173 lines
2.9 KiB
INI
173 lines
2.9 KiB
INI
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[core]
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name: 极光
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class: CustomUnitMetadata
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price: 1200
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maxHp: 800
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mass: 800
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techLevel: 1
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buildSpeed: 35s
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availableInDemo: false
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radius: 17
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#displayRadius: 13
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isBio: false
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displayText: Light Ling Tank
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displayDescription: -Fully armed, use laser light prism to cause 2 times damage to the shield, and carry out a fatal attack on the ground enemy.\n-[Main-Attack: Shield&Land]
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displayText_zh: 极光坦克
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displayDescription_zh: -全副武装,使用激光光棱对护盾造成2倍伤害,以及对地面敌人进行致命打击。\n-[主攻:护盾&地面]
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[graphics]
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total_frames: 3
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image: ROOT:/assets/magicdragonimg/laserking/极光.png
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image_wreak: NONE
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image_turret: ROOT:/assets/magicdragonimg/laserking/极光的炮.png
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image_shadow: AUTO
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shadowOffsetX:1
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shadowOffsetY:1
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scaleImagesTo:35
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scaleTurretImagesTo: 20
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animation_idle_start: 0
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animation_idle_end: 0
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animation_idle_speed: 20
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animation_moving_start: 0
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animation_moving_end: 2
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animation_moving_speed: 6
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dustEffect: true
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[attack]
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canAttack: true
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canAttackFlyingUnits: true
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canAttackLandUnits: true
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canAttackUnderwaterUnits: true
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turretSize: 10
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maxAttackRange: 280
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shootDelay: 1.25s
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[turret_1]
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#left missile pod
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x: 0
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y: 0
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invisible: true
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warmup: 0
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projectile: 1
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shoot_sound:missile_fire
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shoot_sound_vol:0.2
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shoot_flame:small
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shoot_light:#FFEECCCC
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canAttackFlyingUnits: true
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canAttackLandUnits: false
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canAttackUnderwaterUnits: true
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[turret_2]
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#left missile pod
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x: 0
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y: 0
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invisible: true
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warmup: 2
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projectile: 2
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shoot_sound:missile_fire
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shoot_sound_vol:0.2
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shoot_light:#FFccCCEE
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canAttackFlyingUnits: false
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canAttackLandUnits: true
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canAttackUnderwaterUnits: false
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[turret_3]
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#main turret
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x: 0
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y: 0
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canShoot: false
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shouldResetTurret: true
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idleSpin: 0
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recoilOffset: -3
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recoilOutTime: 5
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recoilReturnTime: 7
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[projectile_1]
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life: 15
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lightingEffect:true
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instant:true
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beamImage: SHARED:beam3.png
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beamImageEnd: SHARED:beam1_end.png
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beamImageStart: SHARED:beam1_start.png
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#beamImageOffsetRate: 1.5
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beamImageOffsetRate: 2
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explodeEffect: NONE
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explodeEffectOnShield: NONE
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directDamage: 5
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#color: #aa6284b8
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#color: #dd99bcf2
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color: #42f2f5
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shieldDamageMultiplier:2
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teamColorRatio_sourceRatio:0.8
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teamColorRatio:0.5
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areaDamage: 15
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areaRadius: 75
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[projectile_2]
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#main turret projectile
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life: 15
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lightingEffect:true
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instant:true
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shieldDamageMultiplier:2
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beamImage: SHARED:beam3.png
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beamImageEnd: SHARED:beam1_end.png
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beamImageStart: SHARED:beam1_start.png
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#beamImageOffsetRate: 1.5
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beamImageOffsetRate: 2
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explodeEffect: NONE
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explodeEffectOnShield: NONE
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#=== others ===
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directDamage: 5
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#color: #aa6284b8
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#color: #dd99bcf2
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color: #42f2f5
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teamColorRatio_sourceRatio:0.8
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teamColorRatio:0.5
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areaDamage: 15
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areaRadius: 75
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[movement]
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movementType: LAND
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moveSpeed: 1.2
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moveAccelerationSpeed: 0.06
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moveDecelerationSpeed: 0.17
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maxTurnSpeed: 0.8
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turnAcceleration: 0.5
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moveSlidingMode :false
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moveIgnoringBody:false
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