Update MagicDraon 0.1
BIN
assets/magicdragonimg/dragon/.Dragon.png
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After Width: | Height: | Size: 2.7 KiB |
BIN
assets/magicdragonimg/dragon/leg.png
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After Width: | Height: | Size: 340 B |
BIN
assets/magicdragonimg/dragon/升级.png
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After Width: | Height: | Size: 2.9 KiB |
BIN
assets/magicdragonimg/dragon/尼德霍格leg.png
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After Width: | Height: | Size: 394 B |
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assets/magicdragonimg/irondog/projectile_rocket_jg.png
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After Width: | Height: | Size: 135 B |
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assets/magicdragonimg/irondog/机械狗_dead.png
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After Width: | Height: | Size: 1.3 KiB |
BIN
assets/magicdragonimg/irondog/机械狗炮.png
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After Width: | Height: | Size: 370 B |
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assets/magicdragonimg/irondog/机械狗脚.png
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After Width: | Height: | Size: 247 B |
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assets/magicdragonimg/irondog/机械狗身.png
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After Width: | Height: | Size: 1.4 KiB |
BIN
assets/magicdragonimg/landfactory/Dead.png
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After Width: | Height: | Size: 1.8 KiB |
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assets/magicdragonimg/landfactory/Door.png
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After Width: | Height: | Size: 276 B |
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assets/magicdragonimg/landfactory/魔果工厂.png
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After Width: | Height: | Size: 2.1 KiB |
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assets/magicdragonimg/landfactory/魔果工厂T2.png
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After Width: | Height: | Size: 2.9 KiB |
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assets/magicdragonimg/landfactory/魔果工厂背景.png
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After Width: | Height: | Size: 2.1 KiB |
BIN
assets/magicdragonimg/landfactory/魔果工厂背景S.png
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After Width: | Height: | Size: 2.6 KiB |
BIN
assets/magicdragonimg/laserking/极光.png
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After Width: | Height: | Size: 2.2 KiB |
BIN
assets/magicdragonimg/laserking/极光的炮.png
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After Width: | Height: | Size: 470 B |
BIN
assets/magicdragonimg/smallfruit/X坦克.png
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After Width: | Height: | Size: 694 B |
145
code/magicdragon/小果坦克/小果坦克.ini
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|
|||
|
||||
[core]
|
||||
name: 小果坦克
|
||||
class: CustomUnitMetadata
|
||||
price: 400
|
||||
maxHp: 350
|
||||
mass: 1400
|
||||
|
||||
techLevel: 1
|
||||
buildSpeed: 15s
|
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|
||||
displayText: Small Frurit Tank
|
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displayDescription: -Prioritize attacking ground units, and attack Air units if the range is too close!\n- [Main Attack: Land]
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|
||||
displayText_zh: 小果坦克
|
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displayDescription_zh: -优先攻击地面单位,范围过近则只能攻击空中单位!\n-【主攻:地面势力】
|
||||
|
||||
radius: 12
|
||||
displayRadius: 12
|
||||
|
||||
isBio: false
|
||||
softCollisionOnAll: 0
|
||||
|
||||
[graphics]
|
||||
total_frames: 4
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|
||||
image: ROOT:/assets/magicdragonimg/smallfruit/X坦克.png
|
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image_wreak: NONE
|
||||
image_turret: NONE
|
||||
|
||||
image_shadow: AUTO
|
||||
shadowOffsetX:3
|
||||
shadowOffsetY:3
|
||||
teamColorsOnTurret:true
|
||||
|
||||
animation_moving_start: 0
|
||||
animation_moving_end: 1
|
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animation_moving_speed: 7
|
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|
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animation_attack_start:2
|
||||
animation_attack_end:3
|
||||
animation_attack_speed:8
|
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|
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dustEffect: true
|
||||
|
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|
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|
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|
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[attack]
|
||||
canAttack: true
|
||||
canAttackFlyingUnits: true
|
||||
canAttackLandUnits: true
|
||||
canAttackUnderwaterUnits: false
|
||||
|
||||
turretSize: 20
|
||||
turretTurnSpeed: 4
|
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|
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isFixedFiring: true
|
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|
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maxAttackRange: 240
|
||||
shootDelay: 50
|
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|
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[turret_1]
|
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#
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x: 0
|
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y: 0
|
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canShoot: true
|
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projectile: 1
|
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canAttackFlyingUnits: false
|
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turnSpeedAcceleration: 1.0
|
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limitingMinRange:100
|
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shoot_sound:cannon_firing
|
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shoot_sound_vol:0.3
|
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shoot_light:#FFEEEEEE
|
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recoilOffset: -2
|
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recoilOutTime: 9
|
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recoilReturnTime: 18
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|
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[turret_空中]
|
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#
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x: 0
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y: 0
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|
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projectile: 2
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|
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turnSpeedAcceleration: 1.0
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|
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shoot_sound:cannon_firing
|
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shoot_sound_vol:0.3
|
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shoot_light:#FFEEEEEE
|
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limitingRange:100
|
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canShoot: true
|
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canAttackFlyingUnits: true
|
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|
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recoilOffset: -2
|
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recoilOutTime: 9
|
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recoilReturnTime: 18
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|
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[projectile_1]
|
||||
directDamage: 20
|
||||
life: 150
|
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speed: 4
|
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|
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frame: 4
|
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color: #bebe50
|
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|
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drawSize: 0.9
|
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|
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areaDamage: 10
|
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areaRadius: 50
|
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|
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largeHitEffect: true
|
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targetGround: true
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lightColor: #ffe92b
|
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lightSize: 0.4
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[projectile_2]
|
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directDamage: 30
|
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life: 150
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speed: 4
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|
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frame: 10
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color: #006666
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|
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drawSize: 0.9
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|
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largeHitEffect: true
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#targetGround: true
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lightColor: #ffe92b
|
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lightSize: 0.4
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[movement]
|
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movementType: LAND
|
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moveSpeed: 0.9
|
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moveAccelerationSpeed: 0.05
|
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moveDecelerationSpeed: 0.12
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|
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maxTurnSpeed: 1.7
|
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turnAcceleration: 0.05
|
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|
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moveSlidingMode :false
|
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moveIgnoringBody:false
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142
code/magicdragon/尼德霍格/尼德霍格T1.ini
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[core]
|
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radius:20
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name:遗落之龙
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displayText: Lose Dragon
|
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displayDescription: -After the blue incident, in order to redeem their sins.\n-According to her guidance, she came here and set about establishing her own dynasty. \n-However, he felt that everything was unreal due to repeated exercises and battles. \n-Maybe soon she wonot be able to bury anything.\n-Use the mysterious power to launch lightning that can break the shield, and because of the old sun god yilaji machine armor transformation, it has 5 points of armor. It can offset up to 5 points of normal damage.
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displayText_zh: 遗落之龙
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displayDescription_zh: -蔚蓝事件之后,为了赎清自己的罪恶。根据她的指引来到了这边,并着手建立起自己的王朝。\n-但是,一次又一次的演习战斗让他感觉一切都是那么的不真实。\n-或许,很快她就无法掩埋任何事情了。\n-利用神秘的力量发射可以破盾闪电,并且由于旧日伊拉吉机甲改造,拥有5点护甲。可以抵消常规伤害最多5点。
|
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|
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class:CustomUnitMetadata
|
||||
price:1299
|
||||
maxHp:2800
|
||||
selfRegenRate:0.12
|
||||
mass:1600
|
||||
autoTriggerCooldownTime:0.1s
|
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techLevel:2
|
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buildSpeed:31.4s
|
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armour:5
|
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tags:小龙,T1小龙,龙
|
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|
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generation_resources: credits=12
|
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canRepairBuildings: true
|
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canRepairUnits : true
|
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|
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canReclaimResources: true
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|
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autoRepair: true
|
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|
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nanoRange: 170
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|
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nanoRepairSpeed: 0.3
|
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nanoBuildSpeed: 0.3
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[canBuild_1]
|
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name: reclaim,MagicDragonLand
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pos: 1
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[graphics]
|
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total_frames:1
|
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image:ROOT:/assets/magicdragonimg/dragon/.Dragon.png
|
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image_wreak:NONE
|
||||
image_turret:NONE
|
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image_shadow:AUTO
|
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shadowOffsetX:-2
|
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shadowOffsetY:-7
|
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imageScale:1
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lock_body_rotation_with_main_turret:true
|
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dustEffect:true
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[leg_1]
|
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x:-12
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y:12
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attach_x:0
|
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attach_y:0
|
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moveSpeed:2.1
|
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moveWarmUp:0.1s
|
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rotateSpeed:7
|
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heightSpeed:1
|
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resetAngle:0
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image_foot:ROOT:/assets/magicdragonimg/dragon/leg.png
|
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holdDisMin:0
|
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holdDisMax:10
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[leg_2]
|
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x:12
|
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y:12
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copyFrom:1
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[leg_3]
|
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x:12
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y:-8
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copyFrom:1
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[leg_4]
|
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x:-12
|
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y:-8
|
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copyFrom:1
|
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|
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[attack]
|
||||
canAttack:true
|
||||
canAttackFlyingUnits:true
|
||||
canAttackLandUnits:true
|
||||
canAttackUnderwaterUnits:false
|
||||
isFixedFiring:false
|
||||
turretSize:30
|
||||
turretTurnSpeed:3.4
|
||||
maxAttackRange:310
|
||||
shootDelay:0.15s
|
||||
|
||||
[turret_1]
|
||||
barrelX:-5
|
||||
x:0
|
||||
aimOffsetSpread:0
|
||||
y:0
|
||||
size:48
|
||||
projectile:1
|
||||
shoot_sound:NONE
|
||||
shoot_sound_vol:1
|
||||
shoot_flame:NONE
|
||||
canShoot:true
|
||||
recoilReturnTime:32
|
||||
|
||||
[turret_2]
|
||||
x:0
|
||||
y:0
|
||||
copyFrom:1
|
||||
barrelX:6
|
||||
|
||||
[projectile_1]
|
||||
shieldDefectionMultiplier:0
|
||||
directDamage:8
|
||||
lightingEffect:true
|
||||
life:12
|
||||
speed:0
|
||||
color:#FFCB2E
|
||||
frame:1
|
||||
instant:true
|
||||
|
||||
[movement]
|
||||
movementType:LAND
|
||||
moveSpeed:0.88
|
||||
moveAccelerationSpeed:0.5
|
||||
moveDecelerationSpeed:0.17
|
||||
maxTurnSpeed:2.4
|
||||
turnAcceleration:0.3
|
||||
moveIgnoringBody:false
|
||||
|
||||
[action_升级]
|
||||
text:Upgrade
|
||||
description:-
|
||||
text_zh:升 级
|
||||
description_zh:-
|
||||
price:0
|
||||
iconImage:ROOT:/assets/magicdragonimg/dragon/升级.png
|
||||
buildSpeed:40s
|
||||
convertTo:遗落之龙
|
||||
isLocked:true
|
||||
|
||||
[ai]
|
||||
useAsBuilder: true
|
173
code/magicdragon/极光坦克/极光.ini
Normal file
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@ -0,0 +1,173 @@
|
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|
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[core]
|
||||
name: 极光
|
||||
class: CustomUnitMetadata
|
||||
price: 1200
|
||||
maxHp: 800
|
||||
mass: 800
|
||||
techLevel: 1
|
||||
buildSpeed: 35s
|
||||
availableInDemo: false
|
||||
radius: 17
|
||||
#displayRadius: 13
|
||||
isBio: false
|
||||
|
||||
displayText: Light Ling Tank
|
||||
displayDescription: -Fully armed, use laser light prism to cause 2 times damage to the shield, and carry out a fatal attack on the ground enemy.\n-[Main-Attack: Shield&Land]
|
||||
|
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displayText_zh: 极光坦克
|
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displayDescription_zh: -全副武装,使用激光光棱对护盾造成2倍伤害,以及对地面敌人进行致命打击。\n-[主攻:护盾&地面]
|
||||
|
||||
[graphics]
|
||||
total_frames: 3
|
||||
|
||||
image: ROOT:/assets/magicdragonimg/laserking/极光.png
|
||||
image_wreak: NONE
|
||||
image_turret: ROOT:/assets/magicdragonimg/laserking/极光的炮.png
|
||||
|
||||
image_shadow: AUTO
|
||||
shadowOffsetX:1
|
||||
shadowOffsetY:1
|
||||
|
||||
scaleImagesTo:35
|
||||
scaleTurretImagesTo: 20
|
||||
|
||||
animation_idle_start: 0
|
||||
animation_idle_end: 0
|
||||
animation_idle_speed: 20
|
||||
|
||||
animation_moving_start: 0
|
||||
animation_moving_end: 2
|
||||
animation_moving_speed: 6
|
||||
|
||||
dustEffect: true
|
||||
|
||||
[attack]
|
||||
canAttack: true
|
||||
canAttackFlyingUnits: true
|
||||
canAttackLandUnits: true
|
||||
canAttackUnderwaterUnits: true
|
||||
|
||||
turretSize: 10
|
||||
|
||||
maxAttackRange: 280
|
||||
|
||||
shootDelay: 1.25s
|
||||
|
||||
|
||||
[turret_1]
|
||||
#left missile pod
|
||||
x: 0
|
||||
y: 0
|
||||
invisible: true
|
||||
warmup: 0
|
||||
projectile: 1
|
||||
shoot_sound:missile_fire
|
||||
shoot_sound_vol:0.2
|
||||
shoot_flame:small
|
||||
shoot_light:#FFEECCCC
|
||||
|
||||
canAttackFlyingUnits: true
|
||||
canAttackLandUnits: false
|
||||
canAttackUnderwaterUnits: true
|
||||
|
||||
[turret_2]
|
||||
#left missile pod
|
||||
x: 0
|
||||
y: 0
|
||||
invisible: true
|
||||
warmup: 2
|
||||
projectile: 2
|
||||
shoot_sound:missile_fire
|
||||
shoot_sound_vol:0.2
|
||||
shoot_light:#FFccCCEE
|
||||
|
||||
canAttackFlyingUnits: false
|
||||
canAttackLandUnits: true
|
||||
canAttackUnderwaterUnits: false
|
||||
|
||||
[turret_3]
|
||||
#main turret
|
||||
x: 0
|
||||
y: 0
|
||||
canShoot: false
|
||||
|
||||
shouldResetTurret: true
|
||||
|
||||
idleSpin: 0
|
||||
|
||||
|
||||
recoilOffset: -3
|
||||
recoilOutTime: 5
|
||||
recoilReturnTime: 7
|
||||
|
||||
|
||||
|
||||
[projectile_1]
|
||||
life: 15
|
||||
lightingEffect:true
|
||||
instant:true
|
||||
|
||||
beamImage: SHARED:beam3.png
|
||||
beamImageEnd: SHARED:beam1_end.png
|
||||
beamImageStart: SHARED:beam1_start.png
|
||||
#beamImageOffsetRate: 1.5
|
||||
beamImageOffsetRate: 2
|
||||
|
||||
explodeEffect: NONE
|
||||
explodeEffectOnShield: NONE
|
||||
|
||||
directDamage: 5
|
||||
|
||||
#color: #aa6284b8
|
||||
#color: #dd99bcf2
|
||||
color: #42f2f5
|
||||
shieldDamageMultiplier:2
|
||||
teamColorRatio_sourceRatio:0.8
|
||||
|
||||
teamColorRatio:0.5
|
||||
areaDamage: 15
|
||||
areaRadius: 75
|
||||
|
||||
[projectile_2]
|
||||
#main turret projectile
|
||||
life: 15
|
||||
lightingEffect:true
|
||||
instant:true
|
||||
shieldDamageMultiplier:2
|
||||
beamImage: SHARED:beam3.png
|
||||
beamImageEnd: SHARED:beam1_end.png
|
||||
beamImageStart: SHARED:beam1_start.png
|
||||
#beamImageOffsetRate: 1.5
|
||||
beamImageOffsetRate: 2
|
||||
|
||||
explodeEffect: NONE
|
||||
explodeEffectOnShield: NONE
|
||||
|
||||
#=== others ===
|
||||
|
||||
directDamage: 5
|
||||
|
||||
#color: #aa6284b8
|
||||
#color: #dd99bcf2
|
||||
color: #42f2f5
|
||||
|
||||
teamColorRatio_sourceRatio:0.8
|
||||
|
||||
teamColorRatio:0.5
|
||||
areaDamage: 15
|
||||
areaRadius: 75
|
||||
|
||||
|
||||
[movement]
|
||||
movementType: LAND
|
||||
moveSpeed: 1.2
|
||||
moveAccelerationSpeed: 0.06
|
||||
moveDecelerationSpeed: 0.17
|
||||
|
||||
|
||||
maxTurnSpeed: 0.8
|
||||
turnAcceleration: 0.5
|
||||
|
||||
moveSlidingMode :false
|
||||
moveIgnoringBody:false
|
171
code/magicdragon/钢铁机械狗/钢铁机械狗.ini
Normal file
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@ -0,0 +1,171 @@
|
|||
|
||||
[core]
|
||||
name: 钢铁机械狗
|
||||
class: CustomUnitMetadata
|
||||
#price: 2
|
||||
price: 1500
|
||||
maxHp: 300
|
||||
mass: 700
|
||||
techLevel: 1
|
||||
experimental: true
|
||||
armour:20
|
||||
buildSpeed: 10s
|
||||
#buildSpeed: 1
|
||||
fogOfWarSightRange:25
|
||||
#availableInDemo: true
|
||||
|
||||
radius: 20
|
||||
displayRadius: 20
|
||||
transportSlotsNeeded: 5
|
||||
|
||||
isBio: false
|
||||
softCollisionOnAll: 3
|
||||
|
||||
#nanoFactorySpeed:2.5
|
||||
|
||||
displayText:Iron Recon Dog
|
||||
displayDescription:The early detection machine unit of the magic dragon\n-Moves quickly, attacks weakly, and has 20 armor points.\n-[MainType: exploration]
|
||||
|
||||
|
||||
displayText_zh:钢铁机械侦察狗
|
||||
displayDescription_zh:魔龙的前期侦查机器单位\n-移动迅速,攻击较弱,拥有20护甲值。\n-[主战类型:探索]
|
||||
|
||||
autoRepair: true
|
||||
|
||||
|
||||
|
||||
[graphics]
|
||||
|
||||
total_frames: 1
|
||||
|
||||
image: ROOT:/assets/magicdragonimg/irondog/机械狗身.png
|
||||
image_wreak: ROOT:/assets/magicdragonimg/irondog/机械狗_dead.png
|
||||
image_turret: ROOT:/assets/magicdragonimg/irondog/机械狗炮.png
|
||||
#scaleImagesTo: 50
|
||||
#scaleTurretImagesTo: 25
|
||||
|
||||
image_shadow: AUTO
|
||||
shadowOffsetX:1
|
||||
shadowOffsetY:1
|
||||
|
||||
[attack]
|
||||
canAttack: true
|
||||
canAttackFlyingUnits: true
|
||||
canAttackLandUnits: true
|
||||
canAttackUnderwaterUnits: false
|
||||
|
||||
turretSize: 19
|
||||
turretTurnSpeed: 2
|
||||
maxAttackRange: 120
|
||||
shootDelay: 30
|
||||
|
||||
[turret_1]
|
||||
#left missile pod
|
||||
x: 0
|
||||
y: 0
|
||||
attachedTo: 3
|
||||
slave: true
|
||||
invisible: true
|
||||
shoot_sound:plasma_fire
|
||||
shoot_sound_vol:0.3
|
||||
shoot_light:#FFEECCCC
|
||||
|
||||
canAttackFlyingUnits: true
|
||||
canAttackLandUnits: true
|
||||
canAttackUnderwaterUnits: true
|
||||
projectile: 1
|
||||
|
||||
|
||||
#size:25
|
||||
|
||||
turnSpeedAcceleration: 0.08
|
||||
turnSpeed: 2
|
||||
|
||||
|
||||
recoilOffset: -3
|
||||
recoilOutTime: 6
|
||||
recoilReturnTime: 7
|
||||
|
||||
|
||||
[turret_3]
|
||||
#main turret
|
||||
x: 0
|
||||
y: 4
|
||||
canShoot: false
|
||||
|
||||
shouldResetTurret: true
|
||||
|
||||
idleSpin: 0
|
||||
|
||||
recoilOffset: -3
|
||||
recoilOutTime: 5
|
||||
recoilReturnTime: 7
|
||||
|
||||
[projectile_1]
|
||||
directDamage: 1
|
||||
life: 240
|
||||
speed: 0.6
|
||||
targetSpeed: 6
|
||||
areaDamage: 12
|
||||
areaRadius: 45
|
||||
image: ROOT:/assets/magicdragonimg/irondog/projectile_rocket_jg.png
|
||||
drawSize: 0.5
|
||||
ballistic: true
|
||||
ballistic_delaymove_height:0
|
||||
ballistic_height: 4
|
||||
frame: 4
|
||||
|
||||
|
||||
[leg_1]
|
||||
x: 9
|
||||
y: -5
|
||||
attach_x: 0
|
||||
attach_y: 0
|
||||
moveSpeed: 2.2
|
||||
resetAngle:30
|
||||
|
||||
image_foot: ROOT:/assets/magicdragonimg/irondog/机械狗脚.png
|
||||
|
||||
[leg_2]
|
||||
x: 9
|
||||
y: 10
|
||||
attach_x: 0
|
||||
attach_y: 0
|
||||
copyFrom: 1
|
||||
|
||||
[leg_3]
|
||||
x: -9
|
||||
y: 10
|
||||
attach_x: 0
|
||||
attach_y: 0
|
||||
copyFrom: 1
|
||||
|
||||
[leg_4]
|
||||
x: -9
|
||||
y: -5
|
||||
attach_x: 0
|
||||
attach_y: 0
|
||||
copyFrom: 1
|
||||
|
||||
[movement]
|
||||
movementType: OVER_CLIFF_WATER
|
||||
moveSpeed: 0.75
|
||||
moveAccelerationSpeed: 0.5
|
||||
moveDecelerationSpeed: 0.5
|
||||
|
||||
targetHeight: 2
|
||||
targetHeightDrift: 0
|
||||
|
||||
|
||||
maxTurnSpeed: 0.9
|
||||
turnAcceleration: 0.2
|
||||
|
||||
moveSlidingMode :false
|
||||
moveIgnoringBody:false
|
||||
moveSlidingDir: 45
|
||||
|
||||
|
||||
slowDeathFall: true
|
||||
|
||||
|
||||
|
98
code/magicdragon/魔果陆军工厂/陆军基地.ini
Normal file
|
@ -0,0 +1,98 @@
|
|||
|
||||
[arm_1]
|
||||
x:-4
|
||||
y:-17
|
||||
image_end:ROOT:/assets/magicdragonimg/landfactory/Door.png
|
||||
drawOverBody:true
|
||||
[arm_2]
|
||||
x:0
|
||||
y:0
|
||||
image_end:ROOT:/assets/magicdragonimg/landfactory/魔果工厂背景.png
|
||||
drawOverBody:true
|
||||
image_end_teamColors:true
|
||||
[animation_openDoor]
|
||||
onActions: queuedUnits
|
||||
onActionsQueuedUnitPlayAt: 0.7
|
||||
blendIn: 2s
|
||||
blendOut: 8s
|
||||
arm1_0: {x:0, y:24}
|
||||
#arm1_0ms: {x:0, y:0}
|
||||
#arm1_1400ms: {x:10, y:-8}
|
||||
|
||||
[core]
|
||||
name:MagicDragonLand
|
||||
class: CustomUnitMetadata
|
||||
price: 600
|
||||
maxHp: 300
|
||||
mass: 9000
|
||||
|
||||
footprint: -1,-1,1,1
|
||||
|
||||
#used for placement, and placement of other buildings
|
||||
constructionFootprint: -1,-1,1,2
|
||||
|
||||
techLevel: 1
|
||||
buildSpeed: 0.002
|
||||
#availableInDemo: true
|
||||
|
||||
generation_credits: 1
|
||||
generation_delay: 80
|
||||
|
||||
radius: 35
|
||||
#displayRadius: 25
|
||||
|
||||
isBuilding: true
|
||||
|
||||
selfBuildRate:0.002
|
||||
|
||||
displayText: MagicDragon-LandBase-T1
|
||||
displayText_zh: 魔龙陆军基地-T1
|
||||
displayDescription:The Army Unit for Production of the Dragon Empire.Have an extremely small amount of credits in make.
|
||||
displayDescription_zh:用于生产魔龙帝国的陆军T1单位。拥有极其少量的资金加成。
|
||||
|
||||
#canBuild_1_name:setRally,CGS,小果坦克,极光,堕落鳄鱼,小跑跑,钢铁机械狗
|
||||
#canBuild_1_pos: 1
|
||||
|
||||
canBuild_1_name:setRally,小果坦克,极光,钢铁机械狗
|
||||
canBuild_1_pos: 1
|
||||
|
||||
[graphics]
|
||||
total_frames: 1
|
||||
|
||||
image: ROOT:/assets/magicdragonimg/landfactory/魔果工厂.png
|
||||
image_turret: NONE
|
||||
image_wreak:ROOT:/assets/magicdragonimg/landfactory/Dead.png
|
||||
|
||||
#
|
||||
scaleImagesTo: 75
|
||||
#scaleTurretImagesTo: 40
|
||||
|
||||
#AUTO
|
||||
image_shadow: AUTO
|
||||
shadowOffsetX:1
|
||||
shadowOffsetY:1
|
||||
|
||||
[attack]
|
||||
canAttack: false
|
||||
canAttackFlyingUnits: false
|
||||
canAttackLandUnits: false
|
||||
canAttackUnderwaterUnits: false
|
||||
|
||||
#[ai]
|
||||
#buildPriority: 0.75
|
||||
#noneInBaseExtraPriority: 0.35
|
||||
#noneGlobalExtraPriority: 0.12
|
||||
#maxEachBase: 10
|
||||
|
||||
|
||||
[movement]
|
||||
movementType: LAND
|
||||
moveSpeed: 0
|
||||
moveAccelerationSpeed: 0.01
|
||||
moveDecelerationSpeed: 0.01
|
||||
|
||||
maxTurnSpeed: 0
|
||||
turnAcceleration: 0.1
|
||||
|
||||
#[ai]
|
||||
#buildPriority: 0.65
|
|
@ -102,7 +102,7 @@ class: CustomUnitMetadata
|
|||
price:1600
|
||||
maxHp:640
|
||||
maxShield:100
|
||||
mass:200
|
||||
mass:2200
|
||||
techLevel: 2
|
||||
buildSpeed:30s
|
||||
radius:27
|
||||
|
|
|
@ -71,7 +71,7 @@ mass:0
|
|||
techLevel:1
|
||||
buildSpeed:1s
|
||||
availableInDemo:true
|
||||
fogOfWarSightRange:245474
|
||||
|
||||
radius:40
|
||||
displayRadius:50
|
||||
softCollisionOnAll:50000
|
||||
|
@ -287,7 +287,7 @@ buildSpeed:10s
|
|||
alsoQueueAction:永眠
|
||||
playSoundGlobally:.瞄准.ogg:2.2
|
||||
iconExtraImage:ROOT:/assets/public/magicdragon-galaxysr.png
|
||||
convertTo:tank
|
||||
convertTo:遗落之龙
|
||||
whenBuilding_triggerAction:魔龙显示
|
||||
attachments_deleteNumUnits:20
|
||||
ai_isHighPriority:true
|
||||
|
|