and carry out a fatal attack on the ground enemy.\n-[Main-Attack: Shield&Land]
displayText_zh: 极光坦克
displayDescription_zh: -全副武装使用激光光棱对护盾造成2倍伤害以及对地面敌人进行致命打击。\n-[主攻:护盾&地面]
[graphics]
total_frames: 3
image: ROOT:/assets/magicdragonimg/laserking/极光.png
image_wreak: NONE
image_turret: ROOT:/assets/magicdragonimg/laserking/极光的炮.png
image_shadow: AUTO
shadowOffsetX:1
shadowOffsetY:1
scaleImagesTo:35
scaleTurretImagesTo: 20
animation_idle_start: 0
animation_idle_end: 0
animation_idle_speed: 20
animation_moving_start: 0
animation_moving_end: 2
animation_moving_speed: 6
dustEffect: true
[attack]
canAttack: true
canAttackFlyingUnits: true
canAttackLandUnits: true
canAttackUnderwaterUnits: true
turretSize: 10
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maxAttackRange: 260
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shootDelay: 0.25s
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[turret_1]
#left missile pod
x: 0
y: 0
invisible: true
warmup: 0
projectile: 1
shoot_sound:missile_fire
shoot_sound_vol:0.2
shoot_flame:small
shoot_light:#FFEECCCC
canAttackFlyingUnits: true
canAttackLandUnits: false
canAttackUnderwaterUnits: true
[turret_2]
#left missile pod
x: 0
y: 0
invisible: true
warmup: 2
projectile: 2
shoot_sound:missile_fire
shoot_sound_vol:0.2
shoot_light:#FFccCCEE
canAttackFlyingUnits: false
canAttackLandUnits: true
canAttackUnderwaterUnits: false
[turret_3]
#main turret
x: 0
y: 0
canShoot: false
shouldResetTurret: true
idleSpin: 0
recoilOffset: -3
recoilOutTime: 5
recoilReturnTime: 7
[projectile_1]
life: 15
lightingEffect:true
instant:true
beamImage: SHARED:beam3.png
beamImageEnd: SHARED:beam1_end.png
beamImageStart: SHARED:beam1_start.png
#beamImageOffsetRate: 1.5
beamImageOffsetRate: 2
explodeEffect: NONE
explodeEffectOnShield: NONE
directDamage: 50
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#color: #aa6284b8
#color: #dd99bcf2
color: #42f2f5
shieldDamageMultiplier:2
teamColorRatio_sourceRatio:0.8
teamColorRatio:0.5
[projectile_2]
#main turret projectile
life: 15
lightingEffect:true
instant:true
shieldDamageMultiplier:2
beamImage: SHARED:beam3.png
beamImageEnd: SHARED:beam1_end.png
beamImageStart: SHARED:beam1_start.png
#beamImageOffsetRate: 1.5
beamImageOffsetRate: 2
explodeEffect: NONE
explodeEffectOnShield: NONE
#=== others ===
directDamage: 25
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#color: #aa6284b8
#color: #dd99bcf2
color: #42f2f5
teamColorRatio_sourceRatio:0.8
teamColorRatio:0.5
[movement]
movementType: LAND
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moveSpeed: 0.75
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moveAccelerationSpeed: 0.06
moveDecelerationSpeed: 0.17
maxTurnSpeed: 0.8
turnAcceleration: 0.5
moveSlidingMode :false
moveIgnoringBody:false